gesture handler & delegate improvements
This commit is contained in:
@@ -76,7 +76,7 @@ class PickingCameraGestureHandler implements ThermionGestureHandler {
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}
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@override
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Future<void> onPointerHover(Offset localPosition) async {
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Future<void> onPointerHover(Offset localPosition, Offset delta) async {
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if (_gizmoAttached) {
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_gizmo?.checkHover(localPosition.dx, localPosition.dy);
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}
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@@ -5,17 +5,18 @@ import 'package:flutter/services.dart';
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import 'package:thermion_flutter/thermion/widgets/camera/gestures/v2/delegates.dart';
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enum GestureType {
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POINTER1_DOWN,
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POINTER1_MOVE,
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POINTER1_UP,
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POINTER1_HOVER,
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POINTER2_DOWN,
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POINTER2_MOVE,
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POINTER2_UP,
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POINTER2_HOVER,
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LMB_DOWN,
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LMB_HOLD_AND_MOVE,
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LMB_UP,
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LMB_HOVER,
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MMB_DOWN,
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MMB_HOLD_AND_MOVE,
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MMB_UP,
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MMB_HOVER,
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SCALE1,
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SCALE2,
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POINTER_ZOOM,
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SCROLLWHEEL,
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POINTER_MOVE
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}
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enum GestureAction {
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@@ -23,7 +24,8 @@ enum GestureAction {
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ROTATE_CAMERA,
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ZOOM_CAMERA,
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TRANSLATE_ENTITY,
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ROTATE_ENTITY
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ROTATE_ENTITY,
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NONE
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}
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enum ThermionGestureState {
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@@ -34,7 +36,7 @@ enum ThermionGestureState {
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}
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abstract class ThermionGestureHandler {
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Future<void> onPointerHover(Offset localPosition);
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Future<void> onPointerHover(Offset localPosition, Offset delta);
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Future<void> onPointerScroll(Offset localPosition, double scrollDelta);
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Future<void> onPointerDown(Offset localPosition, int buttons);
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Future<void> onPointerMove(Offset localPosition, Offset delta, int buttons);
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@@ -34,7 +34,7 @@ class ThermionListenerWidget extends StatelessWidget {
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Widget _desktop() {
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return Listener(
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onPointerHover: (event) =>
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gestureHandler.onPointerHover(event.localPosition),
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gestureHandler.onPointerHover(event.localPosition, event.delta),
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onPointerSignal: (PointerSignalEvent pointerSignal) {
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if (pointerSignal is PointerScrollEvent) {
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gestureHandler.onPointerScroll(
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@@ -0,0 +1,87 @@
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import 'dart:async';
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import 'dart:ui';
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import 'package:flutter/services.dart';
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import 'package:thermion_dart/thermion_dart/thermion_viewer.dart';
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import 'package:thermion_flutter/thermion/widgets/camera/gestures/v2/delegates.dart';
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import 'package:vector_math/vector_math_64.dart';
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class DefaultKeyboardCameraFlightDelegate
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{
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final ThermionViewer viewer;
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static const double _panSensitivity = 0.005;
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static const double _keyMoveSensitivity = 0.1;
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final Map<PhysicalKeyboardKey, bool> _pressedKeys = {};
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Timer? _moveTimer;
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DefaultKeyboardCameraFlightDelegate(this.viewer) {
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_startMoveLoop();
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}
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@override
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Future<void> panCamera(Offset delta, Vector2? velocity) async {
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double deltaX = delta.dx;
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double deltaY = delta.dy;
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deltaX *= _panSensitivity * viewer.pixelRatio;
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deltaY *= _panSensitivity * viewer.pixelRatio;
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await _moveCamera(deltaX, deltaY, 0);
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}
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@override
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Future<void> onKeypress(PhysicalKeyboardKey key) async {
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_pressedKeys[key] = true;
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}
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// New method to handle key release
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Future<void> onKeyRelease(PhysicalKeyboardKey key) async {
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_pressedKeys.remove(key);
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}
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void _startMoveLoop() {
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_moveTimer = Timer.periodic(
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Duration(milliseconds: 16), (_) => _processKeyboardInput());
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}
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Future<void> _processKeyboardInput() async {
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double dx = 0, dy = 0, dz = 0;
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if (_pressedKeys[PhysicalKeyboardKey.keyW] == true)
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dz += _keyMoveSensitivity;
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if (_pressedKeys[PhysicalKeyboardKey.keyS] == true)
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dz -= _keyMoveSensitivity;
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if (_pressedKeys[PhysicalKeyboardKey.keyA] == true)
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dx -= _keyMoveSensitivity;
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if (_pressedKeys[PhysicalKeyboardKey.keyD] == true)
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dx += _keyMoveSensitivity;
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if (dx != 0 || dy != 0 || dz != 0) {
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await _moveCamera(dx, dy, dz);
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}
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// Removed _pressedKeys.clear(); from here
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}
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Future<void> _moveCamera(double dx, double dy, double dz) async {
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Matrix4 currentModelMatrix = await viewer.getCameraModelMatrix();
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Vector3 currentPosition = currentModelMatrix.getTranslation();
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Quaternion currentRotation =
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Quaternion.fromRotation(currentModelMatrix.getRotation());
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Vector3 forward = Vector3(0, 0, -1)..applyQuaternion(currentRotation);
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Vector3 right = Vector3(1, 0, 0)..applyQuaternion(currentRotation);
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Vector3 up = Vector3(0, 1, 0)..applyQuaternion(currentRotation);
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Vector3 moveOffset = right * dx + up * dy + forward * dz;
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Vector3 newPosition = currentPosition + moveOffset;
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Matrix4 newModelMatrix =
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Matrix4.compose(newPosition, currentRotation, Vector3(1, 1, 1));
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await viewer.setCameraModelMatrix4(newModelMatrix);
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}
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void dispose() {
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_moveTimer?.cancel();
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}
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}
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@@ -1,34 +1,35 @@
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import 'dart:ui';
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// import 'dart:ui';
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import 'package:thermion_dart/thermion_dart/thermion_viewer.dart';
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import 'package:thermion_flutter/thermion/widgets/camera/gestures/v2/delegates.dart';
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import 'package:vector_math/vector_math_64.dart';
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// import 'package:thermion_dart/thermion_dart/thermion_viewer.dart';
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// import 'package:thermion_flutter/thermion/widgets/camera/gestures/v2/delegates.dart';
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// import 'package:vector_math/vector_math_64.dart';
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class DefaultPanCameraDelegate implements PanCameraDelegate {
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final ThermionViewer viewer;
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// class DefaultPanCameraDelegate implements PanCameraDelegate {
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// final ThermionViewer viewer;
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static const double _panSensitivity = 0.005;
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// static const double _panSensitivity = 0.005;
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DefaultPanCameraDelegate(this.viewer);
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// DefaultPanCameraDelegate(this.viewer);
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// static const double _panSensitivity = 0.005;
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@override
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Future<void> panCamera(Offset delta, Vector2? velocity) async {
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double deltaX = delta.dx;
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double deltaY = delta.dy;
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deltaX *= _panSensitivity * viewer.pixelRatio;
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deltaY *= _panSensitivity * viewer.pixelRatio;
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// @override
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// Future<void> panCamera(Offset delta, Vector2? velocity) async {
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// double deltaX = delta.dx;
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// double deltaY = delta.dy;
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// deltaX *= _panSensitivity * viewer.pixelRatio;
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// deltaY *= _panSensitivity * viewer.pixelRatio;
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Matrix4 currentModelMatrix = await viewer.getCameraModelMatrix();
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Vector3 currentPosition = currentModelMatrix.getTranslation();
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Quaternion currentRotation = Quaternion.fromRotation(currentModelMatrix.getRotation());
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// Matrix4 currentModelMatrix = await viewer.getCameraModelMatrix();
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// Vector3 currentPosition = currentModelMatrix.getTranslation();
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// Quaternion currentRotation = Quaternion.fromRotation(currentModelMatrix.getRotation());
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Vector3 right = Vector3(1, 0, 0)..applyQuaternion(currentRotation);
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Vector3 up = Vector3(0, 1, 0)..applyQuaternion(currentRotation);
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// Vector3 right = Vector3(1, 0, 0)..applyQuaternion(currentRotation);
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// Vector3 up = Vector3(0, 1, 0)..applyQuaternion(currentRotation);
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Vector3 panOffset = right * -deltaX + up * deltaY;
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Vector3 newPosition = currentPosition + panOffset;
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// Vector3 panOffset = right * -deltaX + up * deltaY;
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// Vector3 newPosition = currentPosition + panOffset;
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Matrix4 newModelMatrix = Matrix4.compose(newPosition, currentRotation, Vector3(1, 1, 1));
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await viewer.setCameraModelMatrix4(newModelMatrix);
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}
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}
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// Matrix4 newModelMatrix = Matrix4.compose(newPosition, currentRotation, Vector3(1, 1, 1));
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// await viewer.setCameraModelMatrix4(newModelMatrix);
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// }
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// }
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@@ -5,23 +5,16 @@ import 'package:thermion_dart/thermion_dart/thermion_viewer.dart';
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import 'package:thermion_flutter/thermion/widgets/camera/gestures/v2/delegates.dart';
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import 'package:vector_math/vector_math_64.dart';
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class DefaultZoomCameraDelegate implements ZoomCameraDelegate {
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class DefaultZoomCameraDelegate {
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final ThermionViewer viewer;
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final double zoomSensitivity ;
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final double zoomSensitivity;
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final double? Function(Vector3 cameraPosition)? getDistanceToTarget;
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DefaultZoomCameraDelegate(this.viewer, {this.zoomSensitivity = 0.005, this.getDistanceToTarget});
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@override
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Future<void> zoomCamera(double scrollDelta, Vector2? velocity) async {
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Matrix4 currentModelMatrix = await viewer.getCameraModelMatrix();
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final cameraRotation = currentModelMatrix.getRotation();
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final cameraPosition = currentModelMatrix.getTranslation();
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Vector3 forwardVector = cameraRotation.getColumn(2);
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forwardVector.normalize();
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DefaultZoomCameraDelegate(this.viewer,
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{this.zoomSensitivity = 0.005, this.getDistanceToTarget});
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double calculateZoomDistance(double scrollDelta, Vector2? velocity, Vector3 cameraPosition) {
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double? distanceToTarget = getDistanceToTarget?.call(cameraPosition);
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double zoomDistance = scrollDelta * zoomSensitivity;
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if (distanceToTarget != null) {
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@@ -30,7 +23,20 @@ class DefaultZoomCameraDelegate implements ZoomCameraDelegate {
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zoomDistance = scrollDelta * zoomSensitivity;
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}
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}
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zoomDistance = max(zoomDistance, scrollDelta * zoomSensitivity);
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return max(zoomDistance, scrollDelta * zoomSensitivity);
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}
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@override
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Future<void> zoom(double scrollDelta, Vector2? velocity) async {
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Matrix4 currentModelMatrix = await viewer.getCameraModelMatrix();
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final cameraRotation = currentModelMatrix.getRotation();
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final cameraPosition = currentModelMatrix.getTranslation();
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Vector3 forwardVector = cameraRotation.getColumn(2);
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forwardVector.normalize();
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var zoomDistance =
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calculateZoomDistance(scrollDelta, velocity, cameraPosition);
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Vector3 newPosition = cameraPosition + (forwardVector * zoomDistance);
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await viewer.setCameraPosition(newPosition.x, newPosition.y, newPosition.z);
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@@ -1,161 +1,177 @@
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import 'dart:async';
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import 'package:flutter/gestures.dart';
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import 'package:flutter/scheduler.dart';
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import 'package:flutter/services.dart';
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import 'package:logging/logging.dart';
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import 'package:thermion_flutter/thermion/widgets/camera/gestures/v2/default_pan_camera_delegate.dart';
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import 'package:thermion_flutter/thermion/widgets/camera/gestures/v2/default_keyboard_camera_flight_delegate.dart';
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import 'package:thermion_flutter/thermion/widgets/camera/gestures/v2/default_velocity_delegate.dart';
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import 'package:thermion_flutter/thermion/widgets/camera/gestures/v2/default_zoom_camera_delegate.dart';
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import 'package:thermion_flutter/thermion/widgets/camera/gestures/v2/delegates.dart';
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import 'package:thermion_flutter/thermion/widgets/camera/gestures/v2/fixed_orbit_camera_rotation_delegate.dart';
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import 'package:thermion_flutter/thermion/widgets/camera/gestures/v2/free_flight_camera_delegate.dart';
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import 'package:thermion_flutter/thermion_flutter.dart';
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class DelegateGestureHandler implements ThermionGestureHandler {
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final ThermionViewer viewer;
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final Logger _logger = Logger("CustomGestureHandler");
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ThermionGestureState _currentState = ThermionGestureState.NULL;
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// Class-based delegates
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RotateCameraDelegate? rotateCameraDelegate;
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PanCameraDelegate? panCameraDelegate;
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ZoomCameraDelegate? zoomCameraDelegate;
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CameraDelegate? cameraDelegate;
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VelocityDelegate? velocityDelegate;
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// Timer for continuous movement
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Timer? _velocityTimer;
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static const _velocityUpdateInterval = Duration(milliseconds: 16); // ~60 FPS
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Ticker? _ticker;
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static const _updateInterval = Duration(milliseconds: 16);
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Map<GestureType, Offset> _accumulatedDeltas = {};
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double _accumulatedScrollDelta = 0.0;
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int _activePointers = 0;
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bool _isMiddleMouseButtonPressed = false;
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VoidCallback? _keyboardListenerDisposer;
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final Map<GestureType, GestureAction> _actions = {
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GestureType.LMB_HOLD_AND_MOVE: GestureAction.PAN_CAMERA,
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GestureType.MMB_HOLD_AND_MOVE: GestureAction.ROTATE_CAMERA,
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GestureType.SCROLLWHEEL: GestureAction.ZOOM_CAMERA,
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GestureType.POINTER_MOVE: GestureAction.NONE,
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};
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DelegateGestureHandler({
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required this.viewer,
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required this.rotateCameraDelegate,
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required this.panCameraDelegate,
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required this.zoomCameraDelegate,
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required this.cameraDelegate,
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required this.velocityDelegate,
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});
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factory DelegateGestureHandler.withDefaults(ThermionViewer viewer) =>
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DelegateGestureHandler(
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viewer: viewer,
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rotateCameraDelegate: FixedOrbitRotateCameraDelegate(viewer),
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panCameraDelegate: DefaultPanCameraDelegate(viewer),
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zoomCameraDelegate: DefaultZoomCameraDelegate(viewer),
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velocityDelegate: DefaultVelocityDelegate());
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@override
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Future<void> onPointerDown(Offset localPosition, int buttons) async {
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velocityDelegate?.stopDeceleration();
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_stopVelocityTimer();
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Map<GestureType, GestureAction>? actions,
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}) {
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_initializeKeyboardListener();
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_initializeTicker();
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if (actions != null) {
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_actions.addAll(actions);
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}
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_initializeAccumulatedDeltas();
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}
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GestureType? _lastGestureType;
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factory DelegateGestureHandler.fixedOrbit(ThermionViewer viewer) =>
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DelegateGestureHandler(
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viewer: viewer,
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cameraDelegate: FixedOrbitRotateCameraDelegate(viewer),
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velocityDelegate: DefaultVelocityDelegate(),
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);
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factory DelegateGestureHandler.flight(ThermionViewer viewer) =>
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DelegateGestureHandler(
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viewer: viewer,
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cameraDelegate: FreeFlightCameraDelegate(viewer),
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velocityDelegate: DefaultVelocityDelegate(),
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actions: {GestureType.POINTER_MOVE: GestureAction.ROTATE_CAMERA},
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);
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void _initializeAccumulatedDeltas() {
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for (var gestureType in GestureType.values) {
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_accumulatedDeltas[gestureType] = Offset.zero;
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}
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}
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void _initializeTicker() {
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_ticker = Ticker(_onTick);
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_ticker!.start();
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}
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void _onTick(Duration elapsed) async {
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await _applyAccumulatedUpdates();
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}
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Future<void> _applyAccumulatedUpdates() async {
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for (var gestureType in GestureType.values) {
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Offset delta = _accumulatedDeltas[gestureType] ?? Offset.zero;
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if (delta != Offset.zero) {
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velocityDelegate?.updateVelocity(delta);
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var action = _actions[gestureType];
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switch (action) {
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case GestureAction.PAN_CAMERA:
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await cameraDelegate?.pan(delta, velocityDelegate?.velocity);
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break;
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case GestureAction.ROTATE_CAMERA:
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await cameraDelegate?.rotate(delta, velocityDelegate?.velocity);
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break;
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case GestureAction.NONE:
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// Do nothing
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break;
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default:
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_logger.warning("Unsupported gesture action: $action for type: $gestureType");
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break;
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}
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_accumulatedDeltas[gestureType] = Offset.zero;
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}
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}
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if (_accumulatedScrollDelta != 0.0) {
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await cameraDelegate?.zoom(_accumulatedScrollDelta, velocityDelegate?.velocity);
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_accumulatedScrollDelta = 0.0;
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}
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}
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@override
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Future<void> onPointerDown(Offset localPosition, int buttons) async {
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velocityDelegate?.stopDeceleration();
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_activePointers++;
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if (buttons & kMiddleMouseButton != 0) {
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_isMiddleMouseButtonPressed = true;
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}
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}
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@override
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Future<void> onPointerMove(
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Offset localPosition, Offset delta, int buttons) async {
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velocityDelegate?.updateVelocity(delta);
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GestureType gestureType;
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if (buttons == kPrimaryMouseButton) {
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gestureType = GestureType.POINTER1_MOVE;
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} else if (buttons == kMiddleMouseButton) {
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gestureType = GestureType.POINTER2_MOVE;
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Future<void> onPointerMove(Offset localPosition, Offset delta, int buttons) async {
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GestureType gestureType = _getGestureTypeFromButtons(buttons);
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if (gestureType == GestureType.MMB_HOLD_AND_MOVE ||
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(_actions[GestureType.POINTER_MOVE] == GestureAction.ROTATE_CAMERA && gestureType == GestureType.POINTER_MOVE)) {
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_accumulatedDeltas[GestureType.MMB_HOLD_AND_MOVE] = (_accumulatedDeltas[GestureType.MMB_HOLD_AND_MOVE] ?? Offset.zero) + delta;
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} else {
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throw Exception("Unsupported button: $buttons");
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_accumulatedDeltas[gestureType] = (_accumulatedDeltas[gestureType] ?? Offset.zero) + delta;
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}
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var action = _actions[gestureType];
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switch (action) {
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case GestureAction.PAN_CAMERA:
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_currentState = ThermionGestureState.PANNING;
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await panCameraDelegate?.panCamera(delta, velocityDelegate?.velocity);
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case GestureAction.ROTATE_CAMERA:
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_currentState = ThermionGestureState.ROTATING;
|
||||
await rotateCameraDelegate?.rotateCamera(
|
||||
delta, velocityDelegate?.velocity);
|
||||
case null:
|
||||
// ignore;
|
||||
break;
|
||||
default:
|
||||
throw Exception("Unsupported gesture type : $gestureType ");
|
||||
}
|
||||
|
||||
_lastGestureType = gestureType;
|
||||
}
|
||||
|
||||
@override
|
||||
Future<void> onPointerUp(int buttons) async {
|
||||
_currentState = ThermionGestureState.NULL;
|
||||
velocityDelegate?.startDeceleration();
|
||||
_startVelocityTimer();
|
||||
}
|
||||
|
||||
void _startVelocityTimer() {
|
||||
_stopVelocityTimer(); // Ensure any existing timer is stopped
|
||||
_velocityTimer = Timer.periodic(_velocityUpdateInterval, (timer) {
|
||||
_applyVelocity();
|
||||
});
|
||||
}
|
||||
|
||||
void _stopVelocityTimer() {
|
||||
_velocityTimer?.cancel();
|
||||
_velocityTimer = null;
|
||||
}
|
||||
|
||||
Future<void> _applyVelocity() async {
|
||||
final velocity = velocityDelegate?.velocity;
|
||||
if (velocity == null || velocity.length < 0.1) {
|
||||
_stopVelocityTimer();
|
||||
return;
|
||||
_activePointers--;
|
||||
if (_activePointers == 0) {
|
||||
velocityDelegate?.startDeceleration();
|
||||
}
|
||||
|
||||
final lastAction = _actions[_lastGestureType];
|
||||
switch (lastAction) {
|
||||
case GestureAction.PAN_CAMERA:
|
||||
await panCameraDelegate?.panCamera(
|
||||
Offset(velocity.x, velocity.y), velocity);
|
||||
case GestureAction.ROTATE_CAMERA:
|
||||
await rotateCameraDelegate?.rotateCamera(
|
||||
Offset(velocity.x, velocity.y), velocity);
|
||||
default:
|
||||
// Do nothing for other actions
|
||||
break;
|
||||
if (buttons & kMiddleMouseButton != 0) {
|
||||
_isMiddleMouseButtonPressed = false;
|
||||
}
|
||||
}
|
||||
|
||||
velocityDelegate?.updateVelocity(Offset(velocity.x, velocity.y)); // Gradually reduce velocity
|
||||
GestureType _getGestureTypeFromButtons(int buttons) {
|
||||
if (buttons & kPrimaryMouseButton != 0) return GestureType.LMB_HOLD_AND_MOVE;
|
||||
if (buttons & kMiddleMouseButton != 0 || _isMiddleMouseButtonPressed) return GestureType.MMB_HOLD_AND_MOVE;
|
||||
return GestureType.POINTER_MOVE;
|
||||
}
|
||||
|
||||
@override
|
||||
Future<void> onPointerHover(Offset localPosition) async {
|
||||
// TODO, currently noop
|
||||
Future<void> onPointerHover(Offset localPosition, Offset delta) async {
|
||||
if (_actions[GestureType.POINTER_MOVE] == GestureAction.ROTATE_CAMERA) {
|
||||
_accumulatedDeltas[GestureType.POINTER_MOVE] = (_accumulatedDeltas[GestureType.POINTER_MOVE] ?? Offset.zero) + delta;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@override
|
||||
Future<void> onPointerScroll(Offset localPosition, double scrollDelta) async {
|
||||
if (_currentState != ThermionGestureState.NULL) {
|
||||
return;
|
||||
if (_actions[GestureType.SCROLLWHEEL] != GestureAction.ZOOM_CAMERA) {
|
||||
throw Exception("Unsupported action: ${_actions[GestureType.SCROLLWHEEL]}");
|
||||
}
|
||||
|
||||
if (_actions[GestureType.POINTER_ZOOM] != GestureAction.ZOOM_CAMERA) {
|
||||
throw Exception(
|
||||
"Unsupported action : ${_actions[GestureType.POINTER_ZOOM]}");
|
||||
}
|
||||
|
||||
_currentState = ThermionGestureState.ZOOMING;
|
||||
|
||||
try {
|
||||
await zoomCameraDelegate?.zoomCamera(
|
||||
scrollDelta, velocityDelegate?.velocity);
|
||||
_accumulatedScrollDelta += scrollDelta;
|
||||
} catch (e) {
|
||||
_logger.warning("Error during camera zoom: $e");
|
||||
} finally {
|
||||
_currentState = ThermionGestureState.NULL;
|
||||
_logger.warning("Error during scroll accumulation: $e");
|
||||
}
|
||||
}
|
||||
|
||||
@override
|
||||
void dispose() {
|
||||
_stopVelocityTimer();
|
||||
velocityDelegate?.dispose();
|
||||
_keyboardListenerDisposer?.call();
|
||||
_ticker?.dispose();
|
||||
}
|
||||
|
||||
@override
|
||||
@@ -170,12 +186,6 @@ class DelegateGestureHandler implements ThermionGestureHandler {
|
||||
@override
|
||||
Future<void> onScaleUpdate() async {}
|
||||
|
||||
final _actions = {
|
||||
GestureType.POINTER1_MOVE: GestureAction.PAN_CAMERA,
|
||||
GestureType.POINTER2_MOVE: GestureAction.ROTATE_CAMERA,
|
||||
GestureType.POINTER_ZOOM: GestureAction.ZOOM_CAMERA
|
||||
};
|
||||
|
||||
@override
|
||||
void setActionForType(GestureType gestureType, GestureAction gestureAction) {
|
||||
_actions[gestureType] = gestureAction;
|
||||
@@ -184,4 +194,22 @@ class DelegateGestureHandler implements ThermionGestureHandler {
|
||||
GestureAction? getActionForType(GestureType gestureType) {
|
||||
return _actions[gestureType];
|
||||
}
|
||||
}
|
||||
|
||||
void _initializeKeyboardListener() {
|
||||
HardwareKeyboard.instance.addHandler(_handleKeyEvent);
|
||||
_keyboardListenerDisposer = () {
|
||||
HardwareKeyboard.instance.removeHandler(_handleKeyEvent);
|
||||
};
|
||||
}
|
||||
|
||||
bool _handleKeyEvent(KeyEvent event) {
|
||||
if (event is KeyDownEvent || event is KeyRepeatEvent) {
|
||||
cameraDelegate?.onKeypress(event.physicalKey);
|
||||
return true;
|
||||
} else if (event is KeyUpEvent) {
|
||||
cameraDelegate?.onKeyRelease(event.physicalKey);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -1,17 +1,13 @@
|
||||
import 'dart:ui';
|
||||
|
||||
import 'package:flutter/services.dart';
|
||||
import 'package:vector_math/vector_math_64.dart';
|
||||
|
||||
abstract class RotateCameraDelegate {
|
||||
Future<void> rotateCamera(Offset delta, Vector2? velocity);
|
||||
}
|
||||
|
||||
abstract class PanCameraDelegate {
|
||||
Future<void> panCamera(Offset delta, Vector2? velocity);
|
||||
}
|
||||
|
||||
abstract class ZoomCameraDelegate {
|
||||
Future<void> zoomCamera(double scrollDelta, Vector2? velocity);
|
||||
abstract class CameraDelegate {
|
||||
Future<void> rotate(Offset delta, Vector2? velocity);
|
||||
Future<void> pan(Offset delta, Vector2? velocity);
|
||||
Future<void> zoom(double scrollDelta, Vector2? velocity);
|
||||
Future<void> onKeypress(PhysicalKeyboardKey key);
|
||||
Future<void> onKeyRelease(PhysicalKeyboardKey key);
|
||||
}
|
||||
|
||||
abstract class VelocityDelegate {
|
||||
|
||||
@@ -1,45 +1,112 @@
|
||||
import 'dart:async';
|
||||
import 'dart:ui';
|
||||
|
||||
import 'package:flutter/src/services/keyboard_key.g.dart';
|
||||
import 'package:flutter/widgets.dart';
|
||||
import 'package:thermion_dart/thermion_dart/thermion_viewer.dart';
|
||||
import 'package:thermion_flutter/thermion/widgets/camera/gestures/v2/default_zoom_camera_delegate.dart';
|
||||
import 'package:thermion_flutter/thermion/widgets/camera/gestures/v2/delegates.dart';
|
||||
import 'package:vector_math/vector_math_64.dart';
|
||||
|
||||
class FixedOrbitRotateCameraDelegate implements RotateCameraDelegate {
|
||||
class FixedOrbitRotateCameraDelegate implements CameraDelegate {
|
||||
final ThermionViewer viewer;
|
||||
static final _up = Vector3(0, 1, 0);
|
||||
static final _forward = Vector3(0, 0, -1);
|
||||
static final Vector3 _right = Vector3(1, 0, 0);
|
||||
|
||||
static const double _rotationSensitivity = 0.01;
|
||||
|
||||
FixedOrbitRotateCameraDelegate(this.viewer);
|
||||
late DefaultZoomCameraDelegate _zoomCameraDelegate;
|
||||
|
||||
Offset _accumulatedRotationDelta = Offset.zero;
|
||||
double _accumulatedZoomDelta = 0.0;
|
||||
|
||||
Timer? _updateTimer;
|
||||
|
||||
FixedOrbitRotateCameraDelegate(this.viewer) {
|
||||
_zoomCameraDelegate = DefaultZoomCameraDelegate(this.viewer);
|
||||
_startUpdateTimer();
|
||||
}
|
||||
|
||||
void _startUpdateTimer() {
|
||||
_updateTimer = Timer.periodic(const Duration(milliseconds: 16), (_) {
|
||||
_applyAccumulatedUpdates();
|
||||
});
|
||||
}
|
||||
|
||||
void dispose() {
|
||||
_updateTimer?.cancel();
|
||||
}
|
||||
|
||||
@override
|
||||
Future<void> rotateCamera(Offset delta, Vector2? velocity) async {
|
||||
double deltaX = delta.dx;
|
||||
double deltaY = delta.dy;
|
||||
deltaX *= _rotationSensitivity * viewer.pixelRatio;
|
||||
deltaY *= _rotationSensitivity * viewer.pixelRatio;
|
||||
|
||||
Matrix4 currentModelMatrix = await viewer.getCameraModelMatrix();
|
||||
Vector3 currentPosition = currentModelMatrix.getTranslation();
|
||||
double distance = currentPosition.length;
|
||||
Quaternion currentRotation =
|
||||
Quaternion.fromRotation(currentModelMatrix.getRotation());
|
||||
|
||||
Quaternion yawRotation = Quaternion.axisAngle(_up, -deltaX);
|
||||
Vector3 right = _up.cross(_forward)..normalize();
|
||||
Quaternion pitchRotation = Quaternion.axisAngle(right, -deltaY);
|
||||
|
||||
Quaternion newRotation = currentRotation * yawRotation * pitchRotation;
|
||||
newRotation.normalize();
|
||||
|
||||
Vector3 newPosition = _forward.clone()
|
||||
..applyQuaternion(newRotation)
|
||||
..scale(-distance);
|
||||
|
||||
Matrix4 newModelMatrix =
|
||||
Matrix4.compose(newPosition, newRotation, Vector3(1, 1, 1));
|
||||
await viewer.setCameraModelMatrix4(newModelMatrix);
|
||||
Future<void> rotate(Offset delta, Vector2? velocity) async {
|
||||
_accumulatedRotationDelta += delta;
|
||||
}
|
||||
}
|
||||
|
||||
@override
|
||||
Future<void> pan(Offset delta, Vector2? velocity) {
|
||||
throw UnimplementedError("Not supported in fixed orbit mode");
|
||||
}
|
||||
|
||||
@override
|
||||
Future<void> zoom(double scrollDelta, Vector2? velocity) async {
|
||||
_accumulatedZoomDelta += scrollDelta;
|
||||
}
|
||||
|
||||
Future<void> _applyAccumulatedUpdates() async {
|
||||
if (_accumulatedRotationDelta != Offset.zero || _accumulatedZoomDelta != 0.0) {
|
||||
Matrix4 currentModelMatrix = await viewer.getCameraModelMatrix();
|
||||
Vector3 currentPosition = currentModelMatrix.getTranslation();
|
||||
double distance = currentPosition.length;
|
||||
Quaternion currentRotation =
|
||||
Quaternion.fromRotation(currentModelMatrix.getRotation());
|
||||
|
||||
// Apply rotation
|
||||
if (_accumulatedRotationDelta != Offset.zero) {
|
||||
double deltaX = _accumulatedRotationDelta.dx * _rotationSensitivity * viewer.pixelRatio;
|
||||
double deltaY = _accumulatedRotationDelta.dy * _rotationSensitivity * viewer.pixelRatio;
|
||||
|
||||
Quaternion yawRotation = Quaternion.axisAngle(_up, -deltaX);
|
||||
Quaternion pitchRotation = Quaternion.axisAngle(_right, -deltaY);
|
||||
|
||||
currentRotation = currentRotation * yawRotation * pitchRotation;
|
||||
currentRotation.normalize();
|
||||
|
||||
_accumulatedRotationDelta = Offset.zero;
|
||||
}
|
||||
|
||||
// Apply zoom
|
||||
if (_accumulatedZoomDelta != 0.0) {
|
||||
var zoomDistance = _zoomCameraDelegate.calculateZoomDistance(
|
||||
_accumulatedZoomDelta,
|
||||
null,
|
||||
Vector3.zero()
|
||||
);
|
||||
distance += zoomDistance;
|
||||
distance = distance.clamp(0.1, 1000.0); // Adjust these limits as needed
|
||||
|
||||
_accumulatedZoomDelta = 0.0;
|
||||
}
|
||||
|
||||
// Calculate new position
|
||||
Vector3 newPosition = _forward.clone()
|
||||
..applyQuaternion(currentRotation)
|
||||
..scale(-distance);
|
||||
|
||||
// Create and set new model matrix
|
||||
Matrix4 newModelMatrix =
|
||||
Matrix4.compose(newPosition, currentRotation, Vector3(1, 1, 1));
|
||||
await viewer.setCameraModelMatrix4(newModelMatrix);
|
||||
}
|
||||
}
|
||||
|
||||
@override
|
||||
Future<void> onKeyRelease(PhysicalKeyboardKey key) async {
|
||||
//ignore
|
||||
}
|
||||
|
||||
@override
|
||||
Future<void> onKeypress(PhysicalKeyboardKey key) async {
|
||||
//ignore
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,207 @@
|
||||
import 'dart:async';
|
||||
import 'dart:ui';
|
||||
|
||||
import 'package:flutter/scheduler.dart';
|
||||
import 'package:flutter/services.dart';
|
||||
import 'package:thermion_dart/thermion_dart/thermion_viewer.dart';
|
||||
import 'package:thermion_flutter/thermion/widgets/camera/gestures/v2/delegates.dart';
|
||||
import 'package:vector_math/vector_math_64.dart';
|
||||
|
||||
class FreeFlightCameraDelegate implements CameraDelegate {
|
||||
final ThermionViewer viewer;
|
||||
final bool lockPitch;
|
||||
final bool lockYaw;
|
||||
final bool lockRoll;
|
||||
final Vector3? minBounds;
|
||||
final Vector3? maxBounds;
|
||||
|
||||
final double rotationSensitivity;
|
||||
final double movementSensitivity;
|
||||
final double zoomSensitivity;
|
||||
final double panSensitivity;
|
||||
final double keyMoveSensitivity;
|
||||
|
||||
static final _up = Vector3(0, 1, 0);
|
||||
static final _forward = Vector3(0, 0, -1);
|
||||
static final Vector3 _right = Vector3(1, 0, 0);
|
||||
|
||||
Offset _accumulatedRotation = Offset.zero;
|
||||
Offset _accumulatedPan = Offset.zero;
|
||||
double _accumulatedZoom = 0.0;
|
||||
Vector2? _lastVelocity;
|
||||
|
||||
Ticker? _ticker;
|
||||
Timer? _moveTimer;
|
||||
final Map<PhysicalKeyboardKey, bool> _pressedKeys = {};
|
||||
|
||||
FreeFlightCameraDelegate(
|
||||
this.viewer, {
|
||||
this.lockPitch = false,
|
||||
this.lockYaw = false,
|
||||
this.lockRoll = false,
|
||||
this.minBounds,
|
||||
this.maxBounds,
|
||||
this.rotationSensitivity = 0.001,
|
||||
this.movementSensitivity = 0.1,
|
||||
this.zoomSensitivity = 0.1,
|
||||
this.panSensitivity = 0.01,
|
||||
this.keyMoveSensitivity = 0.1,
|
||||
}) {
|
||||
_initializeTicker();
|
||||
_startMoveLoop();
|
||||
}
|
||||
|
||||
void _initializeTicker() {
|
||||
_ticker = Ticker(_onTick);
|
||||
_ticker!.start();
|
||||
}
|
||||
|
||||
void _startMoveLoop() {
|
||||
_moveTimer = Timer.periodic(
|
||||
Duration(milliseconds: 16), (_) => _processKeyboardInput());
|
||||
}
|
||||
|
||||
void _onTick(Duration elapsed) {
|
||||
_applyAccumulatedUpdates();
|
||||
}
|
||||
|
||||
Future<void> _applyAccumulatedUpdates() async {
|
||||
if (_accumulatedRotation != Offset.zero ||
|
||||
_accumulatedPan != Offset.zero ||
|
||||
_accumulatedZoom != 0.0) {
|
||||
Matrix4 currentModelMatrix = await viewer.getCameraModelMatrix();
|
||||
Vector3 currentPosition = currentModelMatrix.getTranslation();
|
||||
Quaternion currentRotation =
|
||||
Quaternion.fromRotation(currentModelMatrix.getRotation());
|
||||
|
||||
// Apply rotation
|
||||
if (_accumulatedRotation != Offset.zero) {
|
||||
double deltaX = lockYaw ? 0 : _accumulatedRotation.dx * rotationSensitivity * viewer.pixelRatio;
|
||||
double deltaY = lockPitch ? 0 : _accumulatedRotation.dy * rotationSensitivity * viewer.pixelRatio;
|
||||
double deltaZ = lockRoll ? 0 : (_accumulatedRotation.dx + _accumulatedRotation.dy) * rotationSensitivity * 0.5 * viewer.pixelRatio;
|
||||
|
||||
Quaternion yawRotation = Quaternion.axisAngle(_up, -deltaX);
|
||||
Quaternion pitchRotation = Quaternion.axisAngle(_right, -deltaY);
|
||||
Quaternion rollRotation = Quaternion.axisAngle(_forward, deltaZ);
|
||||
|
||||
currentRotation = currentRotation * yawRotation * pitchRotation * rollRotation;
|
||||
currentRotation.normalize();
|
||||
|
||||
_accumulatedRotation = Offset.zero;
|
||||
}
|
||||
|
||||
// Apply pan
|
||||
if (_accumulatedPan != Offset.zero) {
|
||||
Vector3 right = _right.clone()..applyQuaternion(currentRotation);
|
||||
Vector3 up = _up.clone()..applyQuaternion(currentRotation);
|
||||
|
||||
double deltaX = _accumulatedPan.dx * panSensitivity * viewer.pixelRatio;
|
||||
double deltaY = _accumulatedPan.dy * panSensitivity * viewer.pixelRatio;
|
||||
|
||||
Vector3 newPosition = currentPosition + right * -deltaX + up * deltaY;
|
||||
newPosition = _constrainPosition(newPosition);
|
||||
|
||||
currentPosition = newPosition;
|
||||
|
||||
_accumulatedPan = Offset.zero;
|
||||
}
|
||||
|
||||
// Apply zoom
|
||||
if (_accumulatedZoom != 0.0) {
|
||||
Vector3 forward = _forward.clone()..applyQuaternion(currentRotation);
|
||||
Vector3 newPosition = currentPosition + forward * _accumulatedZoom * zoomSensitivity;
|
||||
newPosition = _constrainPosition(newPosition);
|
||||
|
||||
currentPosition = newPosition;
|
||||
_accumulatedZoom = 0.0;
|
||||
}
|
||||
|
||||
Matrix4 newModelMatrix =
|
||||
Matrix4.compose(currentPosition, currentRotation, Vector3(1, 1, 1));
|
||||
await viewer.setCameraModelMatrix4(newModelMatrix);
|
||||
}
|
||||
}
|
||||
|
||||
Vector3 _constrainPosition(Vector3 position) {
|
||||
if (minBounds != null) {
|
||||
position.x = position.x.clamp(minBounds!.x, double.infinity);
|
||||
position.y = position.y.clamp(minBounds!.y, double.infinity);
|
||||
position.z = position.z.clamp(minBounds!.z, double.infinity);
|
||||
}
|
||||
if (maxBounds != null) {
|
||||
position.x = position.x.clamp(double.negativeInfinity, maxBounds!.x);
|
||||
position.y = position.y.clamp(double.negativeInfinity, maxBounds!.y);
|
||||
position.z = position.z.clamp(double.negativeInfinity, maxBounds!.z);
|
||||
}
|
||||
return position;
|
||||
}
|
||||
|
||||
@override
|
||||
Future<void> rotate(Offset delta, Vector2? velocity) async {
|
||||
_accumulatedRotation += delta;
|
||||
_lastVelocity = velocity;
|
||||
}
|
||||
|
||||
@override
|
||||
Future<void> pan(Offset delta, Vector2? velocity) async {
|
||||
_accumulatedPan += delta;
|
||||
_lastVelocity = velocity;
|
||||
}
|
||||
|
||||
@override
|
||||
Future<void> zoom(double scrollDelta, Vector2? velocity) async {
|
||||
_accumulatedZoom += scrollDelta;
|
||||
_lastVelocity = velocity;
|
||||
}
|
||||
|
||||
@override
|
||||
Future<void> onKeypress(PhysicalKeyboardKey key) async {
|
||||
_pressedKeys[key] = true;
|
||||
}
|
||||
|
||||
@override
|
||||
Future<void> onKeyRelease(PhysicalKeyboardKey key) async {
|
||||
_pressedKeys.remove(key);
|
||||
}
|
||||
|
||||
Future<void> _processKeyboardInput() async {
|
||||
double dx = 0, dy = 0, dz = 0;
|
||||
|
||||
if (_pressedKeys[PhysicalKeyboardKey.keyW] == true)
|
||||
dz += keyMoveSensitivity;
|
||||
if (_pressedKeys[PhysicalKeyboardKey.keyS] == true)
|
||||
dz -= keyMoveSensitivity;
|
||||
if (_pressedKeys[PhysicalKeyboardKey.keyA] == true)
|
||||
dx -= keyMoveSensitivity;
|
||||
if (_pressedKeys[PhysicalKeyboardKey.keyD] == true)
|
||||
dx += keyMoveSensitivity;
|
||||
|
||||
if (dx != 0 || dy != 0 || dz != 0) {
|
||||
await _moveCamera(dx, dy, dz);
|
||||
}
|
||||
}
|
||||
|
||||
Future<void> _moveCamera(double dx, double dy, double dz) async {
|
||||
Matrix4 currentModelMatrix = await viewer.getCameraModelMatrix();
|
||||
Vector3 currentPosition = currentModelMatrix.getTranslation();
|
||||
Quaternion currentRotation =
|
||||
Quaternion.fromRotation(currentModelMatrix.getRotation());
|
||||
|
||||
Vector3 forward = Vector3(0, 0, -1)..applyQuaternion(currentRotation);
|
||||
Vector3 right = Vector3(1, 0, 0)..applyQuaternion(currentRotation);
|
||||
Vector3 up = Vector3(0, 1, 0)..applyQuaternion(currentRotation);
|
||||
|
||||
Vector3 moveOffset = right * dx + up * dy + forward * dz;
|
||||
Vector3 newPosition = currentPosition + moveOffset;
|
||||
newPosition = _constrainPosition(newPosition);
|
||||
|
||||
Matrix4 newModelMatrix =
|
||||
Matrix4.compose(newPosition, currentRotation, Vector3(1, 1, 1));
|
||||
await viewer.setCameraModelMatrix4(newModelMatrix);
|
||||
}
|
||||
|
||||
void dispose() {
|
||||
_ticker?.dispose();
|
||||
_moveTimer?.cancel();
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user