refactor!: rename removeAsset to destroyAsset

use render thread methods for lights
This commit is contained in:
Nick Fisher
2025-01-04 15:56:05 +08:00
parent 04adbc39e0
commit 4e64c4976f
25 changed files with 1233 additions and 219 deletions

View File

@@ -1,6 +1,4 @@
import 'package:thermion_dart/thermion_dart.dart';
import 'package:test/test.dart';
import 'package:vector_math/vector_math_64.dart';
import 'helpers.dart';
void main() async {
@@ -11,7 +9,12 @@ void main() async {
var asset = await viewer.loadGlb("file://${testHelper.testDir}/assets/cube.glb");
await testHelper.capture(viewer, "asset_loaded");
await viewer.destroyAssets();
await viewer.destroyLights();
await viewer.removeSkybox();
await viewer.removeIbl();
await testHelper.capture(viewer, "assets_cleared");
asset = await viewer.loadGlb("file://${testHelper.testDir}/assets/cube.glb");
await testHelper.capture(viewer, "asset_reloaded");
}, bg: kRed);
});
});