add setViewFrustumCulling, zoomDelta for gesture detector and cleanup

This commit is contained in:
Nick Fisher
2023-09-26 14:51:18 +08:00
parent 833022e4e0
commit 182df02b06
8 changed files with 41 additions and 9 deletions

View File

@@ -53,6 +53,7 @@ class _ExampleWidgetState extends State<ExampleWidget> {
bool _initialized = false;
bool _coneHidden = false;
bool _frustumCulling = true;
@override
void initState() {
@@ -251,6 +252,14 @@ class _ExampleWidgetState extends State<ExampleWidget> {
_filamentController.moveCameraToAsset(_cube!);
}, "Move camera to asset"));
children.add(_item(() {
setState(() {
_frustumCulling = !_frustumCulling;
});
_filamentController.setViewFrustumCulling(_frustumCulling);
}, "${_frustumCulling ? "Disable" : "Enable"} frustum culling"));
return Stack(children: [
Positioned.fill(
bottom: 100,

View File

@@ -527,6 +527,13 @@ class FilamentController {
await _channel.invokeMethod("moveCameraToAsset", asset);
}
Future setViewFrustumCulling(bool enabled) async {
if (_viewer == null || _resizing) {
throw Exception("No viewer available, ignoring");
}
await _channel.invokeMethod("setViewFrustumCulling", enabled);
}
Future setCameraExposure(
double aperture, double shutterSpeed, double sensitivity) async {
if (_viewer == null || _resizing) {

View File

@@ -13,13 +13,15 @@ class FilamentGestureDetector extends StatefulWidget {
final FilamentController controller;
final bool showControlOverlay;
final bool enableControls;
final double zoomDelta;
const FilamentGestureDetector(
{Key? key,
required this.controller,
this.child,
this.showControlOverlay = false,
this.enableControls = true})
this.enableControls = true,
this.zoomDelta = 1})
: super(key: key);
@override
@@ -91,8 +93,9 @@ class _FilamentGestureDetectorState extends State<FilamentGestureDetector> {
if (pointerSignal is PointerScrollEvent) {
_scrollTimer?.cancel();
widget.controller.zoomBegin();
widget.controller
.zoomUpdate(pointerSignal.scrollDelta.dy > 0 ? 1 : -1);
widget.controller.zoomUpdate(pointerSignal.scrollDelta.dy > 0
? widget.zoomDelta
: -widget.zoomDelta);
_scrollTimer = Timer(Duration(milliseconds: 100), () {
widget.controller.zoomEnd();
_scrollTimer = null;
@@ -118,7 +121,6 @@ class _FilamentGestureDetectorState extends State<FilamentGestureDetector> {
? null
: (PointerMoveEvent d) async {
if (d.buttons == kTertiaryButton || _rotating) {
print("Updating at ${d.position}");
widget.controller
.rotateUpdate(d.position.dx * 2.0, d.position.dy * 2.0);
} else {

View File

@@ -619,6 +619,9 @@ public class SwiftPolyvoxFilamentPlugin: NSObject, FlutterPlugin, FlutterTexture
case "moveCameraToAsset":
move_camera_to_asset(viewer, call.arguments as! EntityId)
result(true)
case "setViewFrustumCulling":
set_view_frustum_culling(viewer, call.arguments as! Bool)
result(true)
case "setCameraPosition":
let args = call.arguments as! [Any]
set_camera_position(viewer, Float(args[0] as! Double), Float(args[1] as! Double), Float(args[2] as! Double))

View File

@@ -82,6 +82,7 @@ namespace polyvox {
void clearBackgroundImage();
void setBackgroundImagePosition(float x, float y, bool clamp);
void moveCameraToAsset(EntityId entityId);
void setViewFrustumCulling(bool enabled);
void setCameraExposure(float aperture, float shutterSpeed, float sensitivity);
void setCameraPosition(float x, float y, float z);
void setCameraRotation(float rads, float x, float y, float z);

View File

@@ -90,6 +90,7 @@ void set_position(void* assetManager, EntityId asset, float x, float y, float z)
void set_rotation(void* assetManager, EntityId asset, float rads, float x, float y, float z);
void set_scale(void* assetManager, EntityId asset, float scale);
void move_camera_to_asset(const void* const viewer, EntityId asset);
void set_view_frustum_culling(const void* const viewer, bool enabled);
void set_camera_exposure(const void* const viewer, float aperture, float shutterSpeed, float sensitivity);
void set_camera_position(const void* const viewer, float x, float y, float z);
void set_camera_rotation(const void* const viewer, float rads, float x, float y, float z);

View File

@@ -872,7 +872,14 @@ void FilamentViewer::moveCameraToAsset(EntityId entityId) {
const filament::Aabb bb = asset->getBoundingBox();
auto corners = bb.getCorners();
Camera& cam =_view->getCamera();
cam.lookAt(corners.vertices[0], corners.vertices[7]);
auto eye = corners.vertices[0] * 1.5;
auto lookAt = corners.vertices[7];
cam.lookAt(eye, lookAt);
Log("Moved camera to %f %f %f, lookAt %f %f %f, near %f far %f", eye[0], eye[1], eye[2], lookAt[0], lookAt[1], lookAt[2], cam.getNear(), cam.getCullingFar());
}
void FilamentViewer::setViewFrustumCulling(bool enabled) {
_view->setFrustumCullingEnabled(enabled);
}
void FilamentViewer::setCameraPosition(float x, float y, float z) {
@@ -929,7 +936,7 @@ void FilamentViewer::grabUpdate(float x, float y) {
return;
}
Camera& cam =_view->getCamera();
auto eye = cam.getPosition();// math::float3 {0.0f, 0.5f, 50.0f } ;// ; //
auto eye = cam.getPosition();
auto target = eye + cam.getForwardVector();
auto upward = cam.getUpVector();
Viewport const& vp = _view->getViewport();
@@ -938,9 +945,7 @@ void FilamentViewer::grabUpdate(float x, float y) {
cam.setModelMatrix(trans);
} else {
auto trans = cam.getModelMatrix() * mat4::rotation(
0.01,
// math::float3 { 0.0f, 1.0f, 0.0f });
0.02,
math::float3 { (y - _startY) / vp.height, (x - _startX) / vp.width, 0.0f });
cam.setModelMatrix(trans);
}

View File

@@ -101,6 +101,10 @@ extern "C" {
((FilamentViewer*)viewer)->moveCameraToAsset(asset);
}
FLUTTER_PLUGIN_EXPORT void set_view_frustum_culling(const void* const viewer, bool enabled) {
((FilamentViewer*)viewer)->setViewFrustumCulling(enabled);
}
FLUTTER_PLUGIN_EXPORT void set_camera_focus_distance(const void* const viewer, float distance) {
((FilamentViewer*)viewer)->setCameraFocusDistance(distance);
}