internal: add Dart FFIMaterial type
This commit is contained in:
145
thermion_dart/lib/src/viewer/src/ffi/src/ffi_material.dart
Normal file
145
thermion_dart/lib/src/viewer/src/ffi/src/ffi_material.dart
Normal file
@@ -0,0 +1,145 @@
|
||||
import 'package:thermion_dart/src/viewer/src/ffi/src/callbacks.dart';
|
||||
import 'package:thermion_dart/thermion_dart.dart';
|
||||
|
||||
class FFIMaterial extends Material {
|
||||
final Pointer<TEngine> engine;
|
||||
final Pointer<TSceneManager> sceneManager;
|
||||
final Pointer<TMaterial> pointer;
|
||||
|
||||
FFIMaterial(this.pointer, this.engine, this.sceneManager);
|
||||
|
||||
@override
|
||||
Future<MaterialInstance> createInstance() async {
|
||||
var ptr = await withPointerCallback<TMaterialInstance>((cb) {
|
||||
Material_createInstanceRenderThread(pointer, cb);
|
||||
});
|
||||
return FFIMaterialInstance(ptr, sceneManager);
|
||||
}
|
||||
|
||||
Future dispose() async {
|
||||
await withVoidCallback((cb) {
|
||||
Engine_destroyMaterialRenderThread(engine, pointer, cb);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
class FFIMaterialInstance extends MaterialInstance {
|
||||
final Pointer<TMaterialInstance> pointer;
|
||||
final Pointer<TSceneManager> sceneManager;
|
||||
|
||||
FFIMaterialInstance(this.pointer, this.sceneManager) {
|
||||
if (pointer == nullptr) {
|
||||
throw Exception("MaterialInstance not found");
|
||||
}
|
||||
}
|
||||
|
||||
@override
|
||||
Future setDepthCullingEnabled(bool enabled) async {
|
||||
MaterialInstance_setDepthCulling(this.pointer, enabled);
|
||||
}
|
||||
|
||||
@override
|
||||
Future setDepthWriteEnabled(bool enabled) async {
|
||||
MaterialInstance_setDepthWrite(this.pointer, enabled);
|
||||
}
|
||||
|
||||
@override
|
||||
Future setParameterFloat4(
|
||||
String name, double x, double y, double z, double w) async {
|
||||
MaterialInstance_setParameterFloat4(
|
||||
pointer, name.toNativeUtf8().cast<Char>(), x, y, z, w);
|
||||
}
|
||||
|
||||
@override
|
||||
Future setParameterFloat2(String name, double x, double y) async {
|
||||
MaterialInstance_setParameterFloat2(
|
||||
pointer, name.toNativeUtf8().cast<Char>(), x, y);
|
||||
}
|
||||
|
||||
@override
|
||||
Future setParameterFloat(String name, double value) async {
|
||||
MaterialInstance_setParameterFloat(
|
||||
pointer, name.toNativeUtf8().cast<Char>(), value);
|
||||
}
|
||||
|
||||
@override
|
||||
Future setParameterInt(String name, int value) async {
|
||||
MaterialInstance_setParameterInt(
|
||||
pointer, name.toNativeUtf8().cast<Char>(), value);
|
||||
}
|
||||
|
||||
@override
|
||||
Future setDepthFunc(SamplerCompareFunction depthFunc) async {
|
||||
MaterialInstance_setDepthFunc(
|
||||
pointer, TSamplerCompareFunc.values[depthFunc.index]);
|
||||
}
|
||||
|
||||
@override
|
||||
Future setStencilCompareFunction(SamplerCompareFunction func,
|
||||
[StencilFace face = StencilFace.FRONT_AND_BACK]) async {
|
||||
MaterialInstance_setStencilCompareFunction(
|
||||
pointer,
|
||||
TSamplerCompareFunc.values[func.index],
|
||||
TStencilFace.values[face.index]);
|
||||
}
|
||||
|
||||
@override
|
||||
Future setStencilOpDepthFail(StencilOperation op,
|
||||
[StencilFace face = StencilFace.FRONT_AND_BACK]) async {
|
||||
MaterialInstance_setStencilOpDepthFail(pointer,
|
||||
TStencilOperation.values[op.index], TStencilFace.values[face.index]);
|
||||
}
|
||||
|
||||
@override
|
||||
Future setStencilOpDepthStencilPass(StencilOperation op,
|
||||
[StencilFace face = StencilFace.FRONT_AND_BACK]) async {
|
||||
MaterialInstance_setStencilOpDepthStencilPass(pointer,
|
||||
TStencilOperation.values[op.index], TStencilFace.values[face.index]);
|
||||
}
|
||||
|
||||
@override
|
||||
Future setStencilOpStencilFail(StencilOperation op,
|
||||
[StencilFace face = StencilFace.FRONT_AND_BACK]) async {
|
||||
MaterialInstance_setStencilOpStencilFail(pointer,
|
||||
TStencilOperation.values[op.index], TStencilFace.values[face.index]);
|
||||
}
|
||||
|
||||
@override
|
||||
Future setStencilReferenceValue(int value,
|
||||
[StencilFace face = StencilFace.FRONT_AND_BACK]) async {
|
||||
MaterialInstance_setStencilReferenceValue(
|
||||
pointer, value, TStencilFace.values[face.index]);
|
||||
}
|
||||
|
||||
@override
|
||||
Future setStencilWriteEnabled(bool enabled) async {
|
||||
MaterialInstance_setStencilWrite(pointer, enabled);
|
||||
}
|
||||
|
||||
@override
|
||||
Future setCullingMode(CullingMode cullingMode) async {
|
||||
MaterialInstance_setCullingMode(
|
||||
pointer, TCullingMode.values[cullingMode.index]);
|
||||
}
|
||||
|
||||
@override
|
||||
Future<bool> isStencilWriteEnabled() async {
|
||||
return MaterialInstance_isStencilWriteEnabled(pointer);
|
||||
}
|
||||
|
||||
@override
|
||||
Future setStencilReadMask(int mask) async {
|
||||
MaterialInstance_setStencilReadMask(pointer, mask);
|
||||
}
|
||||
|
||||
@override
|
||||
Future setStencilWriteMask(int mask) async {
|
||||
MaterialInstance_setStencilWriteMask(pointer, mask);
|
||||
}
|
||||
|
||||
Future dispose() async {
|
||||
await withVoidCallback((cb) {
|
||||
SceneManager_destroyMaterialInstanceRenderThread(sceneManager, pointer, cb);
|
||||
});
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user