change default PixelDataType to FLOAT for capture()

This commit is contained in:
Nick Fisher
2025-04-17 13:32:35 +08:00
parent 7d369ad813
commit 2b6693a826

View File

@@ -263,7 +263,7 @@ abstract class FilamentApp<T> {
{covariant View? view,
bool captureRenderTarget = false,
PixelDataFormat pixelDataFormat = PixelDataFormat.RGBA,
PixelDataType pixelDataType = PixelDataType.UBYTE,
PixelDataType pixelDataType = PixelDataType.FLOAT,
Future Function(View)? beforeRender});
///