674 lines
21 KiB
Dart
674 lines
21 KiB
Dart
import 'dart:async';
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import 'dart:ui' as ui;
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import 'package:flutter/services.dart';
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import 'package:flutter_filament/filament_controller.dart';
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import 'package:flutter_filament/animations/animation_data.dart';
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import 'package:flutter_filament/generated_bindings_web.dart';
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import 'filament_controller.dart';
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typedef AssetManager = int;
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const FilamentEntity _FILAMENT_ASSET_ERROR = 0;
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///
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/// This is a previous iteration of FilamentController that used platform channels for every distinct platform.
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/// This is no longer used; currently kept only for reference/posterity.
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///
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class FilamentControllerMethodChannel extends FilamentController {
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late MethodChannel _channel = MethodChannel("app.polyvox.filament/event");
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double _pixelRatio = 1.0;
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ui.Size size = ui.Size.zero;
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int? _textureId;
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final _textureIdController = StreamController<int?>.broadcast();
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Stream<int?> get textureId => _textureIdController.stream;
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Completer _isReadyForScene = Completer();
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Future get isReadyForScene => _isReadyForScene.future;
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late AssetManager _assetManager;
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int? _viewer;
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///
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/// This controller uses platform channels to bridge Dart with the C/C++ code for the Filament API.
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/// Setting up the context/texture (since this is platform-specific) and the render ticker are platform-specific; all other methods are passed through by the platform channel to the methods specified in FlutterFilamentApi.h.
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///
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FilamentController() {
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_channel.setMethodCallHandler((call) async {
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throw Exception("Unknown method channel invocation ${call.method}");
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});
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}
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Future setPostProcessing(bool enabled) async {
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throw Exception();
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}
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Future setRendering(bool render) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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return _channel.invokeMethod("setRendering", render);
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}
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Future render() async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel.invokeMethod("render");
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}
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Future setFrameRate(int framerate) async {
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await _channel.invokeMethod("setFrameInterval", 1.0 / framerate);
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}
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void setPixelRatio(double ratio) {
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_pixelRatio = ratio;
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}
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Future destroyViewer() async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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_viewer = null;
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await _channel.invokeMethod("destroyViewer");
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_isReadyForScene = Completer();
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}
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Future destroyTexture() async {
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await _channel.invokeMethod("destroyTexture");
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_textureId = null;
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_assetManager = 0;
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_textureIdController.add(null);
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}
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///
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/// The process for creating/initializing the Filament layer is as follows:
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/// 1) Create a FilamentController
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/// 2) Insert a FilamentWidget into the rendering tree
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/// 3) Initially, this widget will only contain an empty Container. After the first frame is rendered, the widget itself will automatically call [createViewer] with the width/height from its constraints
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/// 4) The FilamentWidget will replace the empty Container with the Texture widget.
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///
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Future<TextureDetails> createViewer(int width, int height) async {
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throw Exception();
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if (_viewer != null) {
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throw Exception(
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"Viewer already exists, make sure you call destroyViewer first");
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}
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if (_isReadyForScene.isCompleted) {
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throw Exception(
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"Do not call createViewer when a viewer has already been created without calling destroyViewer");
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}
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size = ui.Size(width * _pixelRatio, height * _pixelRatio);
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_textureId =
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await _channel.invokeMethod("createTexture", [size.width, size.height]);
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_viewer = await _channel
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.invokeMethod("createFilamentViewer", [size.width, size.height]);
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await _channel.invokeMethod("updateViewportAndCameraProjection",
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[size.width.toInt(), size.height.toInt(), 1.0]);
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_assetManager = await _channel.invokeMethod("getAssetManager");
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_textureIdController.add(_textureId);
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_isReadyForScene.complete(true);
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}
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bool _resizing = false;
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Future<TextureDetails> resize(int width, int height,
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{double scaleFactor = 1.0}) async {
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throw Exception();
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_resizing = true;
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_textureId = await _channel.invokeMethod(
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"resize", [width * _pixelRatio, height * _pixelRatio, scaleFactor]);
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_textureIdController.add(_textureId);
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_resizing = false;
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}
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Future clearBackgroundImage() async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel.invokeMethod("clearBackgroundImage");
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}
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Future setBackgroundImage(String path, {bool fillHeight = false}) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel.invokeMethod("setBackgroundImage", [path, fillHeight]);
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}
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Future setBackgroundColor(Color color) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel.invokeMethod("setBackgroundColor", [
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color.red.toDouble() / 255.0,
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color.green.toDouble() / 255.0,
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color.blue.toDouble() / 255.0,
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color.alpha.toDouble() / 255.0
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]);
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}
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Future setBackgroundImagePosition(double x, double y,
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{bool clamp = false}) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel
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.invokeMethod("setBackgroundImagePosition", [x, y, clamp ? 1 : 0]);
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}
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Future loadSkybox(String skyboxPath) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel.invokeMethod("loadSkybox", skyboxPath);
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}
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Future loadIbl(String lightingPath, {double intensity = 30000}) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel.invokeMethod("loadIbl", [lightingPath, intensity]);
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}
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Future removeSkybox() async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel.invokeMethod("removeSkybox");
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}
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Future removeIbl() async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel.invokeMethod("removeIbl");
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}
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// copied from LightManager.h
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// enum class Type : uint8_t {
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// SUN, //!< Directional light that also draws a sun's disk in the sky.
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// DIRECTIONAL, //!< Directional light, emits light in a given direction.
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// POINT, //!< Point light, emits light from a position, in all directions.
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// FOCUSED_SPOT, //!< Physically correct spot light.
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// SPOT, //!< Spot light with coupling of outer cone and illumination disabled.
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// };
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Future<FilamentEntity> addLight(
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int type,
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double colour,
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double intensity,
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double posX,
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double posY,
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double posZ,
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double dirX,
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double dirY,
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double dirZ,
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bool castShadows) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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var entity = await _channel.invokeMethod("addLight", [
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type,
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colour,
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intensity,
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posX,
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posY,
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posZ,
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dirX,
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dirY,
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dirZ,
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castShadows ? 1 : 0
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]);
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return entity as FilamentEntity;
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}
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Future removeLight(FilamentEntity light) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel.invokeMethod("removeLight", light);
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}
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Future clearLights() async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel.invokeMethod("clearLights");
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}
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Future<FilamentEntity> loadGlb(String path, {bool unlit = false}) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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var asset =
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await _channel.invokeMethod("loadGlb", [_assetManager, path, unlit]);
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if (asset == _FILAMENT_ASSET_ERROR) {
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throw Exception("An error occurred loading the asset at $path");
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}
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return asset;
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}
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Future<FilamentEntity> loadGltf(
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String path, String relativeResourcePath) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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var entity = await _channel
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.invokeMethod("loadGltf", [_assetManager, path, relativeResourcePath]);
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return entity as FilamentEntity;
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}
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Future panStart(double x, double y) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel
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.invokeMethod("grabBegin", [x * _pixelRatio, y * _pixelRatio, 1]);
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}
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Future panUpdate(double x, double y) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel
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.invokeMethod("grabUpdate", [x * _pixelRatio, y * _pixelRatio]);
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}
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Future panEnd() async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel.invokeMethod("grabEnd");
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}
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Future rotateStart(double x, double y) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel
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.invokeMethod("grabBegin", [x * _pixelRatio, y * _pixelRatio, 0]);
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}
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Future rotateUpdate(double x, double y) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel
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.invokeMethod("grabUpdate", [x * _pixelRatio, y * _pixelRatio]);
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}
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Future rotateEnd() async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel.invokeMethod("grabEnd");
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}
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Future setMorphTargetWeights(
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FilamentEntity asset, String meshName, List<double> weights) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel.invokeMethod("setMorphTargetWeights",
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[_assetManager, asset, meshName, weights, weights.length]);
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}
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Future<List<String>> getMorphTargetNames(
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FilamentEntity asset, String meshName) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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var names = await _channel
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.invokeMethod("getMorphTargetNames", [_assetManager, asset, meshName]);
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return names.cast<String>();
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}
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Future<List<String>> getAnimationNames(FilamentEntity asset) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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var names = await _channel
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.invokeMethod("getAnimationNames", [_assetManager, asset]);
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return names.cast<String>();
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}
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///
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/// Returns the length (in seconds) of the animation at the given index.
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///
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Future<double> getAnimationDuration(
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FilamentEntity asset, int animationIndex) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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var duration = await _channel.invokeMethod(
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"getAnimationDuration", [_assetManager, asset, animationIndex]);
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return duration as double;
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}
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///
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/// Animates morph target weights/bone transforms (where each frame requires a duration of [frameLengthInMs].
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/// [morphWeights] is a list of doubles in frame-major format.
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/// Each frame is [numWeights] in length, and each entry is the weight to be applied to the morph target located at that index in the mesh primitive at that frame.
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///
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Future setMorphAnimationData(
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FilamentEntity asset, MorphAnimationData animation) async {
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throw Exception("No viewer available, ignoring");
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}
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///
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/// Animates morph target weights/bone transforms (where each frame requires a duration of [frameLengthInMs].
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/// [morphWeights] is a list of doubles in frame-major format.
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/// Each frame is [numWeights] in length, and each entry is the weight to be applied to the morph target located at that index in the mesh primitive at that frame.
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/// for now we only allow animating a single bone (though multiple skinned targets are supported)
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///
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Future setBoneAnimation(
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FilamentEntity asset, BoneAnimationData animation) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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// var data = calloc<Float>(animation.frameData.length);
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// int offset = 0;
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// var numFrames = animation.frameData.length ~/ 7;
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// var boneNames = calloc<Pointer<Char>>(1);
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// boneNames.elementAt(0).value =
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// animation.boneName.toNativeUtf8().cast<Char>();
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// var meshNames = calloc<Pointer<Char>>(animation.meshNames.length);
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// for (int i = 0; i < animation.meshNames.length; i++) {
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// meshNames.elementAt(i).value =
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// animation.meshNames[i].toNativeUtf8().cast<Char>();
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// }
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// for (int i = 0; i < animation.frameData.length; i++) {
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// data.elementAt(offset).value = animation.frameData[i];
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// offset += 1;
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// }
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// await _channel.invokeMethod("setBoneAnimation", [
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// _assetManager,
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// asset,
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// data,
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// numFrames,
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// 1,
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// boneNames,
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// meshNames,
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// animation.meshNames.length,
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// animation.frameLengthInMs
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// ]);
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// calloc.free(data);
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}
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Future removeAsset(FilamentEntity asset) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel.invokeMethod("removeAsset", asset);
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}
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Future clearAssets() async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel.invokeMethod("clearAssets");
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}
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Future zoomBegin() async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel.invokeMethod("scrollBegin");
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}
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Future zoomUpdate(double x, double y, double z) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel.invokeMethod("scrollUpdate", [x, y, z]);
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}
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Future zoomEnd() async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel.invokeMethod("scrollEnd");
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}
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Future playAnimation(FilamentEntity asset, int index,
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{bool loop = false,
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bool reverse = false,
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bool replaceActive = true,
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double crossfade = 0.0}) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel.invokeMethod("playAnimation",
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[_assetManager, asset, index, loop, reverse, replaceActive, crossfade]);
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}
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Future setAnimationFrame(
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FilamentEntity asset, int index, int animationFrame) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel.invokeMethod(
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"setAnimationFrame", [_assetManager, asset, index, animationFrame]);
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}
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Future stopAnimation(FilamentEntity asset, int animationIndex) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel
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.invokeMethod("stopAnimation", [_assetManager, asset, animationIndex]);
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}
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Future setCamera(FilamentEntity asset, String? name) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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if (await _channel.invokeMethod("setCamera", [asset, name]) != true) {
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throw Exception("Failed to set camera");
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}
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}
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Future setToneMapping(ToneMapper mapper) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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if (!await _channel.invokeMethod("setToneMapping", mapper.index)) {
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throw Exception("Failed to set tone mapper");
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}
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}
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Future setBloom(double bloom) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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if (!await _channel.invokeMethod("setBloom", bloom)) {
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throw Exception("Failed to set bloom");
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}
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}
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Future setCameraFocalLength(double focalLength) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel.invokeMethod("setCameraFocalLength", focalLength);
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}
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Future setCameraFocusDistance(double focusDistance) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel.invokeMethod("setCameraFocusDistance", focusDistance);
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}
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Future setCameraPosition(double x, double y, double z) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel.invokeMethod("setCameraPosition", [x, y, z]);
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}
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Future moveCameraToAsset(FilamentEntity asset) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel.invokeMethod("moveCameraToAsset", asset);
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}
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Future setViewFrustumCulling(bool enabled) async {
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if (_viewer == null || _resizing) {
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throw Exception("No viewer available, ignoring");
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}
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await _channel.invokeMethod("setViewFrustumCulling", enabled);
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|
}
|
|
|
|
Future setCameraExposure(
|
|
double aperture, double shutterSpeed, double sensitivity) async {
|
|
if (_viewer == null || _resizing) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
await _channel.invokeMethod(
|
|
"setCameraExposure", [aperture, shutterSpeed, sensitivity]);
|
|
}
|
|
|
|
Future setCameraRotation(double rads, double x, double y, double z) async {
|
|
if (_viewer == null || _resizing) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
await _channel.invokeMethod("setCameraRotation", [rads, x, y, z]);
|
|
}
|
|
|
|
Future setCameraModelMatrix(List<double> matrix) async {
|
|
if (_viewer == null || _resizing) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
assert(matrix.length == 16);
|
|
await _channel.invokeMethod("setCameraModelMatrix", matrix);
|
|
}
|
|
|
|
Future setTexture(FilamentEntity asset, String assetPath,
|
|
{int renderableIndex = 0}) async {
|
|
if (_viewer == null || _resizing) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
await _channel.invokeMethod("setTexture", [_assetManager, asset]);
|
|
}
|
|
|
|
Future setMaterialColor(FilamentEntity asset, String meshName,
|
|
int materialIndex, Color color) async {
|
|
if (_viewer == null || _resizing) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
var result = await _channel.invokeMethod("setMaterialColor", [
|
|
_assetManager,
|
|
asset,
|
|
meshName,
|
|
materialIndex,
|
|
[
|
|
color.red.toDouble() / 255.0,
|
|
color.green.toDouble() / 255.0,
|
|
color.blue.toDouble() / 255.0,
|
|
color.alpha.toDouble() / 255.0
|
|
]
|
|
]);
|
|
if (!result) {
|
|
throw Exception("Failed to set material color");
|
|
}
|
|
}
|
|
|
|
Future transformToUnitCube(FilamentEntity asset) async {
|
|
if (_viewer == null || _resizing) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
await _channel.invokeMethod("transformToUnitCube", [_assetManager, asset]);
|
|
}
|
|
|
|
Future setPosition(FilamentEntity asset, double x, double y, double z) async {
|
|
if (_viewer == null || _resizing) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
await _channel.invokeMethod("setPosition", [_assetManager, asset, x, y, z]);
|
|
}
|
|
|
|
Future setScale(FilamentEntity asset, double scale) async {
|
|
if (_viewer == null || _resizing) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
await _channel.invokeMethod("setScale", [_assetManager, asset, scale]);
|
|
}
|
|
|
|
Future setRotation(
|
|
FilamentEntity asset, double rads, double x, double y, double z) async {
|
|
if (_viewer == null || _resizing) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
await _channel
|
|
.invokeMethod("setRotation", [_assetManager, asset, rads, x, y, z]);
|
|
}
|
|
|
|
Future hide(FilamentEntity asset, String meshName) async {
|
|
if (_viewer == null || _resizing) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
if (await _channel
|
|
.invokeMethod("hideMesh", [_assetManager, asset, meshName]) !=
|
|
1) {
|
|
throw Exception("Failed to hide mesh $meshName");
|
|
}
|
|
}
|
|
|
|
Future reveal(FilamentEntity asset, String meshName) async {
|
|
if (_viewer == null || _resizing) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
if (await _channel
|
|
.invokeMethod("revealMesh", [_assetManager, asset, meshName]) !=
|
|
1) {
|
|
throw Exception("Failed to reveal mesh $meshName");
|
|
}
|
|
}
|
|
|
|
@override
|
|
Future destroy() {
|
|
// TODO: implement destroy
|
|
throw UnimplementedError();
|
|
}
|
|
|
|
@override
|
|
void pick(int x, int y) {
|
|
// TODO: implement pick
|
|
}
|
|
|
|
@override
|
|
// TODO: implement pickResult
|
|
Stream<FilamentEntity?> get pickResult => throw UnimplementedError();
|
|
|
|
@override
|
|
String? getNameForEntity(FilamentEntity entity) {
|
|
// TODO: implement getNameForEntity
|
|
throw UnimplementedError();
|
|
}
|
|
|
|
@override
|
|
// TODO: implement textureDetails
|
|
TextureDetails? get textureDetails => throw UnimplementedError();
|
|
|
|
@override
|
|
// TODO: implement rendering
|
|
bool get rendering => throw UnimplementedError();
|
|
|
|
@override
|
|
// TODO: implement hasViewer
|
|
Stream<bool> get hasViewer => throw UnimplementedError();
|
|
}
|