refactor!: rename removeAsset to destroyAsset
use render thread methods for lights
This commit is contained in:
@@ -22,7 +22,7 @@ class _Gizmo {
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Future dispose() async {
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await transformUpdates.close();
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await viewer.removeAsset(_gizmo);
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await viewer.destroyAsset(_gizmo);
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}
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Future hide() async {
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@@ -23,7 +23,7 @@
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// }
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// Future dispose() async {
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// await viewer.removeAsset(_translationGizmo);
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// await viewer.destroyAsset(_translationGizmo);
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// }
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// @override
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@@ -246,6 +246,28 @@ void MaterialInstance_setTransparencyMode(
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transparencyMode.value,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TLightManager>, EntityId, ffi.Double,
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ffi.Double, ffi.Double)>(isLeaf: true)
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external void LightManager_setPosition(
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ffi.Pointer<TLightManager> tLightManager,
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int light,
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double x,
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double y,
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double z,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TLightManager>, EntityId, ffi.Double,
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ffi.Double, ffi.Double)>(isLeaf: true)
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external void LightManager_setDirection(
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ffi.Pointer<TLightManager> tLightManager,
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int light,
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double x,
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double y,
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double z,
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);
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@ffi.Native<
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ffi.Pointer<TViewer> Function(ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Void>,
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ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Char>)>(isLeaf: true)
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@@ -406,6 +428,12 @@ external ffi.Pointer<TRenderableManager> Engine_getRenderableManager(
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ffi.Pointer<TEngine> engine,
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);
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@ffi.Native<ffi.Pointer<TLightManager> Function(ffi.Pointer<TEngine>)>(
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isLeaf: true)
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external ffi.Pointer<TLightManager> Engine_getLightManager(
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ffi.Pointer<TEngine> engine,
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);
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@ffi.Native<ffi.Pointer<TEntityManager> Function(ffi.Pointer<TEngine>)>(
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isLeaf: true)
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external ffi.Pointer<TEntityManager> Engine_getEntityManager(
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@@ -465,11 +493,16 @@ external void set_background_color(
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@ffi.Native<ffi.Void Function(ffi.Pointer<TViewer>, ffi.Pointer<ffi.Char>)>(
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isLeaf: true)
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external void load_skybox(
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external void Viewer_loadSkybox(
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ffi.Pointer<TViewer> viewer,
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ffi.Pointer<ffi.Char> skyboxPath,
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<TViewer>)>(isLeaf: true)
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external void Viewer_removeSkybox(
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ffi.Pointer<TViewer> viewer,
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TViewer>, ffi.Pointer<ffi.Char>, ffi.Float)>(isLeaf: true)
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@@ -479,6 +512,11 @@ external void Viewer_loadIbl(
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double intensity,
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<TViewer>)>(isLeaf: true)
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external void Viewer_removeIbl(
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ffi.Pointer<TViewer> viewer,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TViewer>, ffi.Float, ffi.Float, ffi.Float,
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ffi.Float)>(isLeaf: true)
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@@ -497,88 +535,6 @@ external void rotate_ibl(
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ffi.Pointer<ffi.Float> rotationMatrix,
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<TViewer>)>(isLeaf: true)
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external void remove_skybox(
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ffi.Pointer<TViewer> viewer,
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<TViewer>)>(isLeaf: true)
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external void remove_ibl(
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ffi.Pointer<TViewer> viewer,
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);
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@ffi.Native<
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EntityId Function(
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ffi.Pointer<TViewer>,
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ffi.Uint8,
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ffi.Float,
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ffi.Float,
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ffi.Float,
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ffi.Float,
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ffi.Float,
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ffi.Float,
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ffi.Float,
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ffi.Float,
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ffi.Float,
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ffi.Float,
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ffi.Float,
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ffi.Float,
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ffi.Float,
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ffi.Float,
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ffi.Bool)>(isLeaf: true)
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external int add_light(
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ffi.Pointer<TViewer> viewer,
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int type,
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double colour,
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double intensity,
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double posX,
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double posY,
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double posZ,
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double dirX,
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double dirY,
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double dirZ,
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double falloffRadius,
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double spotLightConeInner,
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double spotLightConeOuter,
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double sunAngularRadius,
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double sunHaloSize,
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double sunHaloFallof,
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bool shadows,
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<TViewer>, EntityId)>(isLeaf: true)
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external void remove_light(
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ffi.Pointer<TViewer> viewer,
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int entityId,
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<TViewer>)>(isLeaf: true)
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external void clear_lights(
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ffi.Pointer<TViewer> viewer,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TViewer>, EntityId, ffi.Float, ffi.Float,
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ffi.Float)>(isLeaf: true)
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external void set_light_position(
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ffi.Pointer<TViewer> viewer,
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int light,
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double x,
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double y,
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double z,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TViewer>, EntityId, ffi.Float, ffi.Float,
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ffi.Float)>(isLeaf: true)
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external void set_light_direction(
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ffi.Pointer<TViewer> viewer,
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int light,
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double x,
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double y,
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double z,
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);
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@ffi.Native<EntityId Function(ffi.Pointer<TViewer>)>(isLeaf: true)
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external int get_main_camera(
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ffi.Pointer<TViewer> viewer,
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@@ -1314,6 +1270,14 @@ external void Viewer_loadIblRenderThread(
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> onComplete,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TViewer>,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
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external void Viewer_removeIblRenderThread(
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ffi.Pointer<TViewer> viewer,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> onComplete,
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TViewer>,
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@@ -1341,6 +1305,23 @@ external void Viewer_destroyRenderTargetRenderThread(
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> onComplete,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TViewer>, ffi.Pointer<ffi.Char>,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
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external void Viewer_loadSkyboxRenderThread(
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ffi.Pointer<TViewer> viewer,
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ffi.Pointer<ffi.Char> skyboxPath,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> onComplete,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TViewer>,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
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external void Viewer_removeSkyboxRenderThread(
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ffi.Pointer<TViewer> viewer,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> onComplete,
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TEngine>,
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@@ -1462,20 +1443,6 @@ external void set_background_image_position_render_thread(
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bool clamp,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TViewer>, ffi.Pointer<ffi.Char>,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
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external void load_skybox_render_thread(
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ffi.Pointer<TViewer> viewer,
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ffi.Pointer<ffi.Char> skyboxPath,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> onComplete,
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<TViewer>)>(isLeaf: true)
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external void remove_skybox_render_thread(
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ffi.Pointer<TViewer> viewer,
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TSceneManager>,
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@@ -1656,24 +1623,89 @@ external void SceneManager_loadGltfRenderThread(
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);
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@ffi.Native<
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ffi.Pointer<ffi.Void> Function(ffi.Pointer<TSceneManager>,
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ffi.Void Function(ffi.Pointer<TSceneManager>,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
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external ffi.Pointer<ffi.Void> SceneManager_destroyAllRenderThread(
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external void SceneManager_destroyAllRenderThread(
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ffi.Pointer<TSceneManager> tSceneManager,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> callback,
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);
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@ffi.Native<
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ffi.Pointer<ffi.Void> Function(
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ffi.Pointer<TSceneManager>,
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ffi.Pointer<TSceneAsset>,
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ffi.Void Function(ffi.Pointer<TSceneManager>, ffi.Pointer<TSceneAsset>,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
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external ffi.Pointer<ffi.Void> SceneManager_destroyAssetRenderThread(
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external void SceneManager_destroyAssetRenderThread(
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ffi.Pointer<TSceneManager> tSceneManager,
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ffi.Pointer<TSceneAsset> sceneAsset,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> callback,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TSceneManager>,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
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external void SceneManager_destroyAssetsRenderThread(
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ffi.Pointer<TSceneManager> tSceneManager,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> callback,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TSceneManager>,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
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external void SceneManager_destroyLightsRenderThread(
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ffi.Pointer<TSceneManager> tSceneManager,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> callback,
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);
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@ffi.Native<
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EntityId Function(
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ffi.Pointer<TSceneManager>,
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ffi.Uint8,
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ffi.Float,
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ffi.Float,
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ffi.Float,
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ffi.Float,
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ffi.Float,
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ffi.Float,
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ffi.Float,
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ffi.Float,
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ffi.Float,
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ffi.Float,
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ffi.Float,
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ffi.Float,
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ffi.Float,
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ffi.Float,
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ffi.Bool,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function(EntityId)>>)>(
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isLeaf: true)
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external int SceneManager_addLightRenderThread(
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ffi.Pointer<TSceneManager> tSceneManager,
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int type,
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double colour,
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double intensity,
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double posX,
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double posY,
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double posZ,
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double dirX,
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double dirY,
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double dirZ,
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double falloffRadius,
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double spotLightConeInner,
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double spotLightConeOuter,
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double sunAngularRadius,
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double sunHaloSize,
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double sunHaloFallof,
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bool shadows,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function(EntityId)>> callback,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TSceneManager>, EntityId,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
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external void SceneManager_removeLightRenderThread(
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ffi.Pointer<TSceneManager> tSceneManager,
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int entityId,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> callback,
|
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TSceneManager>,
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@@ -2012,6 +2044,7 @@ external void SceneManager_transformToUnitCube(
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ffi.Pointer<TSceneManager>,
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ffi.Pointer<ffi.Uint8>,
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ffi.Size,
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ffi.Int,
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ffi.Bool,
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ffi.Int,
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ffi.Int,
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@@ -2020,6 +2053,7 @@ external ffi.Pointer<TSceneAsset> SceneManager_loadGlbFromBuffer(
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ffi.Pointer<TSceneManager> tSceneManager,
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ffi.Pointer<ffi.Uint8> arg1,
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int length,
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int numInstances,
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bool keepData,
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int priority,
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int layer,
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@@ -2047,26 +2081,81 @@ external ffi.Pointer<TSceneAsset> SceneManager_loadGltf(
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);
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@ffi.Native<
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ffi.Pointer<TAnimationManager> Function(
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ffi.Pointer<TSceneManager>)>(isLeaf: true)
|
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external ffi.Pointer<TAnimationManager> SceneManager_getAnimationManager(
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EntityId Function(
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ffi.Pointer<TSceneManager>,
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ffi.Uint8,
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ffi.Float,
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ffi.Float,
|
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ffi.Float,
|
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ffi.Float,
|
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ffi.Float,
|
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ffi.Float,
|
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ffi.Float,
|
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ffi.Float,
|
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ffi.Float,
|
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ffi.Float,
|
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ffi.Float,
|
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ffi.Float,
|
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ffi.Float,
|
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ffi.Float,
|
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ffi.Bool)>(isLeaf: true)
|
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external int SceneManager_addLight(
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ffi.Pointer<TSceneManager> tSceneManager,
|
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int type,
|
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double colour,
|
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double intensity,
|
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double posX,
|
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double posY,
|
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double posZ,
|
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double dirX,
|
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double dirY,
|
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double dirZ,
|
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double falloffRadius,
|
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double spotLightConeInner,
|
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double spotLightConeOuter,
|
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double sunAngularRadius,
|
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double sunHaloSize,
|
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double sunHaloFallof,
|
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bool shadows,
|
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);
|
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|
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@ffi.Native<ffi.Pointer<ffi.Void> Function(ffi.Pointer<TSceneManager>)>(
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TSceneManager>, EntityId)>(
|
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isLeaf: true)
|
||||
external ffi.Pointer<ffi.Void> SceneManager_destroyAll(
|
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external void SceneManager_removeLight(
|
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ffi.Pointer<TSceneManager> tSceneManager,
|
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int entityId,
|
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);
|
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|
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@ffi.Native<ffi.Void Function(ffi.Pointer<TSceneManager>)>(isLeaf: true)
|
||||
external void SceneManager_destroyLights(
|
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ffi.Pointer<TSceneManager> tSceneManager,
|
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);
|
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|
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@ffi.Native<
|
||||
ffi.Pointer<ffi.Void> Function(
|
||||
ffi.Void Function(
|
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ffi.Pointer<TSceneManager>, ffi.Pointer<TSceneAsset>)>(isLeaf: true)
|
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external ffi.Pointer<ffi.Void> SceneManager_destroyAsset(
|
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external void SceneManager_destroyAsset(
|
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ffi.Pointer<TSceneManager> tSceneManager,
|
||||
ffi.Pointer<TSceneAsset> sceneAsset,
|
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);
|
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|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TSceneManager>)>(isLeaf: true)
|
||||
external void SceneManager_destroyAssets(
|
||||
ffi.Pointer<TSceneManager> tSceneManager,
|
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);
|
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|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TSceneManager>)>(isLeaf: true)
|
||||
external void SceneManager_destroyAll(
|
||||
ffi.Pointer<TSceneManager> tSceneManager,
|
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);
|
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|
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@ffi.Native<
|
||||
ffi.Pointer<TAnimationManager> Function(
|
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ffi.Pointer<TSceneManager>)>(isLeaf: true)
|
||||
external ffi.Pointer<TAnimationManager> SceneManager_getAnimationManager(
|
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ffi.Pointer<TSceneManager> tSceneManager,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Pointer<TNameComponentManager> Function(
|
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ffi.Pointer<TSceneManager>)>(isLeaf: true)
|
||||
@@ -2118,6 +2207,13 @@ external ffi.Pointer<TMaterialInstance> RenderableManager_getMaterialInstanceAt(
|
||||
int primitiveIndex,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Bool Function(ffi.Pointer<TRenderableManager>, EntityId)>(
|
||||
isLeaf: true)
|
||||
external bool RenderableManager_isRenderable(
|
||||
ffi.Pointer<TRenderableManager> tRenderableManager,
|
||||
int entityId,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TSceneAsset>, ffi.Pointer<TScene>)>(
|
||||
isLeaf: true)
|
||||
external void SceneAsset_addToScene(
|
||||
@@ -2425,6 +2521,8 @@ final class TViewer extends ffi.Opaque {}
|
||||
|
||||
final class TSceneManager extends ffi.Opaque {}
|
||||
|
||||
final class TLightManager extends ffi.Opaque {}
|
||||
|
||||
final class TRenderTarget extends ffi.Opaque {}
|
||||
|
||||
final class TSwapChain extends ffi.Opaque {}
|
||||
|
||||
@@ -356,7 +356,7 @@ class ThermionViewerFFI extends ThermionViewer {
|
||||
final pathPtr = skyboxPath.toNativeUtf8(allocator: allocator).cast<Char>();
|
||||
|
||||
await withVoidCallback((cb) {
|
||||
load_skybox_render_thread(_viewer!, pathPtr, cb);
|
||||
Viewer_loadSkyboxRenderThread(_viewer!, pathPtr, cb);
|
||||
});
|
||||
|
||||
allocator.free(pathPtr);
|
||||
@@ -401,7 +401,9 @@ class ThermionViewerFFI extends ThermionViewer {
|
||||
///
|
||||
@override
|
||||
Future removeSkybox() async {
|
||||
remove_skybox_render_thread(_viewer!);
|
||||
await withVoidCallback((cb) {
|
||||
Viewer_removeSkyboxRenderThread(_viewer!, cb);
|
||||
});
|
||||
}
|
||||
|
||||
///
|
||||
@@ -454,25 +456,27 @@ class ThermionViewerFFI extends ThermionViewer {
|
||||
///
|
||||
@override
|
||||
Future<ThermionEntity> addDirectLight(DirectLight directLight) async {
|
||||
var entity = SceneManager_addLight(
|
||||
_sceneManager!,
|
||||
directLight.type.index,
|
||||
directLight.color,
|
||||
directLight.intensity,
|
||||
directLight.position.x,
|
||||
directLight.position.y,
|
||||
directLight.position.z,
|
||||
directLight.direction.x,
|
||||
directLight.direction.y,
|
||||
directLight.direction.z,
|
||||
directLight.falloffRadius,
|
||||
directLight.spotLightConeInner,
|
||||
directLight.spotLightConeOuter,
|
||||
directLight.sunAngularRadius,
|
||||
directLight.sunHaloSize,
|
||||
directLight.sunHaloFallof,
|
||||
directLight.castShadows,
|
||||
);
|
||||
var entity = await withIntCallback((cb) {
|
||||
SceneManager_addLightRenderThread(
|
||||
_sceneManager!,
|
||||
directLight.type.index,
|
||||
directLight.color,
|
||||
directLight.intensity,
|
||||
directLight.position.x,
|
||||
directLight.position.y,
|
||||
directLight.position.z,
|
||||
directLight.direction.x,
|
||||
directLight.direction.y,
|
||||
directLight.direction.z,
|
||||
directLight.falloffRadius,
|
||||
directLight.spotLightConeInner,
|
||||
directLight.spotLightConeOuter,
|
||||
directLight.sunAngularRadius,
|
||||
directLight.sunHaloSize,
|
||||
directLight.sunHaloFallof,
|
||||
directLight.castShadows,
|
||||
cb);
|
||||
});
|
||||
if (entity == FILAMENT_ASSET_ERROR) {
|
||||
throw Exception("Failed to add light to scene");
|
||||
}
|
||||
@@ -484,7 +488,9 @@ class ThermionViewerFFI extends ThermionViewer {
|
||||
///
|
||||
@override
|
||||
Future removeLight(ThermionEntity entity) async {
|
||||
SceneManager_removeLight(_sceneManager!, entity);
|
||||
await withVoidCallback((cb) {
|
||||
SceneManager_removeLightRenderThread(_sceneManager!, entity, cb);
|
||||
});
|
||||
}
|
||||
|
||||
///
|
||||
@@ -492,7 +498,9 @@ class ThermionViewerFFI extends ThermionViewer {
|
||||
///
|
||||
@override
|
||||
Future destroyLights() async {
|
||||
SceneManager_destroyLights(_sceneManager!);
|
||||
await withVoidCallback((cb) {
|
||||
SceneManager_destroyLightsRenderThread(_sceneManager!, cb);
|
||||
});
|
||||
}
|
||||
|
||||
///
|
||||
@@ -976,7 +984,7 @@ class ThermionViewerFFI extends ThermionViewer {
|
||||
///
|
||||
///
|
||||
@override
|
||||
Future removeAsset(covariant FFIAsset asset) async {
|
||||
Future destroyAsset(covariant FFIAsset asset) async {
|
||||
if (asset.boundingBoxAsset != null) {
|
||||
await asset.setBoundingBoxVisibility(false);
|
||||
await withVoidCallback((callback) =>
|
||||
@@ -993,7 +1001,7 @@ class ThermionViewerFFI extends ThermionViewer {
|
||||
@override
|
||||
Future destroyAssets() async {
|
||||
await withVoidCallback((callback) {
|
||||
SceneManager_destroyAllRenderThread(_sceneManager!, callback);
|
||||
SceneManager_destroyAssetsRenderThread(_sceneManager!, callback);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -377,10 +377,10 @@ abstract class ThermionViewer {
|
||||
{int skinIndex = 0});
|
||||
|
||||
///
|
||||
/// Removes/destroys the specified entity from the scene.
|
||||
/// [entity] will no longer be a valid handle after this method is called; ensure you immediately discard all references once this method is complete.
|
||||
/// Destroys [asset] and all underlying resources
|
||||
/// (including instances, but excluding any manually created material instances).
|
||||
///
|
||||
Future removeAsset(ThermionAsset asset);
|
||||
Future destroyAsset(ThermionAsset asset);
|
||||
|
||||
///
|
||||
/// Removes/destroys all renderable entities from the scene (including cameras).
|
||||
|
||||
@@ -410,13 +410,6 @@ class ThermionViewerStub extends ThermionViewer {
|
||||
throw UnimplementedError();
|
||||
}
|
||||
|
||||
|
||||
@override
|
||||
Future setParent(ThermionEntity child, ThermionEntity parent, { bool preserveScaling = false}) {
|
||||
// TODO: implement setParent
|
||||
throw UnimplementedError();
|
||||
}
|
||||
|
||||
@override
|
||||
Future setPosition(ThermionEntity entity, double x, double y, double z) {
|
||||
// TODO: implement setPosition
|
||||
@@ -1008,7 +1001,7 @@ class ThermionViewerStub extends ThermionViewer {
|
||||
}
|
||||
|
||||
@override
|
||||
Future removeAsset(ThermionAsset asset) {
|
||||
Future destroyAsset(ThermionAsset asset) {
|
||||
// TODO: implement removeAsset
|
||||
throw UnimplementedError();
|
||||
}
|
||||
@@ -1102,6 +1095,12 @@ class ThermionViewerStub extends ThermionViewer {
|
||||
// TODO: implement showGridOverlay
|
||||
throw UnimplementedError();
|
||||
}
|
||||
|
||||
@override
|
||||
Future setParent(ThermionEntity child, ThermionEntity? parent, {bool preserveScaling=false}) {
|
||||
// TODO: implement setParent
|
||||
throw UnimplementedError();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -319,8 +319,8 @@
|
||||
// }
|
||||
|
||||
// @JSExport()
|
||||
// JSPromise removeAsset(ThermionEntity entity) =>
|
||||
// viewer.removeAsset(entity).toJS;
|
||||
// JSPromise destroyAsset(ThermionEntity entity) =>
|
||||
// viewer.destroyAsset(entity).toJS;
|
||||
|
||||
// @JSExport()
|
||||
// JSPromise destroyAssets() {
|
||||
|
||||
@@ -339,8 +339,8 @@
|
||||
// }
|
||||
|
||||
// @override
|
||||
// Future<void> removeAsset(ThermionEntity entity) async {
|
||||
// await _shim.removeAsset(entity).toDart;
|
||||
// Future<void> destroyAsset(ThermionEntity entity) async {
|
||||
// await _shim.destroyAsset(entity).toDart;
|
||||
// }
|
||||
|
||||
// @override
|
||||
|
||||
@@ -164,8 +164,8 @@ extension type ThermionViewerJSShim(JSObject _) implements JSObject {
|
||||
JSNumber fadeOutInSecs,
|
||||
JSNumber maxDelta);
|
||||
|
||||
@JS('removeAsset')
|
||||
external JSPromise removeAsset(ThermionEntity entity);
|
||||
@JS('destroyAsset')
|
||||
external JSPromise destroyAsset(ThermionEntity entity);
|
||||
|
||||
@JS('destroyAssets')
|
||||
external JSPromise destroyAssets();
|
||||
|
||||
@@ -225,8 +225,8 @@
|
||||
// return;
|
||||
// }
|
||||
// await setRendering(false);
|
||||
// await clearEntities();
|
||||
// await clearLights();
|
||||
// await destroyAssets();
|
||||
// await destroyLights();
|
||||
// _destroyViewer();
|
||||
|
||||
// _sceneManager = null;
|
||||
@@ -1130,13 +1130,13 @@
|
||||
// }
|
||||
|
||||
// @override
|
||||
// Future clearEntities() async {
|
||||
// Future destroyAssets() async {
|
||||
// _module!.ccall(
|
||||
// "clear_entities", "void", ["void*".toJS].toJS, [_viewer!].toJS, null);
|
||||
// }
|
||||
|
||||
// @override
|
||||
// Future clearLights() async {
|
||||
// Future destroyLights() async {
|
||||
// _module!.ccall(
|
||||
// "clear_lights", "void", ["void*".toJS].toJS, [_viewer!].toJS, null);
|
||||
// }
|
||||
@@ -1585,7 +1585,7 @@
|
||||
// }
|
||||
|
||||
// @override
|
||||
// Future removeEntity(ThermionEntity entity) async {
|
||||
// Future destroyAsset(ThermionEntity entity) async {
|
||||
// _module!.ccall("remove_entity", "void", ["void*".toJS, "int".toJS].toJS,
|
||||
// [_viewer!, entity.toJS].toJS, null);
|
||||
// }
|
||||
|
||||
@@ -60,14 +60,13 @@ extern "C"
|
||||
EMSCRIPTEN_KEEPALIVE void set_background_image_position(TViewer *viewer, float x, float y, bool clamp);
|
||||
EMSCRIPTEN_KEEPALIVE void set_background_color(TViewer *viewer, const float r, const float g, const float b, const float a);
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void load_skybox(TViewer *viewer, const char *skyboxPath);
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_loadSkybox(TViewer *viewer, const char *skyboxPath);
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_removeSkybox(TViewer *viewer);
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_loadIbl(TViewer *viewer, const char *iblPath, float intensity);
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_removeIbl(TViewer *viewer);
|
||||
EMSCRIPTEN_KEEPALIVE void create_ibl(TViewer *viewer, float r, float g, float b, float intensity);
|
||||
EMSCRIPTEN_KEEPALIVE void rotate_ibl(TViewer *viewer, float *rotationMatrix);
|
||||
EMSCRIPTEN_KEEPALIVE void remove_skybox(TViewer *viewer);
|
||||
|
||||
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE EntityId get_main_camera(TViewer *viewer);
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void set_frame_interval(TViewer *viewer, float interval);
|
||||
|
||||
@@ -41,11 +41,13 @@ namespace thermion
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_removeIblRenderThread(TViewer *viewer, void (*onComplete)());
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_createRenderTargetRenderThread(TViewer *viewer, intptr_t texture, uint32_t width, uint32_t height, void (*onComplete)(TRenderTarget *));
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_destroyRenderTargetRenderThread(TViewer *viewer, TRenderTarget *tRenderTarget, void (*onComplete)());
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_loadSkyboxRenderThread(TViewer *viewer, const char *skyboxPath, void (*onComplete)());
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_removeSkyboxRenderThread(TViewer *viewer, void (*onComplete)());
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_buildMaterialRenderThread(TEngine *tEngine, const uint8_t* materialData, size_t length, void (*onComplete)(TMaterial *));
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroyMaterialRenderThread(TEngine *tEngine, TMaterial *tMaterial, void (*onComplete)());
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_buildMaterialRenderThread(TEngine *tEngine, const uint8_t *materialData, size_t length, void (*onComplete)(TMaterial *));
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroyMaterialRenderThread(TEngine *tEngine, TMaterial *tMaterial, void (*onComplete)());
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Material_createInstanceRenderThread(TMaterial *tMaterial, void (*onComplete)(TMaterialInstance*));
|
||||
EMSCRIPTEN_KEEPALIVE void Material_createInstanceRenderThread(TMaterial *tMaterial, void (*onComplete)(TMaterialInstance *));
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void View_setToneMappingRenderThread(TView *tView, TEngine *tEngine, thermion::ToneMapping toneMapping);
|
||||
EMSCRIPTEN_KEEPALIVE void View_setBloomRenderThread(TView *tView, double bloom);
|
||||
@@ -59,18 +61,15 @@ namespace thermion
|
||||
EMSCRIPTEN_KEEPALIVE void clear_background_image_render_thread(TViewer *viewer);
|
||||
EMSCRIPTEN_KEEPALIVE void set_background_image_render_thread(TViewer *viewer, const char *path, bool fillHeight, void (*onComplete)());
|
||||
EMSCRIPTEN_KEEPALIVE void set_background_image_position_render_thread(TViewer *viewer, float x, float y, bool clamp);
|
||||
EMSCRIPTEN_KEEPALIVE void load_skybox_render_thread(TViewer *viewer, const char *skyboxPath, void (*onComplete)());
|
||||
EMSCRIPTEN_KEEPALIVE void remove_skybox_render_thread(TViewer *viewer);
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void SceneManager_createGridRenderThread(TSceneManager *tSceneManager, TMaterial *tMaterial, void (*callback)(TSceneAsset *));
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE TGizmo *SceneManager_createGizmoRenderThread(
|
||||
TSceneManager *tSceneManager,
|
||||
TView *tView,
|
||||
TSceneManager *tSceneManager,
|
||||
TView *tView,
|
||||
TScene *tScene,
|
||||
TGizmoType tGizmoType,
|
||||
void (*onComplete)(TGizmo*)
|
||||
);
|
||||
void (*onComplete)(TGizmo *));
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void SceneManager_createGeometryRenderThread(
|
||||
TSceneManager *sceneManager,
|
||||
@@ -92,13 +91,36 @@ namespace thermion
|
||||
EMSCRIPTEN_KEEPALIVE void SceneManager_createUnlitFixedSizeMaterialInstanceRenderThread(TSceneManager *sceneManager, void (*callback)(TMaterialInstance *));
|
||||
EMSCRIPTEN_KEEPALIVE void SceneManager_loadGlbRenderThread(TSceneManager *sceneManager, const char *assetPath, int numInstances, bool keepData, void (*callback)(TSceneAsset *));
|
||||
EMSCRIPTEN_KEEPALIVE void SceneManager_loadGltfRenderThread(TSceneManager *sceneManager, const char *assetPath, const char *relativePath, bool keepData, void (*callback)(TSceneAsset *));
|
||||
EMSCRIPTEN_KEEPALIVE void *SceneManager_destroyAllRenderThread(TSceneManager *tSceneManager, void (*callback)());
|
||||
EMSCRIPTEN_KEEPALIVE void *SceneManager_destroyAssetRenderThread(TSceneManager *tSceneManager, TSceneAsset *sceneAsset, void (*callback)());
|
||||
EMSCRIPTEN_KEEPALIVE void SceneManager_createCameraRenderThread(TSceneManager *tSceneManager, void (*callback)(TCamera*));
|
||||
EMSCRIPTEN_KEEPALIVE void SceneManager_destroyAllRenderThread(TSceneManager *tSceneManager, void (*callback)());
|
||||
EMSCRIPTEN_KEEPALIVE void SceneManager_destroyAssetRenderThread(TSceneManager *tSceneManager, TSceneAsset *sceneAsset, void (*callback)());
|
||||
EMSCRIPTEN_KEEPALIVE void SceneManager_destroyAssetsRenderThread(TSceneManager *tSceneManager, void (*callback)());
|
||||
EMSCRIPTEN_KEEPALIVE void SceneManager_destroyLightsRenderThread(TSceneManager *tSceneManager, void (*callback)());
|
||||
EMSCRIPTEN_KEEPALIVE EntityId SceneManager_addLightRenderThread(
|
||||
TSceneManager *tSceneManager,
|
||||
uint8_t type,
|
||||
float colour,
|
||||
float intensity,
|
||||
float posX,
|
||||
float posY,
|
||||
float posZ,
|
||||
float dirX,
|
||||
float dirY,
|
||||
float dirZ,
|
||||
float falloffRadius,
|
||||
float spotLightConeInner,
|
||||
float spotLightConeOuter,
|
||||
float sunAngularRadius,
|
||||
float sunHaloSize,
|
||||
float sunHaloFallof,
|
||||
bool shadows,
|
||||
void (*callback)(EntityId));
|
||||
EMSCRIPTEN_KEEPALIVE void SceneManager_removeLightRenderThread(TSceneManager *tSceneManager, EntityId entityId, void (*callback)());
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void SceneManager_createCameraRenderThread(TSceneManager *tSceneManager, void (*callback)(TCamera *));
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void SceneAsset_createInstanceRenderThread(TSceneAsset *asset, TMaterialInstance **tMaterialInstances, int materialInstanceCount, void (*callback)(TSceneAsset *));
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void MaterialProvider_createMaterialInstanceRenderThread(TMaterialProvider *tMaterialProvider, TMaterialKey *tKey, void (*callback)(TMaterialInstance*));
|
||||
EMSCRIPTEN_KEEPALIVE void MaterialProvider_createMaterialInstanceRenderThread(TMaterialProvider *tMaterialProvider, TMaterialKey *tKey, void (*callback)(TMaterialInstance *));
|
||||
EMSCRIPTEN_KEEPALIVE void SceneManager_destroyMaterialInstanceRenderThread(TSceneManager *tSceneManager, TMaterialInstance *tMaterialInstance, void (*callback)());
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void AnimationManager_updateBoneMatricesRenderThread(
|
||||
|
||||
@@ -74,11 +74,16 @@ extern "C"
|
||||
((FilamentViewer *)viewer)->setBackgroundImagePosition(x, y, clamp, 100, 100);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void load_skybox(TViewer *viewer, const char *skyboxPath)
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_loadSkybox(TViewer *viewer, const char *skyboxPath)
|
||||
{
|
||||
((FilamentViewer *)viewer)->loadSkybox(skyboxPath);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_removeSkybox(TViewer *viewer)
|
||||
{
|
||||
((FilamentViewer *)viewer)->removeSkybox();
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void create_ibl(TViewer *viewer, float r, float g, float b, float intensity)
|
||||
{
|
||||
((FilamentViewer *)viewer)->createIbl(r, g, b, intensity);
|
||||
@@ -108,12 +113,6 @@ extern "C"
|
||||
((FilamentViewer *)viewer)->rotateIbl(matrix);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void remove_skybox(TViewer *viewer)
|
||||
{
|
||||
((FilamentViewer *)viewer)->removeSkybox();
|
||||
}
|
||||
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE int get_instance_count(TSceneManager *sceneManager, EntityId entityId)
|
||||
{
|
||||
return ((SceneManager *)sceneManager)->getInstanceCount(entityId);
|
||||
|
||||
@@ -542,21 +542,24 @@ extern "C"
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void load_skybox_render_thread(TViewer *viewer,
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_loadSkyboxRenderThread(TViewer *viewer,
|
||||
const char *skyboxPath,
|
||||
void (*onComplete)())
|
||||
{
|
||||
std::packaged_task<void()> lambda([=]
|
||||
{
|
||||
load_skybox(viewer, skyboxPath);
|
||||
Viewer_loadSkybox(viewer, skyboxPath);
|
||||
onComplete(); });
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void remove_skybox_render_thread(TViewer *viewer)
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_removeSkyboxRenderThread(TViewer *viewer, void (*onComplete)())
|
||||
{
|
||||
std::packaged_task<void()> lambda([=]
|
||||
{ remove_skybox(viewer); });
|
||||
{
|
||||
Viewer_removeSkybox(viewer);
|
||||
onComplete();
|
||||
});
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
@@ -591,7 +594,7 @@ extern "C"
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void *SceneManager_destroyAllRenderThread(TSceneManager *tSceneManager, void (*callback)())
|
||||
EMSCRIPTEN_KEEPALIVE void SceneManager_destroyAllRenderThread(TSceneManager *tSceneManager, void (*callback)())
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
@@ -600,7 +603,6 @@ extern "C"
|
||||
callback();
|
||||
});
|
||||
auto fut = _rl->add_task(lambda);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE TGizmo *SceneManager_createGizmoRenderThread(
|
||||
@@ -620,7 +622,45 @@ extern "C"
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void *SceneManager_destroyAssetRenderThread(TSceneManager *tSceneManager, TSceneAsset *tSceneAsset, void (*callback)())
|
||||
EMSCRIPTEN_KEEPALIVE EntityId SceneManager_addLightRenderThread(
|
||||
TSceneManager *tSceneManager,
|
||||
uint8_t type,
|
||||
float colour,
|
||||
float intensity,
|
||||
float posX,
|
||||
float posY,
|
||||
float posZ,
|
||||
float dirX,
|
||||
float dirY,
|
||||
float dirZ,
|
||||
float falloffRadius,
|
||||
float spotLightConeInner,
|
||||
float spotLightConeOuter,
|
||||
float sunAngularRadius,
|
||||
float sunHaloSize,
|
||||
float sunHaloFallof,
|
||||
bool shadows,
|
||||
void (*callback)(EntityId entityId)) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
auto light = SceneManager_addLight(tSceneManager, type, colour, intensity, posX, posY, posZ, dirX, dirY, dirZ, falloffRadius, spotLightConeInner, spotLightConeOuter, sunAngularRadius, sunHaloSize, sunHaloFallof, shadows);
|
||||
callback(light);
|
||||
});
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void SceneManager_removeLightRenderThread(TSceneManager *tSceneManager, EntityId entityId, void (*callback)()) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
SceneManager_removeLight(tSceneManager, entityId);
|
||||
callback();
|
||||
});
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void SceneManager_destroyAssetRenderThread(TSceneManager *tSceneManager, TSceneAsset *tSceneAsset, void (*callback)())
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
@@ -629,7 +669,28 @@ extern "C"
|
||||
callback();
|
||||
});
|
||||
auto fut = _rl->add_task(lambda);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void SceneManager_destroyAssetsRenderThread(TSceneManager *tSceneManager, void (*callback)())
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
SceneManager_destroyAssets(tSceneManager);
|
||||
callback();
|
||||
});
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void SceneManager_destroyLightsRenderThread(TSceneManager *tSceneManager, void (*callback)())
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
SceneManager_destroyLights(tSceneManager);
|
||||
callback();
|
||||
});
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void SceneManager_createCameraRenderThread(TSceneManager *tSceneManager, void (*callback)(TCamera *))
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
import 'package:thermion_dart/thermion_dart.dart';
|
||||
import 'package:test/test.dart';
|
||||
import 'package:vector_math/vector_math_64.dart';
|
||||
import 'helpers.dart';
|
||||
|
||||
void main() async {
|
||||
@@ -11,7 +9,12 @@ void main() async {
|
||||
var asset = await viewer.loadGlb("file://${testHelper.testDir}/assets/cube.glb");
|
||||
await testHelper.capture(viewer, "asset_loaded");
|
||||
await viewer.destroyAssets();
|
||||
await viewer.destroyLights();
|
||||
await viewer.removeSkybox();
|
||||
await viewer.removeIbl();
|
||||
await testHelper.capture(viewer, "assets_cleared");
|
||||
asset = await viewer.loadGlb("file://${testHelper.testDir}/assets/cube.glb");
|
||||
await testHelper.capture(viewer, "asset_reloaded");
|
||||
}, bg: kRed);
|
||||
});
|
||||
});
|
||||
|
||||
@@ -187,6 +187,24 @@ void main() async {
|
||||
});
|
||||
});
|
||||
|
||||
test(
|
||||
'when a camera is the parent of another entity, setting the model matrix updates the parent transform ',
|
||||
() async {
|
||||
await testHelper.withViewer((viewer) async {
|
||||
var camera = await viewer.createCamera();
|
||||
|
||||
var child = await viewer
|
||||
.createGeometry(GeometryHelper.cube(normals: false, uvs: false));
|
||||
await viewer.setParent(child.entity, camera.getEntity());
|
||||
|
||||
await testHelper.capture(viewer, "camera_as_parent1");
|
||||
|
||||
await camera.setModelMatrix(Matrix4.translation(Vector3(1, 0, 0)));
|
||||
|
||||
await testHelper.capture(viewer, "camera_as_parent2");
|
||||
}, bg: kRed, cameraPosition: Vector3(0, 0, 10));
|
||||
});
|
||||
|
||||
test('create camera', () async {
|
||||
await testHelper.withViewer((viewer) async {
|
||||
await viewer.setCameraPosition(0, 0, 5);
|
||||
|
||||
@@ -22,7 +22,7 @@ void main() async {
|
||||
final cube = await viewer
|
||||
.createGeometry(GeometryHelper.cube(normals: false, uvs: false));
|
||||
await testHelper.capture(viewer, "geometry_cube_no_normals_uvs");
|
||||
await viewer.removeAsset(cube);
|
||||
await viewer.destroyAsset(cube);
|
||||
await testHelper.capture(viewer, "geometry_remove_cube");
|
||||
});
|
||||
});
|
||||
@@ -86,7 +86,7 @@ void main() async {
|
||||
instance.entity, Matrix4.translation(Vector3.all(1)));
|
||||
|
||||
await testHelper.capture(viewer, "geometry_instanced");
|
||||
await viewer.removeAsset(instance);
|
||||
await viewer.destroyAsset(instance);
|
||||
await testHelper.capture(viewer, "geometry_instance_removed");
|
||||
});
|
||||
});
|
||||
@@ -169,7 +169,7 @@ void main() async {
|
||||
"baseColorFactor", 0.0, 1.0, 0.0, 0.0);
|
||||
await testHelper.capture(
|
||||
viewer, "geometry_cube_with_custom_material_ubershader");
|
||||
await viewer.removeAsset(cube);
|
||||
await viewer.destroyAsset(cube);
|
||||
});
|
||||
});
|
||||
|
||||
@@ -193,7 +193,7 @@ void main() async {
|
||||
await viewer.applyTexture(texture as ThermionFFITexture, cube.entity);
|
||||
await testHelper.capture(
|
||||
viewer, "geometry_cube_with_custom_material_ubershader_texture");
|
||||
await viewer.removeAsset(cube);
|
||||
await viewer.destroyAsset(cube);
|
||||
await viewer.destroyTexture(texture);
|
||||
});
|
||||
|
||||
@@ -223,7 +223,7 @@ void main() async {
|
||||
var texture = await viewer.createTexture(textureData);
|
||||
await viewer.applyTexture(texture, cube.entity);
|
||||
await testHelper.capture(viewer, "unlit_material_texture_only");
|
||||
await viewer.removeAsset(cube);
|
||||
await viewer.destroyAsset(cube);
|
||||
});
|
||||
});
|
||||
|
||||
@@ -258,6 +258,18 @@ void main() async {
|
||||
await testHelper.capture(viewer, "geometry_sphere_no_normals");
|
||||
});
|
||||
|
||||
test('create multiple (non-instanced) geometry', () async {
|
||||
await testHelper.withViewer((viewer) async {
|
||||
final cube1 = await viewer
|
||||
.createGeometry(GeometryHelper.cube(normals: false, uvs: false));
|
||||
final cube2 = await viewer
|
||||
.createGeometry(GeometryHelper.cube(normals: false, uvs: false));
|
||||
await viewer.setTransform(
|
||||
cube2.entity, Matrix4.translation(Vector3(0, 1.5, 0)));
|
||||
await testHelper.capture(viewer, "multiple_geometry");
|
||||
}, bg: kRed);
|
||||
});
|
||||
|
||||
test('create camera geometry', () async {
|
||||
await testHelper.withViewer((viewer) async {
|
||||
final camera = await viewer.createGeometry(
|
||||
|
||||
@@ -225,7 +225,7 @@ void main() async {
|
||||
|
||||
// await testHelper.capture(viewer, "texture_applied_to_geometry");
|
||||
|
||||
// await viewer.removeEntity(cube);
|
||||
// await viewer.destroyAsset(cube);
|
||||
// await viewer.destroyTexture(texture);
|
||||
// await viewer.dispose();
|
||||
// });
|
||||
@@ -334,7 +334,7 @@ void main() async {
|
||||
// await viewer.setToneMapping(ToneMapper.LINEAR);
|
||||
|
||||
// final unlit = await viewer.createUnlitMaterialInstance();
|
||||
// await viewer.removeEntity(cube);
|
||||
// await viewer.destroyAsset(cube);
|
||||
// cube = await viewer.createGeometry(GeometryHelper.cube(),
|
||||
// materialInstance: unlit);
|
||||
// var reconstructedTexture = await viewer.createTexture(pixelBufferPng);
|
||||
|
||||
@@ -16,7 +16,7 @@ void main() async {
|
||||
var model = await viewer
|
||||
.loadGlb("file://${testHelper.testDir}/assets/cube.glb");
|
||||
await testHelper.capture(viewer, "load_glb_from_file");
|
||||
await viewer.removeAsset(model);
|
||||
await viewer.destroyAsset(model);
|
||||
});
|
||||
});
|
||||
|
||||
@@ -41,11 +41,11 @@ void main() async {
|
||||
|
||||
await testHelper.capture(viewer, "load_glb_from_buffer_with_instances");
|
||||
|
||||
await viewer.removeAsset(instance);
|
||||
await viewer.destroyAsset(instance);
|
||||
|
||||
await testHelper.capture(viewer, "load_glb_from_buffer_instance_removed");
|
||||
|
||||
await viewer.removeAsset(model);
|
||||
await viewer.destroyAsset(model);
|
||||
|
||||
await testHelper.capture(viewer, "load_glb_from_buffer_original_removed");
|
||||
}, bg: kRed);
|
||||
@@ -125,7 +125,7 @@ void main() async {
|
||||
"baseColorFactor", 1.0, 1.0, 0.0, 1.0);
|
||||
await model.setMaterialInstanceAt(materialInstance);
|
||||
await testHelper.capture(viewer, "gltf_set_material_instance");
|
||||
await viewer.removeAsset(model);
|
||||
await viewer.destroyAsset(model);
|
||||
await viewer.destroyMaterialInstance(materialInstance);
|
||||
});
|
||||
});
|
||||
|
||||
@@ -19,6 +19,7 @@ import 'package:path/path.dart' as p;
|
||||
|
||||
Color kWhite = ColorFloat32(4)..setRgba(1.0, 1.0, 1.0, 1.0);
|
||||
Color kRed = ColorFloat32(4)..setRgba(1.0, 0.0, 0.0, 1.0);
|
||||
Color kGreen = ColorFloat32(4)..setRgba(0.0, 1.0, 0.0, 1.0);
|
||||
|
||||
/// Test files are run in a variety of ways, find this package root in all.
|
||||
///
|
||||
|
||||
@@ -572,9 +572,9 @@ class MockThermionViewer extends _i1.Mock implements _i5.ThermionViewer {
|
||||
) as _i6.Future<dynamic>);
|
||||
|
||||
@override
|
||||
_i6.Future<dynamic> clearLights() => (super.noSuchMethod(
|
||||
_i6.Future<dynamic> destroyLights() => (super.noSuchMethod(
|
||||
Invocation.method(
|
||||
#clearLights,
|
||||
#destroyLights,
|
||||
[],
|
||||
),
|
||||
returnValue: _i6.Future<dynamic>.value(),
|
||||
@@ -940,18 +940,18 @@ class MockThermionViewer extends _i1.Mock implements _i5.ThermionViewer {
|
||||
) as _i6.Future<dynamic>);
|
||||
|
||||
@override
|
||||
_i6.Future<dynamic> removeEntity(int? entity) => (super.noSuchMethod(
|
||||
_i6.Future<dynamic> removeAsset(int? entity) => (super.noSuchMethod(
|
||||
Invocation.method(
|
||||
#removeEntity,
|
||||
#removeAsset,
|
||||
[entity],
|
||||
),
|
||||
returnValue: _i6.Future<dynamic>.value(),
|
||||
) as _i6.Future<dynamic>);
|
||||
|
||||
@override
|
||||
_i6.Future<dynamic> clearEntities() => (super.noSuchMethod(
|
||||
_i6.Future<dynamic> destroyAssets() => (super.noSuchMethod(
|
||||
Invocation.method(
|
||||
#clearEntities,
|
||||
#destroyAssets,
|
||||
[],
|
||||
),
|
||||
returnValue: _i6.Future<dynamic>.value(),
|
||||
|
||||
@@ -30,5 +30,17 @@ void main() async {
|
||||
await testHelper.capture(viewer, "remove_ibl");
|
||||
});
|
||||
});
|
||||
|
||||
test('add/remove skybox', () async {
|
||||
await testHelper.withViewer((viewer) async {
|
||||
await viewer.loadGlb("file://${testHelper.testDir}/assets/cube.glb");
|
||||
|
||||
await viewer
|
||||
.loadSkybox("file://${testHelper.testDir}/assets/default_env_skybox.ktx");
|
||||
await testHelper.capture(viewer, "load_skybox");
|
||||
await viewer.removeSkybox();
|
||||
await testHelper.capture(viewer, "remove_skybox");
|
||||
});
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
@@ -123,7 +123,7 @@ void main() async {
|
||||
await viewer.applyTexture(texture as ThermionFFITexture, cube.entity);
|
||||
await testHelper.capture(
|
||||
viewer, "geometry_cube_with_custom_material_ubershader_texture");
|
||||
await viewer.removeAsset(cube);
|
||||
await viewer.destroyAsset(cube);
|
||||
await viewer.destroyMaterialInstance(materialInstance);
|
||||
await viewer.destroyTexture(texture);
|
||||
await viewer.dispose();
|
||||
@@ -149,7 +149,7 @@ void main() async {
|
||||
await viewer.applyTexture(texture, cube.entity);
|
||||
await testHelper.capture(
|
||||
viewer, "geometry_cube_with_custom_material_unlit_texture_only");
|
||||
await viewer.removeAsset(cube);
|
||||
await viewer.destroyAsset(cube);
|
||||
|
||||
cube = await viewer.createGeometry(GeometryHelper.cube(),
|
||||
materialInstances: [materialInstance]);
|
||||
@@ -159,7 +159,7 @@ void main() async {
|
||||
"baseColorFactor", 0.0, 1.0, 0.0, 1.0);
|
||||
await testHelper.capture(
|
||||
viewer, "geometry_cube_with_custom_material_unlit_color_only");
|
||||
await viewer.removeAsset(cube);
|
||||
await viewer.destroyAsset(cube);
|
||||
|
||||
cube = await viewer.createGeometry(GeometryHelper.cube(),
|
||||
materialInstances: [materialInstance]);
|
||||
@@ -172,7 +172,7 @@ void main() async {
|
||||
await testHelper.capture(
|
||||
viewer, "geometry_cube_with_custom_material_unlit_color_and_texture");
|
||||
|
||||
await viewer.removeAsset(cube);
|
||||
await viewer.destroyAsset(cube);
|
||||
|
||||
await viewer.destroyTexture(texture);
|
||||
await viewer.destroyMaterialInstance(materialInstance);
|
||||
@@ -418,7 +418,7 @@ void main() async {
|
||||
|
||||
// await testHelper.capture(viewer, "texture_applied_to_geometry");
|
||||
|
||||
// await viewer.removeAsset(cube);
|
||||
// await viewer.destroyAsset(cube);
|
||||
// await viewer.destroyTexture(texture);
|
||||
// await viewer.dispose();
|
||||
// });
|
||||
@@ -527,7 +527,7 @@ void main() async {
|
||||
// await viewer.setToneMapping(ToneMapper.LINEAR);
|
||||
|
||||
// final unlit = await viewer.createUnlitMaterialInstance();
|
||||
// await viewer.removeAsset(cube);
|
||||
// await viewer.destroyAsset(cube);
|
||||
// cube = await viewer.createGeometry(GeometryHelper.cube(),
|
||||
// materialInstance: unlit);
|
||||
// var reconstructedTexture = await viewer.createTexture(pixelBufferPng);
|
||||
|
||||
782
thermion_dart/test/old/integration_test.dart
Normal file
782
thermion_dart/test/old/integration_test.dart
Normal file
@@ -0,0 +1,782 @@
|
||||
// import 'dart:async';
|
||||
// import 'dart:io';
|
||||
// import 'dart:math';
|
||||
// import 'package:thermion_dart/src/viewer/src/events.dart';
|
||||
// import 'package:thermion_dart/src/viewer/src/ffi/src/thermion_viewer_ffi.dart';
|
||||
// import 'package:thermion_dart/thermion_dart.dart';
|
||||
// import 'package:test/test.dart';
|
||||
|
||||
// import 'package:vector_math/vector_math_64.dart';
|
||||
|
||||
// import 'helpers.dart';
|
||||
|
||||
// void main() async {
|
||||
// final testHelper = TestHelper("integration");
|
||||
|
||||
// group('background', () {
|
||||
// test('set background color to solid green', () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
// await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0);
|
||||
// await testHelper.capture(viewer, "set_background_color_to_solid_green");
|
||||
// await viewer.dispose();
|
||||
// });
|
||||
|
||||
// test('set background color to full transparency', () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
// await viewer.setBackgroundColor(0.0, 1.0, 0.0, 0.0);
|
||||
// await testHelper.capture(
|
||||
// viewer, "set_background_color_to_transparent_green");
|
||||
// await viewer.dispose();
|
||||
// });
|
||||
|
||||
// test('set background image', () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
// await viewer.setBackgroundImage(
|
||||
// "file:///${testHelper.testDir}/assets/cube_texture_512x512.png");
|
||||
// await viewer.setPostProcessing(true);
|
||||
// await viewer.setToneMapping(ToneMapper.LINEAR);
|
||||
// await testHelper.capture(viewer, "set_background_image");
|
||||
// await viewer.dispose();
|
||||
// });
|
||||
// });
|
||||
|
||||
|
||||
|
||||
// group("scene update events", () {
|
||||
// test('add light fires SceneUpdateEvent', () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
|
||||
// final success = Completer<bool>();
|
||||
// var light = DirectLight(
|
||||
// type: LightType.POINT,
|
||||
// color: 6500,
|
||||
// intensity: 1000000,
|
||||
// position: Vector3(0, 0.6, 0.6),
|
||||
// direction: Vector3(0, 0, 0),
|
||||
// falloffRadius: 2.0);
|
||||
|
||||
// late StreamSubscription listener;
|
||||
// listener = viewer.sceneUpdated.listen((updateEvent) {
|
||||
// var wasSuccess = updateEvent.eventType == EventType.EntityAdded &&
|
||||
// updateEvent.addedEntityType == EntityType.DirectLight &&
|
||||
// updateEvent.getDirectLight() == light;
|
||||
// success.complete(wasSuccess);
|
||||
// listener.cancel();
|
||||
// });
|
||||
// await viewer.addDirectLight(light);
|
||||
// expect(await success.future, true);
|
||||
// });
|
||||
|
||||
// test('remove light fires SceneUpdateEvent', () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
|
||||
// final success = Completer<bool>();
|
||||
// var light = await viewer.addDirectLight(DirectLight.point());
|
||||
|
||||
// late StreamSubscription listener;
|
||||
// listener = viewer.sceneUpdated.listen((updateEvent) {
|
||||
// var wasSuccess = updateEvent.eventType == EventType.EntityRemoved &&
|
||||
// updateEvent.entity == light;
|
||||
// success.complete(wasSuccess);
|
||||
// listener.cancel();
|
||||
// });
|
||||
|
||||
// await viewer.removeLight(light);
|
||||
|
||||
// expect(await success.future, true);
|
||||
// });
|
||||
|
||||
// test('add geometry fires SceneUpdateEvent', () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
|
||||
// final success = Completer<bool>();
|
||||
// var geometry = GeometryHelper.cube();
|
||||
|
||||
// late StreamSubscription listener;
|
||||
// listener = viewer.sceneUpdated.listen((updateEvent) {
|
||||
// var wasSuccess = updateEvent.eventType == EventType.EntityAdded &&
|
||||
// updateEvent.addedEntityType == EntityType.Geometry &&
|
||||
// updateEvent.getAsGeometry() == geometry;
|
||||
// success.complete(wasSuccess);
|
||||
// listener.cancel();
|
||||
// });
|
||||
// await viewer.createGeometry(geometry);
|
||||
// expect(await success.future, true);
|
||||
// });
|
||||
|
||||
// test('remove geometry fires SceneUpdateEvent', () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
// var geometry = await viewer.createGeometry(GeometryHelper.cube());
|
||||
// final success = Completer<bool>();
|
||||
|
||||
// late StreamSubscription listener;
|
||||
// listener = viewer.sceneUpdated.listen((updateEvent) {
|
||||
// var wasSuccess = updateEvent.eventType == EventType.EntityRemoved &&
|
||||
// updateEvent.entity == geometry;
|
||||
// success.complete(wasSuccess);
|
||||
// listener.cancel();
|
||||
// });
|
||||
|
||||
// await viewer.destroyAsset(geometry);
|
||||
|
||||
// expect(await success.future, true);
|
||||
// });
|
||||
|
||||
// test('loadGlb fires SceneUpdateEvent', () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
|
||||
// final success = Completer<bool>();
|
||||
|
||||
// late StreamSubscription listener;
|
||||
|
||||
// final uri = "${testHelper.testDir}/cube.glb";
|
||||
|
||||
// listener = viewer.sceneUpdated.listen((updateEvent) {
|
||||
// var wasSuccess = updateEvent.eventType == EventType.EntityAdded &&
|
||||
// updateEvent.addedEntityType == EntityType.Gltf &&
|
||||
// updateEvent.getAsGLTF().uri == uri;
|
||||
// success.complete(wasSuccess);
|
||||
// listener.cancel();
|
||||
// });
|
||||
// await viewer.loadGlb(uri, keepData: false);
|
||||
// expect(await success.future, true);
|
||||
// });
|
||||
|
||||
// test('remove glb fires SceneUpdateEvent', () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
// final uri = "${testHelper.testDir}/cube.glb";
|
||||
// var entity = await viewer.loadGlb(uri, keepData: false);
|
||||
|
||||
// final success = Completer<bool>();
|
||||
|
||||
// late StreamSubscription listener;
|
||||
// listener = viewer.sceneUpdated.listen((updateEvent) {
|
||||
// var wasSuccess = updateEvent.eventType == EventType.EntityRemoved &&
|
||||
// updateEvent.entity == entity;
|
||||
// success.complete(wasSuccess);
|
||||
// listener.cancel();
|
||||
// });
|
||||
// await viewer.destroyAsset(entity);
|
||||
// expect(await success.future, true);
|
||||
// });
|
||||
// });
|
||||
|
||||
|
||||
// group("MaterialInstance", () {
|
||||
// test('disable depth write', () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
// await viewer.setBackgroundColor(1.0, 0.0, 0.0, 1.0);
|
||||
// await viewer.setCameraPosition(0, 0, 6);
|
||||
// await viewer.addDirectLight(
|
||||
// DirectLight.sun(direction: Vector3(0, 0, -1)..normalize()));
|
||||
|
||||
// final cube1 = await viewer.createGeometry(GeometryHelper.cube());
|
||||
// var materialInstance = await viewer.getMaterialInstanceAt(cube1, 0);
|
||||
|
||||
// final cube2 = await viewer.createGeometry(GeometryHelper.cube());
|
||||
// await viewer.setMaterialPropertyFloat4(
|
||||
// cube2, "baseColorFactor", 0, 0, 1, 0, 1);
|
||||
// await viewer.setPosition(cube2, 1.0, 0.0, -1.0);
|
||||
|
||||
// expect(materialInstance, isNotNull);
|
||||
|
||||
// // with depth write enabled on both materials, cube2 renders behind the white cube
|
||||
// await testHelper.capture(viewer, "material_instance_depth_write_enabled");
|
||||
|
||||
// // if we disable depth write on cube1, then cube2 will always appear in front
|
||||
// // (relying on insertion order)
|
||||
// materialInstance!.setDepthWriteEnabled(false);
|
||||
// await testHelper.capture(
|
||||
// viewer, "material_instance_depth_write_disabled");
|
||||
|
||||
// // set priority for the cube1 cube to 7 (render) last, cube1 renders in front
|
||||
// await viewer.setPriority(cube1, 7);
|
||||
// await testHelper.capture(
|
||||
// viewer, "material_instance_depth_write_disabled_with_priority");
|
||||
// });
|
||||
// });
|
||||
|
||||
// // test('create instance from glb when keepData is true', () async {
|
||||
// // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: true);
|
||||
// // await viewer.transformToUnitCube(model);
|
||||
// // var instance = await viewer.createInstance(model);
|
||||
// // await viewer.setPosition(instance, 0.5, 0.5, -0.5);
|
||||
// // await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0);
|
||||
// // await viewer.setCameraPosition(0, 1, 5);
|
||||
// // await viewer
|
||||
// // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
|
||||
// // await viewer.setRendering(true);
|
||||
// // await testHelper.capture(viewer, "glb_create_instance");
|
||||
// // await viewer.setRendering(false);
|
||||
// // });
|
||||
|
||||
// // test('create instance from glb fails when keepData is false', () async {
|
||||
// // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: false);
|
||||
// // bool thrown = false;
|
||||
// // try {
|
||||
// // await viewer.createInstance(model);
|
||||
// // } catch (err) {
|
||||
// // thrown = true;
|
||||
// // }
|
||||
// // expect(thrown, true);
|
||||
// // });
|
||||
// // });
|
||||
|
||||
// // group('Skinning & animations', () {
|
||||
// // test('get bone names', () async {
|
||||
// // var model = await viewer.loadGlb("${testHelper.testDir}/assets/shapes.glb");
|
||||
// // var names = await viewer.getBoneNames(model);
|
||||
// // expect(names.first, "Bone");
|
||||
// // });
|
||||
|
||||
// // test('reset bones', () async {
|
||||
// // var model = await viewer.loadGlb("${testHelper.testDir}/assets/shapes.glb");
|
||||
// // await viewer.resetBones(model);
|
||||
// // });
|
||||
// // test('set from BVH', () async {
|
||||
// // var model = await viewer.loadGlb("${testHelper.testDir}/assets/shapes.glb");
|
||||
// // var animation = BVHParser.parse(
|
||||
// // File("${testHelper.testDir}/assets/animation.bvh").readAsStringSync(),
|
||||
// // boneRegex: RegExp(r"Bone$"));
|
||||
// // await viewer.addBoneAnimation(model, animation);
|
||||
// // });
|
||||
|
||||
// // test('fade in/out', () async {
|
||||
// // var model = await viewer.loadGlb("${testHelper.testDir}/assets/shapes.glb");
|
||||
// // var animation = BVHParser.parse(
|
||||
// // File("${testHelper.testDir}/assets/animation.bvh").readAsStringSync(),
|
||||
// // boneRegex: RegExp(r"Bone$"));
|
||||
// // await viewer.addBoneAnimation(model, animation,
|
||||
// // fadeInInSecs: 0.5, fadeOutInSecs: 0.5);
|
||||
// // await Future.delayed(Duration(seconds: 1));
|
||||
// // });
|
||||
|
||||
// group("materials", () {
|
||||
// test('set float4 material property for custom geometry', () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
|
||||
// await viewer.setCameraPosition(0, 0, 6);
|
||||
// await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0);
|
||||
// var light = await viewer.addLight(
|
||||
// LightType.SUN, 6500, 1000000, 0, 0, 0, 0, 0, -1);
|
||||
|
||||
// final cube = await viewer.createGeometry(GeometryHelper.cube());
|
||||
|
||||
// await testHelper.capture(viewer, "set_material_float4_pre");
|
||||
// await viewer.setMaterialPropertyFloat4(
|
||||
// cube, "baseColorFactor", 0, 0.0, 1.0, 0.0, 1.0);
|
||||
// await testHelper.capture(viewer, "set_material_float4_post");
|
||||
// });
|
||||
// test('set float material property for custom geometry', () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
|
||||
// await viewer.setCameraPosition(0, 0, 6);
|
||||
// await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0);
|
||||
// var light = await viewer.addLight(
|
||||
// LightType.SUN, 6500, 1000000, 0, 0, 0, 0, 0, -1);
|
||||
|
||||
// final cube = await viewer.createGeometry(GeometryHelper.cube());
|
||||
|
||||
// // this won't actually do anything because the default ubershader doesn't use specular/glossiness
|
||||
// // but we can at least check that the call succeeds
|
||||
// await testHelper.capture(viewer, "set_material_specular_pre");
|
||||
// await viewer.setMaterialPropertyFloat(cube, "specularFactor", 0, 0.0);
|
||||
// await testHelper.capture(viewer, "set_material_specular_post");
|
||||
// });
|
||||
|
||||
// test('set float material property (roughness) for custom geometry',
|
||||
// () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
|
||||
// await viewer.setCameraPosition(0, 0, 6);
|
||||
// await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0);
|
||||
// var light = await viewer.addLight(
|
||||
// LightType.SUN, 6500, 1000000, 0, 0, 0, 0, 0, -1);
|
||||
|
||||
// final cube = await viewer.createGeometry(GeometryHelper.cube());
|
||||
|
||||
// // this won't actually do anything because the default ubershader doesn't use specular/glossiness
|
||||
// // but we can at least check that the call succeeds
|
||||
// await testHelper.capture(viewer, "set_material_roughness_pre");
|
||||
|
||||
// await viewer.setMaterialPropertyFloat(cube, "metallicFactor", 0, 0.0);
|
||||
// await viewer.setMaterialPropertyFloat(cube, "roughnessFactor", 0, 0.0);
|
||||
// await testHelper.capture(viewer, "set_material_roughness_post");
|
||||
// });
|
||||
// });
|
||||
|
||||
// group("transforms & parenting", () {
|
||||
// test('set multiple transforms simultaneously with setTransforms', () async {
|
||||
// var viewer =
|
||||
// await testHelper.createViewer(bg: kRed, cameraPosition: Vector3(0, 0, 5));
|
||||
// final cube1 = await viewer.createGeometry(GeometryHelper.cube());
|
||||
// final cube2 = await viewer.createGeometry(GeometryHelper.cube());
|
||||
|
||||
// await viewer.queueTransformUpdates([
|
||||
// cube1,
|
||||
// cube2
|
||||
// ], [
|
||||
// Matrix4.translation(Vector3(-1, 0, 0)),
|
||||
// Matrix4.translation(Vector3(1, 0, 0))
|
||||
// ]);
|
||||
|
||||
// await viewer.render(testHelper.swapChain);
|
||||
|
||||
// await testHelper.capture(viewer, "set_multiple_transforms");
|
||||
// });
|
||||
|
||||
// test('getParent and getAncestor both return null when entity has no parent',
|
||||
// () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
|
||||
// final cube = await viewer.createGeometry(GeometryHelper.cube());
|
||||
|
||||
// expect(await viewer.getParent(cube), isNull);
|
||||
// expect(await viewer.getAncestor(cube), isNull);
|
||||
// });
|
||||
|
||||
// test(
|
||||
// 'getParent returns the parent entity after one has been set via setParent',
|
||||
// () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
|
||||
// final cube1 = await viewer.createGeometry(GeometryHelper.cube());
|
||||
|
||||
// final cube2 = await viewer.createGeometry(GeometryHelper.cube());
|
||||
|
||||
// await viewer.setParent(cube1, cube2);
|
||||
|
||||
// final parent = await viewer.getParent(cube1);
|
||||
|
||||
// expect(parent, cube2);
|
||||
// });
|
||||
|
||||
// test('getAncestor returns the ultimate parent entity', () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
|
||||
// final grandparent = await viewer.createGeometry(GeometryHelper.cube());
|
||||
// final parent = await viewer.createGeometry(GeometryHelper.cube());
|
||||
// final child = await viewer.createGeometry(GeometryHelper.cube());
|
||||
|
||||
// await viewer.setParent(child, parent);
|
||||
// await viewer.setParent(parent, grandparent);
|
||||
|
||||
// expect(await viewer.getAncestor(child), grandparent);
|
||||
// });
|
||||
|
||||
// test('set position based on screenspace coord', () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
// print(await viewer.getCameraFov(true));
|
||||
// await viewer.createIbl(1.0, 1.0, 1.0, 1000);
|
||||
// await viewer.setCameraPosition(0, 0, 6);
|
||||
// await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0);
|
||||
// // Create the cube geometry
|
||||
// final cube = await viewer.createGeometry(GeometryHelper.cube());
|
||||
// // await viewer.setPosition(cube, -0.05, 0.04, 5.9);
|
||||
// // await viewer.setPosition(cube, -2.54, 2.54, 0);
|
||||
// await viewer.queuePositionUpdateFromViewportCoords(cube, 0, 0);
|
||||
|
||||
// // we need an explicit render call here to process the transform queue
|
||||
// await viewer.render(testHelper.swapChain);
|
||||
|
||||
// await testHelper.capture(viewer, "set_position_from_viewport_coords");
|
||||
// });
|
||||
// });
|
||||
|
||||
// group("layers & overlays", () {
|
||||
// test('enable grid overlay', () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
// await viewer.setBackgroundColor(0, 0, 0, 1);
|
||||
// await viewer
|
||||
// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 8));
|
||||
// await viewer.setCameraPosition(0, 2, 0);
|
||||
// await testHelper.capture(viewer, "grid_overlay_default");
|
||||
// await viewer.setLayerVisibility(7, true);
|
||||
// await testHelper.capture(viewer, "grid_overlay_enabled");
|
||||
// await viewer.setLayerVisibility(7, false);
|
||||
// await testHelper.capture(viewer, "grid_overlay_disabled");
|
||||
// });
|
||||
|
||||
// test('load glb from buffer with layer', () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
|
||||
// await viewer.setBackgroundColor(1, 0, 1, 1);
|
||||
// await viewer.setCameraPosition(0, 2, 5);
|
||||
// await viewer
|
||||
// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
|
||||
|
||||
// var buffer = File("${testHelper.testDir}/cube.glb").readAsBytesSync();
|
||||
// var model = await viewer.loadGlbFromBuffer(buffer, layer: 1);
|
||||
// await testHelper.capture(
|
||||
// viewer, "load_glb_from_buffer_with_layer_disabled");
|
||||
// await viewer.setLayerVisibility(1, true);
|
||||
// await testHelper.capture(
|
||||
// viewer, "load_glb_from_buffer_with_layer_enabled");
|
||||
// });
|
||||
|
||||
// test('change layer visibility at runtime', () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
|
||||
// await viewer.setBackgroundColor(1, 0, 1, 1);
|
||||
// await viewer.setCameraPosition(0, 2, 5);
|
||||
// await viewer
|
||||
// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
|
||||
|
||||
// var cube = await viewer.createGeometry(GeometryHelper.cube());
|
||||
// await testHelper.capture(
|
||||
// viewer, "change_layer_visibility_at_runtime_default");
|
||||
|
||||
// // all entities set to layer 0 by default, so this should now be invisible
|
||||
// await viewer.setLayerVisibility(0, false);
|
||||
// await testHelper.capture(
|
||||
// viewer, "change_layer_visibility_at_runtime_layer0_invisible");
|
||||
|
||||
// // now change the visibility layer to 5, should be invisible
|
||||
// await viewer.setVisibilityLayer(cube, 5);
|
||||
// await testHelper.capture(
|
||||
// viewer, "change_layer_visibility_at_runtime_layer5_invisible");
|
||||
|
||||
// // now toggle layer 5 visibility, cube should now be visible
|
||||
// await viewer.setLayerVisibility(5, true);
|
||||
// await testHelper.capture(
|
||||
// viewer, "change_layer_visibility_at_runtime_layer5_visible");
|
||||
// });
|
||||
// });
|
||||
|
||||
// // test('point light', () async {
|
||||
// // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb");
|
||||
// // await viewer.transformToUnitCube(model);
|
||||
// // var light = await viewer.addLight(
|
||||
// // LightType.POINT, 6500, 1000000, 0, 2, 0, 0, -1, 0,
|
||||
// // falloffRadius: 10.0);
|
||||
// // await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0);
|
||||
// // await viewer.setCameraPosition(0, 1, 5);
|
||||
// // await viewer
|
||||
// // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
|
||||
// // await viewer.setRendering(true);
|
||||
// // await testHelper.capture(viewer, "point_light");
|
||||
// // await viewer.setRendering(false);
|
||||
// // });
|
||||
|
||||
// // test('set point light position', () async {
|
||||
// // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb");
|
||||
// // await viewer.transformToUnitCube(model);
|
||||
// // var light = await viewer.addLight(
|
||||
// // LightType.POINT, 6500, 1000000, 0, 2, 0, 0, -1, 0,
|
||||
// // falloffRadius: 10.0);
|
||||
// // await viewer.setLightPosition(light, 0.5, 2, 0);
|
||||
// // await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0);
|
||||
// // await viewer.setCameraPosition(0, 1, 5);
|
||||
// // await viewer
|
||||
// // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
|
||||
// // await viewer.setRendering(true);
|
||||
// // await testHelper.capture(viewer, "move_point_light");
|
||||
// // await viewer.setRendering(false);
|
||||
// // });
|
||||
|
||||
// // test('directional light', () async {
|
||||
// // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb");
|
||||
// // await viewer.transformToUnitCube(model);
|
||||
// // var light = await viewer.addLight(
|
||||
// // LightType.SUN, 6500, 1000000, 0, 0, 0, 0, -1, 0);
|
||||
// // await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0);
|
||||
// // await viewer.setCameraPosition(0, 1, 5);
|
||||
// // await viewer
|
||||
// // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
|
||||
// // await viewer.setRendering(true);
|
||||
// // await testHelper.capture(viewer, "directional_light");
|
||||
// // await viewer.setRendering(false);
|
||||
// // });
|
||||
|
||||
// // test('set directional light direction', () async {
|
||||
// // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb");
|
||||
// // await viewer.transformToUnitCube(model);
|
||||
// // var light = await viewer.addLight(
|
||||
// // LightType.SUN, 6500, 1000000, 0, 0, 0, 0, -1, 0);
|
||||
// // await viewer.setLightDirection(light, Vector3(-1, -1, -1));
|
||||
// // await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0);
|
||||
// // await viewer.setCameraPosition(0, 1, 5);
|
||||
// // await viewer
|
||||
// // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
|
||||
// // await viewer.setRendering(true);
|
||||
// // await testHelper.capture(viewer, "set_directional_light_direction");
|
||||
// // await viewer.setRendering(false);
|
||||
// // });
|
||||
|
||||
// group("stencil", () {
|
||||
// test('set stencil highlight for glb', () async {
|
||||
// final viewer = await testHelper.createViewer();
|
||||
// var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: true);
|
||||
// await viewer.setPostProcessing(true);
|
||||
|
||||
// var light = await viewer.addLight(
|
||||
// LightType.SUN, 6500, 1000000, 0, 0, 0, 0, -1, 0);
|
||||
// await viewer.setLightDirection(light, Vector3(0, 1, -1));
|
||||
|
||||
// await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0);
|
||||
// await viewer.setCameraPosition(0, -1, 5);
|
||||
// await viewer
|
||||
// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), pi / 8));
|
||||
// await viewer.setStencilHighlight(model);
|
||||
// await testHelper.capture(viewer, "stencil_highlight_glb");
|
||||
// });
|
||||
|
||||
// test('set stencil highlight for geometry', () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
// await viewer.setPostProcessing(true);
|
||||
// await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0);
|
||||
// await viewer.setCameraPosition(0, 2, 5);
|
||||
// await viewer
|
||||
// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
|
||||
|
||||
// var cube = await viewer.createGeometry(GeometryHelper.cube());
|
||||
// await viewer.setStencilHighlight(cube);
|
||||
|
||||
// await testHelper.capture(viewer, "stencil_highlight_geometry");
|
||||
|
||||
// await viewer.removeStencilHighlight(cube);
|
||||
|
||||
// await testHelper.capture(viewer, "stencil_highlight_geometry_remove");
|
||||
// });
|
||||
|
||||
// test('set stencil highlight for gltf asset', () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
// await viewer.setPostProcessing(true);
|
||||
// await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0);
|
||||
// await viewer.setCameraPosition(0, 1, 5);
|
||||
// await viewer
|
||||
// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
|
||||
|
||||
// var cube1 = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: true);
|
||||
// await viewer.transformToUnitCube(cube1);
|
||||
|
||||
// await viewer.setStencilHighlight(cube1);
|
||||
|
||||
// await testHelper.capture(viewer, "stencil_highlight_gltf");
|
||||
|
||||
// await viewer.removeStencilHighlight(cube1);
|
||||
|
||||
// await testHelper.capture(viewer, "stencil_highlight_gltf_removed");
|
||||
// });
|
||||
|
||||
// test('set stencil highlight for multiple geometry ', () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
// await viewer.setPostProcessing(true);
|
||||
// await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0);
|
||||
// await viewer.setCameraPosition(0, 1, 5);
|
||||
// await viewer
|
||||
// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
|
||||
|
||||
// var cube1 = await viewer.createGeometry(GeometryHelper.cube());
|
||||
// var cube2 = await viewer.createGeometry(GeometryHelper.cube());
|
||||
// await viewer.setPosition(cube2, 0.5, 0.5, 0);
|
||||
// await viewer.setStencilHighlight(cube1);
|
||||
// await viewer.setStencilHighlight(cube2, r: 0.0, g: 0.0, b: 1.0);
|
||||
|
||||
// await testHelper.capture(viewer, "stencil_highlight_multiple_geometry");
|
||||
|
||||
// await viewer.removeStencilHighlight(cube1);
|
||||
// await viewer.removeStencilHighlight(cube2);
|
||||
|
||||
// await testHelper.capture(
|
||||
// viewer, "stencil_highlight_multiple_geometry_removed");
|
||||
// });
|
||||
|
||||
// test('set stencil highlight for multiple gltf assets ', () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
// await viewer.setPostProcessing(true);
|
||||
// await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0);
|
||||
// await viewer.setCameraPosition(0, 1, 5);
|
||||
// await viewer
|
||||
// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5));
|
||||
|
||||
// var cube1 = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: true);
|
||||
// await viewer.transformToUnitCube(cube1);
|
||||
// var cube2 = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: true);
|
||||
// await viewer.transformToUnitCube(cube2);
|
||||
// await viewer.setPosition(cube2, 0.5, 0.5, 0);
|
||||
// await viewer.setStencilHighlight(cube1);
|
||||
// await viewer.setStencilHighlight(cube2, r: 0.0, g: 0.0, b: 1.0);
|
||||
|
||||
// await testHelper.capture(viewer, "stencil_highlight_multiple_geometry");
|
||||
|
||||
// await viewer.removeStencilHighlight(cube1);
|
||||
// await viewer.removeStencilHighlight(cube2);
|
||||
|
||||
// await testHelper.capture(
|
||||
// viewer, "stencil_highlight_multiple_geometry_removed");
|
||||
// });
|
||||
// });
|
||||
|
||||
// group("texture", () {
|
||||
// test("create/apply/dispose texture", () async {
|
||||
// var viewer = await testHelper.createViewer();
|
||||
|
||||
// var textureData =
|
||||
// File("${testHelper.testDir}/assets/cube_texture_512x512.png").readAsBytesSync();
|
||||
|
||||
// var texture = await viewer.createTexture(textureData);
|
||||
// await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0);
|
||||
// await viewer.addDirectLight(
|
||||
// DirectLight.sun(direction: Vector3(0, -10, -1)..normalize()));
|
||||
// await viewer.addDirectLight(DirectLight.spot(
|
||||
// intensity: 1000000,
|
||||
// position: Vector3(0, 0, 1.5),
|
||||
// direction: Vector3(0, 0, -1)..normalize(),
|
||||
// falloffRadius: 10,
|
||||
// spotLightConeInner: 1,
|
||||
// spotLightConeOuter: 1));
|
||||
// await viewer.setCameraPosition(0, 2, 6);
|
||||
// await viewer
|
||||
// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 8));
|
||||
// var materialInstance =
|
||||
// await viewer.createUbershaderMaterialInstance(unlit: true);
|
||||
// var cube = await viewer.createGeometry(GeometryHelper.cube(),
|
||||
// materialInstance: materialInstance);
|
||||
|
||||
// await viewer.setPostProcessing(true);
|
||||
// await viewer.setToneMapping(ToneMapper.LINEAR);
|
||||
|
||||
// await viewer.applyTexture(texture, cube,
|
||||
// materialIndex: 0, parameterName: "baseColorMap");
|
||||
|
||||
// await testHelper.capture(viewer, "texture_applied_to_geometry");
|
||||
|
||||
// await viewer.destroyAsset(cube);
|
||||
// await viewer.destroyTexture(texture);
|
||||
// });
|
||||
// });
|
||||
|
||||
// // group("unproject", () {
|
||||
// // test("unproject", () async {
|
||||
// // final dimensions = (width: 1280, height: 768);
|
||||
|
||||
// // var viewer = await testHelper.createViewer(viewportDimensions: dimensions);
|
||||
// // await viewer.setPostProcessing(false);
|
||||
// // // await viewer.setToneMapping(ToneMapper.LINEAR);
|
||||
// // await viewer.setBackgroundColor(1.0, 1.0, 1.0, 1.0);
|
||||
// // // await viewer.createIbl(1.0, 1.0, 1.0, 100000);
|
||||
// // await viewer.addLight(LightType.SUN, 6500, 100000, -2, 0, 0, 1, -1, 0);
|
||||
// // await viewer.addLight(LightType.SPOT, 6500, 500000, 0, 0, 2, 0, 0, -1,
|
||||
// // falloffRadius: 10, spotLightConeInner: 1.0, spotLightConeOuter: 2.0);
|
||||
|
||||
// // await viewer.setCameraPosition(-3, 4, 6);
|
||||
// // await viewer.setCameraRotation(
|
||||
// // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) *
|
||||
// // Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 6));
|
||||
// // var cube =
|
||||
// // await viewer.createGeometry(GeometryHelper.cube(), keepData: true);
|
||||
// // await viewer.setMaterialPropertyFloat4(
|
||||
// // cube, "baseColorFactor", 0, 1.0, 1.0, 1.0, 1.0);
|
||||
// // var textureData =
|
||||
// // File("${testHelper.testDir}/assets/cube_texture_512x512.png").readAsBytesSync();
|
||||
// // var texture = await viewer.createTexture(textureData);
|
||||
// // await viewer.applyTexture(texture, cube,
|
||||
// // materialIndex: 0, parameterName: "baseColorMap");
|
||||
|
||||
// // var numFrames = 60;
|
||||
|
||||
// // // first do the render
|
||||
// // for (int i = 0; i < numFrames; i++) {
|
||||
// // await viewer.setCameraPosition(-3 + (i / numFrames * 2), 4, 6);
|
||||
|
||||
// // await viewer.setCameraRotation(
|
||||
// // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) *
|
||||
// // Quaternion.axisAngle(
|
||||
// // Vector3(1, 0, 0), -pi / 6 - (i / numFrames * pi / 6)));
|
||||
|
||||
// // var rendered = await testHelper.capture(viewer, "unproject_render$i");
|
||||
// // var renderPng =
|
||||
// // await pixelsToPng(rendered, dimensions.width, dimensions.height);
|
||||
|
||||
// // File("${outDir.path}/unproject_render${i}.png")
|
||||
// // .writeAsBytesSync(renderPng);
|
||||
// // }
|
||||
|
||||
// // // then go off and convert the video
|
||||
|
||||
// // // now unproject the render back onto the geometry
|
||||
// // final textureSize = (width: 1280, height: 768);
|
||||
// // var pixels = <Uint8List>[];
|
||||
// // // note we skip the first frame
|
||||
// // for (int i = 0; i < numFrames; i++) {
|
||||
// // await viewer.setCameraPosition(-3 + (i / numFrames * 2), 4, 6);
|
||||
|
||||
// // await viewer.setCameraRotation(
|
||||
// // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) *
|
||||
// // Quaternion.axisAngle(
|
||||
// // Vector3(1, 0, 0), -pi / 6 - (i / numFrames * pi / 6)));
|
||||
|
||||
// // var input = pngToPixelBuffer(File(
|
||||
// // "${outDir.path}/a8c317af-6081-4848-8a06-f6b69bc57664_${i + 1}.png")
|
||||
// // .readAsBytesSync());
|
||||
// // var pixelBuffer = await (await viewer as ThermionViewerFFI).unproject(
|
||||
// // cube,
|
||||
// // input,
|
||||
// // dimensions.width,
|
||||
// // dimensions.height,
|
||||
// // textureSize.width,
|
||||
// // textureSize.height);
|
||||
|
||||
// // // var png = await pixelsToPng(Uint8List.fromList(pixelBuffer),
|
||||
// // // dimensions.width, dimensions.height);
|
||||
|
||||
// // await savePixelBufferToBmp(
|
||||
// // pixelBuffer,
|
||||
// // textureSize.width,
|
||||
// // textureSize.height,
|
||||
// // p.join(outDir.path, "unprojected_texture${i}.bmp"));
|
||||
|
||||
// // pixels.add(pixelBuffer);
|
||||
|
||||
// // if (i > 10) {
|
||||
// // break;
|
||||
// // }
|
||||
// // }
|
||||
|
||||
// // // }
|
||||
|
||||
// // final aggregatePixelBuffer = medianImages(pixels);
|
||||
// // await savePixelBufferToBmp(aggregatePixelBuffer, textureSize.width,
|
||||
// // textureSize.height, "unproject_texture.bmp");
|
||||
// // var pixelBufferPng = await pixelsToPng(
|
||||
// // Uint8List.fromList(aggregatePixelBuffer),
|
||||
// // dimensions.width,
|
||||
// // dimensions.height);
|
||||
// // File("${outDir.path}/unproject_texture.png")
|
||||
// // .writeAsBytesSync(pixelBufferPng);
|
||||
|
||||
// // await viewer.setPostProcessing(true);
|
||||
// // await viewer.setToneMapping(ToneMapper.LINEAR);
|
||||
|
||||
// // final unlit = await viewer.createUnlitMaterialInstance();
|
||||
// // await viewer.destroyAsset(cube);
|
||||
// // cube = await viewer.createGeometry(GeometryHelper.cube(),
|
||||
// // materialInstance: unlit);
|
||||
// // var reconstructedTexture = await viewer.createTexture(pixelBufferPng);
|
||||
// // await viewer.applyTexture(reconstructedTexture, cube);
|
||||
|
||||
// // await viewer.setCameraRotation(
|
||||
// // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) *
|
||||
// // Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 6));
|
||||
// // await testHelper.capture(viewer, "unproject_reconstruct");
|
||||
|
||||
// // // now re-render
|
||||
// // for (int i = 0; i < numFrames; i++) {
|
||||
// // await viewer.setCameraPosition(-3 + (i / numFrames * 2), 4, 6);
|
||||
|
||||
// // await viewer.setCameraRotation(
|
||||
// // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) *
|
||||
// // Quaternion.axisAngle(
|
||||
// // Vector3(1, 0, 0), -pi / 6 - (i / numFrames * pi / 6)));
|
||||
|
||||
// // var rendered = await testHelper.capture(viewer, "unproject_rerender$i");
|
||||
// // var renderPng =
|
||||
// // await pixelsToPng(rendered, dimensions.width, dimensions.height);
|
||||
|
||||
// // File("${outDir.path}/unproject_rerender${i}.png")
|
||||
// // .writeAsBytesSync(renderPng);
|
||||
// // }
|
||||
// // }, timeout: Timeout(Duration(minutes: 2)));
|
||||
// // });
|
||||
// }
|
||||
@@ -145,7 +145,7 @@ void main() async {
|
||||
await testHelper.capture(
|
||||
viewer, "geometry_bounding_box_not_visible");
|
||||
await cube.setBoundingBoxVisibility(true);
|
||||
await viewer.removeAsset(cube);
|
||||
await viewer.destroyAsset(cube);
|
||||
await testHelper.capture(
|
||||
viewer, "geometry_bounding_box_removed");
|
||||
},
|
||||
@@ -229,7 +229,7 @@ void main() async {
|
||||
|
||||
// await testHelper.capture(viewer, "texture_applied_to_geometry");
|
||||
|
||||
// await viewer.removeAsset(cube);
|
||||
// await viewer.destroyAsset(cube);
|
||||
// await viewer.destroyTexture(texture);
|
||||
// await viewer.dispose();
|
||||
// });
|
||||
@@ -338,7 +338,7 @@ void main() async {
|
||||
// await viewer.setToneMapping(ToneMapper.LINEAR);
|
||||
|
||||
// final unlit = await viewer.createUnlitMaterialInstance();
|
||||
// await viewer.removeAsset(cube);
|
||||
// await viewer.destroyAsset(cube);
|
||||
// cube = await viewer.createGeometry(GeometryHelper.cube(),
|
||||
// materialInstance: unlit);
|
||||
// var reconstructedTexture = await viewer.createTexture(pixelBufferPng);
|
||||
|
||||
Reference in New Issue
Block a user