feat: add flag for keepData for gltf instancing, add highlightScene, add stencilHighlight method
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@@ -174,6 +174,7 @@ namespace thermion_filament
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const ResourceLoaderWrapperImpl *const _resourceLoaderWrapper;
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void* _context = nullptr;
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Scene *_scene = nullptr;
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Scene *_highlightScene = nullptr;
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View *_view = nullptr;
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Engine *_engine = nullptr;
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@@ -46,10 +46,11 @@ namespace thermion_filament
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const ResourceLoaderWrapperImpl *const loader,
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Engine *engine,
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Scene *scene,
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Scene *highlightScene,
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const char *uberArchivePath);
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~SceneManager();
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EntityId loadGltf(const char *uri, const char *relativeResourcePath);
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EntityId loadGltf(const char *uri, const char *relativeResourcePath, bool keepData = false);
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////
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/// @brief Load the GLB from the specified path, optionally creating multiple instances.
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@@ -57,8 +58,8 @@ namespace thermion_filament
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/// @param numInstances the number of instances to create.
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/// @return an Entity representing the FilamentAsset associated with the loaded FilamentAsset.
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///
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EntityId loadGlb(const char *uri, int numInstances);
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EntityId loadGlbFromBuffer(const uint8_t *data, size_t length, int numInstances = 1);
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EntityId loadGlb(const char *uri, int numInstances, bool keepData);
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EntityId loadGlbFromBuffer(const uint8_t *data, size_t length, int numInstances = 1, bool keepData = false);
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EntityId createInstance(EntityId entityId);
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void remove(EntityId entity);
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@@ -157,6 +158,8 @@ namespace thermion_filament
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bool addAnimationComponent(EntityId entity);
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void removeAnimationComponent(EntityId entity);
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void setStencilHighlight(EntityId entity);
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/// @brief returns the number of instances of the FilamentAsset represented by the given entity.
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/// @param entityId
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/// @return the number of instances
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@@ -194,9 +197,11 @@ namespace thermion_filament
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const ResourceLoaderWrapperImpl *const _resourceLoaderWrapper;
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Engine *_engine = nullptr;
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Scene *_scene = nullptr;
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Scene *_highlightScene = nullptr;
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View* _view = nullptr;
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gltfio::MaterialProvider *_ubershaderProvider = nullptr;
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gltfio::MaterialProvider *_unlitMaterialProvider = nullptr;
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gltfio::ResourceLoader *_gltfResourceLoader = nullptr;
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gltfio::TextureProvider *_stbDecoder = nullptr;
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gltfio::TextureProvider *_ktxDecoder = nullptr;
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@@ -95,9 +95,9 @@ extern "C"
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EMSCRIPTEN_KEEPALIVE void clear_lights(const void *const viewer);
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EMSCRIPTEN_KEEPALIVE void set_light_position(const void *const viewer, EntityId light, float x, float y, float z);
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EMSCRIPTEN_KEEPALIVE void set_light_direction(const void *const viewer, EntityId light, float x, float y, float z);
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EMSCRIPTEN_KEEPALIVE EntityId load_glb(void *sceneManager, const char *assetPath, int numInstances);
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EMSCRIPTEN_KEEPALIVE EntityId load_glb_from_buffer(void *sceneManager, const void *const data, size_t length);
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EMSCRIPTEN_KEEPALIVE EntityId load_gltf(void *sceneManager, const char *assetPath, const char *relativePath);
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EMSCRIPTEN_KEEPALIVE EntityId load_glb(void *sceneManager, const char *assetPath, int numInstances, bool keepData);
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EMSCRIPTEN_KEEPALIVE EntityId load_glb_from_buffer(void *sceneManager, const void *const data, size_t length, bool keepData);
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EMSCRIPTEN_KEEPALIVE EntityId load_gltf(void *sceneManager, const char *assetPath, const char *relativePath, bool keepData);
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EMSCRIPTEN_KEEPALIVE EntityId create_instance(void *sceneManager, EntityId id);
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EMSCRIPTEN_KEEPALIVE int get_instance_count(void *sceneManager, EntityId entityId);
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EMSCRIPTEN_KEEPALIVE void get_instances(void *sceneManager, EntityId entityId, EntityId *out);
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@@ -259,6 +259,7 @@ extern "C"
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EMSCRIPTEN_KEEPALIVE void set_layer_enabled(void *const sceneManager, int layer, bool enabled);
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EMSCRIPTEN_KEEPALIVE void pick_gizmo(void *const sceneManager, int x, int y, void (*callback)(EntityId entityId, int x, int y));
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EMSCRIPTEN_KEEPALIVE void set_gizmo_visibility(void *const sceneManager, bool visible);
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EMSCRIPTEN_KEEPALIVE void set_stencil_highlight(void *const sceneManager, EntityId entity);
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#ifdef __cplusplus
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}
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@@ -66,9 +66,9 @@ extern "C"
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void (*callback)(EntityId));
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EMSCRIPTEN_KEEPALIVE void remove_light_ffi(void *const viewer, EntityId entityId);
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EMSCRIPTEN_KEEPALIVE void clear_lights_ffi(void *const viewer);
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EMSCRIPTEN_KEEPALIVE void load_glb_ffi(void *const sceneManager, const char *assetPath, int numInstances, void (*callback)(EntityId));
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EMSCRIPTEN_KEEPALIVE void load_glb_from_buffer_ffi(void *const sceneManager, const void *const data, size_t length, int numInstances, void (*callback)(EntityId));
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EMSCRIPTEN_KEEPALIVE void load_gltf_ffi(void *const sceneManager, const char *assetPath, const char *relativePath, void (*callback)(EntityId));
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EMSCRIPTEN_KEEPALIVE void load_glb_ffi(void *const sceneManager, const char *assetPath, int numInstances, bool keepData, void (*callback)(EntityId));
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EMSCRIPTEN_KEEPALIVE void load_glb_from_buffer_ffi(void *const sceneManager, const void *const data, size_t length, int numInstances, bool keepData, void (*callback)(EntityId));
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EMSCRIPTEN_KEEPALIVE void load_gltf_ffi(void *const sceneManager, const char *assetPath, const char *relativePath, bool keepData, void (*callback)(EntityId));
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EMSCRIPTEN_KEEPALIVE void create_instance_ffi(void *const sceneManager, EntityId entityId, void (*callback)(EntityId));
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EMSCRIPTEN_KEEPALIVE void remove_entity_ffi(void *const viewer, EntityId asset, void (*callback)());
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EMSCRIPTEN_KEEPALIVE void clear_entities_ffi(void *const viewer, void (*callback)());
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@@ -0,0 +1,72 @@
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#ifndef UNLIT_MATERIAL_PROVIDER_HPP
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#define UNLIT_MATERIAL_PROVIDER_HPP
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#include <filament/gltfio/MaterialProvider.h>
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#include <filament/Material.h>
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#include <filament/MaterialInstance.h>
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#include <filament/Texture.h>
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#include <filament/TextureSampler.h>
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#include <math/mat3.h>
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#include <math/vec3.h>
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#include <math/vec4.h>
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namespace thermion_filament {
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class UnlitMaterialProvider : public filament::gltfio::MaterialProvider {
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private:
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filament::Material* mUnlitMaterial;
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const filament::Material* mMaterials[1];
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filament::Engine* mEngine;
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public:
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UnlitMaterialProvider(filament::Engine* engine, const void* const data, const size_t size) : mEngine(engine) {
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mUnlitMaterial = filament::Material::Builder()
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.package(data, size)
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.build(*engine);
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mMaterials[0] = mUnlitMaterial;
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}
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~UnlitMaterialProvider() {
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mEngine->destroy(mUnlitMaterial);
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}
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filament::MaterialInstance* createMaterialInstance(filament::gltfio::MaterialKey* config,
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filament::gltfio::UvMap* uvmap,
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const char* label = "unlit",
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const char* extras = nullptr) override {
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auto instance = mUnlitMaterial->createInstance();
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// Set default parameters
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instance->setParameter("color", filament::math::float3{1.0f, 1.0f, 1.0f});
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instance->setParameter("scale", 1.0f);
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return instance;
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}
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filament::Material* getMaterial(filament::gltfio::MaterialKey* config,
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filament::gltfio::UvMap* uvmap,
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const char* label = "unlit") override {
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return mUnlitMaterial;
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}
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const filament::Material* const* getMaterials() const noexcept override {
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return mMaterials;
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}
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size_t getMaterialsCount() const noexcept override {
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return 1;
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}
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void destroyMaterials() override {
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// Materials are destroyed in the destructor
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}
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bool needsDummyData(filament::VertexAttribute attrib) const noexcept override {
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// For unlit material, we don't need dummy data for any attribute
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return false;
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}
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};
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} // namespace thermion_filament
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#endif // UNLIT_MATERIAL_PROVIDER_HPP
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12
thermion_dart/native/include/material/unlit.S
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12
thermion_dart/native/include/material/unlit.S
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@@ -0,0 +1,12 @@
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.global UNLIT_UNLIT_OFFSET;
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.global UNLIT_UNLIT_SIZE;
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.global UNLIT_PACKAGE
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.section .rodata
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UNLIT_PACKAGE:
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.incbin "unlit.bin"
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UNLIT_UNLIT_OFFSET:
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.int 0
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UNLIT_UNLIT_SIZE:
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.int 26426
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12
thermion_dart/native/include/material/unlit.apple.S
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thermion_dart/native/include/material/unlit.apple.S
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@@ -0,0 +1,12 @@
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.global _UNLIT_UNLIT_OFFSET;
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.global _UNLIT_UNLIT_SIZE;
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.global _UNLIT_PACKAGE
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.section __TEXT,__const
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_UNLIT_PACKAGE:
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.incbin "unlit.bin"
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_UNLIT_UNLIT_OFFSET:
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.int 0
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_UNLIT_UNLIT_SIZE:
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.int 26426
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BIN
thermion_dart/native/include/material/unlit.bin
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BIN
thermion_dart/native/include/material/unlit.bin
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1332
thermion_dart/native/include/material/unlit.c
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1332
thermion_dart/native/include/material/unlit.c
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File diff suppressed because it is too large
Load Diff
13
thermion_dart/native/include/material/unlit.h
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thermion_dart/native/include/material/unlit.h
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@@ -0,0 +1,13 @@
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#ifndef UNLIT_H_
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#define UNLIT_H_
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#include <stdint.h>
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extern "C" {
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extern const uint8_t UNLIT_PACKAGE[];
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extern int UNLIT_UNLIT_OFFSET;
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extern int UNLIT_UNLIT_SIZE;
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}
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#define UNLIT_UNLIT_DATA (UNLIT_PACKAGE + UNLIT_UNLIT_OFFSET)
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#endif
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