Files
cup_edit/examples/flutter/viewer/lib/main.dart
2025-07-03 14:22:01 +08:00

158 lines
5.2 KiB
Dart

import 'dart:async';
import 'dart:math';
import 'package:logging/logging.dart';
import 'package:flutter/material.dart';
import 'package:thermion_flutter/thermion_flutter.dart';
void main() {
runApp(const MyApp());
Logger.root.onRecord.listen((record) {
print(record);
});
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Thermion Demo',
theme: ThemeData(
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
useMaterial3: true,
),
home: const MyHomePage(title: 'Thermion Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({super.key, required this.title});
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
@override
void initState() {
super.initState();
}
ThermionViewer? _thermionViewer;
Future _load() async {
if (_thermionViewer != null) {
throw Exception();
}
// A [ThermionViewer] is the main interface for controlling asset loading,
// rendering, camera and lighting.
//
// When you no longer need a rendering surface, call [dispose] on this instance.
//
// Only a single instance can be active at a given time; trying to construct
// a new instance before the old instance has been disposed will throw an exception.
_thermionViewer = await ThermionFlutterPlugin.createViewer();
// Geometry and models are represented as "entities". Here, we load a glTF
// file containing a plain cube.
// By default, all paths are treated as asset paths. To load from a file
// instead, use file:// URIs.
var asset = await _thermionViewer!.loadGltf("assets/cube.glb");
// Thermion uses a right-handed coordinate system where +Y is up and -Z is
// "into" the screen.
// By default, the camera is located at (0,0,0) looking at (0,0,-1); this
// would place it directly inside the cube we just loaded.
//
// Let's move the camera to (0,0,10) to ensure the cube is visible in the
// viewport.
final camera = await _thermionViewer!.getActiveCamera();
await camera.lookAt(Vector3(0, 0, 10));
// Without a light source, your scene will be totally black. Let's load a skybox
// (a cubemap image that is rendered behind everything else in the scene)
// and an image-based indirect light that has been precomputed from the same
// skybox.
await _thermionViewer!.loadSkybox("assets/default_env_skybox.ktx");
await _thermionViewer!.loadIbl("assets/default_env_ibl.ktx");
// await _thermionViewer!.setBackgroundColor(0, 0, 1, 1);
// The underlying Filament rendering engine exposes a number of
// post-processing options (anti-aliasing, bloom, etc).
// Post-processing is disabled by default, but most users will want to
// enable it for color correction.
// If you're not sure what you're doing, always set this to true.
await _thermionViewer!.setPostProcessing(true);
// Finally, you need to explicitly enable rendering. Setting rendering to
// false is designed to allow you to pause rendering to conserve battery life
await _thermionViewer!.setRendering(true);
setState(() {});
}
Future _unload() async {
// when you've finished rendering and you no longer need a 3D viewport:
// 1) remove all instances of ThermionWidget from the widget tree
// 2) remove all local references to the ThermionViewer
// 3) call dispose on the ThermionViewer
var viewer = _thermionViewer!;
_thermionViewer = null;
setState(() {});
await viewer.dispose();
}
Widget _loadButton() {
return Center(
child: ElevatedButton(onPressed: _load, child: const Text("Load")));
}
Widget _changeBgColor() {
return Center(
child: ElevatedButton(
onPressed: () async {
final rnd = Random();
await _thermionViewer!.removeSkybox();
await _thermionViewer!.setBackgroundColor(
rnd.nextDouble(), rnd.nextDouble(), rnd.nextDouble(), 1.0);
},
child: const Text("Change background color")));
}
Widget _unloadButton() {
return Align(
alignment: Alignment.bottomCenter,
child: ElevatedButton(onPressed: _unload, child: const Text("Unload")));
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: Stack(children: [
if (_thermionViewer != null)
Positioned.fill(
child: ThermionListenerWidget(inputHandler: DelegateInputHandler.fixedOrbit(_thermionViewer!), child:ThermionWidget(
viewer: _thermionViewer!,
))),
Align(
alignment: Alignment.bottomCenter,
child: Padding(
padding: const EdgeInsets.all(16),
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisAlignment: MainAxisAlignment.end,
children: [
if (_thermionViewer == null) _loadButton(),
if (_thermionViewer != null) _changeBgColor(),
if (_thermionViewer != null) _unloadButton(),
])))
]));
}
}