80 lines
2.7 KiB
C
80 lines
2.7 KiB
C
#ifndef _FLUTTER_FILAMENT_API_H
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#define _FLUTTER_FILAMENT_API_H
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#ifdef _WIN32
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#ifdef IS_DLL
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#define EMSCRIPTEN_KEEPALIVE __declspec(dllimport)
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#else
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#define EMSCRIPTEN_KEEPALIVE __declspec(dllexport)
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#endif
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#else
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#ifndef EMSCRIPTEN_KEEPALIVE
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#define EMSCRIPTEN_KEEPALIVE __attribute__((visibility("default")))
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#endif
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#endif
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// we copy the LLVM <stdbool.h> here rather than including,
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// because on Windows it's difficult to pin the exact location which confuses dart ffigen
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#ifndef __STDBOOL_H
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#define __STDBOOL_H
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#define __bool_true_false_are_defined 1
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#if defined(__STDC_VERSION__) && __STDC_VERSION__ > 201710L
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/* FIXME: We should be issuing a deprecation warning here, but cannot yet due
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* to system headers which include this header file unconditionally.
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*/
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#elif !defined(__cplusplus)
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#define bool _Bool
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#define true 1
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#define false 0
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#elif defined(__GNUC__) && !defined(__STRICT_ANSI__)
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/* Define _Bool as a GNU extension. */
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#define _Bool bool
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#if defined(__cplusplus) && __cplusplus < 201103L
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/* For C++98, define bool, false, true as a GNU extension. */
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#define bool bool
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#define false false
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#define true true
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#endif
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#endif
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#endif /* __STDBOOL_H */
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#if defined(__APPLE__) || defined(__EMSCRIPTEN__)
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#include <stddef.h>
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#endif
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#include "APIBoundaryTypes.h"
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#include "ResourceBuffer.hpp"
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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// View
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EMSCRIPTEN_KEEPALIVE void View_updateViewport(TView *view, uint32_t width, uint32_t height);
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EMSCRIPTEN_KEEPALIVE void View_setRenderTarget(TView *view, TRenderTarget *renderTarget);
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EMSCRIPTEN_KEEPALIVE void View_setFrustumCullingEnabled(TView *view, bool enabled);
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EMSCRIPTEN_KEEPALIVE void View_updateViewport(TView* tView, uint32_t width, uint32_t height);
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EMSCRIPTEN_KEEPALIVE void View_setRenderTarget(TView* tView, TRenderTarget* tRenderTarget);
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EMSCRIPTEN_KEEPALIVE void View_setFrustumCullingEnabled(TView* tView, bool enabled);
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EMSCRIPTEN_KEEPALIVE void View_setPostProcessing(TView* tView, bool enabled);
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EMSCRIPTEN_KEEPALIVE void View_setShadowsEnabled(TView* tView, bool enabled);
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EMSCRIPTEN_KEEPALIVE void View_setShadowType(TView* tView, int shadowType);
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EMSCRIPTEN_KEEPALIVE void View_setSoftShadowOptions(TView* tView, float penumbraScale, float penumbraRatioScale);
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EMSCRIPTEN_KEEPALIVE void View_setBloom(TView* tView, float strength);
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EMSCRIPTEN_KEEPALIVE void View_setToneMapping(TView* tView, TEngine* tEngine, int toneMapping);
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EMSCRIPTEN_KEEPALIVE void View_setAntiAliasing(TView *tView, bool msaa, bool fxaa, bool taa);
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EMSCRIPTEN_KEEPALIVE void View_setLayerEnabled(TView *tView, int layer, bool visible);
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EMSCRIPTEN_KEEPALIVE void View_setCamera(TView *tView, TCamera *tCamera);
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EMSCRIPTEN_KEEPALIVE TCamera* View_getCamera(TView *tView);
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#ifdef __cplusplus
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}
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#endif
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#endif
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