feat: add flag for keepData for gltf instancing, add highlightScene, add stencilHighlight method
This commit is contained in:
@@ -1,10 +1,16 @@
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import 'dart:io';
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import 'dart:math';
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import 'dart:typed_data';
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import 'package:thermion_dart/thermion_dart.dart';
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import 'package:thermion_dart/thermion_dart/swift/swift_bindings.g.dart';
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import 'package:thermion_dart/thermion_dart/thermion_viewer_ffi.dart';
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import 'package:thermion_dart/thermion_dart/utils/dart_resources.dart';
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import 'package:thermion_dart/thermion_dart/compatibility/compatibility.dart';
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import 'package:test/test.dart';
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import 'package:animation_tools_dart/animation_tools_dart.dart';
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import 'package:path/path.dart' as p;
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import 'package:vector_math/vector_math_64.dart';
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/// Test files are run in a variety of ways, find this package root in all.
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///
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@@ -46,13 +52,69 @@ extension on Uri {
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}
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late String testDir;
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Future<void> pixelBufferToBmp(
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Uint8List pixelBuffer, int width, int height, String outputPath) async {
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// BMP file header (14 bytes)
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final fileHeader = ByteData(14);
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fileHeader.setUint16(0, 0x4D42, Endian.little); // 'BM'
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final fileSize = 54 + width * height * 3; // 54 bytes header + RGB data
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fileHeader.setUint32(2, fileSize, Endian.little);
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fileHeader.setUint32(10, 54, Endian.little); // Offset to pixel data
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// BMP info header (40 bytes)
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final infoHeader = ByteData(40);
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infoHeader.setUint32(0, 40, Endian.little); // Info header size
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infoHeader.setInt32(4, width, Endian.little);
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infoHeader.setInt32(8, -height, Endian.little); // Negative for top-down
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infoHeader.setUint16(12, 1, Endian.little); // Number of color planes
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infoHeader.setUint16(14, 24, Endian.little); // Bits per pixel (RGB)
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infoHeader.setUint32(16, 0, Endian.little); // No compression
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infoHeader.setUint32(20, width * height * 3, Endian.little); // Image size
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infoHeader.setInt32(24, 2835, Endian.little); // X pixels per meter
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infoHeader.setInt32(28, 2835, Endian.little); // Y pixels per meter
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// Calculate row size and padding
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final rowSize = (width * 3 + 3) & ~3;
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final padding = rowSize - (width * 3);
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// Pixel data (BMP stores in BGR format)
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final bmpData = Uint8List(rowSize * height);
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for (var y = 0; y < height; y++) {
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for (var x = 0; x < width; x++) {
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final srcIndex = (y * width + x) * 4; // RGBA format
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final dstIndex = y * rowSize + x * 3; // BGR format
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bmpData[dstIndex] = pixelBuffer[srcIndex + 2]; // Blue
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bmpData[dstIndex + 1] = pixelBuffer[srcIndex + 1]; // Green
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bmpData[dstIndex + 2] = pixelBuffer[srcIndex]; // Red
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// Alpha channel is discarded
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}
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// Add padding to the end of each row
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for (var p = 0; p < padding; p++) {
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bmpData[y * rowSize + width * 3 + p] = 0;
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}
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}
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// Write BMP file
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final file = File(outputPath);
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final sink = file.openWrite();
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sink.add(fileHeader.buffer.asUint8List());
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sink.add(infoHeader.buffer.asUint8List());
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sink.add(bmpData);
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await sink.close();
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print('BMP image saved to: $outputPath');
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}
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final viewportDimensions = (width: 500, height: 500);
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void main() async {
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final packageUri = findPackageRoot('thermion_dart');
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testDir = Directory("${packageUri.toFilePath()}/test").path;
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final lib = ThermionDartTexture1(DynamicLibrary.open(
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'${packageUri.toFilePath()}/native/lib/macos/swift/libdartfilamenttexture.dylib'));
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'${packageUri.toFilePath()}/native/lib/macos/swift/libthermion_swift.dylib'));
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final object = ThermionDartTexture.new1(lib);
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object.initWithWidth_height_(500, 500);
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object.initWithWidth_height_(
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viewportDimensions.width, viewportDimensions.height);
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final resourceLoader = calloc<ResourceLoaderWrapper>(1);
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var loadToOut = NativeCallable<
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@@ -67,32 +129,82 @@ void main() async {
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var viewer = ThermionViewerFFI(resourceLoader: resourceLoader.cast<Void>());
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await viewer.initialized;
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await viewer.createSwapChain(500, 500);
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await viewer.createRenderTarget(500, 500, object.metalTextureAddress);
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await viewer.updateViewportAndCameraProjection(500, 500);
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await viewer.createSwapChain(viewportDimensions.width.toDouble(),
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viewportDimensions.height.toDouble());
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await viewer.createRenderTarget(viewportDimensions.width.toDouble(),
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viewportDimensions.height.toDouble(), object.metalTextureAddress);
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await viewer.updateViewportAndCameraProjection(
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viewportDimensions.width.toDouble(),
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viewportDimensions.height.toDouble());
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var outDir = Directory("$testDir/output");
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// outDir.deleteSync(recursive: true);
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outDir.createSync();
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Future _capture(String outputFilename) async {
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var outPath = p.join(outDir.path, "$outputFilename.bmp");
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var pixelBuffer = await viewer.capture();
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await pixelBufferToBmp(pixelBuffer, viewportDimensions.width,
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viewportDimensions.height, outPath);
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}
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group('background', () {
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test('set background color', () async {
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var outDir = Directory("$testDir/bgcolor");
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outDir.createSync();
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await viewer.setRecordingOutputDirectory(outDir.path);
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test('set background color to solid green', () async {
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await viewer.setRendering(true);
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await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0);
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await viewer.setRecording(true);
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await viewer.render();
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await viewer.render();
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await viewer.render();
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await _capture("bgcolor");
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await viewer.setRendering(false);
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});
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test('load skybox', () async {
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var outDir = Directory("$testDir/skybox");
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outDir.createSync();
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await viewer.setRecordingOutputDirectory(outDir.path);
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await viewer.setRecording(true);
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await viewer.setRendering(true);
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await viewer.loadSkybox(
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"file:///$testDir/../../examples/assets/default_env/default_env_skybox.ktx");
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await viewer.render();
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await viewer.render();
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await viewer.setRecording(false);
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await Future.delayed(Duration(seconds: 1));
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await _capture("skybox");
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await viewer.setRendering(false);
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});
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});
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group("gltf", () {
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test('load glb', () async {
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var model = await viewer.loadGlb("$testDir/cube.glb");
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await viewer.transformToUnitCube(model);
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await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0);
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await viewer.setCameraPosition(0, 1, 5);
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await viewer
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.setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
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await viewer.setRendering(true);
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await _capture("load_glb");
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await viewer.setRendering(false);
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});
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test('create instance from glb when keepData is true', () async {
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var model = await viewer.loadGlb("$testDir/cube.glb", keepData: true);
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await viewer.transformToUnitCube(model);
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var instance = await viewer.createInstance(model);
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await viewer.setPosition(instance, 0.5, 0.5, -0.5);
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await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0);
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await viewer.setCameraPosition(0, 1, 5);
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await viewer
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.setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
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await viewer.setRendering(true);
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await _capture("glb_create_instance");
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await viewer.setRendering(false);
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});
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test('create instance from glb fails when keepData is false', () async {
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var model = await viewer.loadGlb("$testDir/cube.glb", keepData: false);
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bool thrown = false;
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try {
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await viewer.createInstance(model);
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} catch (err) {
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thrown = true;
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}
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expect(thrown, true);
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});
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});
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@@ -124,5 +236,218 @@ void main() async {
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fadeInInSecs: 0.5, fadeOutInSecs: 0.5);
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await Future.delayed(Duration(seconds: 1));
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});
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test('create geometry', () async {
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// Define the vertices of the cube
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List<double> vertices = [
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// Front face
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-1, -1, 1,
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1, -1, 1,
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1, 1, 1,
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-1, 1, 1,
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// Back face
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-1, -1, -1,
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-1, 1, -1,
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1, 1, -1,
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1, -1, -1,
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// Top face
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-1, 1, -1,
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-1, 1, 1,
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1, 1, 1,
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1, 1, -1,
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// Bottom face
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-1, -1, -1,
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1, -1, -1,
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1, -1, 1,
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-1, -1, 1,
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// Right face
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1, -1, -1,
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1, 1, -1,
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1, 1, 1,
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1, -1, 1,
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// Left face
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-1, -1, -1,
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-1, -1, 1,
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-1, 1, 1,
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-1, 1, -1,
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];
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// Define the indices for the cube
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List<int> indices = [
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0, 1, 2, 0, 2, 3, // Front face
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4, 5, 6, 4, 6, 7, // Back face
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8, 9, 10, 8, 10, 11, // Top face
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12, 13, 14, 12, 14, 15, // Bottom face
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16, 17, 18, 16, 18, 19, // Right face
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20, 21, 22, 20, 22, 23 // Left face
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];
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await viewer.createIbl(1.0, 1.0, 1.0, 1000);
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await viewer.setCameraPosition(0, 0.5, 6);
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await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0);
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await viewer
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.setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 8));
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await viewer.setRendering(true);
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// Create the cube geometry
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await viewer.createGeometry(vertices, indices,
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primitiveType: PrimitiveType.TRIANGLES);
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await _capture("geometry_cube");
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await viewer.setRendering(false);
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});
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test('create sphere', () async {
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// Define the parameters for the sphere
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int latitudeBands = 30;
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int longitudeBands = 30;
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double radius = 1.0;
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List<double> vertices = [];
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List<int> indices = [];
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// Generate vertices
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for (int latNumber = 0; latNumber <= latitudeBands; latNumber++) {
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double theta = latNumber * pi / latitudeBands;
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double sinTheta = sin(theta);
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double cosTheta = cos(theta);
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for (int longNumber = 0; longNumber <= longitudeBands; longNumber++) {
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double phi = longNumber * 2 * pi / longitudeBands;
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double sinPhi = sin(phi);
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double cosPhi = cos(phi);
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double x = cosPhi * sinTheta;
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double y = cosTheta;
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double z = sinPhi * sinTheta;
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vertices.addAll([radius * x, radius * y, radius * z]);
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}
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}
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// Generate indices
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for (int latNumber = 0; latNumber < latitudeBands; latNumber++) {
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for (int longNumber = 0; longNumber < longitudeBands; longNumber++) {
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int first = (latNumber * (longitudeBands + 1)) + longNumber;
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int second = first + longitudeBands + 1;
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indices.addAll(
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[first, second, first + 1, second, second + 1, first + 1]);
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}
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}
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await viewer.createIbl(1.0, 1.0, 1.0, 1000);
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await viewer.setCameraPosition(0, 0.5, 10);
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await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0);
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await viewer
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.setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 8));
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await viewer.setRendering(true);
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// Create the sphere geometry
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// final sphere = await viewer.createGeometry(vertices, indices,
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// primitiveType: PrimitiveType.TRIANGLES);
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// await viewer.gizmo!.attach(sphere);
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// await viewer.setPosition(sphere, -1.0, 0.0, -10.0);
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// await viewer.setRotationQuat(
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// sphere, Quaternion.axisAngle(Vector3(1, 0, 0), pi / 8));
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await _capture("geometry_sphere");
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await viewer.setRendering(false);
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});
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test('enable grid overlay', () async {
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await viewer.setBackgroundColor(0, 0, 0, 1);
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await viewer.setCameraPosition(0, 0.5, 0);
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await viewer
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.setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.1));
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await viewer.setRendering(true);
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await viewer.setLayerEnabled(2, true);
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await _capture("grid");
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await viewer.setRendering(false);
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});
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test('point light', () async {
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var model = await viewer.loadGlb("$testDir/cube.glb");
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await viewer.transformToUnitCube(model);
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var light = await viewer.addLight(
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LightType.POINT, 6500, 1000000, 0, 2, 0, 0, -1, 0,
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falloffRadius: 10.0);
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await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0);
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await viewer.setCameraPosition(0, 1, 5);
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await viewer
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.setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
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await viewer.setRendering(true);
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await _capture("point_light");
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await viewer.setRendering(false);
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});
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test('set point light position', () async {
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var model = await viewer.loadGlb("$testDir/cube.glb");
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await viewer.transformToUnitCube(model);
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var light = await viewer.addLight(
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LightType.POINT, 6500, 1000000, 0, 2, 0, 0, -1, 0,
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falloffRadius: 10.0);
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await viewer.setLightPosition(light, 0.5, 2, 0);
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await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0);
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await viewer.setCameraPosition(0, 1, 5);
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await viewer
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.setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
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await viewer.setRendering(true);
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await _capture("move_point_light");
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await viewer.setRendering(false);
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});
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test('directional light', () async {
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var model = await viewer.loadGlb("$testDir/cube.glb");
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await viewer.transformToUnitCube(model);
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var light = await viewer.addLight(
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LightType.SUN, 6500, 1000000, 0, 0, 0, 0, -1, 0);
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await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0);
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await viewer.setCameraPosition(0, 1, 5);
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await viewer
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.setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
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await viewer.setRendering(true);
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await _capture("directional_light");
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await viewer.setRendering(false);
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});
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test('set directional light direction', () async {
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var model = await viewer.loadGlb("$testDir/cube.glb");
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await viewer.transformToUnitCube(model);
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var light = await viewer.addLight(
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LightType.SUN, 6500, 1000000, 0, 0, 0, 0, -1, 0);
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await viewer.setLightDirection(light, Vector3(-1, -1, -1));
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await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0);
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await viewer.setCameraPosition(0, 1, 5);
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await viewer
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.setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
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await viewer.setRendering(true);
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await _capture("set_directional_light_direction");
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await viewer.setRendering(false);
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});
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test('set stencil highlight', () async {
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var model = await viewer.loadGlb("$testDir/cube.glb");
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await viewer.transformToUnitCube(model);
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await viewer.setPostProcessing(true);
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var light = await viewer.addLight(
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LightType.SUN, 6500, 1000000, 0, 0, 0, 0, -1, 0);
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await viewer.setLightDirection(light, Vector3(-1, -1, -1));
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await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0);
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await viewer.setCameraPosition(0, 1, 5);
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await viewer
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.setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
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await viewer.setStencilHighlight(model);
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await viewer.setRendering(true);
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await Future.delayed(Duration(milliseconds: 500));
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await _capture("stencil_highlight");
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await viewer.setRendering(false);
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});
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});
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}
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