chore: update quickstart
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@@ -58,7 +58,7 @@ class _MyHomePageState extends State<MyHomePage> {
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// Geometry and models are represented as "entities". Here, we load a glTF
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// file containing a plain cube.
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// By default, all paths are treated as asset paths. To load from a file
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// By default, all paths are treated as asset paths. To load from a file
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// instead, use file:// URIs.
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var entity =
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await _thermionViewer!.loadGlb("assets/cube.glb", keepData: true);
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@@ -79,6 +79,13 @@ class _MyHomePageState extends State<MyHomePage> {
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await _thermionViewer!.loadSkybox("assets/default_env_skybox.ktx");
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await _thermionViewer!.loadIbl("assets/default_env_ibl.ktx");
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// The underlying Filament rendering engine exposes a number of
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// post-processing options (anti-aliasing, bloom, etc).
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// Post-processing is disabled by default, but most users will want to
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// enable it for color correction.
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// If you're not sure what you're doing, always set this to true.
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await _thermionViewer!.setPostProcessing(true);
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// Finally, you need to explicitly enable rendering. Setting rendering to
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// false is designed to allow you to pause rendering to conserve battery life
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await _thermionViewer!.setRendering(true);
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@@ -87,7 +94,7 @@ class _MyHomePageState extends State<MyHomePage> {
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}
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Future _unload() async {
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// when you are no longer need the 3D viewport:
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// when you've finished rendering and you no longer need a 3D viewport:
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// 1) remove all instances of ThermionWidget from the widget tree
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// 2) remove all local references to the ThermionViewer
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// 3) call dispose on the ThermionViewer
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@@ -120,14 +127,14 @@ class _MyHomePageState extends State<MyHomePage> {
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Align(
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alignment: Alignment.bottomCenter,
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child: Padding(
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padding: const EdgeInsets.all(16),
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child:Column(
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crossAxisAlignment: CrossAxisAlignment.center,
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mainAxisAlignment: MainAxisAlignment.end,
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children: [
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if (_thermionViewer == null) _loadButton(),
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if (_thermionViewer != null) _unloadButton(),
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])))
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padding: const EdgeInsets.all(16),
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child: Column(
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crossAxisAlignment: CrossAxisAlignment.center,
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mainAxisAlignment: MainAxisAlignment.end,
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children: [
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if (_thermionViewer == null) _loadButton(),
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if (_thermionViewer != null) _unloadButton(),
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])))
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]);
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}
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}
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