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cup_edit/ios/include/filament/backend/platforms/PlatformEGL.h
2024-04-20 13:46:58 +08:00

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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef TNT_FILAMENT_BACKEND_OPENGL_OPENGL_PLATFORM_EGL_H
#define TNT_FILAMENT_BACKEND_OPENGL_OPENGL_PLATFORM_EGL_H
#include <backend/DriverEnums.h>
#include <backend/Platform.h>
#include <backend/platforms/OpenGLPlatform.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <EGL/eglplatform.h>
#include <utils/Invocable.h>
#include <initializer_list>
#include <utility>
#include <vector>
#include <stddef.h>
#include <stdint.h>
namespace filament::backend {
/**
* A concrete implementation of OpenGLPlatform that supports EGL.
*/
class PlatformEGL : public OpenGLPlatform {
public:
PlatformEGL() noexcept;
// Return true if we're on an OpenGL platform (as opposed to OpenGL ES). false by default.
virtual bool isOpenGL() const noexcept;
protected:
// --------------------------------------------------------------------------------------------
// Helper for EGL configs and attributes parameters
class Config {
public:
Config();
Config(std::initializer_list<std::pair<EGLint, EGLint>> list);
EGLint& operator[](EGLint name);
EGLint operator[](EGLint name) const;
void erase(EGLint name) noexcept;
EGLint const* data() const noexcept {
return reinterpret_cast<EGLint const*>(mConfig.data());
}
size_t size() const noexcept {
return mConfig.size();
}
private:
std::vector<std::pair<EGLint, EGLint>> mConfig = {{ EGL_NONE, EGL_NONE }};
};
// --------------------------------------------------------------------------------------------
// Platform Interface
/**
* Initializes EGL, creates the OpenGL context and returns a concrete Driver implementation
* that supports OpenGL/OpenGL ES.
*/
Driver* createDriver(void* sharedContext,
const Platform::DriverConfig& driverConfig) noexcept override;
/**
* This returns zero. This method can be overridden to return something more useful.
* @return zero
*/
int getOSVersion() const noexcept override;
// --------------------------------------------------------------------------------------------
// OpenGLPlatform Interface
bool isExtraContextSupported() const noexcept override;
void createContext(bool shared) override;
void releaseContext() noexcept override;
void terminate() noexcept override;
bool isProtectedContextSupported() const noexcept override;
bool isSRGBSwapChainSupported() const noexcept override;
SwapChain* createSwapChain(void* nativewindow, uint64_t flags) noexcept override;
SwapChain* createSwapChain(uint32_t width, uint32_t height, uint64_t flags) noexcept override;
void destroySwapChain(SwapChain* swapChain) noexcept override;
bool isSwapChainProtected(SwapChain* swapChain) noexcept override;
ContextType getCurrentContextType() const noexcept override;
bool makeCurrent(ContextType type,
SwapChain* drawSwapChain,
SwapChain* readSwapChain) noexcept override;
void makeCurrent(SwapChain* drawSwapChain, SwapChain* readSwapChain,
utils::Invocable<void()> preContextChange,
utils::Invocable<void(size_t index)> postContextChange) noexcept override;
void commit(SwapChain* swapChain) noexcept override;
bool canCreateFence() noexcept override;
Fence* createFence() noexcept override;
void destroyFence(Fence* fence) noexcept override;
FenceStatus waitFence(Fence* fence, uint64_t timeout) noexcept override;
OpenGLPlatform::ExternalTexture* createExternalImageTexture() noexcept override;
void destroyExternalImage(ExternalTexture* texture) noexcept override;
bool setExternalImage(void* externalImage, ExternalTexture* texture) noexcept override;
/**
* Logs glGetError() to slog.e
* @param name a string giving some context on the error. Typically __func__.
*/
static void logEglError(const char* name) noexcept;
static void logEglError(const char* name, EGLint error) noexcept;
static const char* getEglErrorName(EGLint error) noexcept;
/**
* Calls glGetError() to clear the current error flags. logs a warning to log.w if
* an error was pending.
*/
static void clearGlError() noexcept;
/**
* Always use this instead of eglMakeCurrent(), as it tracks some state.
*/
EGLContext getContextForType(ContextType type) const noexcept;
// makes the draw and read surface current without changing the current context
EGLBoolean makeCurrent(EGLSurface drawSurface, EGLSurface readSurface) noexcept {
return egl.makeCurrent(drawSurface, readSurface);
}
// makes context current and set draw and read surfaces to EGL_NO_SURFACE
EGLBoolean makeCurrent(EGLContext context) noexcept {
return egl.makeCurrent(context, mEGLDummySurface, mEGLDummySurface);
}
// TODO: this should probably use getters instead.
EGLDisplay mEGLDisplay = EGL_NO_DISPLAY;
EGLContext mEGLContext = EGL_NO_CONTEXT;
EGLContext mEGLContextProtected = EGL_NO_CONTEXT;
EGLSurface mEGLDummySurface = EGL_NO_SURFACE;
ContextType mCurrentContextType = ContextType::NONE;
// mEGLConfig is valid only if ext.egl.KHR_no_config_context is false
EGLConfig mEGLConfig = EGL_NO_CONFIG_KHR;
Config mContextAttribs;
std::vector<EGLContext> mAdditionalContexts;
// supported extensions detected at runtime
struct {
struct {
bool OES_EGL_image_external_essl3 = false;
} gl;
struct {
bool ANDROID_recordable = false;
bool KHR_create_context = false;
bool KHR_gl_colorspace = false;
bool KHR_no_config_context = false;
bool KHR_surfaceless_context = false;
bool EXT_protected_content = false;
} egl;
} ext;
struct SwapChainEGL : public Platform::SwapChain {
EGLSurface sur = EGL_NO_SURFACE;
Config attribs{};
EGLNativeWindowType nativeWindow{};
EGLConfig config{};
uint64_t flags{};
};
void initializeGlExtensions() noexcept;
protected:
EGLConfig findSwapChainConfig(uint64_t flags, bool window, bool pbuffer) const;
private:
class EGL {
EGLDisplay& mEGLDisplay;
EGLSurface mCurrentDrawSurface = EGL_NO_SURFACE;
EGLSurface mCurrentReadSurface = EGL_NO_SURFACE;
EGLContext mCurrentContext = EGL_NO_CONTEXT;
public:
explicit EGL(EGLDisplay& dpy) : mEGLDisplay(dpy) {}
EGLBoolean makeCurrent(EGLContext context,
EGLSurface drawSurface, EGLSurface readSurface) noexcept;
EGLBoolean makeCurrent(EGLSurface drawSurface, EGLSurface readSurface) noexcept {
return makeCurrent(mCurrentContext, drawSurface, readSurface);
}
} egl{ mEGLDisplay };
};
} // namespace filament::backend
#endif // TNT_FILAMENT_BACKEND_OPENGL_OPENGL_PLATFORM_EGL_H