refs #60: expose state to let use a key to open the dialog
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@@ -11,11 +11,6 @@ class MyApp extends StatefulWidget {
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}
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class _MyAppState extends State<MyApp> {
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@override
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void initState() {
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super.initState();
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}
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@override
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Widget build(BuildContext context) {
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return new MaterialApp(
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@@ -38,6 +33,7 @@ class _MyAppState extends State<MyApp> {
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mainAxisAlignment: MainAxisAlignment.spaceEvenly,
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children: <Widget>[
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CountryCodePicker(
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key: key,
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onChanged: print,
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// Initial selection and favorite can be one of code ('IT') OR dial_code('+39')
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initialSelection: 'IT',
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@@ -78,7 +78,8 @@ class CountryCodePicker extends StatefulWidget {
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this.comparator,
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this.customList,
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this.dialogSize,
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});
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Key key,
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}) : super(key: key);
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@override
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State<StatefulWidget> createState() {
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@@ -104,29 +105,29 @@ class CountryCodePicker extends StatefulWidget {
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elements = elements.where((c) => countryFilter.contains(c.code)).toList();
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}
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return _CountryCodePickerState(elements);
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return CountryCodePickerState(elements);
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}
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}
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class _CountryCodePickerState extends State<CountryCodePicker> {
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class CountryCodePickerState extends State<CountryCodePicker> {
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CountryCode selectedItem;
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List<CountryCode> elements = [];
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List<CountryCode> favoriteElements = [];
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_CountryCodePickerState(this.elements);
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CountryCodePickerState(this.elements);
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@override
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Widget build(BuildContext context) {
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Widget _widget;
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if (widget.builder != null)
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_widget = InkWell(
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onTap: _showSelectionDialog,
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onTap: showCountryCodePickerDialog,
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child: widget.builder(selectedItem.localize(context)),
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);
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else {
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_widget = FlatButton(
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padding: widget.padding,
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onPressed: widget.enabled ? _showSelectionDialog : null,
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onPressed: widget.enabled ? showCountryCodePickerDialog : null,
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child: Flex(
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direction: Axis.horizontal,
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mainAxisSize: MainAxisSize.min,
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@@ -205,7 +206,7 @@ class _CountryCodePickerState extends State<CountryCodePicker> {
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super.initState();
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}
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void _showSelectionDialog() {
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void showCountryCodePickerDialog() {
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showDialog(
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context: context,
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builder: (_) => SelectionDialog(
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