Files
cup_edit/example/lib/main.dart

543 lines
19 KiB
Dart

import 'dart:async';
import 'dart:io';
import 'dart:typed_data';
import 'package:flutter/material.dart';
import 'package:permission_handler/permission_handler.dart';
import 'package:polyvox_filament/animations/animation_data.dart';
import 'package:polyvox_filament/filament_controller.dart';
import 'package:polyvox_filament/filament_controller_ffi.dart';
import 'package:polyvox_filament/animations/animation_builder.dart';
import 'package:path_provider/path_provider.dart';
import 'package:polyvox_filament/widgets/filament_gesture_detector.dart';
import 'package:polyvox_filament/widgets/filament_widget.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({Key? key}) : super(key: key);
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> with SingleTickerProviderStateMixin {
@override
Widget build(BuildContext context) {
return MaterialApp(
// showPerformanceOverlay: true,
color: Colors.white,
home: Scaffold(backgroundColor: Colors.white, body: ExampleWidget()));
}
}
class ExampleWidget extends StatefulWidget {
@override
State<StatefulWidget> createState() {
return _ExampleWidgetState();
}
}
class _ExampleWidgetState extends State<ExampleWidget> {
FilamentController? _filamentController;
FilamentEntity? _shapes;
FilamentEntity? _flightHelmet;
List<String>? _animations;
FilamentEntity? _light;
StreamSubscription? _pickResultListener;
String? picked;
final weights = List.filled(255, 0.0);
bool _loop = false;
EdgeInsets _viewportMargin = EdgeInsets.zero;
bool _readyForScene = false;
bool _rendering = false;
int _framerate = 60;
bool _postProcessing = true;
bool _coneHidden = false;
bool _frustumCulling = true;
StreamSubscription? _hasViewerListener;
@override
void dispose() {
super.dispose();
_pickResultListener?.cancel();
_hasViewerListener?.cancel();
}
Widget _item(void Function() onTap, String text) {
return GestureDetector(
onTap: () {
setState(() {
onTap();
});
},
child: Container(
color: Colors.transparent,
padding: EdgeInsets.symmetric(vertical: 10, horizontal: 10),
child: Text(text)));
}
void _createController({String? uberArchivePath}) {
_filamentController =
FilamentControllerFFI(uberArchivePath: uberArchivePath);
_filamentController!.pickResult.listen((entityId) {
setState(() {
picked = _filamentController!.getNameForEntity(entityId!);
});
});
_hasViewerListener =
_filamentController!.hasViewer.listen((bool hasViewer) {
setState(() {
_readyForScene = hasViewer;
});
});
}
@override
Widget build(BuildContext context) {
var children = <Widget>[];
if (_filamentController == null) {
children.addAll([
_item(() {
_createController();
}, "create viewer (default ubershader)"),
_item(() {
_createController(
uberArchivePath: Platform.isWindows
? "assets/lit_opaque_32.uberz"
: "assets/lit_opaque_43.uberz");
}, "create viewer (custom ubershader - lit opaque only)"),
]);
}
if (_readyForScene) {
children.addAll([
_item(() {
_filamentController!.destroy();
_filamentController = null;
}, "destroy viewer/texture"),
_item(() {
_filamentController!.render();
}, "render"),
_item(() {
setState(() {
_rendering = !_rendering;
_filamentController!.setRendering(_rendering);
});
}, "Rendering: $_rendering"),
_item(() {
setState(() {
_framerate = _framerate == 60 ? 30 : 60;
_filamentController!.setFrameRate(_framerate);
});
}, "$_framerate fps"),
_item(() {
_filamentController!.setBackgroundColor(Color(0xFF73C9FA));
}, "set background color"),
_item(() {
_filamentController!.setBackgroundImage('assets/background.ktx');
}, "load background image"),
_item(() {
_filamentController!
.setBackgroundImage('assets/background.ktx', fillHeight: true);
}, "load background image (fill height)"),
_item(() {
_filamentController!
.loadSkybox('assets/default_env/default_env_skybox.ktx');
}, 'load skybox'),
_item(() {
_filamentController!
.loadIbl('assets/default_env/default_env_ibl.ktx');
}, 'load IBL'),
_item(() async {
_light = await _filamentController!
.addLight(1, 6500, 150000, 0, 1, 0, 0, -1, 0, true);
}, "add directional light"),
_item(() async {
await _filamentController!.clearLights();
}, "clear lights"),
_item(() {
setState(() {
_postProcessing = !_postProcessing;
});
_filamentController!.setPostProcessing(_postProcessing);
}, "${_postProcessing ? "Disable" : "Enable"} postprocessing"),
_item(
() {
_filamentController!.removeSkybox();
},
'remove skybox',
),
_item(() async {
_shapes =
await _filamentController!.loadGlb('assets/shapes/shapes.glb');
_animations = await _filamentController!.getAnimationNames(_shapes!);
setState(() {});
}, 'load shapes GLB'),
_item(() async {
_animations = await _filamentController!.setCamera(_shapes!, null);
setState(() {});
}, 'set camera to first camera in shapes GLB'),
_item(() async {
if (_coneHidden) {
_filamentController!.reveal(_shapes!, "Cone");
} else {
_filamentController!.hide(_shapes!, "Cone");
}
setState(() {
_coneHidden = !_coneHidden;
});
}, _coneHidden ? 'show cone' : 'hide cone'),
_item(() async {
if (_shapes != null) {
_filamentController!.removeAsset(_shapes!);
}
_shapes = await _filamentController!
.loadGltf('assets/shapes/shapes.gltf', 'assets/shapes');
}, 'load shapes GLTF'),
_item(() async {
_filamentController!.transformToUnitCube(_shapes!);
}, 'transform to unit cube'),
_item(() async {
_filamentController!.setPosition(_shapes!, 1.0, 1.0, -1.0);
}, 'set shapes position to 1, 1, -1'),
_item(() async {
_filamentController!.setCameraPosition(1.0, 1.0, -1.0);
}, 'move camera to 1, 1, -1'),
_item(() async {
var frameData = Float32List.fromList(
List<double>.generate(120, (i) => i / 120).expand((x) {
var vals = List<double>.filled(7, x);
vals[3] = 1.0;
// vals[4] = 0;
vals[5] = 0;
vals[6] = 0;
return vals;
}).toList());
_filamentController!.setBoneAnimation(
_shapes!,
BoneAnimationData(
"Bone.001", ["Cube.001"], frameData, 1000.0 / 60.0));
// ,
// "Bone.001",
// "Cube.001",
// BoneTransform([Vec3(x: 0, y: 0.0, z: 0.0)],
// [Quaternion(x: 1, y: 1, z: 1, w: 1)]));
}, 'construct bone animation'),
_item(() async {
_filamentController!.removeAsset(_shapes!);
_shapes = null;
}, 'remove shapes'),
_item(() async {
_filamentController!.clearAssets();
_shapes = null;
}, 'clear all assets'),
_item(() async {
var names = await _filamentController!
.getMorphTargetNames(_shapes!, "Cylinder");
await showDialog(
context: context,
builder: (ctx) {
return Container(
height: 100,
width: 100,
color: Colors.white,
child: Text(names.join(",")));
});
}, "show morph target names for Cylinder"),
_item(() {
_filamentController!
.setMorphTargetWeights(_shapes!, "Cylinder", List.filled(4, 1.0));
}, "set Cylinder morph weights to 1"),
_item(() {
_filamentController!
.setMorphTargetWeights(_shapes!, "Cylinder", List.filled(4, 0.0));
}, "set Cylinder morph weights to 0.0"),
_item(() async {
var morphs = await _filamentController!
.getMorphTargetNames(_shapes!, "Cylinder");
final animation = AnimationBuilder(
availableMorphs: morphs, framerate: 30, meshName: "Cylinder")
.setDuration(4)
.setMorphTargets(["Key 1", "Key 2"])
.interpolateMorphWeights(0, 4, 0, 1)
.build();
_filamentController!.setMorphAnimationData(_shapes!, animation);
}, "animate cylinder morph weights #1 and #2"),
_item(() async {
var morphs = await _filamentController!
.getMorphTargetNames(_shapes!, "Cylinder");
final animation = AnimationBuilder(
availableMorphs: morphs, framerate: 30, meshName: "Cylinder")
.setDuration(4)
.setMorphTargets(["Key 3", "Key 4"])
.interpolateMorphWeights(0, 4, 0, 1)
.build();
_filamentController!.setMorphAnimationData(_shapes!, animation);
}, "animate cylinder morph weights #3 and #4"),
_item(() async {
var morphs =
await _filamentController!.getMorphTargetNames(_shapes!, "Cube");
final animation = AnimationBuilder(
availableMorphs: morphs, framerate: 30, meshName: "Cube")
.setDuration(4)
.setMorphTargets(["Key 1", "Key 2"])
.interpolateMorphWeights(0, 4, 0, 1)
.build();
_filamentController!.setMorphAnimationData(_shapes!, animation);
}, "animate shapes morph weights #1 and #2"),
_item(() {
_filamentController!
.setMaterialColor(_shapes!, "Cone", 0, Colors.purple);
}, "set cone material color to purple"),
_item(() {
_loop = !_loop;
setState(() {});
}, "toggle animation looping ${_loop ? "OFF" : "ON"}"),
_item(() {
setState(() {
_viewportMargin = _viewportMargin == EdgeInsets.zero
? EdgeInsets.all(50)
: EdgeInsets.zero;
});
}, "resize"),
_item(() async {
await Permission.microphone.request();
}, "request permissions (tests inactive->resume)")
]);
if (_animations != null) {
children.addAll(_animations!.map((a) => _item(() {
_filamentController!.playAnimation(
_shapes!, _animations!.indexOf(a),
replaceActive: true, crossfade: 0.5, loop: _loop);
}, "play animation ${_animations!.indexOf(a)} (replace/fade)")));
children.addAll(_animations!.map((a) => _item(() {
_filamentController!.playAnimation(
_shapes!, _animations!.indexOf(a),
replaceActive: false, loop: _loop);
}, "play animation ${_animations!.indexOf(a)} (noreplace)")));
}
children.add(_item(() {
_filamentController!.setToneMapping(ToneMapper.LINEAR);
}, "Set tone mapping to linear"));
children.add(_item(() {
_filamentController!.moveCameraToAsset(_shapes!);
}, "Move camera to asset"));
children.add(_item(() {
setState(() {
_frustumCulling = !_frustumCulling;
});
_filamentController!.setViewFrustumCulling(_frustumCulling);
}, "${_frustumCulling ? "Disable" : "Enable"} frustum culling"));
}
return Stack(children: [
_filamentController != null
? Positioned.fill(
child: Padding(
padding: _viewportMargin,
child: FilamentGestureDetector(
showControlOverlay: true,
controller: _filamentController!,
child: FilamentWidget(
controller: _filamentController!,
))))
: Container(),
Positioned(
right: 50,
top: 50,
child: Text(picked ?? "",
style: const TextStyle(color: Colors.green, fontSize: 24))),
Align(
alignment: Alignment.bottomCenter,
child: OrientationBuilder(builder: (ctx, orientation) {
return Container(
alignment: Alignment.bottomCenter,
height: orientation == Orientation.landscape ? 100 : 200,
color: Colors.white.withOpacity(0.75),
child: SingleChildScrollView(child: Wrap(children: children)));
}))
]);
}
}
// _item(24 () async { 'rotate by pi around Y axis'),
// _item(5 () async { 'load flight helmet'),
// _item(7 () async { 'set all weights to 1'),
// _item(8 () async { 'set all weights to 0'),
// _item(9 () async { 'play all animations'),
// _item(34 () async { 'play animation 0'),
// _item(34 () async { 'play animation 0 (noreplace)'),
// _item(35 () async { 'play animation 1'),
// _item(34 () async { 'play animation 0 (noreplace)'),
// _item(36 () async { 'play animation 2'),
// _item(34 () async { 'play animation 0 (noreplace)'),
// _item(36 () async { 'play animation 3'),
// _item(34 () async { 'play animation 3 (noreplace)'),
// _item(37 () async { 'stop animation 0'),
// _item(14 () async { 'set camera'),
// _item(15 () async { 'animate weights'),
// _item(16 () async { 'get target names'),
// _item(17 () async { 'get animation names'),
// _item(18 () async { 'pan left'),
// _item(19 () async { 'pan right'),
// _item(25 () async {
// Text(_vertical ? 'set horizontal' : 'set vertical')),
// _item(26 () async { 'set camera pos to 0,0,3'),
// _item(27 () async { 'toggle framerate'),
// _item(28 () async { 'set bg image pos'),
// _item(29 () async { 'add light'),
// _item(30 () async { 'remove light'),
// _item(31 () async { 'clear all lights'),
// _item(32 () async { 'set camera model matrix'),
// case -1:
// break;
// case -2:
// _filamentController!.render();
// break;
// case -4:
// setState(() {
// _rendering = !_rendering;
// _filamentController!.setRendering(_rendering);
// });
// break;
// case -5:
// setState(() {
// _framerate = _framerate == 60 ? 30 : 60;
// _filamentController!.setFrameRate(_framerate);
// });
// break;
// case -6:
// _filamentController!.setBackgroundColor(Color(0xFF73C9FA));
// break;
// case 5:
// _flightHelmet ??= await _filamentController!.loadGltf(
// 'assets/FlightHelmet/FlightHelmet.gltf', 'assets/FlightHelmet');
// break;
// case 11:
// setState(() {
// _loop = !_loop;
// });
// break;
// case 14:
// _filamentController!.setCamera(_shapes!, "Camera_Orientation");
// break;
// case 15:
// break;
// case 17:
// var animationNames =
// await _filamentController!.getAnimationNames(_shapes!);
// await showDialog(
// context: context,
// builder: (ctx) {
// return Container(
// height: 100,
// width: 100,
// color: Colors.white,
// child: Text(animationNames.join(",")));
// });
// break;
// case 18:
// _filamentController!.panStart(1, 1);
// _filamentController!.panUpdate(1, 2);
// _filamentController!.panEnd();
// break;
// case 19:
// _filamentController!.panStart(1, 1);
// _filamentController!.panUpdate(0, 0);
// _filamentController!.panEnd();
// break;
// case 20:
// _filamentController!.clearAssets();
// break;
// case 21:
// break;
// case 22:
// break;
// case 23:
// break;
// case 24:
// _filamentController!.setRotation(_shapes!, pi / 2, 0.0, 1.0, 0.0);
// break;
// case 26:
// _filamentController!.setCameraPosition(0, 0, 3);
// _filamentController!.setCameraRotation(0, 0, 1, 0);
// break;
// case 27:
// _framerate = _framerate == 60 ? 30 : 60;
// _filamentController!.setFrameRate(_framerate);
// break;
// case 28:
// _filamentController!.setBackgroundImagePosition(25, 25);
// break;
// case 30:
// if (_light != null) {
// _filamentController!.removeLight(_light!);
// _light = null;
// }
// break;
// case 31:
// break;
// case 32:
// // break;
// break;
// case 33:
// break;
// case 34:
// var duration =
// await _filamentController!.getAnimationDuration(_shapes!, 0);
// _filamentController!.playAnimation(_shapes!, 0,
// loop: false, crossfade: 0.5);
// await Future.delayed(
// Duration(milliseconds: (duration * 1000.0).toInt()));
// print("animation complete");
// // showDialog(
// // context: context,
// // builder: (context) {
// // return Container(
// // width: 100,
// // height: 100,
// // color: Colors.white,
// // child: "animation complete!");
// // });
// break;
// case 35:
// _filamentController!.playAnimation(_shapes!, 1,
// loop: false, crossfade: 0.5);
// break;
// case 36:
// _filamentController!.playAnimation(_shapes!, 2,
// loop: false, crossfade: 0.5);
// break;
// case 37:
// _filamentController!.stopAnimation(_shapes!, 0);
// break;