update CHANGELOG

This commit is contained in:
Nick Fisher
2024-03-26 00:25:36 +08:00
parent b357144a79
commit 1c871f1e99

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@@ -9,6 +9,7 @@
* `setBoneTransform` has been removed. To set the transform for a bone, just `addBoneAnimation` with a single frame.
* the Dart library has been restructured to expose a cleaner API surface. Import `package:flutter_filament/flutter_filament.dart`
* created a separate `Scene` class to hold lights/entities. For now, this is simply a singleton that holds all `getScene`
* `getChildEntities` now returns the actual entities. The previous method has been renamed to `getChildEntityNames`.
## 0.6.0