bounding box geometry doesn't cast/receive shadows
This commit is contained in:
@@ -92,17 +92,17 @@ namespace thermion
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Log("Creating buffers...");
|
||||
TRACE("Creating buffers...");
|
||||
auto [vertexBuffer, indexBuffer] = createBuffers();
|
||||
if (!vertexBuffer || !indexBuffer)
|
||||
{
|
||||
Log("Failed to create buffers: VB=%p, IB=%p", vertexBuffer, indexBuffer);
|
||||
return nullptr;
|
||||
}
|
||||
Log("Buffers created successfully: VB=%p, IB=%p", vertexBuffer, indexBuffer);
|
||||
TRACE("Buffers created successfully: VB=%p, IB=%p", vertexBuffer, indexBuffer);
|
||||
|
||||
Box boundingBox = computeBoundingBox();
|
||||
Log("Computed bounding box: min={%f,%f,%f}, max={%f,%f,%f}",
|
||||
TRACE("Computed bounding box: min={%f,%f,%f}, max={%f,%f,%f}",
|
||||
boundingBox.getMin().x, boundingBox.getMin().y, boundingBox.getMin().z,
|
||||
boundingBox.getMax().x, boundingBox.getMax().y, boundingBox.getMax().z);
|
||||
|
||||
@@ -285,7 +285,7 @@ namespace thermion
|
||||
return false;
|
||||
}
|
||||
|
||||
Log("Validation passed: vertices=%d, normals=%s, uvs=%d, indices=%d",
|
||||
TRACE("Validation passed: vertices=%d, normals=%s, uvs=%d, indices=%d",
|
||||
mVertices->size(),
|
||||
(!mNormals->empty() ? "yes" : "no"),
|
||||
mUVs->size(),
|
||||
|
||||
Reference in New Issue
Block a user