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cup_edit/macos/include/backend/platforms/PlatformEGLHeadless.h
2023-09-05 23:13:59 +08:00

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C++

/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef TNT_FILAMENT_DRIVER_OPENGL_PLATFORM_EGL_HEADLESS_H
#define TNT_FILAMENT_DRIVER_OPENGL_PLATFORM_EGL_HEADLESS_H
#include "PlatformEGL.h"
namespace filament::backend {
/**
* A concrete implementation of OpenGLPlatform that supports EGL with only headless swapchains.
*/
class PlatformEGLHeadless : public PlatformEGL {
public:
PlatformEGLHeadless() noexcept;
Driver* createDriver(void* sharedContext,
const Platform::DriverConfig& driverConfig) noexcept override;
};
} // namespace filament
#endif // TNT_FILAMENT_DRIVER_OPENGL_PLATFORM_EGL_HEADLESS_H