feat: add MaterialInstance.setDepthFunc

This commit is contained in:
Nick Fisher
2024-11-15 22:56:40 +08:00
parent bb27f40cb2
commit 0b9f3160d9
9 changed files with 262 additions and 108 deletions

View File

@@ -7,6 +7,76 @@ library;
import 'dart:ffi' as ffi;
@ffi.Native<ffi.Void Function(ffi.Pointer<TMaterialInstance>, ffi.Bool)>(
isLeaf: true)
external void MaterialInstance_setDepthWrite(
ffi.Pointer<TMaterialInstance> materialInstance,
bool enabled,
);
@ffi.Native<ffi.Void Function(ffi.Pointer<TMaterialInstance>, ffi.Bool)>(
isLeaf: true)
external void MaterialInstance_setDepthCulling(
ffi.Pointer<TMaterialInstance> materialInstance,
bool enabled,
);
@ffi.Native<
ffi.Void Function(ffi.Pointer<TMaterialInstance>, ffi.Pointer<ffi.Char>,
ffi.Double, ffi.Double, ffi.Double, ffi.Double)>(isLeaf: true)
external void MaterialInstance_setParameterFloat4(
ffi.Pointer<TMaterialInstance> materialInstance,
ffi.Pointer<ffi.Char> name,
double x,
double y,
double w,
double z,
);
@ffi.Native<
ffi.Void Function(ffi.Pointer<TMaterialInstance>, ffi.Pointer<ffi.Char>,
ffi.Double, ffi.Double)>(isLeaf: true)
external void MaterialInstance_setParameterFloat2(
ffi.Pointer<TMaterialInstance> materialInstance,
ffi.Pointer<ffi.Char> name,
double x,
double y,
);
@ffi.Native<
ffi.Void Function(ffi.Pointer<TMaterialInstance>, ffi.Pointer<ffi.Char>,
ffi.Double)>(isLeaf: true)
external void MaterialInstance_setParameterFloat(
ffi.Pointer<TMaterialInstance> materialInstance,
ffi.Pointer<ffi.Char> name,
double value,
);
@ffi.Native<
ffi.Void Function(ffi.Pointer<TMaterialInstance>, ffi.Pointer<ffi.Char>,
ffi.Int)>(isLeaf: true)
external void MaterialInstance_setParameterInt(
ffi.Pointer<TMaterialInstance> materialInstance,
ffi.Pointer<ffi.Char> name,
int value,
);
@ffi.Native<ffi.Void Function(ffi.Pointer<TMaterialInstance>, ffi.UnsignedInt)>(
symbol: "MaterialInstance_setDepthFunc", isLeaf: true)
external void _MaterialInstance_setDepthFunc(
ffi.Pointer<TMaterialInstance> materialInstance,
int depthFunc,
);
void MaterialInstance_setDepthFunc(
ffi.Pointer<TMaterialInstance> materialInstance,
TDepthFunc depthFunc,
) =>
_MaterialInstance_setDepthFunc(
materialInstance,
depthFunc.value,
);
@ffi.Native<
ffi.Pointer<ffi.Void> Function(LoadFilamentResourceFromOwner,
FreeFilamentResourceFromOwner, ffi.Pointer<ffi.Void>)>(isLeaf: true)
@@ -1205,60 +1275,6 @@ external ffi.Pointer<TMaterialInstance> get_material_instance_at(
int materialIndex,
);
@ffi.Native<ffi.Void Function(ffi.Pointer<TMaterialInstance>, ffi.Bool)>(
isLeaf: true)
external void MaterialInstance_setDepthWrite(
ffi.Pointer<TMaterialInstance> materialInstance,
bool enabled,
);
@ffi.Native<ffi.Void Function(ffi.Pointer<TMaterialInstance>, ffi.Bool)>(
isLeaf: true)
external void MaterialInstance_setDepthCulling(
ffi.Pointer<TMaterialInstance> materialInstance,
bool enabled,
);
@ffi.Native<
ffi.Void Function(ffi.Pointer<TMaterialInstance>, ffi.Pointer<ffi.Char>,
ffi.Double, ffi.Double, ffi.Double, ffi.Double)>(isLeaf: true)
external void MaterialInstance_setParameterFloat4(
ffi.Pointer<TMaterialInstance> materialInstance,
ffi.Pointer<ffi.Char> name,
double x,
double y,
double w,
double z,
);
@ffi.Native<
ffi.Void Function(ffi.Pointer<TMaterialInstance>, ffi.Pointer<ffi.Char>,
ffi.Double, ffi.Double)>(isLeaf: true)
external void MaterialInstance_setParameterFloat2(
ffi.Pointer<TMaterialInstance> materialInstance,
ffi.Pointer<ffi.Char> name,
double x,
double y,
);
@ffi.Native<
ffi.Void Function(ffi.Pointer<TMaterialInstance>, ffi.Pointer<ffi.Char>,
ffi.Double)>(isLeaf: true)
external void MaterialInstance_setParameterFloat(
ffi.Pointer<TMaterialInstance> materialInstance,
ffi.Pointer<ffi.Char> name,
double value,
);
@ffi.Native<
ffi.Void Function(ffi.Pointer<TMaterialInstance>, ffi.Pointer<ffi.Char>,
ffi.Int)>(isLeaf: true)
external void MaterialInstance_setParameterInt(
ffi.Pointer<TMaterialInstance> materialInstance,
ffi.Pointer<ffi.Char> name,
int value,
);
@ffi.Native<TViewport Function(ffi.Pointer<TView>)>(isLeaf: true)
external TViewport View_getViewport(
ffi.Pointer<TView> view,
@@ -1487,19 +1503,6 @@ external void Viewer_captureRenderTargetRenderThread(
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> onComplete,
);
@ffi.Native<
ffi.Pointer<TRenderTarget> Function(
ffi.Pointer<TViewer>, ffi.IntPtr, ffi.Uint32, ffi.Uint32,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TRenderTarget>)>>
)>(isLeaf: true)
external ffi.Pointer<TRenderTarget> Viewer_createRenderTargetRenderThread(
ffi.Pointer<TViewer> viewer,
int texture,
int width,
int height,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TRenderTarget>)>> onComplete,
);
@ffi.Native<
ffi.Void Function(ffi.Pointer<TViewer>,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
@@ -1518,6 +1521,24 @@ external void Viewer_loadIblRenderThread(
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> onComplete,
);
@ffi.Native<
ffi.Void Function(
ffi.Pointer<TViewer>,
ffi.IntPtr,
ffi.Uint32,
ffi.Uint32,
ffi.Pointer<
ffi.NativeFunction<
ffi.Void Function(ffi.Pointer<TRenderTarget>)>>)>(isLeaf: true)
external void Viewer_createRenderTargetRenderThread(
ffi.Pointer<TViewer> viewer,
int texture,
int width,
int height,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TRenderTarget>)>>
onComplete,
);
@ffi.Native<
ffi.Void Function(
ffi.Pointer<TView>, ffi.Pointer<TEngine>, ffi.Int)>(isLeaf: true)
@@ -2124,10 +2145,51 @@ external void Gizmo_setVisibility(
bool visible,
);
final class TCamera extends ffi.Opaque {}
final class TMaterialInstance extends ffi.Opaque {}
enum TDepthFunc {
/// !< Less or equal
LE(0),
/// !< Greater or equal
GE(1),
/// !< Strictly less than
L(2),
/// !< Strictly greater than
G(3),
/// !< Equal
E(4),
/// !< Not equal
NE(5),
/// !< Always. Depth / stencil testing is deactivated.
A(6),
/// !< Never. The depth / stencil test always fails.
N(7);
final int value;
const TDepthFunc(this.value);
static TDepthFunc fromValue(int value) => switch (value) {
0 => LE,
1 => GE,
2 => L,
3 => G,
4 => E,
5 => NE,
6 => A,
7 => N,
_ => throw ArgumentError("Unknown value for TDepthFunc: $value"),
};
}
final class TCamera extends ffi.Opaque {}
final class TEngine extends ffi.Opaque {}
final class TEntityManager extends ffi.Opaque {}

View File

@@ -2277,6 +2277,11 @@ class ThermionFFIMaterialInstance extends MaterialInstance {
MaterialInstance_setParameterInt(
_pointer, name.toNativeUtf8().cast<Char>(), value);
}
@override
Future setDepthFunc(SampleCompareFunction depthFunc) async {
MaterialInstance_setDepthFunc(_pointer, TDepthFunc.values[depthFunc.index]);
}
}

View File

@@ -1,5 +1,26 @@
import 'package:thermion_dart/src/viewer/src/ffi/src/callbacks.dart';
enum SampleCompareFunction {
/// !< Less or equal
LE,
/// !< Greater or equal
GE,
/// !< Strictly less than
L,
/// !< Strictly greater than
G,
/// !< Equal
E,
/// !< Not equal
NE,
/// !< Always. Depth / stencil testing is deactivated.
A,
/// !< Never. The depth / stencil test always fails.
N;
}
abstract class MaterialInstance {
Future setDepthWriteEnabled(bool enabled);
Future setDepthFunc(SampleCompareFunction depthFunc);
Future setDepthCullingEnabled(bool enabled);
Future setParameterFloat4(String name, double x, double y, double z, double w);

View File

@@ -27,4 +27,22 @@ class ThermionWasmMaterialInstance extends MaterialInstance {
// TODO: implement setParameterFloat
throw UnimplementedError();
}
@override
Future setDepthFunc(SampleCompareFunction depthFunc) {
// TODO: implement setDepthFunc
throw UnimplementedError();
}
@override
Future setParameterFloat4(String name, double x, double y, double z, double w) {
// TODO: implement setParameterFloat4
throw UnimplementedError();
}
@override
Future setParameterInt(String name, int value) {
// TODO: implement setParameterInt
throw UnimplementedError();
}
}