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cup_edit/lib/animations/morph_animation_data.dart
2023-08-20 23:26:14 +08:00

34 lines
1.1 KiB
Dart

//
// Frame weights for the morph targets specified in [morphNames] attached to mesh [meshName].
// morphData is laid out as numFrames x numMorphTargets
// where the weights are in the same order as [morphNames].
// [morphNames] must be provided but is not used directly; this is only used to check that the eventual asset being animated contains the same morph targets in the same order.
//
import 'dart:typed_data';
class MorphAnimationData {
final String meshName;
final List<String> animatedMorphNames;
final List<int> animatedMorphIndices;
final List<double> data;
MorphAnimationData(this.meshName, this.data, this.animatedMorphNames,
this.animatedMorphIndices, this.frameLengthInMs) {
assert(data.length == animatedMorphNames.length * numFrames);
}
int get numMorphTargets => animatedMorphNames.length;
int get numFrames => data.length ~/ numMorphTargets;
final double frameLengthInMs;
Iterable<double> getData(String morphName) sync* {
int index = animatedMorphNames.indexOf(morphName);
for (int i = 0; i < numFrames; i++) {
yield data[(i * numMorphTargets) + index];
}
}
}