separate IBL from skybox and add setBackgroundImage method

This commit is contained in:
Nick Fisher
2022-08-09 09:52:07 +08:00
parent 12edd1f0b2
commit 2cb0d57eed
16 changed files with 1066 additions and 85 deletions

View File

@@ -14,7 +14,43 @@ add_library(
src/main/cpp/StbProvider.cpp
src/main/cpp/JobSystem.cpp
../ios/src/FilamentViewer.cpp
../ios/src/streambuf.cpp
../ios/src/imagematerial.c
)
target_link_libraries(filament_interop -landroid -llog -lfilament -lbackend -lfilameshio -lviewer -lfilamat -lgeometry -lutils -lfilabridge -lgltfio_core -lfilament-iblprefilter -limage -lcamutils -lfilaflat -ldracodec -libl -lktxreader -lstb -lEGL -lGLESv3 -lbluevk -lvkshaders -luberzlib -lsmol-v -luberarchive -lzstd)
target_link_libraries(
filament_interop
-landroid
-llog
-lfilament
-lbackend
-lfilameshio
-lviewer
-lfilamat
-lgeometry
-lutils
-lfilabridge
-lgltfio_core
-lfilament-iblprefilter
-limage
-lcamutils
-lfilaflat
-ldracodec
-libl
-lktxreader
-limageio
-lpng
-ltinyexr
-lz
-lstb
-lEGL
-lGLESv3
-lbluevk
-lvkshaders
-luberzlib
-lsmol-v
-luberarchive
-lzstd
)

View File

@@ -47,14 +47,27 @@ static void freeResource(ResourceBuffer rb) {
extern "C" {
void load_skybox(void* viewer, const char* skyboxPath, const char* iblPath) {
((FilamentViewer*)viewer)->loadSkybox(skyboxPath, iblPath);
void set_background_image(void* viewer, const char* path) {
((FilamentViewer*)viewer)->setBackgroundImage(path);
}
void load_skybox(void* viewer, const char* skyboxPath) {
((FilamentViewer*)viewer)->loadSkybox(skyboxPath);
}
void load_ibl(void* viewer, const char* iblPath) {
((FilamentViewer*)viewer)->loadIbl(iblPath);
}
void remove_skybox(void* viewer) {
((FilamentViewer*)viewer)->removeSkybox();
}
void remove_ibl(void* viewer) {
((FilamentViewer*)viewer)->removeIbl();
}
void load_glb(void* viewer, const char* assetPath) {
((FilamentViewer*)viewer)->loadGlb(assetPath);
}

View File

@@ -24,7 +24,9 @@ interface FilamentInterop : Library {
am:AssetManager
) : Pointer;
fun load_skybox(viewer:Pointer, skyboxPath:String, iblPath:String) : Pointer;
fun load_skybox(viewer:Pointer, skyboxPath:String) : Pointer;
fun load_ibl(viewer:Pointer, skyboxPath:String) : Pointer;
fun load_glb(viewer:Pointer, uri:String) : Pointer;
@@ -66,5 +68,7 @@ interface FilamentInterop : Library {
fun remove_skybox(viewer:Pointer);
fun remove_ibl(viewer:Pointer);
fun set_background_image(viewer:Pointer, path:String);
}

View File

@@ -94,6 +94,7 @@ PlatformView {
private lateinit var assetManager : AssetManager
init {
MethodChannel(binaryMessenger, PolyvoxFilamentPlugin.VIEW_TYPE + '_' + viewId).also {
_methodChannel = it
@@ -157,12 +158,29 @@ PlatformView {
// val flutterJNI = FlutterJNI.Factory.provideFlutterJNI()
// flutterJNI.updateJavaAssetManager(assetManager, flutterApplicationInfo.flutterAssetsDir)
}
"loadSkybox" -> {
val args = call.arguments as ArrayList<Any?>
"setBackgroundImage" -> {
val args = call.arguments as String
val loader = FlutterInjector.instance().flutterLoader()
_lib.load_skybox(_viewer!!, loader.getLookupKeyForAsset(args[0] as String), loader.getLookupKeyForAsset(args[1] as String))
_lib.set_background_image(_viewer!!, loader.getLookupKeyForAsset(args))
result.success("OK");
}
"loadSkybox" -> {
val args = call.arguments as String
val loader = FlutterInjector.instance().flutterLoader()
_lib.load_skybox(_viewer!!, loader.getLookupKeyForAsset(args))
result.success("OK");
}
"loadIbl" -> {
val args = call.arguments as String
val loader = FlutterInjector.instance().flutterLoader()
_lib.load_ibl(_viewer!!, loader.getLookupKeyForAsset(args))
result.success("OK");
}
"removeIbl" -> {
_lib.remove_ibl(_viewer!!)
result.success(true);
}
"removeSkybox" -> {
_lib.remove_skybox(_viewer!!)
result.success(true);

View File

@@ -39,11 +39,17 @@ using namespace std;
return;
}
if([@"loadSkybox" isEqualToString:call.method]) {
_viewer->loadSkybox([call.arguments[0] UTF8String], [call.arguments[1] UTF8String]);
_viewer->loadSkybox([call.arguments UTF8String]);
result(@"OK");
} else if([@"loadSkybox" isEqualToString:call.method]) {
} else if([@"removeSkybox" isEqualToString:call.method]) {
_viewer->removeSkybox();
result(@"OK");
} else if([@"loadIbl" isEqualToString:call.method]) {
_viewer->loadIbl([call.arguments UTF8String]);
result(@"OK");
} else if([@"removeIbl" isEqualToString:call.method]) {
_viewer->removeIbl();
result(@"OK");
} else if([@"loadGlb" isEqualToString:call.method]) {
_viewer->loadGlb([call.arguments UTF8String]);
result(@"OK");

View File

@@ -0,0 +1,170 @@
/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef IMAGE_BASISENCODER_H_
#define IMAGE_BASISENCODER_H_
#include <stddef.h>
#include <stdint.h>
#include <utils/compiler.h>
#include <image/LinearImage.h>
namespace image {
struct BasisEncoderBuilderImpl;
struct BasisEncoderImpl;
class UTILS_PUBLIC BasisEncoder {
public:
enum class IntermediateFormat {
UASTC,
ETC1S,
};
class Builder {
public:
/**
* Constructs a Ktx2 builder with a fixed number of miplevels and layers.
*
* The number of mips and layers is required up front to allow pre-allocation of the
* appropriate BasisU input vectors.
*
* @param mipCount number of mipmap levels, including the base; must be at least 1.
* @param layerCount either 1 or the number of layers in an array texture.
*
* For cubemaps and cubemap arrays, multiply the layer count by 6 and pack the faces in
* standard GL order.
*/
Builder(size_t mipCount, size_t layerCount) noexcept;
~Builder() noexcept;
Builder(Builder&& that) noexcept;
Builder& operator=(Builder&& that) noexcept;
/**
* Enables the linear flag. (default value: FALSE)
*
* This does two things:
* (1) Specifies that the image should be encoded without a transfer function.
* (2) Adds a tag to the ktx file that tells the loader that no transfer function was used.
*
* Note that the tag does not actually affect the compression process, it's basically just a
* hint to the reader. At the time of this writing, BasisU does not make a distinction
* between sRGB targets and linear targets.
*/
Builder& linear(bool enabled) noexcept;
/**
* Enables cubemap or cubemap array mode. (default value: FALSE)
*
* When this is enabled the number of layers should be divisible by 6.
*/
Builder& cubemap(bool enabled) noexcept;
/**
* Chooses the intermediate format as described in the BasisU docs. (default value: UASTC)
*
* For highest quality, use UASTC.
*/
Builder& intermediateFormat(IntermediateFormat format) noexcept;
/**
* Specifies that only the first component of the incoming LinearImage should be honored.
*
* default value: FALSE
*/
Builder& grayscale(bool enabled) noexcept;
/**
* Specifies that the incoming image should be transfored from [-1, +1] to [0, 1] before it
* passed to the Basis encoder.
*
* default value: FALSE
*/
Builder& normals(bool enabled) noexcept;
/**
* Initializes the basis encoder with the given number of jobs.
*
* default value: 4
*/
Builder& jobs(size_t count) noexcept;
/**
* Supresses status messages.
*
* default value: FALSE
*/
Builder& quiet(bool enabled) noexcept;
/**
* Submits image data in linear floating-point format.
*
* This must be called for every miplevel.
*/
Builder& miplevel(size_t mipIndex, size_t layerIndex, const LinearImage& image) noexcept;
/**
* Creates a BasisU encoder and returns null if an error occurred.
*/
BasisEncoder* build();
private:
BasisEncoderBuilderImpl* mImpl;
Builder(const Builder&) = delete;
Builder& operator=(const Builder&) = delete;
};
~BasisEncoder() noexcept;
BasisEncoder(BasisEncoder&& that) noexcept;
BasisEncoder& operator=(BasisEncoder&& that) noexcept;
/**
* Triggers compression of all miplevels and waits until all jobs are done.
*
* The resulting KTX2 contents can be retrieved using the getters below.
*
* @returns false if an error occurred.
*/
bool encode();
/**
* Gets the number of bytes in the generated KTX2 file.
*
* This can only be called if encode() is successfully called first.
*/
size_t getKtx2ByteCount() const noexcept;
/**
* Gets the content of the generated KTX2 file.
*
* This memory is owned by BasisEncoder and is freed when the encoder is freed.
* This can only be called if encode() is successfully called first.
*/
uint8_t const* getKtx2Data() const noexcept;
private:
BasisEncoder(BasisEncoderImpl*) noexcept;
BasisEncoder(const BasisEncoder&) = delete;
BasisEncoder& operator=(const BasisEncoder&) = delete;
BasisEncoderImpl* mImpl;
friend struct BasisEncoderBuilderImpl;
};
} // namespace image
#endif // IMAGE_BASISENCODER_H_

View File

@@ -0,0 +1,47 @@
/*
* Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef IMAGE_HDRDECODER_H_
#define IMAGE_HDRDECODER_H_
#include <imageio/ImageDecoder.h>
namespace image {
class HDRDecoder : public ImageDecoder::Decoder {
public:
static HDRDecoder* create(std::istream& stream);
static bool checkSignature(char const* buf);
HDRDecoder(const HDRDecoder&) = delete;
HDRDecoder& operator=(const HDRDecoder&) = delete;
private:
explicit HDRDecoder(std::istream& stream);
~HDRDecoder() override;
// ImageDecoder::Decoder interface
LinearImage decode() override;
static const char sigRadiance[];
static const char sigRGBE[];
std::istream& mStream;
std::streampos mStreamStartPos;
};
} // namespace image
#endif /* IMAGE_IMAGEDECODER_H_ */

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@@ -0,0 +1,69 @@
/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef IMAGE_IMAGEDECODER_H_
#define IMAGE_IMAGEDECODER_H_
#include <iosfwd>
#include <string>
#include <image/LinearImage.h>
#include <utils/compiler.h>
namespace image {
class UTILS_PUBLIC ImageDecoder {
public:
enum class ColorSpace {
LINEAR,
SRGB
};
// Returns linear floating-point data, or a non-valid image if an error occured.
static LinearImage decode(std::istream& stream, const std::string& sourceName,
ColorSpace sourceSpace = ColorSpace::SRGB);
class Decoder {
public:
virtual LinearImage decode() = 0;
virtual ~Decoder() = default;
ColorSpace getColorSpace() const noexcept {
return mColorSpace;
}
void setColorSpace(ColorSpace colorSpace) noexcept {
mColorSpace = colorSpace;
}
private:
ColorSpace mColorSpace = ColorSpace::SRGB;
};
private:
enum class Format {
NONE,
PNG,
HDR,
PSD,
EXR
};
};
} // namespace image
#endif /* IMAGE_IMAGEDECODER_H_ */

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@@ -0,0 +1,34 @@
/*
* Copyright 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <image/LinearImage.h>
#include <utils/Path.h>
namespace image {
enum class ComparisonMode {
SKIP,
COMPARE,
UPDATE,
};
// Saves an image to disk or does a load-and-compare, depending on comparison mode.
// This makes it easy for unit tests to have compare / update commands.
// The passed-in image is the "result image" and the expected image is the "golden image".
void updateOrCompare(LinearImage result, const utils::Path& golden, ComparisonMode, float epsilon);
} // namespace image

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@@ -0,0 +1,64 @@
/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef IMAGE_IMAGEENCODER_H_
#define IMAGE_IMAGEENCODER_H_
#include <iosfwd>
#include <string>
#include <image/LinearImage.h>
#include <utils/compiler.h>
namespace image {
class UTILS_PUBLIC ImageEncoder {
public:
enum class Format {
PNG, // 8-bit sRGB, 1 or 3 channels
PNG_LINEAR, // 8-bit linear RGB, 1 or 3 channels
HDR, // 8-bit linear RGBE, 3 channels only
RGBM, // 8-bit RGBM, as PNG, 3 channels only
PSD, // 16-bit sRGB or 32-bit linear RGB, 3 channels only
// Default: 16 bit
EXR, // 16-bit linear RGB (half-float), 3 channels only
// Default: PIZ compression
DDS, // 8-bit sRGB, 1, 2 or 3 channels;
// 16-bit or 32-bit linear RGB, 1, 2 or 3 channels
// Default: 16 bit
DDS_LINEAR, // 8-bit, 16-bit or 32-bit linear RGB, 1, 2 or 3 channels
// Default: 16 bit
RGB_10_11_11_REV, // RGBA PNG file, but containing 11_11_10 data
};
// Consumes linear floating-point data, returns false if unable to encode.
static bool encode(std::ostream& stream, Format format, const LinearImage& image,
const std::string& compression, const std::string& destName);
static Format chooseFormat(const std::string& name, bool forceLinear = false);
static std::string chooseExtension(Format format);
class Encoder {
public:
virtual bool encode(const LinearImage& image) = 0;
virtual ~Encoder() = default;
};
};
} // namespace image
#endif /* IMAGE_IMAGEENCODER_H_ */

View File

@@ -16,6 +16,7 @@
#include "FilamentViewer.hpp"
#include "streambuf.hpp"
#include <filament/Camera.h>
#include <filament/ColorGrading.h>
@@ -46,6 +47,8 @@
#include <utils/NameComponentManager.h>
#include <imageio/ImageDecoder.h>
#include "math.h"
#include <math/mat4.h>
@@ -63,11 +66,14 @@
#include "Log.h"
#include "imagematerial.h"
using namespace filament;
using namespace filament::math;
using namespace gltfio;
using namespace utils;
using namespace std::chrono;
using namespace image;
namespace filament
{
@@ -170,15 +176,161 @@ namespace polyvox
// Always add a direct light source since it is required for shadowing.
_sun = EntityManager::get().create();
LightManager::Builder(LightManager::Type::DIRECTIONAL)
LightManager::Builder(LightManager::Type::SUN)
.color(Color::cct(6500.0f))
.intensity(100000.0f)
.direction(math::float3(0.0f, 1.0f, 0.0f))
.intensity(150000.0f)
.direction(math::float3(0.0f, 0.0f, -1.0f))
.castShadows(false)
// .castShadows(true)
.build(*_engine, _sun);
_scene->addEntity(_sun);
}
static constexpr float4 sFullScreenTriangleVertices[3] = {
{-1.0f, -1.0f, 1.0f, 1.0f},
{3.0f, -1.0f, 1.0f, 1.0f},
{-1.0f, 3.0f, 1.0f, 1.0f}};
static const uint16_t sFullScreenTriangleIndices[3] = {0, 1, 2};
void FilamentViewer::createImageRenderable()
{
if (_imageEntity)
return;
auto &em = EntityManager::get();
_imageMaterial = Material::Builder()
.package(IMAGEMATERIAL_IMAGE_DATA, IMAGEMATERIAL_IMAGE_SIZE)
.build(*_engine);
_imageVb = VertexBuffer::Builder()
.vertexCount(3)
.bufferCount(1)
.attribute(VertexAttribute::POSITION, 0, VertexBuffer::AttributeType::FLOAT4, 0)
.build(*_engine);
_imageVb->setBufferAt(
*_engine, 0, {sFullScreenTriangleVertices, sizeof(sFullScreenTriangleVertices)});
_imageIb = IndexBuffer::Builder()
.indexCount(3)
.bufferType(IndexBuffer::IndexType::USHORT)
.build(*_engine);
_imageIb->setBuffer(*_engine,
{sFullScreenTriangleIndices, sizeof(sFullScreenTriangleIndices)});
Entity imageEntity = em.create();
RenderableManager::Builder(1)
.boundingBox({{}, {1.0f, 1.0f, 1.0f}})
.material(0, _imageMaterial->getDefaultInstance())
.geometry(0, RenderableManager::PrimitiveType::TRIANGLES, _imageVb, _imageIb, 0, 3)
.culling(false)
.build(*_engine, imageEntity);
_scene->addEntity(imageEntity);
_imageEntity = &imageEntity;
Texture *texture = Texture::Builder()
.width(1)
.height(1)
.levels(1)
.format(Texture::InternalFormat::RGBA8)
.sampler(Texture::Sampler::SAMPLER_2D)
.build(*_engine);
static uint32_t pixel = 0;
Texture::PixelBufferDescriptor buffer(&pixel, 4, Texture::Format::RGBA, Texture::Type::UBYTE);
texture->setImage(*_engine, 0, std::move(buffer));
}
void FilamentViewer::setBackgroundImage(const char *resourcePath)
{
if (colorGrading)
{
_engine->destroy(colorGrading);
}
ToneMapper *tm = new LinearToneMapper();
colorGrading = ColorGrading::Builder()
.toneMapper(tm)
.build(*_engine);
delete tm;
_view->setColorGrading(colorGrading);
createImageRenderable();
if (_imageTexture)
{
_engine->destroy(_imageTexture);
_imageTexture = nullptr;
}
ResourceBuffer bg = _loadResource(resourcePath);
polyvox::streambuf sb((char *)bg.data, (char *)bg.data + bg.size);
std::istream *inputStream = new std::istream(&sb);
LinearImage *image = new LinearImage(ImageDecoder::decode(
*inputStream, resourcePath, ImageDecoder::ColorSpace::SRGB));
if (!image->isValid())
{
Log("Invalid image : %s", resourcePath);
return;
}
delete inputStream;
_freeResource(bg);
uint32_t channels = image->getChannels();
uint32_t w = image->getWidth();
uint32_t h = image->getHeight();
_imageTexture = Texture::Builder()
.width(w)
.height(h)
.levels(0xff)
.format(channels == 3 ? Texture::InternalFormat::RGB16F : Texture::InternalFormat::RGBA16F)
.sampler(Texture::Sampler::SAMPLER_2D)
.build(*_engine);
Texture::PixelBufferDescriptor::Callback freeCallback = [](void *buf, size_t, void *data)
{
delete reinterpret_cast<LinearImage *>(data);
};
Texture::PixelBufferDescriptor buffer(
image->getPixelRef(),
size_t(w * h * channels * sizeof(float)),
channels == 3 ? Texture::Format::RGB : Texture::Format::RGBA,
Texture::Type::FLOAT,
freeCallback);
_imageTexture->setImage(*_engine, 0, std::move(buffer));
// _imageTexture->generateMipmaps(*_engine);
float srcWidth = _imageTexture->getWidth();
float srcHeight = _imageTexture->getHeight();
float dstWidth = _view->getViewport().width;
float dstHeight = _view->getViewport().height;
mat3f transform(
1.0f, 0.0f, 0.0f,
0.0f, 1.0f, 0.0f,
0.0f, 0.0f, 1.0f);
_imageMaterial->setDefaultParameter("transform", transform);
_imageMaterial->setDefaultParameter(
"image", _imageTexture, _imageSampler);
_imageMaterial->setDefaultParameter("showImage", 1);
_imageMaterial->setDefaultParameter(
"backgroundColor", RgbType::sRGB, float3(1.0f));
}
FilamentViewer::~FilamentViewer()
@@ -231,7 +383,7 @@ namespace polyvox
for (size_t i = 0; i < resourceUriCount; i++)
{
string uri = relativeResourcePath + string(resourceUris[i]);
Log("Creating resource buffer for resource at %s",uri.c_str());
Log("Creating resource buffer for resource at %s", uri.c_str());
ResourceBuffer buf = _loadResource(uri.c_str());
// using FunctionCallback = std::function<void(void*, unsigned int, void *)>;
@@ -313,7 +465,7 @@ namespace polyvox
_asset = nullptr;
_animator = nullptr;
ResourceBuffer rbuf = _loadResource(uri);
ResourceBuffer rbuf = _loadResource(uri);
// Parse the glTF file and create Filament entities.
Log("Creating asset from JSON");
@@ -335,14 +487,16 @@ namespace polyvox
// transformToUnitCube();
}
void FilamentViewer::removeAsset() {
if (!_asset) {
void FilamentViewer::removeAsset()
{
if (!_asset)
{
Log("No asset loaded, ignoring call.");
return;
}
mtx.lock();
_resourceLoader->evictResourceData();
_scene->removeEntities(_asset->getEntities(), _asset->getEntityCount());
_assetLoader->destroyAsset(_asset);
@@ -354,11 +508,6 @@ namespace polyvox
mtx.unlock();
}
void FilamentViewer::removeSkybox() {
_scene->setSkybox(nullptr);
}
///
/// Sets the active camera to the GLTF camera node specified by [name].
/// N.B. Blender will generally export a three-node hierarchy - Camera1->Camera_Orientation->Camera2.
@@ -368,23 +517,26 @@ namespace polyvox
{
Log("Attempting to set camera to %s.", cameraName);
size_t count = _asset->getCameraEntityCount();
if(count == 0) {
Log("Failed, no cameras found in current asset.");
if (count == 0)
{
Log("Failed, no cameras found in current asset.");
return false;
}
const utils::Entity* cameras = _asset->getCameraEntities();
const utils::Entity *cameras = _asset->getCameraEntities();
Log("%zu cameras found in current asset", count);
for(int i=0; i < count; i++) {
auto inst = _ncm->getInstance(cameras[i]);
const char* name = _ncm->getName(inst);
Log("Camera %d : %s", i, name);
if (strcmp(name, cameraName) == 0) {
for (int i = 0; i < count; i++)
{
Camera* camera = _engine->getCameraComponent(cameras[i]);
auto inst = _ncm->getInstance(cameras[i]);
const char *name = _ncm->getName(inst);
Log("Camera %d : %s", i, name);
if (strcmp(name, cameraName) == 0)
{
Camera *camera = _engine->getCameraComponent(cameras[i]);
_view->setCamera(camera);
const Viewport &vp = _view->getViewport();
const double aspect = (double)vp.width / vp.height;
@@ -400,7 +552,8 @@ namespace polyvox
unique_ptr<vector<string>> FilamentViewer::getAnimationNames()
{
if(!_asset) {
if (!_asset)
{
Log("No asset, ignoring call.");
return nullptr;
}
@@ -420,7 +573,8 @@ namespace polyvox
unique_ptr<vector<string>> FilamentViewer::getTargetNames(const char *meshName)
{
if(!_asset) {
if (!_asset)
{
Log("No asset, ignoring call.");
return nullptr;
}
@@ -432,12 +586,14 @@ namespace polyvox
{
Entity e = entities[i];
auto inst = _ncm->getInstance(e);
const char* name = _ncm->getName(inst);
const char *name = _ncm->getName(inst);
Log("Got entity instance name %s", name);
if(strcmp(name, meshName) == 0) {
if (strcmp(name, meshName) == 0)
{
size_t count = _asset->getMorphTargetCountAt(e);
for(int j=0; j< count; j++) {
const char* morphName = _asset->getMorphTargetNameAt(e, j);
for (int j = 0; j < count; j++)
{
const char *morphName = _asset->getMorphTargetNameAt(e, j);
names->push_back(morphName);
}
break;
@@ -446,39 +602,66 @@ namespace polyvox
return names;
}
void FilamentViewer::loadSkybox(const char *const skyboxPath, const char *const iblPath)
void FilamentViewer::loadSkybox(const char *const skyboxPath)
{
if (!skyboxPath)
{
_scene->setSkybox(nullptr);
}
else
{
ResourceBuffer skyboxBuffer = _loadResource(skyboxPath);
ResourceBuffer skyboxBuffer = _loadResource(skyboxPath);
image::Ktx1Bundle *skyboxBundle =
new image::Ktx1Bundle(static_cast<const uint8_t *>(skyboxBuffer.data), static_cast<uint32_t>(skyboxBuffer.size));
_skyboxTexture = ktxreader::Ktx1Reader::createTexture(_engine, skyboxBundle, false);
_skybox = filament::Skybox::Builder().environment(_skyboxTexture).build(*_engine);
image::Ktx1Bundle *skyboxBundle =
new image::Ktx1Bundle(static_cast<const uint8_t *>(skyboxBuffer.data), static_cast<uint32_t>(skyboxBuffer.size));
_skyboxTexture = ktxreader::Ktx1Reader::createTexture(_engine, skyboxBundle, false);
_skybox = filament::Skybox::Builder().environment(_skyboxTexture).build(*_engine);
_scene->setSkybox(_skybox);
_freeResource(skyboxBuffer);
}
}
_scene->setSkybox(_skybox);
_freeResource(skyboxBuffer);
void FilamentViewer::removeSkybox()
{
_scene->setSkybox(nullptr);
}
Log("Loading IBL from %s", iblPath);
void FilamentViewer::removeIbl()
{
_scene->setIndirectLight(nullptr);
}
// Load IBL.
ResourceBuffer iblBuffer = _loadResource(iblPath);
void FilamentViewer::loadIbl(const char *const iblPath)
{
if (!iblPath)
{
_scene->setIndirectLight(nullptr);
}
else
{
image::Ktx1Bundle *iblBundle = new image::Ktx1Bundle(
static_cast<const uint8_t *>(iblBuffer.data), static_cast<uint32_t>(iblBuffer.size));
math::float3 harmonics[9];
iblBundle->getSphericalHarmonics(harmonics);
_iblTexture = ktxreader::Ktx1Reader::createTexture(_engine, iblBundle, false);
_indirectLight = IndirectLight::Builder()
.reflections(_iblTexture)
.irradiance(3, harmonics)
.intensity(30000.0f)
.build(*_engine);
_scene->setIndirectLight(_indirectLight);
Log("Loading IBL from %s", iblPath);
_freeResource(iblBuffer);
// Load IBL.
ResourceBuffer iblBuffer = _loadResource(iblPath);
Log("Skybox/IBL load complete.");
image::Ktx1Bundle *iblBundle = new image::Ktx1Bundle(
static_cast<const uint8_t *>(iblBuffer.data), static_cast<uint32_t>(iblBuffer.size));
math::float3 harmonics[9];
iblBundle->getSphericalHarmonics(harmonics);
_iblTexture = ktxreader::Ktx1Reader::createTexture(_engine, iblBundle, false);
_indirectLight = IndirectLight::Builder()
.reflections(_iblTexture)
.irradiance(3, harmonics)
.intensity(30000.0f)
.build(*_engine);
_scene->setIndirectLight(_indirectLight);
_freeResource(iblBuffer);
Log("Skybox/IBL load complete.");
}
}
void FilamentViewer::transformToUnitCube()
@@ -514,13 +697,13 @@ namespace polyvox
Log("Not ready for rendering");
return;
}
mtx.lock();
if(_asset) {
if (_asset)
{
updateMorphAnimation();
updateEmbeddedAnimation();
}
math::float3 eye, target, upward;
manipulator->getLookAt(&eye, &target, &upward);
@@ -532,7 +715,7 @@ namespace polyvox
_renderer->render(_view);
_renderer->endFrame();
}
mtx.unlock();
mtx.unlock();
}
void FilamentViewer::updateViewportAndCameraProjection(int width, int height, float contentScaleFactor)
@@ -561,11 +744,13 @@ namespace polyvox
void FilamentViewer::updateMorphAnimation()
{
if(!_morphAnimationBuffer) {
if (!_morphAnimationBuffer)
{
return;
}
if (_morphAnimationBuffer->frameIndex == -1) {
if (_morphAnimationBuffer->frameIndex == -1)
{
_morphAnimationBuffer->frameIndex++;
_morphAnimationBuffer->startTime = high_resolution_clock::now();
applyWeights(_morphAnimationBuffer->frameData, _morphAnimationBuffer->numWeights);
@@ -580,7 +765,9 @@ namespace polyvox
duration<double, std::milli> dur = high_resolution_clock::now() - _morphAnimationBuffer->startTime;
Log("Morph animation completed in %f ms (%d frames at framerate %f), final frame was %d", dur.count(), _morphAnimationBuffer->numFrames, 1000 / _morphAnimationBuffer->frameLengthInMs, _morphAnimationBuffer->frameIndex);
_morphAnimationBuffer = nullptr;
} else if (frameIndex != _morphAnimationBuffer->frameIndex) {
}
else if (frameIndex != _morphAnimationBuffer->frameIndex)
{
Log("Rendering frame %d (of a total %d)", frameIndex, _morphAnimationBuffer->numFrames);
_morphAnimationBuffer->frameIndex = frameIndex;
auto framePtrOffset = frameIndex * _morphAnimationBuffer->numWeights;
@@ -589,43 +776,56 @@ namespace polyvox
}
}
void FilamentViewer::playAnimation(int index, bool loop) {
if(index > _animator->getAnimationCount() - 1) {
void FilamentViewer::playAnimation(int index, bool loop)
{
if (index > _animator->getAnimationCount() - 1)
{
Log("Asset does not contain an animation at index %d", index);
} else {
}
else
{
_embeddedAnimationBuffer = make_unique<EmbeddedAnimationBuffer>(index, _animator->getAnimationDuration(index), loop);
}
}
void FilamentViewer::stopAnimation() {
void FilamentViewer::stopAnimation()
{
// TODO - does this need to be threadsafe?
_embeddedAnimationBuffer = nullptr;
}
void FilamentViewer::updateEmbeddedAnimation() {
if(!_embeddedAnimationBuffer) {
void FilamentViewer::updateEmbeddedAnimation()
{
if (!_embeddedAnimationBuffer)
{
return;
}
duration<double> dur = duration_cast<duration<double>>(high_resolution_clock::now() - _embeddedAnimationBuffer->lastTime);
float startTime = 0;
if(!_embeddedAnimationBuffer->hasStarted) {
if (!_embeddedAnimationBuffer->hasStarted)
{
_embeddedAnimationBuffer->hasStarted = true;
_embeddedAnimationBuffer->lastTime = high_resolution_clock::now();
} else if(dur.count() >= _embeddedAnimationBuffer->duration) {
if(_embeddedAnimationBuffer->loop) {
}
else if (dur.count() >= _embeddedAnimationBuffer->duration)
{
if (_embeddedAnimationBuffer->loop)
{
_embeddedAnimationBuffer->lastTime = high_resolution_clock::now();
} else {
}
else
{
_embeddedAnimationBuffer = nullptr;
return;
}
} else {
}
else
{
startTime = dur.count();
}
_animator->applyAnimation(_embeddedAnimationBuffer->animationIndex, startTime);
_animator->updateBoneMatrices();
}
}

View File

@@ -93,8 +93,11 @@ namespace polyvox {
FilamentViewer(void* layer, LoadResource loadResource, FreeResource freeResource);
~FilamentViewer();
void loadSkybox(const char* const skyboxUri, const char* const iblUri);
void loadSkybox(const char* const skyboxUri);
void removeSkybox();
void loadIbl(const char* const iblUri);
void removeIbl();
void loadGlb(const char* const uri);
void loadGltf(const char* const uri, const char* relativeResourcePath);
@@ -137,8 +140,10 @@ namespace polyvox {
Renderer* getRenderer();
void setBackgroundImage(const char* resourcePath);
private:
void createImageRenderable();
void loadResources(std::string relativeResourcePath);
void transformToUnitCube();
void cleanup();
@@ -187,6 +192,16 @@ namespace polyvox {
unique_ptr<MorphAnimationBuffer> _morphAnimationBuffer;
unique_ptr<EmbeddedAnimationBuffer> _embeddedAnimationBuffer;
Texture* _imageTexture = nullptr;
Entity* _imageEntity = nullptr;
VertexBuffer* _imageVb = nullptr;
IndexBuffer* _imageIb = nullptr;
Material* _imageMaterial = nullptr;
TextureSampler _imageSampler;
ColorGrading *colorGrading = nullptr;
};

91
ios/src/HDRLoader.cpp Normal file
View File

@@ -0,0 +1,91 @@
/*
* Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <jni.h>
#include <filament/Engine.h>
#include <filament/Texture.h>
#include <imageio/HDRDecoder.h>
#include <utils/Log.h>
#include <sstream>
#include "common/NioUtils.h"
using namespace filament;
using namespace image;
using namespace utils;
using PixelBufferDescriptor = Texture::PixelBufferDescriptor;
jlong nCreateHDRTexture(JNIEnv* env, jclass,
jlong nativeEngine, jobject javaBuffer, jint remaining, jint internalFormat) {
slog.e << "Creating HDR texture." << io::endl;
Engine* engine = (Engine*) nativeEngine;
AutoBuffer buffer(env, javaBuffer, remaining);
Texture::InternalFormat textureFormat = (Texture::InternalFormat) internalFormat;
auto dataPtr = (char const*) buffer.getData();
const size_t byteCount = buffer.getSize();
// This creates a copy but it's the easest way to create a memory stream.
std::string ins(dataPtr, byteCount);
std::istringstream in(ins);
LinearImage* image = new LinearImage(ImageDecoder::decode(in, "memory.hdr"));
// This can happen if a decoding error occurs.
if (image->getChannels() != 3) {
delete image;
return 0;
}
Texture* texture = Texture::Builder()
.width(image->getWidth())
.height(image->getHeight())
.levels(0xff)
.sampler(Texture::Sampler::SAMPLER_2D)
.format(textureFormat)
.build(*engine);
if (texture == nullptr) {
slog.e << "Unable to create Filament Texture from HDR image." << io::endl;
delete image;
return 0;
}
PixelBufferDescriptor::Callback freeCallback = [](void* buf, size_t, void* userdata) {
delete (LinearImage*) userdata;
};
PixelBufferDescriptor pbd(
(void const* ) image->getPixelRef(),
image->getWidth() * image->getHeight() * 3 * sizeof(float),
PixelBufferDescriptor::PixelDataFormat::RGB,
PixelBufferDescriptor::PixelDataType::FLOAT,
freeCallback,
image);
// Note that the setImage call could fail (e.g. due to an invalid combination of internal format
// and PixelDataFormat) but there is no way of detecting such a failure.
texture->setImage(*engine, 0, std::move(pbd));
texture->generateMipmaps(*engine);
return (jlong) texture;
}

160
ios/src/Utils.cpp Normal file
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@@ -0,0 +1,160 @@
/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <jni.h>
#include <filament/Engine.h>
#include <filament/IndirectLight.h>
#include <filament/Skybox.h>
#include <image/KtxUtility.h>
#include <android/asset_manager.h>
#include <android/asset_manager_jni.h>
#include "common/NioUtils.h"
#include <android/log.h>
using namespace filament;
using namespace filament::math;
using namespace image;
jlong nCreateHDRTexture(JNIEnv* env, jclass,
jlong nativeEngine, jobject javaBuffer, jint remaining, jint internalFormat);
static jlong nCreateKTXTexture(JNIEnv* env, jclass,
jlong nativeEngine, jobject javaBuffer, jint remaining, jboolean srgb) {
Engine* engine = (Engine*) nativeEngine;
AutoBuffer buffer(env, javaBuffer, remaining);
KtxBundle* bundle = new KtxBundle((const uint8_t*) buffer.getData(), buffer.getSize());
return (jlong) ktx::createTexture(engine, *bundle, srgb, [](void* userdata) {
KtxBundle* bundle = (KtxBundle*) userdata;
delete bundle;
}, bundle);
}
static jlong nCreateIndirectLight(JNIEnv* env, jclass,
jlong nativeEngine, jobject javaBuffer, jint remaining, jboolean srgb) {
Engine* engine = (Engine*) nativeEngine;
AutoBuffer buffer(env, javaBuffer, remaining);
KtxBundle* bundle = new KtxBundle((const uint8_t*) buffer.getData(), buffer.getSize());
Texture* cubemap = ktx::createTexture(engine, *bundle, srgb, [](void* userdata) {
KtxBundle* bundle = (KtxBundle*) userdata;
delete bundle;
}, bundle);
float3 harmonics[9];
bundle->getSphericalHarmonics(harmonics);
IndirectLight* indirectLight = IndirectLight::Builder()
.reflections(cubemap)
.irradiance(3, harmonics)
.intensity(30000)
.build(*engine);
return (jlong) indirectLight;
}
static jlong nCreateSkybox(JNIEnv* env, jclass,
jlong nativeEngine, jobject javaBuffer, jint remaining, jboolean srgb, jobject assetManager, jstring outpath) {
AAssetManager *mgr = AAssetManager_fromJava(env, assetManager);
AAsset *asset = AAssetManager_open(mgr, "envs/default_env/default_env_skybox.ktx", AASSET_MODE_BUFFER);
if(asset == nullptr) {
__android_log_print(ANDROID_LOG_VERBOSE, "filament_api", "Couldn't open asset");
return 0;
}
off_t length = AAsset_getLength(asset);
const void * buffer = AAsset_getBuffer(asset);
jboolean isCopy = (jboolean)false;
const char* out_cstr = env->GetStringUTFChars(outpath, &isCopy);
__android_log_print(ANDROID_LOG_VERBOSE, "filament_api", "Opening outfile %s for writing", out_cstr);
FILE* outfile = fopen(out_cstr, "w");
fwrite(buffer, 1, length, outfile);
fclose(outfile);
__android_log_print(ANDROID_LOG_VERBOSE, "filament_api", "Closed outfile %s", out_cstr);
Engine* engine = (Engine*) nativeEngine;
// __android_log_print(ANDROID_LOG_VERBOSE, "UTILS", "CREATing autobuffer");
// AutoBuffer buffer(env, javaBuffer, remaining);
// __android_log_print(ANDROID_LOG_VERBOSE, "UTILS", "CREATied autobuffer");
KtxBundle* bundle = new KtxBundle((const uint8_t*) buffer, length);
// KtxBundle* bundle = new KtxBundle((const uint8_t*) buffer.getData(), buffer.getSize());
__android_log_print(ANDROID_LOG_VERBOSE, "UTILS", "CREATED BUNDLE FROM API");
Texture* cubemap = ktx::createTexture(engine, *bundle, srgb, [](void* userdata) {
KtxBundle* bundle = (KtxBundle*) userdata;
delete bundle;
}, bundle);
__android_log_print(ANDROID_LOG_VERBOSE, "UTILS", "CREATED TEXTURE");
return (jlong) Skybox::Builder().environment(cubemap).showSun(true).build(*engine);
}
static jboolean nGetSphericalHarmonics(JNIEnv* env, jclass, jobject javaBuffer, jint remaining,
jfloatArray outSphericalHarmonics_) {
AutoBuffer buffer(env, javaBuffer, remaining);
KtxBundle bundle((const uint8_t*) buffer.getData(), buffer.getSize());
jfloat* outSphericalHarmonics = env->GetFloatArrayElements(outSphericalHarmonics_, nullptr);
const auto success = bundle.getSphericalHarmonics(
reinterpret_cast<filament::math::float3*>(outSphericalHarmonics)
);
env->ReleaseFloatArrayElements(outSphericalHarmonics_, outSphericalHarmonics, JNI_ABORT);
return success ? JNI_TRUE : JNI_FALSE;
}
JNIEXPORT jint JNI_OnLoad(JavaVM* vm, void*) {
JNIEnv* env;
if (vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION_1_6) != JNI_OK) {
return -1;
}
int rc;
// KTXLoader
jclass ktxloaderClass = env->FindClass("app/polyvox/filament/KTXLoader2");
if (ktxloaderClass == nullptr) return JNI_ERR;
static const JNINativeMethod ktxMethods[] = {
{(char*)"nCreateKTXTexture", (char*)"(JLjava/nio/Buffer;IZ)J", reinterpret_cast<void*>(nCreateKTXTexture)},
{(char*)"nCreateIndirectLight", (char*)"(JLjava/nio/Buffer;IZ)J", reinterpret_cast<void*>(nCreateIndirectLight)},
{(char*)"nCreateSkybox", (char*)"(JLjava/nio/Buffer;IZLandroid/content/res/AssetManager;Ljava/lang/String;)J", reinterpret_cast<void*>(nCreateSkybox)},
{(char*)"nGetSphericalHarmonics", (char*)"(Ljava/nio/Buffer;I[F)Z", reinterpret_cast<void*>(nGetSphericalHarmonics)},
};
rc = env->RegisterNatives(ktxloaderClass, ktxMethods, sizeof(ktxMethods) / sizeof(JNINativeMethod));
if (rc != JNI_OK) return rc;
// HDRLoader
jclass hdrloaderClass = env->FindClass("com/google/android/filament/utils/HDRLoader");
if (hdrloaderClass == nullptr) return JNI_ERR;
static const JNINativeMethod hdrMethods[] = {
{(char*)"nCreateHDRTexture", (char*)"(JLjava/nio/Buffer;II)J", reinterpret_cast<void*>(nCreateHDRTexture)},
};
rc = env->RegisterNatives(hdrloaderClass, hdrMethods, sizeof(hdrMethods) / sizeof(JNINativeMethod));
if (rc != JNI_OK) return rc;
return JNI_VERSION_1_6;
}

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@@ -0,0 +1,54 @@
material {
name : Image,
parameters : [
{
type : sampler2d,
name : image
},
{
type : mat3,
name : transform,
precision : high
},
{
type : float3,
name : backgroundColor
},
{
type : int,
name : showImage
}
],
variables : [
imageUV
],
vertexDomain : device,
depthWrite : false,
shadingModel : unlit,
variantFilter : [ skinning, shadowReceiver, vsm ],
culling: none
}
vertex {
void materialVertex(inout MaterialVertexInputs material) {
material.imageUV.st = getPosition().st * 0.5 + 0.5;
}
}
fragment {
void material(inout MaterialInputs material) {
prepareMaterial(material);
vec4 bg = vec4(materialParams.backgroundColor, 1.0);
highp vec2 uv = (materialParams.transform * vec3(saturate(variable_imageUV.st), 1.0)).st;
if (materialParams.showImage == 0 || uv.s > 1.0 || uv.s < 0.0 || uv.t < 0.0 || uv.t > 1.0) {
material.baseColor = bg;
} else {
uv.t = 1.0 - uv.t;
vec4 color = max(texture(materialParams_image, uv.st), 0.0);
color.rgb *= color.a;
// Manual, pre-multiplied srcOver with opaque destination optimization
material.baseColor.rgb = color.rgb + bg.rgb * (1.0 - color.a);
}
}
}