add destroy methods for skybox/indirect light
This commit is contained in:
@@ -45,6 +45,8 @@ EMSCRIPTEN_KEEPALIVE void Engine_destroyMaterial(TEngine *tEngine, TMaterial *tM
|
||||
EMSCRIPTEN_KEEPALIVE TScene *Engine_createScene(TEngine *tEngine);
|
||||
EMSCRIPTEN_KEEPALIVE TSkybox *Engine_buildSkybox(TEngine *tEngine, uint8_t* ktxData, size_t length, void(*onTextureUploadComplete)());
|
||||
EMSCRIPTEN_KEEPALIVE TIndirectLight *Engine_buildIndirectLight(TEngine *tEngine, uint8_t* ktxData, size_t length, float intensity, void(*onTextureUploadComplete)());
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroySkybox(TEngine *tEngine, TSkybox *tSkybox);
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroyIndirectLight(TEngine *tEngine, TIndirectLight *tIndirectLight);
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -57,6 +57,8 @@ namespace thermion
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_createViewRenderThread(TEngine *tEngine, void (*onComplete)(TView *));
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_buildMaterialRenderThread(TEngine *tEngine, const uint8_t *materialData, size_t length, void (*onComplete)(TMaterial *));
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroyMaterialRenderThread(TEngine *tEngine, TMaterial *tMaterial, void (*onComplete)());
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroySkyboxRenderThread(TEngine *tEngine, TSkybox *tSkybox, void (*onComplete)());
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroyIndirectLightRenderThread(TEngine *tEngine, TIndirectLight *tIndirectLight, void (*onComplete)());
|
||||
EMSCRIPTEN_KEEPALIVE void Texture_buildRenderThread(TEngine *engine,
|
||||
uint32_t width,
|
||||
uint32_t height,
|
||||
|
||||
@@ -276,6 +276,18 @@ namespace thermion
|
||||
return reinterpret_cast<TIndirectLight *>(indirectLight);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroySkybox(TEngine *tEngine, TSkybox *tSkybox) {
|
||||
auto *engine = reinterpret_cast<filament::Engine *>(tEngine);
|
||||
auto *skybox = reinterpret_cast<filament::Skybox *>(tSkybox);
|
||||
engine->destroy(skybox);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroyIndirectLight(TEngine *tEngine, TIndirectLight *tIndirectLight) {
|
||||
auto *engine = reinterpret_cast<filament::Engine *>(tEngine);
|
||||
auto *indirectLight = reinterpret_cast<filament::IndirectLight *>(tIndirectLight);
|
||||
engine->destroy(indirectLight);
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
}
|
||||
|
||||
@@ -415,6 +415,26 @@ extern "C"
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroySkyboxRenderThread(TEngine *tEngine, TSkybox *tSkybox, void (*onComplete)()) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
Engine_destroySkybox(tEngine, tSkybox);
|
||||
onComplete();
|
||||
});
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroyIndirectLightRenderThread(TEngine *tEngine, TIndirectLight *tIndirectLight, void (*onComplete)()) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
Engine_destroyIndirectLight(tEngine, tIndirectLight);
|
||||
onComplete();
|
||||
});
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_buildMaterialRenderThread(TEngine *tEngine, const uint8_t *materialData, size_t length, void (*onComplete)(TMaterial *))
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
|
||||
Reference in New Issue
Block a user