add animation fading and revert to platform channel handler

This commit is contained in:
Nick Fisher
2023-08-08 10:44:10 +08:00
parent 6a9a1a0795
commit 44aa3109bc
16 changed files with 1038 additions and 855 deletions

View File

@@ -28,7 +28,9 @@ class AnimationBuilder {
required this.meshName,
required int framerate}) {
_frameLengthInMs = 1000 / framerate;
morphNames = controller.getMorphTargetNames(asset, meshName);
controller.getMorphTargetNames(asset, meshName).then((value) {
morphNames = value;
});
}
void set() {