move zoom delta to InputAction.ZOOM for FreeFlight rotation delegate

This commit is contained in:
Nick Fisher
2024-10-10 20:46:34 +08:00
parent 1459aea5cf
commit 254b6d8af2

View File

@@ -20,7 +20,7 @@ class FreeFlightInputHandlerDelegate implements InputHandlerDelegate {
static final Vector3 _right = Vector3(1, 0, 0);
Vector2 _queuedRotationDelta = Vector2.zero();
Vector2 _queuedPanDelta = Vector2.zero();
Vector3 _queuedTranslateDelta = Vector3.zero();
double _queuedZoomDelta = 0.0;
Vector3 _queuedMoveDelta = Vector3.zero();
@@ -49,14 +49,16 @@ class FreeFlightInputHandlerDelegate implements InputHandlerDelegate {
_queuedRotationDelta += Vector2(delta.x, delta.y);
break;
case InputAction.TRANSLATE:
_queuedPanDelta += Vector2(delta.x, delta.y);
_queuedZoomDelta += delta.z;
_queuedTranslateDelta += delta;
break;
case InputAction.PICK:
_queuedZoomDelta += delta.z;
break;
case InputAction.NONE:
break;
case InputAction.ZOOM:
_queuedZoomDelta += delta.z;
break;
}
}
@@ -71,7 +73,7 @@ class FreeFlightInputHandlerDelegate implements InputHandlerDelegate {
_executing = true;
if (_queuedRotationDelta.length2 == 0.0 &&
_queuedPanDelta.length2 == 0.0 &&
_queuedTranslateDelta.length2 == 0.0 &&
_queuedZoomDelta == 0.0 &&
_queuedMoveDelta.length2 == 0.0) {
_executing = false;
@@ -79,9 +81,9 @@ class FreeFlightInputHandlerDelegate implements InputHandlerDelegate {
}
final activeCamera = await viewer.getActiveCamera();
Matrix4 currentViewMatrix = await activeCamera.getViewMatrix();
Matrix4 currentTransform = await viewer.getLocalTransform(await entity);
Vector3 currentPosition = currentTransform.getTranslation();
Quaternion currentRotation =
Quaternion.fromRotation(currentTransform.getRotation());
@@ -92,10 +94,8 @@ class FreeFlightInputHandlerDelegate implements InputHandlerDelegate {
// Apply rotation
if (_queuedRotationDelta.length2 > 0.0) {
double deltaX =
_queuedRotationDelta.x * rotationSensitivity;
double deltaY =
_queuedRotationDelta.y * rotationSensitivity;
double deltaX = _queuedRotationDelta.x * rotationSensitivity;
double deltaY = _queuedRotationDelta.y * rotationSensitivity;
Quaternion yawRotation = Quaternion.axisAngle(_up, -deltaX);
Quaternion pitchRotation = Quaternion.axisAngle(_right, -deltaY);
@@ -105,15 +105,13 @@ class FreeFlightInputHandlerDelegate implements InputHandlerDelegate {
}
// Apply pan
if (_queuedPanDelta.length2 > 0.0) {
Vector3 right = _right.clone()..applyQuaternion(currentRotation);
Vector3 up = _up.clone()..applyQuaternion(currentRotation);
if (_queuedTranslateDelta.length2 > 0.0) {
double deltaX = _queuedTranslateDelta.x * panSensitivity;
double deltaY = _queuedTranslateDelta.y * panSensitivity;
double deltaZ = -_queuedTranslateDelta.z * panSensitivity;
double deltaX = _queuedPanDelta.x * panSensitivity;
double deltaY = _queuedPanDelta.y * panSensitivity;
relativeTranslation += right * deltaX + up * deltaY;
_queuedPanDelta = Vector2.zero();
relativeTranslation += _right * deltaX + _up * deltaY + _forward * deltaZ;
_queuedTranslateDelta = Vector3.zero();
}
// Apply zoom
@@ -129,9 +127,10 @@ class FreeFlightInputHandlerDelegate implements InputHandlerDelegate {
Vector3 right = _right.clone()..applyQuaternion(currentRotation);
Vector3 up = _up.clone()..applyQuaternion(currentRotation);
relativeTranslation += right * _queuedMoveDelta.x +
up * _queuedMoveDelta.y +
forward * _queuedMoveDelta.z;
relativeTranslation += (right * _queuedMoveDelta.x +
up * _queuedMoveDelta.y +
forward * _queuedMoveDelta.z) *
movementSensitivity;
_queuedMoveDelta = Vector3.zero();
}