allow partial morph animations

This commit is contained in:
Nick Fisher
2023-08-18 15:43:20 +08:00
parent 46ecacde12
commit ed72c16724
13 changed files with 174 additions and 135 deletions

Binary file not shown.

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@@ -175,6 +175,49 @@ class _ExampleWidgetState extends State<ExampleWidget> {
_item(() async {
_filamentController.clearAssets();
}, 'clear all assets'),
_item(() async {
var names =
await _filamentController.getMorphTargetNames(_cube!, "Cylinder");
await showDialog(
context: context,
builder: (ctx) {
return Container(
height: 100,
width: 100,
color: Colors.white,
child: Text(names.join(",")));
});
}, "show morph target names for Cylinder"),
_item(() {
_filamentController.setMorphTargetWeights(
_cube!, "Cylinder", List.filled(4, 1.0));
}, "set Cylinder morph weights to 1"),
_item(() {
_filamentController.setMorphTargetWeights(
_cube!, "Cylinder", List.filled(4, 0.0));
}, "set Cylinder morph weights to 0.0"),
_item(() async {
var morphs =
await _filamentController.getMorphTargetNames(_cube!, "Cylinder");
final animation = AnimationBuilder(
availableMorphs: morphs, framerate: 30, meshName: "Cylinder")
.setDuration(4)
.setMorphTargets(["Key 1", "Key 2"])
.interpolateMorphWeights(0, 4, 0, 1)
.build();
_filamentController.setMorphAnimationData(_cube!, animation);
}, "animate morph weights #1 and #2"),
_item(() async {
var morphs =
await _filamentController.getMorphTargetNames(_cube!, "Cylinder");
final animation = AnimationBuilder(
availableMorphs: morphs, framerate: 30, meshName: "Cylinder")
.setDuration(4)
.setMorphTargets(["Key 3", "Key 4"])
.interpolateMorphWeights(0, 4, 0, 1)
.build();
_filamentController.setMorphAnimationData(_cube!, animation);
}, "animate morph weights #3 and #4"),
];
if (_animations != null) {
children.addAll(_animations!.map((a) => _item(() {
@@ -273,14 +316,7 @@ class _ExampleWidgetState extends State<ExampleWidget> {
// _flightHelmet ??= await _filamentController.loadGltf(
// 'assets/FlightHelmet/FlightHelmet.gltf', 'assets/FlightHelmet');
// break;
// case 7:
// _filamentController.setMorphTargetWeights(
// _cube!, "Cube.001", List.filled(8, 1.0));
// break;
// case 8:
// _filamentController.setMorphTargetWeights(
// _cube!, "Cube.001", List.filled(8, 0));
// break;
// case 11:
// setState(() {
// _loop = !_loop;
@@ -290,38 +326,6 @@ class _ExampleWidgetState extends State<ExampleWidget> {
// _filamentController.setCamera(_cube!, "Camera_Orientation");
// break;
// case 15:
// final animation = AnimationBuilder(
// controller: _filamentController,
// asset: _cube!,
// framerate: 30,
// meshName: "Cube.001")
// .setDuration(4)
// .interpolateMorphWeights(0, 4, 0, 1)
// // .interpolateBoneTransform(
// // "Bone.001",
// // "Cube.001",
// // 2,
// // 4,
// // v.Vector3.zero(),
// // v.Vector3.zero(),
// // // Vec3(x: 1, y: 1, z: 1),
// // v.Quaternion(0, 0, 0, 1),
// // v.Quaternion(1, 1, 1, 1))
// // Quaternion(x: 1, y: 1, z: 1, w: 1))
// .set();
// break;
// case 16:
// var names =
// await _filamentController.getMorphTargetNames(_cube!, "Cube");
// await showDialog(
// context: context,
// builder: (ctx) {
// return Container(
// height: 100,
// width: 100,
// color: Colors.white,
// child: Text(names.join(",")));
// });
// break;
// case 17:

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@@ -381,35 +381,41 @@ public class SwiftPolyvoxFilamentPlugin: NSObject, FlutterPlugin, FlutterTexture
let assetManager = args[0] as? Int64,
let asset = args[1] as? EntityId,
let entityName = args[2] as? String,
let morphData = args[3] as? FlutterStandardTypedData,
let numMorphWeights = args[4] as? Int else {
let morphData = args[3] as? [Double],
let numMorphWeights = args[4] as? Int32 else {
result(FlutterError(code: "INVALID_ARGUMENTS", message: "Expected correct arguments for setMorphTargetWeights", details: nil))
return
}
let success = morphData.data.withUnsafeBytes { buffer in
buffer.withMemoryRebound(to: Float.self) {
set_morph_target_weights(unsafeBitCast(assetManager, to:UnsafeMutableRawPointer.self), asset, entityName, $0.baseAddress, Int32(numMorphWeights))
}
}
result(success)
set_morph_target_weights(unsafeBitCast(assetManager, to:UnsafeMutableRawPointer.self), asset, entityName, morphData.map { Float($0) }, Int32(numMorphWeights))
result(true)
case "setMorphAnimation":
guard let args = call.arguments as? [Any], args.count == 7,
guard let args = call.arguments as? [Any], args.count == 8,
let assetManager = args[0] as? Int64,
let asset = args[1] as? EntityId,
let entityName = args[2] as? String,
let morphData = args[3] as? FlutterStandardTypedData,
let numMorphWeights = args[4] as? Int,
let numFrames = args[5] as? Int,
let frameLengthInMs = args[6] as? Double else {
result(FlutterError(code: "INVALID_ARGUMENTS", message: "Expected correct arguments for set_morph_animation", details: nil))
let morphData = args[3] as? [Double],
let morphIndices = args[4] as? [Int32],
let numMorphTargets = args[5] as? Int32,
let numFrames = args[6] as? Int32,
let frameLengthInMs = args[7] as? Double else {
result(FlutterError(code: "INVALID_ARGUMENTS", message: "Incorrect arguments provided for setMorphAnimation", details: nil))
return
}
let success = morphData.data.withUnsafeBytes { buffer in
buffer.withMemoryRebound(to: Float.self) {
set_morph_animation(unsafeBitCast(assetManager, to:UnsafeMutableRawPointer.self), asset, entityName, $0.baseAddress, Int32(numMorphWeights), Int32(numFrames), Float(frameLengthInMs))
}
}
let frameData = morphData.map { Float($0) }
let am = unsafeBitCast(assetManager, to:UnsafeMutableRawPointer.self)
let success = set_morph_animation(
am,
asset,
entityName,
frameData,
morphIndices,
Int32(numMorphTargets),
Int32(numFrames),
Float(frameLengthInMs))
result(success)
case "setBoneAnimation":
guard let args = call.arguments as? [Any], args.count == 9,

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@@ -45,9 +45,11 @@ namespace polyvox {
EntityId entityId,
const char* entityName,
const float* const morphData,
int numMorphWeights,
const int* const morphIndices,
int numMorphTargets,
int numFrames,
float frameLengthInMs);
void setMorphTargetWeights(EntityId entityId, const char* const entityName, const float* const weights, int count);
bool setBoneAnimationBuffer(

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@@ -54,9 +54,11 @@ bool set_morph_animation(
EntityId asset,
const char *const entityName,
const float *const morphData,
int numMorphWeights,
const int* const morphIndices,
int numMorphTargets,
int numFrames,
float frameLengthInMs);
void set_bone_animation(
void* assetManager,
EntityId asset,

View File

@@ -52,7 +52,7 @@ namespace polyvox {
int mNumFrames = -1;
float mFrameLengthInMs = 0;
vector<float> mFrameData;
int mNumMorphWeights = 0;
vector<int> mMorphIndices;
};
//

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@@ -272,12 +272,16 @@ void AssetManager::updateAnimations() {
if(anim.mReverse) {
frameNumber = lengthInFrames - frameNumber;
}
// set the weights appropriately
rm.setMorphWeights(
rm.getInstance(asset.mMorphAnimationBuffer.mMeshTarget),
asset.mMorphAnimationBuffer.mFrameData.data() + (frameNumber * asset.mMorphAnimationBuffer.mNumMorphWeights),
asset.mMorphAnimationBuffer.mNumMorphWeights
);
auto baseOffset = frameNumber * asset.mMorphAnimationBuffer.mMorphIndices.size();
for(auto morphIndex : asset.mMorphAnimationBuffer.mMorphIndices) {
// set the weights appropriately
rm.setMorphWeights(
rm.getInstance(asset.mMorphAnimationBuffer.mMeshTarget),
asset.mMorphAnimationBuffer.mFrameData.data() + baseOffset + morphIndex,
1,
morphIndex
);
}
break;
}
case AnimationType::BONE: {
@@ -416,7 +420,8 @@ bool AssetManager::setMorphAnimationBuffer(
EntityId entityId,
const char* entityName,
const float* const morphData,
int numMorphWeights,
const int* const morphIndices,
int numMorphTargets,
int numFrames,
float frameLengthInMs) {
@@ -438,10 +443,13 @@ bool AssetManager::setMorphAnimationBuffer(
asset.mMorphAnimationBuffer.mFrameData.insert(
asset.mMorphAnimationBuffer.mFrameData.begin(),
morphData,
morphData + (numFrames * numMorphWeights)
morphData + (numFrames * numMorphTargets)
);
asset.mMorphAnimationBuffer.mFrameLengthInMs = frameLengthInMs;
asset.mMorphAnimationBuffer.mNumMorphWeights = numMorphWeights;
asset.mMorphAnimationBuffer.mMorphIndices.resize(numMorphTargets);
for(int i =0; i< numMorphTargets; i++) {
asset.mMorphAnimationBuffer.mMorphIndices[i] = morphIndices[i];
}
AnimationStatus animation;
animation.mDuration = (frameLengthInMs * numFrames) / 1000.0f;

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@@ -196,7 +196,8 @@ extern "C" {
EntityId asset,
const char* const entityName,
const float* const morphData,
int numMorphWeights,
const int* const morphIndices,
int numMorphTargets,
int numFrames,
float frameLengthInMs) {
@@ -204,7 +205,8 @@ extern "C" {
asset,
entityName,
morphData,
numMorphWeights,
morphIndices,
numMorphTargets,
numFrames,
frameLengthInMs
);

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@@ -1,4 +1,3 @@
import 'package:polyvox_filament/animations/bone_animation_data.dart';
import 'package:polyvox_filament/animations/morph_animation_data.dart';
import 'package:polyvox_filament/filament_controller.dart';
@@ -6,7 +5,6 @@ import 'package:flutter/foundation.dart';
import 'package:vector_math/vector_math.dart';
class AnimationBuilder {
final FilamentController controller;
// BoneAnimationData? BoneAnimationData;
double _frameLengthInMs = 0;
double _duration = 0;
@@ -18,28 +16,25 @@ class AnimationBuilder {
// List<BoneAnimationData>? _BoneAnimationDatas = null;
FilamentEntity asset;
String meshName;
late List<String> morphNames;
late List<String> availableMorphs;
late List<int> _morphTargets;
AnimationBuilder(
{required this.controller,
required this.asset,
{required this.availableMorphs,
required this.meshName,
required int framerate}) {
_frameLengthInMs = 1000 / framerate;
controller.getMorphTargetNames(asset, meshName).then((value) {
morphNames = value;
});
}
void set() {
if (morphNames.isEmpty == 0 || _duration == 0 || _frameLengthInMs == 0)
MorphAnimationData build() {
if (availableMorphs.isEmpty == 0 || _duration == 0 || _frameLengthInMs == 0)
throw Exception();
int numFrames = _duration * 1000 ~/ _frameLengthInMs;
final morphData = Float32List((numFrames * morphNames.length).toInt());
final morphData =
List<double>.filled((numFrames * _morphTargets.length).toInt(), 0.0);
var frameStart = (_interpMorphStart! * 1000) ~/ _frameLengthInMs;
var frameEnd = (_interpMorphEnd! * 1000) ~/ _frameLengthInMs;
@@ -49,17 +44,16 @@ class AnimationBuilder {
var val = ((1 - linear) * _interpMorphStartValue!) +
(linear * _interpMorphEndValue!);
for (int j = 0; j < morphNames.length; j++) {
morphData[(i * morphNames.length) + j] = val;
for (int j = 0; j < _morphTargets.length; j++) {
morphData[(i * _morphTargets.length) + j] = val;
}
}
var morphAnimation =
MorphAnimationData(meshName, morphData, morphNames, _frameLengthInMs);
controller.setMorphAnimationData(asset, morphAnimation);
// return Tuple2<MorphAnimationData, List<BoneAnimationData>>(
// morphAnimation, _BoneAnimationDatas!);
return MorphAnimationData(
meshName,
morphData,
_morphTargets.map((i) => availableMorphs[i]).toList(),
_morphTargets,
_frameLengthInMs);
}
AnimationBuilder setDuration(double secs) {
@@ -67,6 +61,11 @@ class AnimationBuilder {
return this;
}
AnimationBuilder setMorphTargets(List<String> names) {
_morphTargets = names.map((name) => availableMorphs.indexOf(name)).toList();
return this;
}
AnimationBuilder interpolateMorphWeights(
double start, double end, double startValue, double endValue) {
this._interpMorphStart = start;

View File

@@ -32,7 +32,11 @@ class DynamicAnimation {
}
var morphAnimationData = MorphAnimationData(
meshName ?? "NULL", llf.item2, morphNames, frameLengthInMs);
meshName ?? "NULL",
llf.item2,
morphNames,
List<int>.generate(morphNames.length, (index) => index),
frameLengthInMs);
final boneAnimations = <BoneAnimationData>[];

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@@ -9,24 +9,25 @@ import 'dart:typed_data';
class MorphAnimationData {
final String meshName;
final List<String> morphNames;
final List<int> morphIndices;
final Float32List data;
final List<double> data;
MorphAnimationData(
this.meshName, this.data, this.morphNames, this.frameLengthInMs) {
MorphAnimationData(this.meshName, this.data, this.morphNames,
this.morphIndices, this.frameLengthInMs) {
assert(data.length == morphNames.length * numFrames);
}
int get numMorphWeights => morphNames.length;
int get numMorphTargets => morphNames.length;
int get numFrames => data.length ~/ numMorphWeights;
int get numFrames => data.length ~/ numMorphTargets;
final double frameLengthInMs;
Iterable<double> getData(String morphName) sync* {
int index = morphNames.indexOf(morphName);
for (int i = 0; i < numFrames; i++) {
yield data[(i * numMorphWeights) + index];
yield data[(i * numMorphTargets) + index];
}
}
}

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@@ -260,12 +260,14 @@ class FilamentController {
///
void setMorphAnimationData(
FilamentEntity asset, MorphAnimationData animation) async {
print("SETTING animation with ${animation.data}");
await _channel.invokeMethod("setMorphAnimation", [
_assetManager,
asset,
animation.meshName,
animation.data,
animation.numMorphWeights,
animation.morphIndices,
animation.numMorphTargets,
animation.numFrames,
animation.frameLengthInMs
]);

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@@ -450,21 +450,6 @@ class NativeLibrary {
late final _set_frame_interval = _set_frame_intervalPtr
.asFunction<void Function(ffi.Pointer<ffi.Void>, double)>();
ffi.Pointer<ffi.Void> get_renderer(
ffi.Pointer<ffi.Void> viewer,
) {
return _get_renderer(
viewer,
);
}
late final _get_rendererPtr = _lookup<
ffi.NativeFunction<
ffi.Pointer<ffi.Void> Function(
ffi.Pointer<ffi.Void>)>>('get_renderer');
late final _get_renderer = _get_rendererPtr
.asFunction<ffi.Pointer<ffi.Void> Function(ffi.Pointer<ffi.Void>)>();
void update_viewport_and_camera_projection(
ffi.Pointer<ffi.Void> viewer,
int width,
@@ -652,7 +637,8 @@ class NativeLibrary {
int asset,
ffi.Pointer<ffi.Char> entityName,
ffi.Pointer<ffi.Float> morphData,
int numMorphWeights,
ffi.Pointer<ffi.Int> morphIndices,
int numMorphTargets,
int numFrames,
double frameLengthInMs,
) {
@@ -661,7 +647,8 @@ class NativeLibrary {
asset,
entityName,
morphData,
numMorphWeights,
morphIndices,
numMorphTargets,
numFrames,
frameLengthInMs,
);
@@ -674,12 +661,13 @@ class NativeLibrary {
EntityId,
ffi.Pointer<ffi.Char>,
ffi.Pointer<ffi.Float>,
ffi.Pointer<ffi.Int>,
ffi.Int,
ffi.Int,
ffi.Float)>>('set_morph_animation');
late final _set_morph_animation = _set_morph_animationPtr.asFunction<
int Function(ffi.Pointer<ffi.Void>, int, ffi.Pointer<ffi.Char>,
ffi.Pointer<ffi.Float>, int, int, double)>();
ffi.Pointer<ffi.Float>, ffi.Pointer<ffi.Int>, int, int, double)>();
void set_bone_animation(
ffi.Pointer<ffi.Void> assetManager,
@@ -735,6 +723,7 @@ class NativeLibrary {
int index,
int loop,
int reverse,
int replaceActive,
double crossfade,
) {
return _play_animation(
@@ -743,6 +732,7 @@ class NativeLibrary {
index,
loop,
reverse,
replaceActive,
crossfade,
);
}
@@ -750,9 +740,9 @@ class NativeLibrary {
late final _play_animationPtr = _lookup<
ffi.NativeFunction<
ffi.Void Function(ffi.Pointer<ffi.Void>, EntityId, ffi.Int, ffi.Int,
ffi.Int, ffi.Float)>>('play_animation');
ffi.Int, ffi.Int, ffi.Float)>>('play_animation');
late final _play_animation = _play_animationPtr.asFunction<
void Function(ffi.Pointer<ffi.Void>, int, int, int, int, double)>();
void Function(ffi.Pointer<ffi.Void>, int, int, int, int, int, double)>();
void set_animation_frame(
ffi.Pointer<ffi.Void> assetManager,
@@ -832,6 +822,25 @@ class NativeLibrary {
late final _get_animation_name = _get_animation_namePtr.asFunction<
void Function(ffi.Pointer<ffi.Void>, int, ffi.Pointer<ffi.Char>, int)>();
double get_animation_duration(
ffi.Pointer<ffi.Void> assetManager,
int asset,
int index,
) {
return _get_animation_duration(
assetManager,
asset,
index,
);
}
late final _get_animation_durationPtr = _lookup<
ffi.NativeFunction<
ffi.Float Function(ffi.Pointer<ffi.Void>, EntityId,
ffi.Int)>>('get_animation_duration');
late final _get_animation_duration = _get_animation_durationPtr
.asFunction<double Function(ffi.Pointer<ffi.Void>, int, int)>();
void get_morph_target_name(
ffi.Pointer<ffi.Void> assetManager,
int asset,
@@ -1195,7 +1204,7 @@ class NativeLibrary {
late final _ios_dummy = _ios_dummyPtr.asFunction<void Function()>();
}
final class __mbstate_t extends ffi.Union {
class __mbstate_t extends ffi.Union {
@ffi.Array.multi([128])
external ffi.Array<ffi.Char> __mbstate8;
@@ -1203,7 +1212,7 @@ final class __mbstate_t extends ffi.Union {
external int _mbstateL;
}
final class __darwin_pthread_handler_rec extends ffi.Struct {
class __darwin_pthread_handler_rec extends ffi.Struct {
external ffi
.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<ffi.Void>)>>
__routine;
@@ -1213,7 +1222,7 @@ final class __darwin_pthread_handler_rec extends ffi.Struct {
external ffi.Pointer<__darwin_pthread_handler_rec> __next;
}
final class _opaque_pthread_attr_t extends ffi.Struct {
class _opaque_pthread_attr_t extends ffi.Struct {
@ffi.Long()
external int __sig;
@@ -1221,7 +1230,7 @@ final class _opaque_pthread_attr_t extends ffi.Struct {
external ffi.Array<ffi.Char> __opaque;
}
final class _opaque_pthread_cond_t extends ffi.Struct {
class _opaque_pthread_cond_t extends ffi.Struct {
@ffi.Long()
external int __sig;
@@ -1229,7 +1238,7 @@ final class _opaque_pthread_cond_t extends ffi.Struct {
external ffi.Array<ffi.Char> __opaque;
}
final class _opaque_pthread_condattr_t extends ffi.Struct {
class _opaque_pthread_condattr_t extends ffi.Struct {
@ffi.Long()
external int __sig;
@@ -1237,7 +1246,7 @@ final class _opaque_pthread_condattr_t extends ffi.Struct {
external ffi.Array<ffi.Char> __opaque;
}
final class _opaque_pthread_mutex_t extends ffi.Struct {
class _opaque_pthread_mutex_t extends ffi.Struct {
@ffi.Long()
external int __sig;
@@ -1245,7 +1254,7 @@ final class _opaque_pthread_mutex_t extends ffi.Struct {
external ffi.Array<ffi.Char> __opaque;
}
final class _opaque_pthread_mutexattr_t extends ffi.Struct {
class _opaque_pthread_mutexattr_t extends ffi.Struct {
@ffi.Long()
external int __sig;
@@ -1253,7 +1262,7 @@ final class _opaque_pthread_mutexattr_t extends ffi.Struct {
external ffi.Array<ffi.Char> __opaque;
}
final class _opaque_pthread_once_t extends ffi.Struct {
class _opaque_pthread_once_t extends ffi.Struct {
@ffi.Long()
external int __sig;
@@ -1261,7 +1270,7 @@ final class _opaque_pthread_once_t extends ffi.Struct {
external ffi.Array<ffi.Char> __opaque;
}
final class _opaque_pthread_rwlock_t extends ffi.Struct {
class _opaque_pthread_rwlock_t extends ffi.Struct {
@ffi.Long()
external int __sig;
@@ -1269,7 +1278,7 @@ final class _opaque_pthread_rwlock_t extends ffi.Struct {
external ffi.Array<ffi.Char> __opaque;
}
final class _opaque_pthread_rwlockattr_t extends ffi.Struct {
class _opaque_pthread_rwlockattr_t extends ffi.Struct {
@ffi.Long()
external int __sig;
@@ -1277,7 +1286,7 @@ final class _opaque_pthread_rwlockattr_t extends ffi.Struct {
external ffi.Array<ffi.Char> __opaque;
}
final class _opaque_pthread_t extends ffi.Struct {
class _opaque_pthread_t extends ffi.Struct {
@ffi.Long()
external int __sig;
@@ -1287,7 +1296,7 @@ final class _opaque_pthread_t extends ffi.Struct {
external ffi.Array<ffi.Char> __opaque;
}
final class ResourceBuffer extends ffi.Struct {
class ResourceBuffer extends ffi.Struct {
external ffi.Pointer<ffi.Void> data;
@ffi.Uint32()
@@ -1297,7 +1306,7 @@ final class ResourceBuffer extends ffi.Struct {
external int id;
}
final class ResourceLoaderWrapper extends ffi.Struct {
class ResourceLoaderWrapper extends ffi.Struct {
external LoadResource mLoadResource;
external FreeResource mFreeResource;