remove unused postprocess material
This commit is contained in:
@@ -1,38 +0,0 @@
|
|||||||
material {
|
|
||||||
name : TextureProjectionPostProcess,
|
|
||||||
depthWrite : false,
|
|
||||||
depthCulling : false,
|
|
||||||
parameters : [
|
|
||||||
{
|
|
||||||
type : sampler2d,
|
|
||||||
name : rendered
|
|
||||||
},
|
|
||||||
{
|
|
||||||
type : sampler2d,
|
|
||||||
name : uvTexture
|
|
||||||
}
|
|
||||||
],
|
|
||||||
variables : [
|
|
||||||
footex
|
|
||||||
],
|
|
||||||
domain: postprocess,
|
|
||||||
outputs : [ {
|
|
||||||
name : foocolor,
|
|
||||||
target : color,
|
|
||||||
type : float4
|
|
||||||
}],
|
|
||||||
featureLevel : 0
|
|
||||||
}
|
|
||||||
|
|
||||||
vertex {
|
|
||||||
void postProcessVertex(inout PostProcessVertexInputs postProcess) {
|
|
||||||
postProcess.footex.xy = postProcess.normalizedUV;
|
|
||||||
postProcess.footex.xy = uvToRenderTargetUV(postProcess.footex.xy);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fragment {
|
|
||||||
void postProcess(inout PostProcessInputs postProcess) {
|
|
||||||
postProcess.foocolor = vec4(1.0, 0.0, 0.0, 1.0); //vec4(variable_footex.xyz, 1.0f);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Reference in New Issue
Block a user