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cup_edit/dart_filament/native/include/filament/backend/Handle.h

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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef TNT_FILAMENT_BACKEND_HANDLE_H
#define TNT_FILAMENT_BACKEND_HANDLE_H
#if !defined(NDEBUG)
#include <utils/ostream.h>
#endif
#include <utils/debug.h>
#include <type_traits> // FIXME: STL headers are not allowed in public headers
#include <stdint.h>
namespace filament::backend {
struct HwBufferObject;
struct HwFence;
struct HwIndexBuffer;
struct HwProgram;
struct HwRenderPrimitive;
struct HwRenderTarget;
struct HwSamplerGroup;
struct HwStream;
struct HwSwapChain;
struct HwTexture;
struct HwTimerQuery;
struct HwVertexBufferInfo;
struct HwVertexBuffer;
/*
* A handle to a backend resource. HandleBase is for internal use only.
* HandleBase *must* be a trivial for the purposes of calls, that is, it cannot have user-defined
* copy or move constructors.
*/
//! \privatesection
class HandleBase {
public:
using HandleId = uint32_t;
static constexpr const HandleId nullid = HandleId{ UINT32_MAX };
constexpr HandleBase() noexcept: object(nullid) {}
// whether this Handle is initialized
explicit operator bool() const noexcept { return object != nullid; }
// clear the handle, this doesn't free associated resources
void clear() noexcept { object = nullid; }
// get this handle's handleId
HandleId getId() const noexcept { return object; }
// initialize a handle, for internal use only.
explicit HandleBase(HandleId id) noexcept : object(id) {
assert_invariant(object != nullid); // usually means an uninitialized handle is used
}
protected:
HandleBase(HandleBase const& rhs) noexcept = default;
HandleBase& operator=(HandleBase const& rhs) noexcept = default;
private:
HandleId object;
};
/**
* Type-safe handle to backend resources
* @tparam T Type of the resource
*/
template<typename T>
struct Handle : public HandleBase {
Handle() noexcept = default;
Handle(Handle const& rhs) noexcept = default;
Handle& operator=(Handle const& rhs) noexcept = default;
explicit Handle(HandleId id) noexcept : HandleBase(id) { }
// compare handles of the same type
bool operator==(const Handle& rhs) const noexcept { return getId() == rhs.getId(); }
bool operator!=(const Handle& rhs) const noexcept { return getId() != rhs.getId(); }
bool operator<(const Handle& rhs) const noexcept { return getId() < rhs.getId(); }
bool operator<=(const Handle& rhs) const noexcept { return getId() <= rhs.getId(); }
bool operator>(const Handle& rhs) const noexcept { return getId() > rhs.getId(); }
bool operator>=(const Handle& rhs) const noexcept { return getId() >= rhs.getId(); }
// type-safe Handle cast
template<typename B, typename = std::enable_if_t<std::is_base_of<T, B>::value> >
Handle(Handle<B> const& base) noexcept : HandleBase(base) { } // NOLINT(hicpp-explicit-conversions,google-explicit-constructor)
private:
#if !defined(NDEBUG)
template <typename U>
friend utils::io::ostream& operator<<(utils::io::ostream& out, const Handle<U>& h) noexcept;
#endif
};
// Types used by the command stream
// (we use this renaming because the macro-system doesn't deal well with "<" and ">")
using BufferObjectHandle = Handle<HwBufferObject>;
using FenceHandle = Handle<HwFence>;
using IndexBufferHandle = Handle<HwIndexBuffer>;
using ProgramHandle = Handle<HwProgram>;
using RenderPrimitiveHandle = Handle<HwRenderPrimitive>;
using RenderTargetHandle = Handle<HwRenderTarget>;
using SamplerGroupHandle = Handle<HwSamplerGroup>;
using StreamHandle = Handle<HwStream>;
using SwapChainHandle = Handle<HwSwapChain>;
using TextureHandle = Handle<HwTexture>;
using TimerQueryHandle = Handle<HwTimerQuery>;
using VertexBufferHandle = Handle<HwVertexBuffer>;
using VertexBufferInfoHandle = Handle<HwVertexBufferInfo>;
} // namespace filament::backend
#endif // TNT_FILAMENT_BACKEND_HANDLE_H