rename window argument in create_swap_chain

This commit is contained in:
Nick Fisher
2023-09-22 08:18:32 +08:00
parent 2a30a4dd40
commit 61d62eb463

View File

@@ -27,7 +27,7 @@ EntityId load_glb(void *assetManager, const char *assetPath, bool unlit);
EntityId load_gltf(void *assetManager, const char *assetPath, const char *relativePath);
bool set_camera(const void* const viewer, EntityId asset, const char *nodeName);
void render(const void* const viewer, uint64_t frameTimeInNanos);
void create_swap_chain(const void* const viewer, const void* const surface, uint32_t width, uint32_t height);
void create_swap_chain(const void* const viewer, const void* const window, uint32_t width, uint32_t height);
void destroy_swap_chain(const void* const viewer);
void set_frame_interval(const void* const viewer, float interval);
void update_viewport_and_camera_projection(const void* const viewer, uint32_t width, uint32_t height, float scaleFactor);