Files
cup_edit/thermion_dart/native/include/scene/GltfSceneAsset.hpp
2025-01-07 08:25:48 +08:00

171 lines
5.2 KiB
C++

#pragma once
#include <memory>
#include <vector>
#include <filament/Engine.h>
#include <filament/RenderableManager.h>
#include <filament/VertexBuffer.h>
#include <filament/IndexBuffer.h>
#include <gltfio/AssetLoader.h>
#include <gltfio/FilamentAsset.h>
#include <gltfio/MaterialProvider.h>
#include <utils/NameComponentManager.h>
#include "scene/GltfSceneAssetInstance.hpp"
#include "components/AnimationComponentManager.hpp"
#include "components/CollisionComponentManager.hpp"
#include "scene/SceneAsset.hpp"
namespace thermion
{
using namespace filament;
class GltfSceneAsset : public SceneAsset
{
public:
GltfSceneAsset(
gltfio::FilamentAsset *asset,
gltfio::AssetLoader *assetLoader,
Engine *engine,
utils::NameComponentManager* ncm,
MaterialInstance **materialInstances = nullptr,
size_t materialInstanceCount = 0,
int instanceIndex = -1) : _asset(asset),
_assetLoader(assetLoader),
_engine(engine),
_ncm(ncm),
_materialInstances(materialInstances),
_materialInstanceCount(materialInstanceCount)
{
TRACE("Created GltfSceneAsset with %d reserved instances", asset->getAssetInstanceCount());
}
~GltfSceneAsset();
SceneAsset *createInstance(MaterialInstance **materialInstances = nullptr, size_t materialInstanceCount = 0) override;
SceneAssetType getType() override
{
return SceneAsset::SceneAssetType::Gltf;
}
bool isInstance() override
{
return false;
}
utils::Entity getEntity() override
{
return _asset->getRoot();
}
MaterialInstance **getMaterialInstances() override
{
return _materialInstances;
}
size_t getMaterialInstanceCount() override
{
return _materialInstanceCount;
}
gltfio::FilamentAsset *getAsset()
{
return _asset;
}
void addAllEntities(Scene *scene) override
{
scene->addEntities(_asset->getEntities(), _asset->getEntityCount());
scene->addEntities(_asset->getLightEntities(), _asset->getLightEntityCount());
scene->addEntities(_asset->getCameraEntities(), _asset->getCameraEntityCount());
}
void removeAllEntities(Scene *scene) override
{
scene->removeEntities(_asset->getEntities(), _asset->getEntityCount());
scene->removeEntities(_asset->getLightEntities(), _asset->getLightEntityCount());
scene->removeEntities(_asset->getCameraEntities(), _asset->getCameraEntityCount());
}
void setPriority(RenderableManager &rm, int priority) override
{
const Entity *entities = _asset->getEntities();
for (int i = 0; i < _asset->getEntityCount(); i++)
{
if (rm.hasComponent(entities[i]))
{
auto renderableInstance = rm.getInstance(entities[i]);
rm.setPriority(renderableInstance, priority);
}
}
}
void setLayer(RenderableManager &rm, int layer) override
{
const Entity *entities = _asset->getEntities();
for (int i = 0; i < _asset->getEntityCount(); i++)
{
if (rm.hasComponent(entities[i]))
{
auto renderableInstance = rm.getInstance(entities[i]);
rm.setLayerMask(renderableInstance, 0xFF, 1u << (uint8_t)layer);
}
}
}
SceneAsset *getInstanceByEntity(utils::Entity entity) override
{
for (auto &instance : _instances)
{
if (instance->getEntity() == entity)
{
return instance.get();
}
}
return std::nullptr_t();
}
SceneAsset *getInstanceAt(size_t index) override
{
auto &asset = _instances[index];
return asset.get();
}
size_t getInstanceCount() override
{
return _instances.size();
}
size_t getChildEntityCount() override
{
return _asset->getEntityCount();
}
const Entity* getChildEntities() override {
return _asset->getEntities();
}
Entity findEntityByName(const char* name) override {
TRACE("Searching for entity with name %s", name);
Entity entities[1];
auto found = _asset->getEntitiesByName(name, entities, 1);
return entities[0];
}
private:
gltfio::FilamentAsset *_asset;
gltfio::AssetLoader *_assetLoader;
Engine *_engine;
utils::NameComponentManager *_ncm;
MaterialInstance **_materialInstances = nullptr;
size_t _materialInstanceCount = 0;
std::vector<std::unique_ptr<GltfSceneAssetInstance>> _instances;
};
} // namespace thermion