update README

This commit is contained in:
Nick Fisher
2023-10-17 00:54:19 +11:00
parent d3f84f156a
commit 5bf21ceaf9

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@@ -4,11 +4,10 @@ Cross-platform, 3D PBR rendering and animation for [Flutter](https://github.com/
Wraps the [the Filament rendering library](https://github.com/google/filament).
Powers the Polyvox and odd-io engines.
Powers the [Polyvox](https://polyvox.app) and [odd-io](https://github.com/odd-io/) engines.
This is still in beta: bugs/missing features are to be expected.
https://github.com/nmfisher/polyvox_filament/assets/7238578/abaed1c8-c97b-4999-97b2-39e85e0fa7dd
@@ -21,7 +20,7 @@ https://github.com/nmfisher/polyvox_filament/assets/7238578/abaed1c8-c97b-4999-9
|Animation|✅ Embedded glTF skinning animations<br/>✅ Embedded glTF morph animations<br/> ✅ Runtime/dynamic morph animations<br/> ⚠️ Runtime/dynamic skinning animations <br/>
|Entity manipulation|✅ Viewport selection<br/>⚠️ Entity/transform parenting (planned)<br/> ⚠️ Transform manipulation (mouse/gesture to rotate/translate/scale object) (partial)<br/>⚠️ Runtime material changes (planned)|
Special thanks to odd-io for sponsoring work on supporting Windows, raycasting, testing and documentation.
Special thanks to [odd-io](https://github.com/odd-io/) for sponsoring work on supporting Windows, raycasting, testing and documentation.
PRs are welcome but please create a placeholder PR to discuss before writing any code. This will help with feature planning, avoid clashes with existing work and keep the project structure consistent.