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cup_edit/thermion_dart/test/projection_tests.dart
Nick Fisher 7a5fdb0b77 test updates
2025-03-28 10:04:02 +08:00

215 lines
7.1 KiB
Dart

@Timeout(const Duration(seconds: 600))
import 'dart:async';
import 'dart:io';
import 'dart:math';
import 'dart:typed_data';
import 'package:test/test.dart';
import 'package:thermion_dart/src/utils/src/texture_projection.dart';
import 'package:thermion_dart/thermion_dart.dart';
import 'helpers.dart';
Future<Texture> createTextureFromImage(TestHelper testHelper) async {
final image = await FilamentApp.instance!.decodeImage(
File("${testHelper.testDir}/assets/cube_texture2_512x512.png")
.readAsBytesSync());
final texture = await FilamentApp.instance!
.createTexture(await image.getWidth(), await image.getHeight());
await texture.setLinearImage(
image, PixelDataFormat.RGBA, PixelDataType.FLOAT);
return texture;
}
Future<ThermionAsset> _makeCube(
TestHelper testHelper, ThermionViewer viewer) async {
final cube = await testHelper.createCube(viewer);
var ubershader = await cube.getMaterialInstanceAt();
await ubershader.setDepthCullingEnabled(true);
await ubershader.setDepthWriteEnabled(true);
await ubershader.setCullingMode(CullingMode.BACK);
await ubershader.setParameterInt("baseColorIndex", 0);
return cube;
}
void main() async {
final testHelper = TestHelper("projection");
await testHelper.setup();
group('projection', () {
test('project texture & UV unwrap', () async {
await testHelper.withViewer((viewer) async {
final camera = await viewer.getActiveCamera();
await viewer.view.setFrustumCullingEnabled(false);
await camera.setLensProjection(near: 0.75, far: 100);
final vp = await viewer.view.getViewport();
final (width, height) = (vp.width, vp.height);
final dist = 5.0;
await camera.lookAt(
Vector3(
-0.5,
dist,
dist,
),
);
final cube = await _makeCube(testHelper, viewer);
final ubershader = await cube.getMaterialInstanceAt();
final originalTexture = await createTextureFromImage(testHelper);
final sampler = await FilamentApp.instance!.createTextureSampler();
await ubershader.setParameterTexture(
"baseColorMap", originalTexture, sampler);
var textureProjection =
await TextureProjection.create(viewer.view, testHelper.swapChain);
await FilamentApp.instance!.setClearOptions(0, 0, 0, 1,
clearStencil: 0, discard: false, clear: true);
final divisions = 8;
final projectedImage =
await FilamentApp.instance!.createImage(width, height, 4);
final projectedTexture = await FilamentApp.instance!.createTexture(
width,
height,
textureFormat: TextureFormat.RGBA32F,
);
var images = <Float32List>[];
for (int i = 0; i < divisions; i++) {
await camera.lookAt(
Vector3(
sin(i / divisions * pi) * dist,
dist,
cos(i / divisions * pi) * dist,
),
);
await textureProjection.project(cube);
final depth = textureProjection.getDepthWritePixelBuffer();
await savePixelBufferToBmp(
depth, width, height, "${testHelper.outDir.path}/depth_$i.bmp");
final projected = textureProjection.getProjectedPixelBuffer();
await savePixelBufferToBmp(projected, width, height,
"${testHelper.outDir.path}/projected_$i.bmp");
await cube.setMaterialInstanceAt(ubershader);
final data = await projectedImage.getData();
data.setRange(0, data.length, projected.buffer.asFloat32List());
images.add(projected.buffer.asFloat32List());
await projectedTexture.setLinearImage(
projectedImage,
PixelDataFormat.RGBA,
PixelDataType.FLOAT,
);
await ubershader.setParameterTexture(
"baseColorMap",
projectedTexture,
sampler,
);
await testHelper.capture(viewer.view, "capture_uv_retextured_$i");
await ubershader.setParameterTexture(
"baseColorMap", originalTexture, sampler);
}
// Improved blending - treating black pixels as transparent
final blendedImage = Float32List(width * height * 4);
final weightSums = List<double>.filled(width * height, 0.0);
// For each image
for (final image in images) {
// For each pixel in the image
for (int p = 0; p < width * height; p++) {
final baseIdx = p * 4;
final r = image[baseIdx];
final g = image[baseIdx + 1];
final b = image[baseIdx + 2];
final alpha = image[baseIdx + 3];
// Check if pixel is black (all color channels near zero)
final isBlack = (r < 0.01 && g < 0.01 && b < 0.01);
// Only include pixels that are non-black AND have non-zero alpha
if (!isBlack && alpha > 0) {
// Weight contribution by alpha value
final weight = alpha;
blendedImage[baseIdx] += r * weight;
blendedImage[baseIdx + 1] += g * weight;
blendedImage[baseIdx + 2] += b * weight;
blendedImage[baseIdx + 3] += weight;
// Track total weights for normalization
weightSums[p] += weight;
}
}
}
// Normalize by the accumulated weights
for (int p = 0; p < width * height; p++) {
final baseIdx = p * 4;
final weightSum = weightSums[p];
if (weightSum > 0) {
blendedImage[baseIdx] /= weightSum;
blendedImage[baseIdx + 1] /= weightSum;
blendedImage[baseIdx + 2] /= weightSum;
// Set alpha to full for pixels that had contributions
blendedImage[baseIdx + 3] = 1.0;
} else {
// For pixels with no contributions, ensure they're fully transparent
blendedImage[baseIdx] = 0;
blendedImage[baseIdx + 1] = 0;
blendedImage[baseIdx + 2] = 0;
blendedImage[baseIdx + 3] = 0;
}
}
// Set the blended data to the projectedImage
final data = await projectedImage.getData();
data.setRange(0, data.length, blendedImage);
await savePixelBufferToBmp(blendedImage.buffer.asUint8List(), width,
height, "${testHelper.outDir.path}/blended.bmp",
hasAlpha: true, isFloat: true);
// Update the texture with the blended image
await projectedTexture.setLinearImage(
projectedImage,
PixelDataFormat.RGBA,
PixelDataType.FLOAT,
);
// Set the blended texture as the material parameter
await ubershader.setParameterTexture(
"baseColorMap",
projectedTexture,
sampler,
);
// Capture 120 frames orbiting around the cube
final orbitFrames = 120;
for (int frame = 0; frame < orbitFrames; frame++) {
// Calculate camera position based on frame
final angle = frame / orbitFrames * 2 * pi;
await camera.lookAt(
Vector3(
sin(angle) * dist,
dist * 0.8, // Slightly lower height
cos(angle) * dist,
),
);
// Capture each frame with a sequential number
await testHelper.capture(viewer.view,
"capture_uv_blended_orbit_${frame.toString().padLeft(3, '0')}");
}
}, createRenderTarget: true);
});
});
}