fix freeing resources in async callbacks

This commit is contained in:
Nick Fisher
2023-10-03 00:20:53 +08:00
parent 1f5f24c740
commit 690c94adb5

View File

@@ -115,9 +115,10 @@ FilamentViewer::FilamentViewer(const void* sharedContext, const ResourceLoaderWr
: _resourceLoaderWrapper(resourceLoaderWrapper) {
#if TARGET_OS_IPHONE
ASSERT_POSTCONDITION(platform == nullptr);
ASSERT_POSTCONDITION(platform == nullptr, "Custom Platform not supported on iOS");
_engine = Engine::create(Engine::Backend::METAL);
#elif TARGET_OS_OSX
ASSERT_POSTCONDITION(platform == nullptr, "Custom Platform not supported on macOS");
_engine = Engine::create(Engine::Backend::METAL);
#else
_engine = Engine::create(Engine::Backend::OPENGL, (backend::Platform*)platform, (void*)sharedContext, nullptr);
@@ -346,11 +347,17 @@ void FilamentViewer::loadKtxTexture(string path, ResourceBuffer rb) {
ktxreader::Ktx1Bundle *bundle =
new ktxreader::Ktx1Bundle(static_cast<const uint8_t *>(rb.data),
static_cast<uint32_t>(rb.size));
std::vector<void*>* callbackData = new std::vector<void*> { (void*)_resourceLoaderWrapper, &rb};
_imageTexture =
ktxreader::Ktx1Reader::createTexture(_engine, *bundle, false, [](void* userdata) {
Ktx1Bundle* bundle = (Ktx1Bundle*) userdata;
delete bundle;
}, bundle);
std::vector<void*>* vec = (std::vector<void*>*)userdata;
ResourceLoaderWrapper* loader = (ResourceLoaderWrapper*)vec->at(0);
ResourceBuffer* rb = (ResourceBuffer*) vec->at(1);
loader->free(*rb);
delete vec;
}, callbackData);
auto info = bundle->getInfo();
_imageWidth = info.pixelWidth;
@@ -395,6 +402,7 @@ void FilamentViewer::loadPngTexture(string path, ResourceBuffer rb) {
Texture::Type::FLOAT, nullptr, freeCallback, image);
_imageTexture->setImage(*_engine, 0, std::move(pbd));
_resourceLoaderWrapper->free(rb);
}
void FilamentViewer::loadTextureFromPath(string path) {
@@ -416,7 +424,6 @@ void FilamentViewer::loadTextureFromPath(string path) {
} else if(endsWith(path, pngExt)) {
loadPngTexture(path, rb);
}
_resourceLoaderWrapper->free(rb);
}
void FilamentViewer::setBackgroundColor(const float r, const float g, const float b, const float a) {
@@ -735,45 +742,57 @@ bool FilamentViewer::setCamera(EntityId entityId, const char *cameraName) {
}
void FilamentViewer::loadSkybox(const char *const skyboxPath) {
Log("Loading skybox from %s", skyboxPath);
removeSkybox();
if (skyboxPath) {
ResourceBuffer skyboxBuffer = _resourceLoaderWrapper->load(skyboxPath);
if (!skyboxPath) {
Log("No skybox path provided, removed skybox.");
}
Log("Loading skybox from path %s", skyboxPath);
ResourceBuffer skyboxBuffer = _resourceLoaderWrapper->load(skyboxPath);
if(skyboxBuffer.size <= 0) {
Log("Could not load skybox resource.");
return;
}
Log("Loaded skybox data of length %d", skyboxBuffer.size);
std::vector<void*>* callbackData = new std::vector<void*> { (void*)_resourceLoaderWrapper, &skyboxBuffer};
image::Ktx1Bundle *skyboxBundle =
new image::Ktx1Bundle(static_cast<const uint8_t *>(skyboxBuffer.data),
static_cast<uint32_t>(skyboxBuffer.size));
_skyboxTexture =
ktxreader::Ktx1Reader::createTexture(_engine, *skyboxBundle, false, [](void* userdata) {
image::Ktx1Bundle* bundle = (image::Ktx1Bundle*) userdata;
delete bundle;
}, skyboxBundle);
std::vector<void*>* vec = (std::vector<void*>*)userdata;
ResourceLoaderWrapper* loader = (ResourceLoaderWrapper*)vec->at(0);
ResourceBuffer* rb = (ResourceBuffer*) vec->at(1);
loader->free(*rb);
delete vec;
Log("Skybox load complete.");
}, callbackData);
_skybox =
filament::Skybox::Builder().environment(_skyboxTexture).build(*_engine);
_scene->setSkybox(_skybox);
_resourceLoaderWrapper->free(skyboxBuffer);
}
}
void FilamentViewer::removeSkybox() {
Log("Removing skybox");
_scene->setSkybox(nullptr);
if(_skybox) {
_engine->destroy(_skybox);
_engine->destroy(_skyboxTexture);
_skybox = nullptr;
}
if(_skyboxTexture) {
_engine->destroy(_skyboxTexture);
_skyboxTexture = nullptr;
}
_scene->setSkybox(nullptr);
}
}
void FilamentViewer::removeIbl() {
@@ -804,11 +823,17 @@ void FilamentViewer::loadIbl(const char *const iblPath, float intensity) {
static_cast<uint32_t>(iblBuffer.size));
math::float3 harmonics[9];
iblBundle->getSphericalHarmonics(harmonics);
_iblTexture =
std::vector<void*>* callbackData = new std::vector<void*> { (void*)_resourceLoaderWrapper, &iblBuffer};
_iblTexture =
ktxreader::Ktx1Reader::createTexture(_engine, *iblBundle, false, [](void* userdata) {
image::Ktx1Bundle* bundle = (image::Ktx1Bundle*) userdata;
delete bundle;
}, iblBundle);
std::vector<void*>* vec = (std::vector<void*>*)userdata;
ResourceLoaderWrapper* loader = (ResourceLoaderWrapper*)vec->at(0);
ResourceBuffer* rb = (ResourceBuffer*) vec->at(1);
loader->free(*rb);
delete vec;
}, callbackData);
_indirectLight = IndirectLight::Builder()
.reflections(_iblTexture)
.irradiance(3, harmonics)
@@ -818,7 +843,7 @@ void FilamentViewer::loadIbl(const char *const iblPath, float intensity) {
_resourceLoaderWrapper->free(iblBuffer);
Log("Skybox/IBL load complete.");
Log("IBL loaded.");
}
}