Files
cup_edit/thermion_dart/native/web/src/cpp/ThermionDartWebApi.cpp
Nick Fisher fd19fc1c68 fix: use preserveDrawingBuffer=true on web
using createImageFromImageBitmap to import the canvas directly into a Flutter app results in flickering unless this is set to true (as the drawing buffer is otherwise cleared after each render, which may not line up with Flutter's ticker
2024-06-21 11:19:16 +08:00

233 lines
7.0 KiB
C++

#include "ThermionFlutterWebApi.h"
#include "ResourceBuffer.hpp"
#include <thread>
#include <mutex>
#include <future>
#include <iostream>
#define GL_GLEXT_PROTOTYPES
#include <GL/gl.h>
#include <GL/glext.h>
#include <emscripten/emscripten.h>
#include <emscripten/html5.h>
#include <emscripten/threading.h>
#include <emscripten/val.h>
#include <emscripten/fetch.h>
class PendingCall
{
public:
PendingCall()
{
}
~PendingCall() {}
void Wait()
{
std::future<int32_t> accumulate_future = prom.get_future();
std::cout << "Loaded asset from Flutter of length " << accumulate_future.get() << std::endl;
}
void HandleResponse(void* data, int32_t length)
{
this->data = data;
this->length = length;
prom.set_value(length);
}
void* data = nullptr;
int32_t length = 0;
private:
std::mutex mutex_;
std::condition_variable cv_;
bool notified_ = false;
std::promise<int32_t> prom;
};
using emscripten::val;
extern "C"
{
//
// Since are using -sMAIN_MODULE with -sPTHREAD_POOL_SIZE=1, main will be called when the first worker is spawned
//
// EMSCRIPTEN_KEEPALIVE int main() {
// std::cout << "WEBAPI MAIN " << std::endl;
// return 0;
// }
EMSCRIPTEN_KEEPALIVE void thermion_filament_web_load_resource_callback(void* data, int32_t length, void* context) {
((PendingCall*)context)->HandleResponse(data, length);
}
EMSCRIPTEN_KEEPALIVE void thermion_filament_web_set(char* ptr, int32_t offset, int32_t val) {
memset(ptr+offset, val, 1);
}
EMSCRIPTEN_KEEPALIVE void thermion_filament_web_set_float(float* ptr, int32_t offset, float val) {
ptr[offset] = val;
}
EMSCRIPTEN_KEEPALIVE float thermion_filament_web_get_float(float* ptr, int32_t offset) {
return ptr[offset];
}
EMSCRIPTEN_KEEPALIVE double thermion_filament_web_get_double(double* ptr, int32_t offset) {
return ptr[offset];
}
EMSCRIPTEN_KEEPALIVE void thermion_filament_web_set_double(double* ptr, int32_t offset, double value) {
ptr[offset] = value;
}
EMSCRIPTEN_KEEPALIVE int32_t thermion_filament_web_get_int32(int32_t* ptr, int32_t offset) {
return ptr[offset];
}
EMSCRIPTEN_KEEPALIVE void thermion_filament_web_set_int32(int32_t* ptr, int32_t offset, int32_t value) {
ptr[offset] = value;
}
EMSCRIPTEN_KEEPALIVE void thermion_filament_web_set_pointer(void** ptr, int32_t offset, void* val) {
ptr[offset] = val;
}
EMSCRIPTEN_KEEPALIVE void* thermion_filament_web_get_pointer(void** ptr, int32_t offset) {
return ptr[offset];
}
EMSCRIPTEN_KEEPALIVE char thermion_filament_web_get(char* ptr, int32_t offset) {
return ptr[offset];
}
EMSCRIPTEN_KEEPALIVE void* thermion_filament_web_allocate(int32_t size) {
void* allocated = (void*)calloc(size, 1);
return allocated;
}
EMSCRIPTEN_KEEPALIVE long thermion_filament_web_get_address(void** out) {
return (long)*out;
}
EMSCRIPTEN_KEEPALIVE EMSCRIPTEN_WEBGL_CONTEXT_HANDLE thermion_dart_web_create_gl_context() {
std::cout << "Creating WebGL context." << std::endl;
EmscriptenWebGLContextAttributes attr;
emscripten_webgl_init_context_attributes(&attr);
attr.alpha = EM_TRUE;
attr.depth = EM_TRUE;
attr.stencil = EM_FALSE;
attr.antialias = EM_FALSE;
attr.explicitSwapControl = EM_FALSE;
attr.preserveDrawingBuffer = EM_TRUE;
attr.proxyContextToMainThread = EMSCRIPTEN_WEBGL_CONTEXT_PROXY_DISALLOW;
attr.enableExtensionsByDefault = EM_TRUE;
attr.renderViaOffscreenBackBuffer = EM_FALSE;
attr.majorVersion = 2;
auto context = emscripten_webgl_create_context("#canvas", &attr);
std::cout << "Created WebGL context " << attr.majorVersion << "." << attr.minorVersion << std::endl;
auto success = emscripten_webgl_make_context_current((EMSCRIPTEN_WEBGL_CONTEXT_HANDLE)context);
if(success != EMSCRIPTEN_RESULT_SUCCESS) {
std::cout << "Failed to make WebGL context current"<< std::endl;
} else {
std::cout << "Made WebGL context current"<< std::endl;
// glClearColor(0.0, 0.0, 1.0, 1.0);
// glClear(GL_COLOR_BUFFER_BIT);
// emscripten_webgl_commit_frame();
}
return context;
}
int _lastResourceId = 0;
ResourceBuffer thermion_filament_web_load_resource(const char* path)
{
// ideally we should bounce the call to Flutter then wait for callback
// this isn't working for large assets though - seems like it's deadlocked
// will leave this here commented out so we can revisit later if needed
// auto pendingCall = new PendingCall();
// loadFlutterAsset(path, (void*)pendingCall);
// pendingCall->Wait();
// auto rb = ResourceBuffer { pendingCall->data, (int32_t) pendingCall->length, _lastResourceId } ;
_lastResourceId++;
// delete pendingCall;
// std::cout << "Deleted pending call" << std::endl;
// emscripten_fetch_attr_t attr;
// emscripten_fetch_attr_init(&attr);
// attr.onsuccess = [](emscripten_fetch_t* fetch) {
// };
// attr.onerror = [](emscripten_fetch_t* fetch) {
// std::cout << "Error" << std::endl;
// };
// attr.onprogress = [](emscripten_fetch_t* fetch) {
// };
// attr.onreadystatechange = [](emscripten_fetch_t* fetch) {
// };
// attr.attributes = EMSCRIPTEN_FETCH_LOAD_TO_MEMORY;
// const char* headers[] = {"Accept-Encoding", "gzip, deflate", NULL};
// attr.requestHeaders = headers;
auto pathString = std::string(path);
// if(pathString.rfind("/",0) != 0) {
// pathString = std::string("/") + pathString;
// }
// std::cout << "Fetching from path " << pathString.c_str() << std::endl;
// auto request = emscripten_fetch(&attr, pathString.c_str());
// if(!request) {
// std::cout << "Request failed?" << std::endl;
// return ResourceBuffer { nullptr, 0, -1 } ;
// }
// auto data = malloc(request->numBytes);
// memcpy(data, request->data, request->numBytes);
// emscripten_fetch_close(request);
// return ResourceBuffer { data, (int32_t) request->numBytes, _lastResourceId } ;
void* data = nullptr;
int32_t numBytes = 0;
void** pBuffer = (void**)malloc(sizeof(void*));
int* pNum = (int*) malloc(sizeof(int*));
int* pError = (int*)malloc(sizeof(int*));
emscripten_wget_data(pathString.c_str(), pBuffer, pNum, pError);
data = *pBuffer;
numBytes = *pNum;
free(pBuffer);
free(pNum);
free(pError);
return ResourceBuffer { data, numBytes, _lastResourceId } ;
}
void thermion_filament_web_free_resource(ResourceBuffer rb) {
free((void*)rb.data);
}
EMSCRIPTEN_KEEPALIVE void thermion_filament_web_free(void* ptr) {
free(ptr);
}
EMSCRIPTEN_KEEPALIVE void* thermion_dart_web_get_resource_loader_wrapper() {
ResourceLoaderWrapper *rlw = (ResourceLoaderWrapper *)malloc(sizeof(ResourceLoaderWrapper));
rlw->loadResource = thermion_filament_web_load_resource;
rlw->loadFromOwner = nullptr;
rlw->freeResource = thermion_filament_web_free_resource;
rlw->freeFromOwner = nullptr;
rlw->loadToOut = nullptr;
rlw->owner = nullptr;
return rlw;
}
}