49 lines
1.0 KiB
C++
49 lines
1.0 KiB
C++
#pragma once
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#include <vector>
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#include <utils/Entity.h>
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#include <filament/Engine.h>
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#include <filament/Material.h>
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#include <filament/MaterialInstance.h>
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#include <filament/Scene.h>
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#include <filament/Camera.h>
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#include <filament/View.h>
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#include <filament/Viewport.h>
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#include <gltfio/AssetLoader.h>
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#include <gltfio/FilamentAsset.h>
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#include <gltfio/FilamentInstance.h>
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#include <gltfio/ResourceLoader.h>
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#include <filament/IndexBuffer.h>
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#include <filament/InstanceBuffer.h>
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namespace thermion {
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using namespace filament;
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using namespace utils;
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class GridOverlay {
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public:
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GridOverlay(Engine& engine);
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void destroy();
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utils::Entity sphere() {
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return _sphereEntity;
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}
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utils::Entity grid() {
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return _gridEntity;
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}
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private:
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Engine &_engine;
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utils::Entity _gridEntity;
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utils::Entity _sphereEntity;
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Material* _material;
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MaterialInstance* _materialInstance;
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MaterialInstance* _sphereMaterialInstance;
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};
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} |