225 lines
7.2 KiB
C++
225 lines
7.2 KiB
C++
#include "ThermionFlutterWebApi.h"
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#include "ResourceBuffer.hpp"
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#include <thread>
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#include <mutex>
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#include <future>
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#include <iostream>
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#define GL_GLEXT_PROTOTYPES
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#include <GL/gl.h>
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#include <GL/glext.h>
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#include <emscripten/emscripten.h>
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#include <emscripten/html5.h>
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#include <emscripten/threading.h>
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#include <emscripten/val.h>
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#include <emscripten/fetch.h>
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using emscripten::val;
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extern "C"
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{
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//
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// Since are using -sMAIN_MODULE with -sPTHREAD_POOL_SIZE=1, main will be called when the first worker is spawned
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//
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// EMSCRIPTEN_KEEPALIVE int main() {
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// std::cout << "WEBAPI MAIN " << std::endl;
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// return 0;
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// }
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std::string _assetPathPrefix;
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EMSCRIPTEN_KEEPALIVE void thermion_dart_web_set_asset_path_prefix(const char* prefix) {
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_assetPathPrefix = std::string(prefix);
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}
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EMSCRIPTEN_KEEPALIVE EMSCRIPTEN_WEBGL_CONTEXT_HANDLE thermion_dart_web_create_gl_context() {
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EM_ASM(
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FS.mkdir('/indexed');
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FS.mount(IDBFS, {}, '/indexed');
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FS.syncfs(true, function (err) {
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if (err) {
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console.error('Error mounting IDBFS:', err);
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} else {
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console.log('IDBFS mounted successfully');
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}
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});
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);
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std::cout << "Creating WebGL context." << std::endl;
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EmscriptenWebGLContextAttributes attr;
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emscripten_webgl_init_context_attributes(&attr);
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attr.alpha = EM_TRUE;
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attr.depth = EM_TRUE;
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attr.stencil = EM_FALSE;
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attr.antialias = EM_FALSE;
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attr.explicitSwapControl = EM_FALSE;
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attr.preserveDrawingBuffer = EM_TRUE;
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attr.proxyContextToMainThread = EMSCRIPTEN_WEBGL_CONTEXT_PROXY_DISALLOW;
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attr.enableExtensionsByDefault = EM_TRUE;
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attr.renderViaOffscreenBackBuffer = EM_FALSE;
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attr.majorVersion = 2;
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auto context = emscripten_webgl_create_context("#canvas", &attr);
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std::cout << "Created WebGL context " << attr.majorVersion << "." << attr.minorVersion << std::endl;
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auto success = emscripten_webgl_make_context_current((EMSCRIPTEN_WEBGL_CONTEXT_HANDLE)context);
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if(success != EMSCRIPTEN_RESULT_SUCCESS) {
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std::cout << "Failed to make WebGL context current"<< std::endl;
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} else {
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std::cout << "Made WebGL context current"<< std::endl;
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// glClearColor(0.0, 0.0, 1.0, 1.0);
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// glClear(GL_COLOR_BUFFER_BIT);
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// emscripten_webgl_commit_frame();
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}
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return context;
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}
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int _lastResourceId = 0;
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ResourceBuffer thermion_filament_web_load_resource(const char* path)
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{
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// ideally we should bounce the call to Flutter then wait for callback
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// this isn't working for large assets though - seems like it's deadlocked
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// will leave this here commented out so we can revisit later if needed
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// auto pendingCall = new PendingCall();
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// loadFlutterAsset(path, (void*)pendingCall);
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// pendingCall->Wait();
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// auto rb = ResourceBuffer { pendingCall->data, (int32_t) pendingCall->length, _lastResourceId } ;
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_lastResourceId++;
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// delete pendingCall;
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// std::cout << "Deleted pending call" << std::endl;
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// emscripten_fetch_attr_t attr;
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// emscripten_fetch_attr_init(&attr);
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// attr.onsuccess = [](emscripten_fetch_t* fetch) {
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// };
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// attr.onerror = [](emscripten_fetch_t* fetch) {
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// std::cout << "Error" << std::endl;
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// };
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// attr.onprogress = [](emscripten_fetch_t* fetch) {
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// };
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// attr.onreadystatechange = [](emscripten_fetch_t* fetch) {
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// };
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// attr.attributes = EMSCRIPTEN_FETCH_LOAD_TO_MEMORY;
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// const char* headers[] = {"Accept-Encoding", "gzip, deflate", NULL};
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// attr.requestHeaders = headers;
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// auto pathString = std::string(path);
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// if(pathString.rfind("/",0) != 0) {
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// pathString = std::string("/") + pathString;
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// }
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// std::cout << "Fetching from path " << pathString.c_str() << std::endl;
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// auto request = emscripten_fetch(&attr, pathString.c_str());
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// if(!request) {
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// std::cout << "Request failed?" << std::endl;
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// return ResourceBuffer { nullptr, 0, -1 } ;
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// }
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// auto data = malloc(request->numBytes);
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// memcpy(data, request->data, request->numBytes);
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// emscripten_fetch_close(request);
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// return ResourceBuffer { data, (int32_t) request->numBytes, _lastResourceId } ;
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auto pathString = _assetPathPrefix + std::string(path);
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void* data = nullptr;
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int32_t numBytes = 0;
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// Check if the file exists in IndexedDB first
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bool fileExists = EM_ASM_INT({
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var filename = UTF8ToString($0);
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try {
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var stat = FS.stat('/indexed/' + filename);
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return stat.size > 0;
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} catch (e) {
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return false;
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}
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}, pathString.c_str());
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if (fileExists) {
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// File exists in IndexedDB, read it
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EM_ASM({
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var filename = UTF8ToString($0);
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var content = FS.readFile('/indexed/' + filename);
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var numBytes = content.length;
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var ptr = _malloc(numBytes);
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HEAPU8.set(content, ptr);
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setValue($1, ptr, 'i32');
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setValue($2, numBytes, 'i32');
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}, pathString.c_str(), &data, &numBytes);
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} else {
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void** pBuffer = (void**)malloc(sizeof(void*));
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int* pNum = (int*) malloc(sizeof(int*));
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int* pError = (int*)malloc(sizeof(int*));
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emscripten_wget_data(pathString.c_str(), pBuffer, pNum, pError);
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data = *pBuffer;
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numBytes = *pNum;
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// Save the file to IndexedDB filesystem
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EM_ASM({
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var filename = UTF8ToString($0);
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var data = new Uint8Array(HEAPU8.subarray($1, $1 + $2));
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// Ensure the '/indexed' directory exists
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if (!FS.analyzePath('/indexed').exists) {
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FS.mkdir('/indexed');
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}
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// Create all parent directories
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var parts = filename.split('/');
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var currentPath = '/indexed';
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for (var i = 0; i < parts.length - 1; i++) {
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currentPath += '/' + parts[i];
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if (!FS.analyzePath(currentPath).exists) {
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FS.mkdir(currentPath);
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}
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}
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// Write the file
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FS.writeFile('/indexed/' + filename, data);
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FS.syncfs(false, function (err) {
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if (err) {
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console.error('Failed to save file to IndexedDB:', err);
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} else {
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console.log('File saved to IndexedDB successfully');
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}
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});
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}, pathString.c_str(), data, numBytes);
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free(pBuffer);
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free(pNum);
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free(pError);
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}
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return ResourceBuffer { data, numBytes, _lastResourceId } ;
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}
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void thermion_filament_web_free_resource(ResourceBuffer rb) {
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free((void*)rb.data);
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}
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EMSCRIPTEN_KEEPALIVE void thermion_filament_web_free(void* ptr) {
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free(ptr);
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}
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EMSCRIPTEN_KEEPALIVE void* thermion_dart_web_get_resource_loader_wrapper() {
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ResourceLoaderWrapper *rlw = (ResourceLoaderWrapper *)malloc(sizeof(ResourceLoaderWrapper));
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rlw->loadResource = thermion_filament_web_load_resource;
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rlw->loadFromOwner = nullptr;
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rlw->freeResource = thermion_filament_web_free_resource;
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rlw->freeFromOwner = nullptr;
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rlw->loadToOut = nullptr;
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rlw->owner = nullptr;
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return rlw;
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}
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} |