517 lines
19 KiB
Dart
517 lines
19 KiB
Dart
import 'dart:async';
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import 'dart:io';
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import 'dart:typed_data';
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import 'package:flutter/material.dart';
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import 'package:flutter_filament_example/controller_menu.dart';
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import 'package:flutter_filament_example/example_viewport.dart';
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import 'package:flutter_filament_example/picker_result_widget.dart';
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import 'package:flutter_filament_example/scene_menu.dart';
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import 'package:permission_handler/permission_handler.dart';
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import 'package:flutter_filament/animations/animation_data.dart';
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import 'package:flutter_filament/filament_controller.dart';
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import 'package:flutter_filament/filament_controller_ffi.dart';
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import 'package:flutter_filament/animations/animation_builder.dart';
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import 'package:flutter_filament/widgets/filament_gesture_detector.dart';
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import 'package:flutter_filament/widgets/filament_widget.dart';
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import 'camera_menu.dart';
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void main() async {
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runApp(const MyApp());
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}
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class MyApp extends StatefulWidget {
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const MyApp({Key? key}) : super(key: key);
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@override
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State<MyApp> createState() => _MyAppState();
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}
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class _MyAppState extends State<MyApp> with SingleTickerProviderStateMixin {
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@override
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Widget build(BuildContext context) {
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return MaterialApp(
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theme: ThemeData(useMaterial3: true),
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// showPerformanceOverlay: true,
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home: Scaffold(body: ExampleWidget()));
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}
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}
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class ExampleWidget extends StatefulWidget {
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@override
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State<StatefulWidget> createState() {
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return _ExampleWidgetState();
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}
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}
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enum MenuType { controller, assets, camera, misc }
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class _ExampleWidgetState extends State<ExampleWidget> {
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FilamentController? _filamentController;
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FilamentEntity? _shapes;
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FilamentEntity? _flightHelmet;
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FilamentEntity? _buster;
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FilamentEntity? _light;
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List<String>? _animations;
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final weights = List.filled(255, 0.0);
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bool _loop = false;
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EdgeInsets _viewportMargin = EdgeInsets.zero;
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bool _hasViewer = false;
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bool _rendering = false;
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int _framerate = 60;
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bool _postProcessing = true;
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bool _coneHidden = false;
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Widget _item(void Function() onTap, String text) {
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return GestureDetector(
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onTap: () {
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setState(() {
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onTap();
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});
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},
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child: Container(
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color: Colors.transparent,
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padding: const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
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child: Text(text)));
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}
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final FocusNode _buttonFocusNode = FocusNode(debugLabel: 'Menu Button');
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@override
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Widget build(BuildContext context) {
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return Stack(children: [
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Positioned.fill(
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child: ExampleViewport(
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controller: _filamentController,
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padding: _viewportMargin,
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),
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),
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Align(
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alignment: Alignment.bottomCenter,
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child: Container(
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height: 30,
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color: Colors.white,
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child: Row(children: [
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ControllerMenu(
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onControllerDestroyed: () {},
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onControllerCreated: (controller) {
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setState(() {
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_filamentController = controller;
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});
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}),
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SceneMenu(
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controller: _filamentController,
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)
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]))),
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]);
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// _item(() {
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// _item(() async {
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// _light = await _filamentController!
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// .addLight(1, 6500, 150000, 0, 1, 0, 0, -1, 0, true);
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// }, "add directional light"),
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// _item(() async {
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// await _filamentController!.clearLights();
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// }, "clear lights"),
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// _item(() {
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// setState(() {
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// _postProcessing = !_postProcessing;
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// });
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// _filamentController!.setPostProcessing(_postProcessing);
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// }, "${_postProcessing ? "Disable" : "Enable"} postprocessing"),
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// _item(() async {
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// _animations = await _filamentController!.setCamera(_shapes!, null);
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// setState(() {});
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// }, 'set camera to first camera in shapes GLB'),
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// _item(() async {
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// if (_coneHidden) {
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// _filamentController!.reveal(_shapes!, "Cone");
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// } else {
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// _filamentController!.hide(_shapes!, "Cone");
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// }
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// setState(() {
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// _coneHidden = !_coneHidden;
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// });
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// }, _coneHidden ? 'show cone' : 'hide cone'),
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// _item(() async {
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// if (_shapes != null) {
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// _filamentController!.removeAsset(_shapes!);
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// }
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// _shapes = await _filamentController!
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// .loadGltf('assets/shapes/shapes.gltf', 'assets/shapes');
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// }, 'load shapes GLTF'),
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// _item(() async {
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// _filamentController!.transformToUnitCube(_shapes!);
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// }, 'transform to unit cube'),
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// _item(() async {
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// _filamentController!.setPosition(_shapes!, 1.0, 1.0, -1.0);
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// }, 'set shapes position to 1, 1, -1'),
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// _item(() async {
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// _filamentController!.setCameraPosition(1.0, 1.0, -1.0);
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// }, 'move camera to 1, 1, -1'),
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// _item(() async {
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// var frameData = Float32List.fromList(
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// List<double>.generate(120, (i) => i / 120).expand((x) {
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// var vals = List<double>.filled(7, x);
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// vals[3] = 1.0;
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// // vals[4] = 0;
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// vals[5] = 0;
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// vals[6] = 0;
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// return vals;
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// }).toList());
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// _filamentController!.setBoneAnimation(
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// _shapes!,
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// BoneAnimationData(
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// "Bone.001", ["Cube.001"], frameData, 1000.0 / 60.0));
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// // ,
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// // "Bone.001",
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// // "Cube.001",
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// // BoneTransform([Vec3(x: 0, y: 0.0, z: 0.0)],
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// // [Quaternion(x: 1, y: 1, z: 1, w: 1)]));
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// }, 'construct bone animation'),
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// _item(() async {
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// _filamentController!.removeAsset(_shapes!);
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// _shapes = null;
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// }, 'remove shapes'),
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// _item(() async {
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// _filamentController!.clearAssets();
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// _shapes = null;
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// }, 'clear all assets'),
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// _item(() async {
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// var names = await _filamentController!
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// .getMorphTargetNames(_shapes!, "Cylinder");
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// await showDialog(
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// context: context,
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// builder: (ctx) {
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// return Container(
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// height: 100,
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// width: 100,
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// color: Colors.white,
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// child: Text(names.join(",")));
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// });
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// }, "show morph target names for Cylinder"),
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// _item(() {
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// _filamentController!.setMorphTargetWeights(
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// _shapes!, "Cylinder", List.filled(4, 1.0));
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// }, "set Cylinder morph weights to 1"),
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// _item(() {
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// _filamentController!.setMorphTargetWeights(
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// _shapes!, "Cylinder", List.filled(4, 0.0));
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// }, "set Cylinder morph weights to 0.0"),
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// _item(() async {
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// var morphs = await _filamentController!
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// .getMorphTargetNames(_shapes!, "Cylinder");
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// final animation = AnimationBuilder(
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// availableMorphs: morphs,
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// framerate: 30,
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// meshName: "Cylinder")
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// .setDuration(4)
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// .setMorphTargets(["Key 1", "Key 2"])
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// .interpolateMorphWeights(0, 4, 0, 1)
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// .build();
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// _filamentController!.setMorphAnimationData(_shapes!, animation);
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// }, "animate cylinder morph weights #1 and #2"),
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// _item(() async {
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// var morphs = await _filamentController!
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// .getMorphTargetNames(_shapes!, "Cylinder");
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// final animation = AnimationBuilder(
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// availableMorphs: morphs,
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// framerate: 30,
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// meshName: "Cylinder")
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// .setDuration(4)
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// .setMorphTargets(["Key 3", "Key 4"])
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// .interpolateMorphWeights(0, 4, 0, 1)
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// .build();
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// _filamentController!.setMorphAnimationData(_shapes!, animation);
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// }, "animate cylinder morph weights #3 and #4"),
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// _item(() async {
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// var morphs = await _filamentController!
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// .getMorphTargetNames(_shapes!, "Cube");
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// final animation = AnimationBuilder(
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// availableMorphs: morphs, framerate: 30, meshName: "Cube")
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// .setDuration(4)
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// .setMorphTargets(["Key 1", "Key 2"])
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// .interpolateMorphWeights(0, 4, 0, 1)
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// .build();
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// _filamentController!.setMorphAnimationData(_shapes!, animation);
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// }, "animate shapes morph weights #1 and #2"),
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// _item(() {
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// _filamentController!
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// .setMaterialColor(_shapes!, "Cone", 0, Colors.purple);
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// }, "set cone material color to purple"),
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// _item(() {
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// _loop = !_loop;
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// setState(() {});
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// }, "toggle animation looping ${_loop ? "OFF" : "ON"}"),
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// _item(() {
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// setState(() {
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// _viewportMargin = _viewportMargin == EdgeInsets.zero
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// ? EdgeInsets.all(50)
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// : EdgeInsets.zero;
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// });
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// }, "resize"),
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// _item(() async {
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// await Permission.microphone.request();
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// }, "request permissions (tests inactive->resume)")
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// ]);
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// if (_animations != null) {
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// children.addAll(_animations!.map((a) => _item(() {
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// _filamentController!.playAnimation(
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// _shapes!, _animations!.indexOf(a),
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// replaceActive: true, crossfade: 0.5, loop: _loop);
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// }, "play animation ${_animations!.indexOf(a)} (replace/fade)")));
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// children.addAll(_animations!.map((a) => _item(() {
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// _filamentController!.playAnimation(
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// _shapes!, _animations!.indexOf(a),
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// replaceActive: false, loop: _loop);
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// }, "play animation ${_animations!.indexOf(a)} (noreplace)")));
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// }
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// children.add(_item(() {
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// _filamentController!.setToneMapping(ToneMapper.LINEAR);
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// }, "Set tone mapping to linear"));
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// children.add(_item(() {
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// _filamentController!.moveCameraToAsset(_shapes!);
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// }, "Move camera to shapes asset"));
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// children.add(_item(() {
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// setState(() {
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// _frustumCulling = !_frustumCulling;
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// });
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// _filamentController!.setViewFrustumCulling(_frustumCulling);
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// }, "${_frustumCulling ? "Disable" : "Enable"} frustum culling"));
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// children.addAll([
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// _item(() async {
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// await Permission.microphone.request();
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// }, "request permissions (tests inactive->resume)"),
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// _item(() async {
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// if (_buster != null) {
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// await _filamentController!.removeAsset(_buster!);
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// }
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// _buster = await (_filamentController as FilamentControllerFFI)
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// .loadGltf("assets/BusterDrone/scene.gltf", "assets/BusterDrone",
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// force: true);
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// await _filamentController!.playAnimation(_buster!, 0, loop: true);
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// }, "load buster")
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// ]);
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// }
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// if (_animations != null) {
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// children.addAll(_animations!.map((a) => _item(() {
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// _filamentController!.playAnimation(
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// _shapes!, _animations!.indexOf(a),
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// replaceActive: true, crossfade: 0.5, loop: _loop);
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// }, "play animation ${_animations!.indexOf(a)} (replace/fade)")));
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// children.addAll(_animations!.map((a) => _item(() {
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// _filamentController!.playAnimation(
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// _shapes!, _animations!.indexOf(a),
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// replaceActive: false, loop: _loop);
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// }, "play animation ${_animations!.indexOf(a)} (noreplace)")));
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// }
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// }
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// return Stack(children: [
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// Viewport(_filamentController, _viewportPadding),
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// Positioned(
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// right: 50,
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// top: 50,
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// child: PickerResultWidget(controller: _filamentController!)),
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// _cameraTimer == null
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// ? Container()
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// : Positioned(
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// top: 10,
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// left: 10,
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// child: ,
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// Align(
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// alignment: Alignment.bottomCenter,
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// child: OrientationBuilder(builder: (ctx, orientation) {
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// return Container(
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// alignment: Alignment.bottomCenter,
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// height: orientation == Orientation.landscape ? 100 : 200,
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// color: Colors.white.withOpacity(0.75),
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// child: SingleChildScrollView(child: Wrap(children: children)));
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// }))
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// ]);
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}
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}
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// _item(24 () async { 'rotate by pi around Y axis'),
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// _item(5 () async { 'load flight helmet'),
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// _item(7 () async { 'set all weights to 1'),
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// _item(8 () async { 'set all weights to 0'),
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// _item(9 () async { 'play all animations'),
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// _item(34 () async { 'play animation 0'),
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// _item(34 () async { 'play animation 0 (noreplace)'),
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// _item(35 () async { 'play animation 1'),
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// _item(34 () async { 'play animation 0 (noreplace)'),
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// _item(36 () async { 'play animation 2'),
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// _item(34 () async { 'play animation 0 (noreplace)'),
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// _item(36 () async { 'play animation 3'),
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// _item(34 () async { 'play animation 3 (noreplace)'),
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// _item(37 () async { 'stop animation 0'),
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// _item(14 () async { 'set camera'),
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// _item(15 () async { 'animate weights'),
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// _item(16 () async { 'get target names'),
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// _item(17 () async { 'get animation names'),
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// _item(18 () async { 'pan left'),
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// _item(19 () async { 'pan right'),
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// _item(25 () async {
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// Text(_vertical ? 'set horizontal' : 'set vertical')),
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// _item(26 () async { 'set camera pos to 0,0,3'),
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// _item(27 () async { 'toggle framerate'),
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// _item(28 () async { 'set bg image pos'),
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// _item(29 () async { 'add light'),
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// _item(30 () async { 'remove light'),
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// _item(31 () async { 'clear all lights'),
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// _item(32 () async { 'set camera model matrix'),
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// case -1:
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// break;
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// case -2:
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// _filamentController!.render();
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// break;
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// case -4:
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// setState(() {
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// _rendering = !_rendering;
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// _filamentController!.setRendering(_rendering);
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// });
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// break;
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// case -5:
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// setState(() {
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// _framerate = _framerate == 60 ? 30 : 60;
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// _filamentController!.setFrameRate(_framerate);
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// });
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// break;
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// case -6:
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// _filamentController!.setBackgroundColor(Color(0xFF73C9FA));
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// break;
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// case 5:
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// _flightHelmet ??= await _filamentController!.loadGltf(
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// 'assets/FlightHelmet/FlightHelmet.gltf', 'assets/FlightHelmet');
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// break;
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// case 11:
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// setState(() {
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// _loop = !_loop;
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// });
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// break;
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// case 14:
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// _filamentController!.setCamera(_shapes!, "Camera_Orientation");
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// break;
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// case 15:
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// break;
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// case 17:
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// var animationNames =
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// await _filamentController!.getAnimationNames(_shapes!);
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// await showDialog(
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// context: context,
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// builder: (ctx) {
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// return Container(
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// height: 100,
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// width: 100,
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// color: Colors.white,
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// child: Text(animationNames.join(",")));
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// });
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// break;
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// case 18:
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// _filamentController!.panStart(1, 1);
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// _filamentController!.panUpdate(1, 2);
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// _filamentController!.panEnd();
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// break;
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// case 19:
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// _filamentController!.panStart(1, 1);
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// _filamentController!.panUpdate(0, 0);
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// _filamentController!.panEnd();
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// break;
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// case 20:
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// _filamentController!.clearAssets();
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// break;
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// case 21:
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// break;
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// case 22:
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// break;
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// case 23:
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// break;
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// case 24:
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// _filamentController!.setRotation(_shapes!, pi / 2, 0.0, 1.0, 0.0);
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// break;
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// case 26:
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// _filamentController!.setCameraPosition(0, 0, 3);
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// _filamentController!.setCameraRotation(0, 0, 1, 0);
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// break;
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// case 27:
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// _framerate = _framerate == 60 ? 30 : 60;
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// _filamentController!.setFrameRate(_framerate);
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// break;
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// case 28:
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// _filamentController!.setBackgroundImagePosition(25, 25);
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// break;
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// case 30:
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// if (_light != null) {
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// _filamentController!.removeLight(_light!);
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// _light = null;
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// }
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// break;
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// case 31:
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// break;
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// case 32:
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// // break;
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// break;
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// case 33:
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// break;
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// case 34:
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// var duration =
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// await _filamentController!.getAnimationDuration(_shapes!, 0);
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// _filamentController!.playAnimation(_shapes!, 0,
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// loop: false, crossfade: 0.5);
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// await Future.delayed(
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// Duration(milliseconds: (duration * 1000.0).toInt()));
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// print("animation complete");
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// // showDialog(
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// // context: context,
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// // builder: (context) {
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// // return Container(
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// // width: 100,
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// // height: 100,
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// // color: Colors.white,
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// // child: "animation complete!");
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// // });
|
|
// break;
|
|
// case 35:
|
|
// _filamentController!.playAnimation(_shapes!, 1,
|
|
// loop: false, crossfade: 0.5);
|
|
// break;
|
|
// case 36:
|
|
// _filamentController!.playAnimation(_shapes!, 2,
|
|
// loop: false, crossfade: 0.5);
|
|
// break;
|
|
// case 37:
|
|
// _filamentController!.stopAnimation(_shapes!, 0);
|
|
// break;
|