923 lines
30 KiB
Dart
923 lines
30 KiB
Dart
import 'dart:async';
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import 'dart:ffi';
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import 'dart:io';
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import 'dart:ui' as ui;
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import 'package:flutter/services.dart';
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import 'package:ffi/ffi.dart';
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import 'package:polyvox_filament/filament_controller.dart';
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import 'package:polyvox_filament/animations/animation_data.dart';
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import 'package:polyvox_filament/generated_bindings.dart';
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const FilamentEntity _FILAMENT_ASSET_ERROR = 0;
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class FilamentControllerFFI extends FilamentController {
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late MethodChannel _channel = MethodChannel("app.polyvox.filament/event");
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double _pixelRatio = 1.0;
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late Pointer<Void>? _assetManager;
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late NativeLibrary _lib;
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Pointer<Void>? _viewer;
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final String? uberArchivePath;
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Stream<bool> get hasViewer => _hasViewerController.stream;
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final _hasViewerController = StreamController<bool>();
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Stream<FilamentEntity> get pickResult => _pickResultController.stream;
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final _pickResultController = StreamController<FilamentEntity>.broadcast();
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@override
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TextureDetails? textureDetails;
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///
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/// This controller uses platform channels to bridge Dart with the C/C++ code for the Filament API.
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/// Setting up the context/texture (since this is platform-specific) and the render ticker are platform-specific; all other methods are passed through by the platform channel to the methods specified in PolyvoxFilamentApi.h.
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///
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FilamentControllerFFI({this.uberArchivePath}) {
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_channel.setMethodCallHandler((call) async {
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throw Exception("Unknown method channel invocation ${call.method}");
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});
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late DynamicLibrary dl;
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if (Platform.isIOS || Platform.isMacOS || Platform.isWindows) {
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dl = DynamicLibrary.process();
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} else {
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dl = DynamicLibrary.open("libpolyvox_filament_android.so");
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}
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_lib = NativeLibrary(dl);
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}
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bool _rendering = false;
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bool get rendering => _rendering;
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@override
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Future setRendering(bool render) async {
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if (_viewer == null) {
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throw Exception("No viewer available, ignoring");
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}
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_rendering = render;
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_lib.set_rendering_ffi(_viewer!, render);
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}
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@override
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Future render() async {
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if (_viewer == null) {
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throw Exception("No viewer available, ignoring");
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}
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_lib.render_ffi(_viewer!);
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}
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@override
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Future setFrameRate(int framerate) async {
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_lib.set_frame_interval_ffi(1.0 / framerate);
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}
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@override
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void setPixelRatio(double ratio) {
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_pixelRatio = ratio;
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print("Set pixel ratio to $ratio");
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}
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@override
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Future destroy() async {
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await destroyViewer();
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await destroyTexture();
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}
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@override
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Future destroyViewer() async {
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if (_viewer == null) {
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throw Exception("No viewer available, ignoring");
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}
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var viewer = _viewer;
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_viewer = null;
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_assetManager = null;
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_lib.destroy_filament_viewer_ffi(viewer!);
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_hasViewerController.add(false);
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}
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@override
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Future destroyTexture() async {
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if (textureDetails != null) {
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await _channel.invokeMethod("destroyTexture", textureDetails!.textureId);
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}
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print("Texture destroyed");
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}
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Pointer<Void> _driver = nullptr.cast<Void>();
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///
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/// Called by `FilamentWidget`. You do not need to call this yourself.
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///
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@override
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Future createViewer(int width, int height) async {
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if (_viewer != null) {
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throw Exception(
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"Viewer already exists, make sure you call destroyViewer first");
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}
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if (textureDetails != null) {
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throw Exception(
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"Texture already exists, make sure you call destroyTexture first");
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}
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var loader = Pointer<ResourceLoaderWrapper>.fromAddress(
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await _channel.invokeMethod("getResourceLoaderWrapper"));
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if (loader == nullptr) {
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throw Exception("Failed to get resource loader");
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}
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var size = ui.Size(width * _pixelRatio, height * _pixelRatio);
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print("Creating viewer with size $size");
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var textures =
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await _channel.invokeMethod("createTexture", [size.width, size.height]);
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var flutterTextureId = textures[0];
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// void* on iOS (pointer to pixel buffer), void* on Android (pointer to native window), null on Windows/macOS
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var surfaceAddress = textures[1] as int? ?? 0;
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// null on iOS/Android, void* on MacOS (pointer to metal texture), GLuid on Windows/Linux
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var nativeTexture = textures[2] as int? ?? 0;
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print("Using flutterTextureId $flutterTextureId, surface $surfaceAddress and nativeTexture $nativeTexture");
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if (Platform.isWindows) {
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_driver = Pointer<Void>.fromAddress(
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await _channel.invokeMethod("getDriverPlatform"));
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}
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var renderCallbackResult = await _channel.invokeMethod("getRenderCallback");
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var renderCallback =
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Pointer<NativeFunction<Void Function(Pointer<Void>)>>.fromAddress(
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renderCallbackResult[0]);
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var renderCallbackOwner =
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Pointer<Void>.fromAddress(renderCallbackResult[1]);
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var sharedContext = await _channel.invokeMethod("getSharedContext");
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print("Got shared context : $sharedContext");
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_viewer = _lib.create_filament_viewer_ffi(
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Pointer<Void>.fromAddress(sharedContext ?? 0),
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_driver,
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uberArchivePath?.toNativeUtf8().cast<Char>() ?? nullptr,
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loader,
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renderCallback,
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renderCallbackOwner);
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if (_viewer!.address == 0) {
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throw Exception("Failed to create viewer. Check logs for details");
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}
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_lib.create_swap_chain_ffi(
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_viewer!,
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Pointer<Void>.fromAddress(surfaceAddress),
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size.width.toInt(),
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size.height.toInt());
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if (nativeTexture != 0) {
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assert(surfaceAddress == 0);
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print("Creating render target from native texture $nativeTexture");
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_lib.create_render_target_ffi(
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_viewer!, nativeTexture, size.width.toInt(), size.height.toInt());
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}
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_lib.update_viewport_and_camera_projection_ffi(
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_viewer!, size.width.toInt(), size.height.toInt(), 1.0);
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_assetManager = _lib.get_asset_manager(_viewer!);
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textureDetails = TextureDetails(
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textureId: flutterTextureId!, width: width, height: height);
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_hasViewerController.add(true);
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}
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///
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/// When a FilamentWidget is resized, it will call [resize]. This method will tear down/recreate the swapchain and propagate a new texture ID back to the FilamentWidget.
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/// For "once-off" resizes, this is fine.
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/// However, this can be problematic for consecutive resizes (e.g. dragging to expand/contract the parent window on desktop, or animating the size of the FilamentWidget itself).
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/// It is too expensive to recreate the swapchain multiple times per second.
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/// We therefore add a timer to FilamentWidget so that the call to [resize] is delayed (e.g. 50ms).
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/// Any subsequent resizes before the delay window elapses will cancel the earlier call.
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///
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/// The overall process looks like this:
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/// 1) the window is resized
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/// 2) (Windows only) PixelBufferTexture is requested to provide a new pixel buffer with a new size, and we return an empty texture
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/// 3) After Xms, [resize] is invoked
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/// 4) the viewer is instructed to stop rendering (synchronous)
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/// 5) the existing Filament swapchain is destroyed (synchronous)
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/// 6) the Flutter texture is unregistered
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/// a) this is asynchronous, but
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/// b) *** SEE NOTE BELOW ON WINDOWS *** by passing the method channel result through to the callback, we make this synchronous from the Flutter side,
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// c) in this async callback, the glTexture is destroyed
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/// 7) a new Flutter/OpenGL texture is created (synchronous)
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/// 8) a new swapchain is created (synchronous)
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/// 9) if the viewer was rendering prior to the resize, the viewer is instructed to recommence rendering
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/// 10) the new texture ID is pushed to the FilamentWidget
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/// 11) the FilamentWidget updates the Texture widget with the new texture.
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///
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/// #### (Windows-only) ############################################################
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/// # As soon as the widget/window is resized, the PixelBufferTexture will be
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/// # requested to provide a new pixel buffer for the new size.
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/// # Even with zero delay to the call to [resize], this will be triggered *before*
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/// # we have had a chance to anything else (like tear down the swapchain).
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/// # On the backend, we deal with this by simply returning an empty texture as soon
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/// # as the size changes, and will rely on the followup call to [resize] to actually
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/// # destroy/recreate the pixel buffer and Flutter texture.
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///
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/// NOTE RE ASYNC CALLBACK
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/// # The bigger problem is a race condition when resize is called multiple times in quick succession (e.g dragging to resize on Windows).
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/// # It looks like occasionally, the backend OpenGL texture is being destroyed while its corresponding swapchain is still active, causing a crash.
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/// # I'm not exactly sure how/where this is occurring, but something clearly isn't synchronized between destroy_swap_chain_ffi and
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/// # the asynchronous callback passed to FlutterTextureRegistrar::UnregisterTexture.
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/// # Theoretically this could occur if resize_2 starts before resize_1 completes, i.e.
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/// # 1) resize_1 destroys swapchain/texture and creates new texture
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/// # 2) resize_2 destroys swapchain/texture
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/// # 3) resize_1 creates new swapchain but texture isn't available, ergo crash
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/// #
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/// # I don't think this should happen if:
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/// # 1) we add a flag on the Flutter side to ensure only one call to destroy/recreate the swapchain/texture is active at any given time, and
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/// # 2) on the Flutter side, we are sure that calling destroyTexture only returns once the async callback on the native side has completed.
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/// # For (1), checking if textureId is null at the entrypoint should be sufficient.
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/// # For (2), we invoke flutter::MethodResult<flutter::EncodableValue>->Success in the UnregisterTexture callback.
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/// #
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/// # Maybe (2) doesn't actually make Flutter wait?
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/// #
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/// # The other possibility is that both (1) and (2) are fine and the issue is elsewhere.
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/// #
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/// # Either way, the current solution is to basically setup a double-buffer on resize.
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/// # When destroyTexture is called, the active texture isn't destroyed yet, it's only marked as inactive.
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/// # On subsequent calls to destroyTexture, the inactive texture is destroyed.
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/// # This seems to work fine.
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///
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/// # Another option is to only use a single large (e.g. 4k) texture and simply crop whenever a resize is requested.
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/// # This might be preferable for other reasons (e.g. don't need to destroy/recreate the pixel buffer or swapchain).
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/// # Given we don't do this on other platforms, I'm OK to stick with the existing solution for the time being.
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/// ############################################################################
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///
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@override
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Future resize(int width, int height, {double scaleFactor = 1.0}) async {
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// we defer to the FilamentWidget to ensure that every call to [resize] is synchronized
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// so this exception should never be thrown (right?)
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if (textureDetails == null) {
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throw Exception("Resize currently underway, ignoring");
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}
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var _textureDetails = textureDetails;
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textureDetails = null;
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_lib.set_rendering_ffi(_viewer!, false);
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if (_textureDetails != null) {
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if (_viewer != null) {
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_lib.destroy_swap_chain_ffi(_viewer!);
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}
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await _channel.invokeMethod("destroyTexture", _textureDetails!.textureId);
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print("Destroyed texture ${_textureDetails!.textureId}");
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}
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var newSize = ui.Size(width * _pixelRatio, height * _pixelRatio);
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print("Size after pixel ratio : $width x $height ");
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var textures = await _channel
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.invokeMethod("createTexture", [newSize.width, newSize.height]);
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// void* on iOS (pointer to pixel buffer), void* on Android (pointer to native window), null on Windows/macOS
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var surfaceAddress = textures[1] as int? ?? 0;
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// null on iOS/Android, void* on MacOS (pointer to metal texture), GLuid on Windows/Linux
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var nativeTexture = textures[2] as int? ?? 0;
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_lib.create_swap_chain_ffi(
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_viewer!,
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Pointer<Void>.fromAddress(surfaceAddress),
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newSize.width.toInt(),
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newSize.height.toInt());
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if (nativeTexture != 0) {
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assert(surfaceAddress == 0);
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print("Creating render target from native texture $nativeTexture");
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_lib.create_render_target_ffi(_viewer!, nativeTexture,
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newSize.width.toInt(), newSize.height.toInt());
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}
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_lib.update_viewport_and_camera_projection_ffi(
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_viewer!, newSize.width.toInt(), newSize.height.toInt(), 1.0);
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await setRendering(_rendering);
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textureDetails =
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TextureDetails(textureId: textures[0]!, width: width, height: height);
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}
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@override
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Future clearBackgroundImage() async {
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if (_viewer == null) {
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throw Exception("No viewer available, ignoring");
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}
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_lib.clear_background_image_ffi(_viewer!);
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}
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@override
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Future setBackgroundImage(String path, {bool fillHeight = false}) async {
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if (_viewer == null) {
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throw Exception("No viewer available, ignoring");
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}
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_lib.set_background_image_ffi(
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_viewer!, path.toNativeUtf8().cast<Char>(), fillHeight);
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}
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@override
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Future setBackgroundColor(Color color) async {
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if (_viewer == null) {
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throw Exception("No viewer available, ignoring");
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}
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_lib.set_background_color_ffi(
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_viewer!,
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color.red.toDouble() / 255.0,
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color.green.toDouble() / 255.0,
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color.blue.toDouble() / 255.0,
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color.alpha.toDouble() / 255.0);
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}
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@override
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Future setBackgroundImagePosition(double x, double y,
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{bool clamp = false}) async {
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if (_viewer == null) {
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throw Exception("No viewer available, ignoring");
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}
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_lib.set_background_image_position_ffi(_viewer!, x, y, clamp);
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}
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@override
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Future loadSkybox(String skyboxPath) async {
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if (_viewer == null) {
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throw Exception("No viewer available, ignoring");
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}
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_lib.load_skybox_ffi(_viewer!, skyboxPath.toNativeUtf8().cast<Char>());
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}
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@override
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Future loadIbl(String lightingPath, {double intensity = 30000}) async {
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if (_viewer == null) {
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throw Exception("No viewer available, ignoring");
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}
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_lib.load_ibl_ffi(
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_viewer!, lightingPath.toNativeUtf8().cast<Char>(), intensity);
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}
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@override
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Future removeSkybox() async {
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if (_viewer == null) {
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throw Exception("No viewer available, ignoring");
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}
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_lib.remove_skybox_ffi(_viewer!);
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}
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@override
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Future removeIbl() async {
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if (_viewer == null) {
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throw Exception("No viewer available, ignoring");
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}
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_lib.remove_ibl_ffi(_viewer!);
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}
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@override
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Future<FilamentEntity> addLight(
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int type,
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double colour,
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double intensity,
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double posX,
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double posY,
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double posZ,
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double dirX,
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double dirY,
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double dirZ,
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bool castShadows) async {
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if (_viewer == null) {
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throw Exception("No viewer available, ignoring");
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}
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var entity = _lib.add_light_ffi(_viewer!, type, colour, intensity, posX,
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posY, posZ, dirX, dirY, dirZ, castShadows);
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return entity;
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}
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@override
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Future removeLight(FilamentEntity light) async {
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if (_viewer == null) {
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throw Exception("No viewer available, ignoring");
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}
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_lib.remove_light_ffi(_viewer!, light);
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}
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@override
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Future clearLights() async {
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if (_viewer == null) {
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throw Exception("No viewer available, ignoring");
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}
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_lib.clear_lights_ffi(_viewer!);
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}
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@override
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Future<FilamentEntity> loadGlb(String path, {bool unlit = false}) async {
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if (_viewer == null) {
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throw Exception("No viewer available, ignoring");
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}
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if (unlit) {
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throw Exception("Not yet implemented");
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}
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var asset = _lib.load_glb_ffi(
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_assetManager!, path.toNativeUtf8().cast<Char>(), unlit);
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if (asset == _FILAMENT_ASSET_ERROR) {
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throw Exception("An error occurred loading the asset at $path");
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}
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return asset;
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}
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@override
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Future<FilamentEntity> loadGltf(String path, String relativeResourcePath,
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{bool force = false}) async {
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if (Platform.isWindows && !force) {
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throw Exception(
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"loadGltf has a race condition on Windows which is likely to crash your program. If you really want to try, pass force=true to loadGltf");
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}
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if (_viewer == null) {
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throw Exception("No viewer available, ignoring");
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}
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var asset = _lib.load_gltf_ffi(
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_assetManager!,
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path.toNativeUtf8().cast<Char>(),
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relativeResourcePath.toNativeUtf8().cast<Char>());
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if (asset == _FILAMENT_ASSET_ERROR) {
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throw Exception("An error occurred loading the asset at $path");
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}
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return asset;
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}
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@override
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Future panStart(double x, double y) async {
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if (_viewer == null) {
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throw Exception("No viewer available, ignoring");
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}
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_lib.grab_begin(_viewer!, x * _pixelRatio, y * _pixelRatio, true);
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}
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@override
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Future panUpdate(double x, double y) async {
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if (_viewer == null) {
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throw Exception("No viewer available, ignoring");
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}
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_lib.grab_update(_viewer!, x * _pixelRatio, y * _pixelRatio);
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}
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@override
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Future panEnd() async {
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if (_viewer == null) {
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throw Exception("No viewer available, ignoring");
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}
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_lib.grab_end(_viewer!);
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}
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@override
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Future rotateStart(double x, double y) async {
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if (_viewer == null) {
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throw Exception("No viewer available, ignoring");
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}
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_lib.grab_begin(_viewer!, x * _pixelRatio, y * _pixelRatio, false);
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}
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@override
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Future rotateUpdate(double x, double y) async {
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if (_viewer == null) {
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throw Exception("No viewer available, ignoring");
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}
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_lib.grab_update(_viewer!, x * _pixelRatio, y * _pixelRatio);
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}
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@override
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Future rotateEnd() async {
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if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
_lib.grab_end(_viewer!);
|
|
}
|
|
|
|
@override
|
|
Future setMorphTargetWeights(
|
|
FilamentEntity asset, String meshName, List<double> weights) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
var weightsPtr = calloc<Float>(weights.length);
|
|
|
|
for (int i = 0; i < weights.length; i++) {
|
|
weightsPtr.elementAt(i).value = weights[i];
|
|
}
|
|
_lib.set_morph_target_weights_ffi(_assetManager!, asset,
|
|
meshName.toNativeUtf8().cast<Char>(), weightsPtr, weights.length);
|
|
calloc.free(weightsPtr);
|
|
}
|
|
|
|
@override
|
|
Future<List<String>> getMorphTargetNames(
|
|
FilamentEntity asset, String meshName) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
var names = <String>[];
|
|
var count = _lib.get_morph_target_name_count_ffi(
|
|
_assetManager!, asset, meshName.toNativeUtf8().cast<Char>());
|
|
var outPtr = calloc<Char>(255);
|
|
for (int i = 0; i < count; i++) {
|
|
_lib.get_morph_target_name(_assetManager!, asset,
|
|
meshName.toNativeUtf8().cast<Char>(), outPtr, i);
|
|
names.add(outPtr.cast<Utf8>().toDartString());
|
|
}
|
|
calloc.free(outPtr);
|
|
return names.cast<String>();
|
|
}
|
|
|
|
@override
|
|
Future<List<String>> getAnimationNames(FilamentEntity asset) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
var animationCount = _lib.get_animation_count(_assetManager!, asset);
|
|
var names = <String>[];
|
|
var outPtr = calloc<Char>(255);
|
|
for (int i = 0; i < animationCount; i++) {
|
|
_lib.get_animation_name_ffi(_assetManager!, asset, outPtr, i);
|
|
names.add(outPtr.cast<Utf8>().toDartString());
|
|
}
|
|
|
|
return names;
|
|
}
|
|
|
|
@override
|
|
Future<double> getAnimationDuration(
|
|
FilamentEntity asset, int animationIndex) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
var duration =
|
|
_lib.get_animation_duration(_assetManager!, asset, animationIndex);
|
|
|
|
return duration;
|
|
}
|
|
|
|
@override
|
|
Future setMorphAnimationData(
|
|
FilamentEntity entity, MorphAnimationData animation) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
|
|
var dataPtr = calloc<Float>(animation.data.length);
|
|
for (int i = 0; i < animation.data.length; i++) {
|
|
dataPtr.elementAt(i).value = animation.data[i];
|
|
}
|
|
|
|
// the morph targets in [animation] might be a subset of those that actually exist in the mesh (and might not have the same order)
|
|
// we don't want to reorder the data (?? or do we? this is probably more efficient for the backend?)
|
|
// so let's get the actual list of morph targets from the mesh and pass the relevant indices to the native side.
|
|
var meshMorphTargets =
|
|
await getMorphTargetNames(entity, animation.meshName);
|
|
|
|
Pointer<Int> idxPtr = calloc<Int>(animation.morphTargets.length);
|
|
for (int i = 0; i < animation.numMorphTargets; i++) {
|
|
var index = meshMorphTargets.indexOf(animation.morphTargets[i]);
|
|
if (index == -1) {
|
|
calloc.free(dataPtr);
|
|
calloc.free(idxPtr);
|
|
throw Exception(
|
|
"Morph target ${animation.morphTargets[i]} is specified in the animation but could not be found in the mesh ${animation.meshName} under entity ${entity}");
|
|
}
|
|
idxPtr.elementAt(i).value = index;
|
|
}
|
|
|
|
_lib.set_morph_animation(
|
|
_assetManager!,
|
|
entity,
|
|
animation.meshName.toNativeUtf8().cast<Char>(),
|
|
dataPtr,
|
|
idxPtr,
|
|
animation.numMorphTargets,
|
|
animation.numFrames,
|
|
(animation.frameLengthInMs));
|
|
calloc.free(dataPtr);
|
|
calloc.free(idxPtr);
|
|
}
|
|
|
|
@override
|
|
Future setBoneAnimation(
|
|
FilamentEntity asset, BoneAnimationData animation) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
// var data = calloc<Float>(animation.frameData.length);
|
|
// int offset = 0;
|
|
// var numFrames = animation.frameData.length ~/ 7;
|
|
// var boneNames = calloc<Pointer<Char>>(1);
|
|
// boneNames.elementAt(0).value =
|
|
// animation.boneName.toNativeUtf8().cast<Char>();
|
|
|
|
// var meshNames = calloc<Pointer<Char>>(animation.meshNames.length);
|
|
// for (int i = 0; i < animation.meshNames.length; i++) {
|
|
// meshNames.elementAt(i).value =
|
|
// animation.meshNames[i].toNativeUtf8().cast<Char>();
|
|
// }
|
|
|
|
// for (int i = 0; i < animation.frameData.length; i++) {
|
|
// data.elementAt(offset).value = animation.frameData[i];
|
|
// offset += 1;
|
|
// }
|
|
|
|
// await _channel.invokeMethod("setBoneAnimation", [
|
|
// _assetManager!,
|
|
// asset,
|
|
// data,
|
|
// numFrames,
|
|
// 1,
|
|
// boneNames,
|
|
// meshNames,
|
|
// animation.meshNames.length,
|
|
// animation.frameLengthInMs
|
|
// ]);
|
|
// calloc.free(data);
|
|
}
|
|
|
|
@override
|
|
Future removeAsset(FilamentEntity asset) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
_lib.remove_asset_ffi(_viewer!, asset);
|
|
}
|
|
|
|
@override
|
|
Future clearAssets() async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
_lib.clear_assets_ffi(_viewer!);
|
|
}
|
|
|
|
@override
|
|
Future zoomBegin() async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
_lib.scroll_begin(_viewer!);
|
|
}
|
|
|
|
@override
|
|
Future zoomUpdate(double x, double y, double z) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
_lib.scroll_update(_viewer!, x, y, z);
|
|
}
|
|
|
|
@override
|
|
Future zoomEnd() async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
_lib.scroll_end(_viewer!);
|
|
}
|
|
|
|
@override
|
|
Future playAnimation(FilamentEntity asset, int index,
|
|
{bool loop = false,
|
|
bool reverse = false,
|
|
bool replaceActive = true,
|
|
double crossfade = 0.0}) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
_lib.play_animation_ffi(
|
|
_assetManager!, asset, index, loop, reverse, replaceActive, crossfade);
|
|
}
|
|
|
|
Future setAnimationFrame(
|
|
FilamentEntity asset, int index, int animationFrame) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
_lib.set_animation_frame(_assetManager!, asset, index, animationFrame);
|
|
}
|
|
|
|
Future stopAnimation(FilamentEntity asset, int animationIndex) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
_lib.stop_animation(_assetManager!, asset, animationIndex);
|
|
}
|
|
|
|
@override
|
|
Future setCamera(FilamentEntity asset, String? name) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
var result = _lib.set_camera(
|
|
_viewer!, asset, name?.toNativeUtf8()?.cast<Char>() ?? nullptr);
|
|
if (!result) {
|
|
throw Exception("Failed to set camera");
|
|
}
|
|
}
|
|
|
|
@override
|
|
Future setToneMapping(ToneMapper mapper) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
|
|
_lib.set_tone_mapping_ffi(_viewer!, mapper.index);
|
|
}
|
|
|
|
@override
|
|
Future setPostProcessing(bool enabled) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
|
|
_lib.set_post_processing_ffi(_viewer!, enabled);
|
|
}
|
|
|
|
@override
|
|
Future setBloom(double bloom) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
_lib.set_bloom_ffi(_viewer!, bloom);
|
|
}
|
|
|
|
Future setCameraFocalLength(double focalLength) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
_lib.set_camera_focal_length(_viewer!, focalLength);
|
|
}
|
|
|
|
Future setCameraFocusDistance(double focusDistance) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
_lib.set_camera_focus_distance(_viewer!, focusDistance);
|
|
}
|
|
|
|
Future setCameraPosition(double x, double y, double z) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
_lib.set_camera_position(_viewer!, x, y, z);
|
|
}
|
|
|
|
Future moveCameraToAsset(FilamentEntity asset) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
_lib.move_camera_to_asset(_viewer!, asset);
|
|
}
|
|
|
|
@override
|
|
Future setViewFrustumCulling(bool enabled) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
_lib.set_view_frustum_culling(_viewer!, enabled);
|
|
}
|
|
|
|
Future setCameraExposure(
|
|
double aperture, double shutterSpeed, double sensitivity) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
_lib.set_camera_exposure(_viewer!, aperture, shutterSpeed, sensitivity);
|
|
}
|
|
|
|
Future setCameraRotation(double rads, double x, double y, double z) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
_lib.set_camera_rotation(_viewer!, rads, x, y, z);
|
|
}
|
|
|
|
Future setCameraModelMatrix(List<double> matrix) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
assert(matrix.length == 16);
|
|
var ptr = calloc<Float>(16);
|
|
for (int i = 0; i < 16; i++) {
|
|
ptr.elementAt(i).value = matrix[i];
|
|
}
|
|
_lib.set_camera_model_matrix(_viewer!, ptr);
|
|
calloc.free(ptr);
|
|
}
|
|
|
|
Future setMaterialColor(FilamentEntity asset, String meshName,
|
|
int materialIndex, Color color) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
var result = _lib.set_material_color(
|
|
_assetManager!,
|
|
asset,
|
|
meshName.toNativeUtf8().cast<Char>(),
|
|
materialIndex,
|
|
color.red.toDouble() / 255.0,
|
|
color.green.toDouble() / 255.0,
|
|
color.blue.toDouble() / 255.0,
|
|
color.alpha.toDouble() / 255.0);
|
|
if (result != 1) {
|
|
throw Exception("Failed to set material color");
|
|
}
|
|
}
|
|
|
|
Future transformToUnitCube(FilamentEntity asset) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
_lib.transform_to_unit_cube(_assetManager!, asset);
|
|
}
|
|
|
|
Future setPosition(FilamentEntity asset, double x, double y, double z) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
_lib.set_position(_assetManager!, asset, x, y, z);
|
|
}
|
|
|
|
Future setScale(FilamentEntity asset, double scale) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
_lib.set_scale(_assetManager!, asset, scale);
|
|
}
|
|
|
|
Future setRotation(
|
|
FilamentEntity asset, double rads, double x, double y, double z) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
_lib.set_rotation(_assetManager!, asset, rads, x, y, z);
|
|
}
|
|
|
|
Future hide(FilamentEntity asset, String meshName) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
if (_lib.hide_mesh(
|
|
_assetManager!, asset, meshName.toNativeUtf8().cast<Char>()) !=
|
|
1) {}
|
|
}
|
|
|
|
Future reveal(FilamentEntity asset, String meshName) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
if (_lib.reveal_mesh(
|
|
_assetManager!, asset, meshName.toNativeUtf8().cast<Char>()) !=
|
|
1) {
|
|
throw Exception("Failed to reveal mesh $meshName");
|
|
}
|
|
}
|
|
|
|
String? getNameForEntity(FilamentEntity entity) {
|
|
final result = _lib.get_name_for_entity(_assetManager!, entity);
|
|
if (result == nullptr) {
|
|
return null;
|
|
}
|
|
return result.cast<Utf8>().toDartString();
|
|
}
|
|
|
|
void pick(int x, int y) async {
|
|
if (_viewer == null) {
|
|
throw Exception("No viewer available, ignoring");
|
|
}
|
|
final outPtr = calloc<EntityId>(1);
|
|
outPtr.value = 0;
|
|
|
|
_lib.pick_ffi(_viewer!, x, textureDetails!.height - y, outPtr);
|
|
int wait = 0;
|
|
while (outPtr.value == 0) {
|
|
await Future.delayed(Duration(milliseconds: 50));
|
|
wait++;
|
|
if (wait > 10) {
|
|
calloc.free(outPtr);
|
|
throw Exception("Failed to get picking result");
|
|
}
|
|
}
|
|
var entityId = outPtr.value;
|
|
_pickResultController.add(entityId);
|
|
calloc.free(outPtr);
|
|
}
|
|
}
|