add destroy methods for skybox/indirect light

This commit is contained in:
Nick Fisher
2025-03-18 11:42:29 +08:00
parent 03f7764da2
commit 07b80071a4
4 changed files with 36 additions and 0 deletions

View File

@@ -415,6 +415,26 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Engine_destroySkyboxRenderThread(TEngine *tEngine, TSkybox *tSkybox, void (*onComplete)()) {
std::packaged_task<void()> lambda(
[=]() mutable
{
Engine_destroySkybox(tEngine, tSkybox);
onComplete();
});
auto fut = _rl->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Engine_destroyIndirectLightRenderThread(TEngine *tEngine, TIndirectLight *tIndirectLight, void (*onComplete)()) {
std::packaged_task<void()> lambda(
[=]() mutable
{
Engine_destroyIndirectLight(tEngine, tIndirectLight);
onComplete();
});
auto fut = _rl->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Engine_buildMaterialRenderThread(TEngine *tEngine, const uint8_t *materialData, size_t length, void (*onComplete)(TMaterial *))
{
std::packaged_task<void()> lambda(