Files
cup_edit/thermion_dart/hook/build.dart

303 lines
9.7 KiB
Dart

import 'dart:io';
import 'package:archive/archive.dart';
import 'package:logging/logging.dart';
import 'package:native_assets_cli/native_assets_cli.dart';
import 'package:native_toolchain_c/native_toolchain_c.dart';
void main(List<String> args) async {
await build(args, (config, output) async {
var logDir = Directory(
"${config.packageRoot.toFilePath()}.dart_tool/thermion_dart/log/");
if (!logDir.existsSync()) {
logDir.createSync(recursive: true);
}
var logFile = File(logDir.path + "/build.log");
final logger = Logger("")
..level = Level.ALL
..onRecord.listen((record) => logFile.writeAsStringSync(
record.message + "\n",
mode: FileMode.append,
flush: true));
var platform = config.targetOS.toString().toLowerCase();
// We don't support Linux (yet), so the native/Filament libraries won't be
// compiled/available. However, we still want to be able to run the Dart
// package itself on a Linux host(e.g. for dart_services backed), so if
// we detect that we're running on Linux, add some dummy native code
// assets and exit early.
if (platform == "linux") {
final linkMode = DynamicLoadingBundled();
final name = "thermion_dart.dart";
final libUri = config.outputDirectory
.resolve(config.targetOS.libraryFileName(name, linkMode));
output.addAssets(
[
NativeCodeAsset(
package: config.packageName,
name: name,
file: libUri,
linkMode: linkMode,
os: config.targetOS,
architecture: config.dryRun ? null : config.targetArchitecture,
)
],
linkInPackage: null,
);
return;
}
var libDir = config.dryRun ? "" : (await getLibDir(config, logger)).path;
final packageName = config.packageName;
final sources = Directory("${config.packageRoot.toFilePath()}/native/src")
.listSync(recursive: true)
.whereType<File>()
.map((f) => f.path)
.toList();
sources.addAll([
"${config.packageRoot.toFilePath()}/native/include/material/gizmo.c",
"${config.packageRoot.toFilePath()}/native/include/material/image.c",
"${config.packageRoot.toFilePath()}/native/include/material/grid.c",
"${config.packageRoot.toFilePath()}/native/include/material/unlit.c",
]);
var libs = [
"filament",
"backend",
"filameshio",
"viewer",
"filamat",
"geometry",
"utils",
"filabridge",
"gltfio_core",
"filament-iblprefilter",
"image",
"imageio",
"tinyexr",
"filaflat",
"dracodec",
"ibl",
"ktxreader",
"png",
"z",
"stb",
"uberzlib",
"smol-v",
"uberarchive",
"zstd",
"basis_transcoder"
];
if (platform == "windows") {
libDir = Directory(libDir).uri.toFilePath();
libs = libs.map((lib) => "${libDir}${lib}.lib").toList();
libs.addAll(["${libDir}bluevk.lib", "${libDir}bluegl.lib"]);
libs.addAll([
"gdi32.lib",
"user32.lib",
"shell32.lib",
"opengl32.lib",
"dwmapi.lib",
"comctl32.lib"
]);
} else {
libs.add("stdc++");
}
final flags = []; //"-fsanitize=address"];
final defines = <String, String?>{};
var frameworks = [];
if (platform != "windows") {
flags.addAll(['-std=c++17']);
} else {
defines["WIN32"] = "1";
defines["_DEBUG"] = "1";
defines["_DLL"] = "1";
flags.addAll(["/std:c++20", "/MDd"]);
}
if (platform == "ios") {
frameworks.addAll([
'Foundation',
'CoreGraphics',
'QuartzCore',
'GLKit',
"Metal",
'CoreVideo',
'OpenGLES'
]);
} else if (platform == "macos") {
frameworks.addAll([
'Foundation',
'CoreVideo',
'Cocoa',
"Metal",
]);
libs.addAll(["bluegl", "bluevk"]);
} else if (platform == "android") {
libs.addAll(["GLESv3", "EGL", "bluevk", "dl", "android"]);
}
frameworks = frameworks.expand((f) => ["-framework", f]).toList();
final cbuilder = CBuilder.library(
name: packageName,
language: Language.cpp,
assetName: 'thermion_dart.dart',
sources: sources,
includes: ['native/include', 'native/include/filament'],
defines: defines,
flags: [
if (platform == "macos") '-mmacosx-version-min=13.0',
if (platform == "ios") '-mios-version-min=13.0',
...flags,
...frameworks,
...libs.map((lib) => "-l$lib"),
"-L$libDir",
],
dartBuildFiles: ['hook/build.dart'],
);
await cbuilder.run(
buildConfig: config,
buildOutput: output,
logger: logger,
);
if (config.targetOS == OS.android) {
if (!config.dryRun) {
final archExtension = switch (config.targetArchitecture) {
Architecture.arm => "arm-linux-androideabi",
Architecture.arm64 => "aarch64-linux-android",
Architecture.x64 => "x86_64-linux-android",
Architecture.ia32 => "i686-linux-android",
_ => throw FormatException('Invalid')
};
var compilerPath = config.cCompiler.compiler!.path;
if(Platform.isWindows && compilerPath.startsWith("/")) {
compilerPath = compilerPath.substring(1);
}
var ndkRoot = File(compilerPath).parent.parent.uri.toFilePath(windows:true);
var stlPath =
File([ndkRoot, "sysroot", "usr", "lib", archExtension, "libc++_shared.so"].join(Platform.pathSeparator));
output.addAsset(NativeCodeAsset(
package: "thermion_dart",
name: "libc++_shared.so",
linkMode: DynamicLoadingBundled(),
os: config.targetOS,
file: stlPath.uri,
architecture: config.targetArchitecture));
}
}
// do we need this?
if (config.targetOS == "windows") {
output.addAsset(
NativeCodeAsset(
package: "thermion_dart",
name: "thermion_dart.dll",
linkMode: DynamicLoadingBundled(),
os: config.targetOS,
file: Uri.file(
config.outputDirectory.toFilePath() + "/thermion_dart.dll"),
architecture: config.targetArchitecture),
linkInPackage: config.packageName);
}
});
}
String _FILAMENT_VERSION = "v1.51.2";
String _getLibraryUrl(String platform, String mode) {
return "https://pub-c8b6266320924116aaddce03b5313c0a.r2.dev/filament-${_FILAMENT_VERSION}-${platform}-${mode}.zip";
}
//
// Download precompiled Filament libraries for the target platform from Cloudflare.
//
Future<Directory> getLibDir(BuildConfig config, Logger logger) async {
var platform = config.targetOS.toString().toLowerCase();
// Except on Windows, most users will only need release builds of Filament.
// Debug builds are probably only relevant if you're a package developer debugging an internal Filament issue
// or if you're working on Flutter+Windows (which requires the CRT debug DLLs).
// Also note that there are known driver issues with Android debug builds, e.g.:
// https://github.com/google/filament/issues/7162
// (these aren't present in Filament release builds).
// However, if you know what you're doing, you can change "release" to "debug" below.
// TODO - check if we can pass this as a CLI compiler flag
var mode = "release";
if (platform == "windows") {
mode = config.buildMode == BuildMode.debug ? "debug" : "release";
}
var libDir = Directory(
"${config.packageRoot.toFilePath()}/.dart_tool/thermion_dart/lib/${_FILAMENT_VERSION}/$platform/$mode/");
if (platform == "android") {
final archExtension = switch (config.targetArchitecture) {
Architecture.arm => "armeabi-v7a",
Architecture.arm64 => "arm64-v8a",
Architecture.x64 => "x86_64",
Architecture.ia32 => "x86",
_ => throw FormatException('Invalid')
};
libDir = Directory("${libDir.path}/$archExtension/");
} else if (platform == "windows") {
if (config.targetArchitecture != Architecture.x64) {
throw Exception(
"Unsupported architecture : ${config.targetArchitecture}");
}
}
final url = _getLibraryUrl(platform, mode);
final filename = url.split("/").last;
// We will write an empty file called success to the unzip directory after successfully downloading/extracting the prebuilt libraries.
// If this file already exists, we assume everything has been successfully extracted and skip
final unzipDir = platform == "android" ? libDir.parent.path : libDir.path;
final successToken = File("$unzipDir/success");
final libraryZip = File("$unzipDir/$filename");
if (!successToken.existsSync()) {
if (libraryZip.existsSync()) {
libraryZip.deleteSync();
}
if (!libraryZip.parent.existsSync()) {
libraryZip.parent.createSync(recursive: true);
}
logger.info(
"Downloading prebuilt libraries for $platform/$mode from $url to ${libraryZip}, files will be unzipped to ${unzipDir}");
final request = await HttpClient().getUrl(Uri.parse(url));
final response = await request.close();
await response.pipe(libraryZip.openWrite());
final archive = ZipDecoder().decodeBytes(await libraryZip.readAsBytes());
for (final file in archive) {
final filename = file.name;
if (file.isFile) {
final data = file.content as List<int>;
final f = File('${unzipDir}/$filename');
await f.create(recursive: true);
await f.writeAsBytes(data);
} else {
final d = Directory('${unzipDir}/$filename');
await d.create(recursive: true);
}
}
successToken.writeAsStringSync("SUCCESS");
}
return libDir;
}