remove superseded destroyTexture method (call texture.dispose() instead)

This commit is contained in:
Nick Fisher
2025-03-05 17:32:48 +08:00
parent 5b80dd3a3d
commit 2915655695
3 changed files with 0 additions and 14 deletions

View File

@@ -75,9 +75,6 @@ extern "C"
EMSCRIPTEN_KEEPALIVE Aabb2 get_bounding_box(TSceneManager *sceneManager, TView *view, EntityId entity);
EMSCRIPTEN_KEEPALIVE void get_bounding_box_to_out(TSceneManager *sceneManager, TView *view, EntityId entity, float *minX, float *minY, float *maxX, float *maxY);
EMSCRIPTEN_KEEPALIVE void destroy_texture(TSceneManager *sceneManager, void *const texture);
#ifdef __cplusplus
}
#endif