fixes for createMaterialInstance

This commit is contained in:
Nick Fisher
2024-09-19 12:50:57 +08:00
parent a9b3050265
commit 40a7f86cef
6 changed files with 149 additions and 84 deletions

View File

@@ -2451,14 +2451,17 @@ EntityId SceneManager::createGeometry(
filament::Material *mat = nullptr;
if (!materialInstance){
if (!materialInstance) {
Log("Using default ubershader material");
filament::gltfio::MaterialKey config;
config.unlit = true;
memset(&config, 0, sizeof(config)); // Initialize all bits to zero
config.unlit = false;
config.doubleSided = false;
config.useSpecularGlossiness = false;
config.alphaMode = filament::gltfio::AlphaMode::OPAQUE;
config.hasBaseColorTexture = false; //uvs != nullptr;
config.hasBaseColorTexture = numUvs > 0;
config.hasClearCoat = false;
config.hasClearCoatNormalTexture = false;
config.hasClearCoatRoughnessTexture = false;
@@ -2479,18 +2482,13 @@ EntityId SceneManager::createGeometry(
config.baseColorUV = 0;
config.hasVertexColors = false;
config.hasVolume = false;
filament::gltfio::UvMap uvmap;
materialInstance = _ubershaderProvider->createMaterialInstance(&config, &uvmap);
materialInstance = createUbershaderMaterialInstance(config);
if(!materialInstance) {
Log("Failed to create material instance");
return Entity::smuggle(Entity());
}
materialInstance->setParameter("baseColorFactor", RgbaType::sRGB, filament::math::float4{1.0f, 1.0f, 1.0f, 1.0f});
materialInstance->setParameter("baseColorIndex", 0);
}
// Set up texture and sampler if UVs are available
@@ -2575,15 +2573,17 @@ EntityId SceneManager::createGeometry(
}
MaterialInstance* SceneManager::createUbershaderMaterialInstance(filament::gltfio::MaterialKey config) {
filament::gltfio::UvMap uvmap;
filament::gltfio::UvMap uvmap {};
auto * materialInstance = _ubershaderProvider->createMaterialInstance(&config, &uvmap);
if(!materialInstance) {
Log("Invalid material configuration");
return nullptr;
}
materialInstance->setParameter("baseColorFactor", RgbaType::sRGB, filament::math::float4{1.0f, 1.0f, 1.0f, 1.0f});
materialInstance->setParameter("baseColorIndex", 0);
materialInstance->setParameter("baseColorFactor", RgbaType::sRGB, filament::math::float4{0.0f, 1.0f, 1.0f, 1.0f});
materialInstance->setParameter("baseColorIndex", -1);
return materialInstance;
}
} // namespace thermion_filament