add method for setting material color
This commit is contained in:
@@ -40,6 +40,7 @@ namespace polyvox {
|
||||
const utils::Entity* getLightEntities(EntityId e) const noexcept;
|
||||
size_t getLightEntityCount(EntityId e) const noexcept;
|
||||
void updateAnimations();
|
||||
bool setMaterialColor(EntityId e, const char* meshName, int materialInstance, const float r, const float g, const float b, const float a);
|
||||
|
||||
bool setMorphAnimationBuffer(
|
||||
EntityId entityId,
|
||||
|
||||
Reference in New Issue
Block a user