update stub
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@@ -785,11 +785,6 @@ class ThermionViewerStub extends ThermionViewer {
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throw UnimplementedError();
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}
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@override
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Future<ThermionEntity> loadGlbFromBuffer(Uint8List data, {int numInstances = 1, bool keepData = false}) {
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// TODO: implement loadGlbFromBuffer
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throw UnimplementedError();
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}
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@override
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Future queuePositionUpdateFromViewportCoords(ThermionEntity entity, double x, double y) {
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@@ -870,12 +865,6 @@ class ThermionViewerStub extends ThermionViewer {
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throw UnimplementedError();
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}
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@override
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Future createGeometry(Geometry geometry, {bool keepData=false}) {
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// TODO: implement createGeometry
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throw UnimplementedError();
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}
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@override
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// TODO: implement sceneUpdated
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Stream<SceneUpdateEvent> get sceneUpdated => throw UnimplementedError();
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@@ -885,6 +874,60 @@ class ThermionViewerStub extends ThermionViewer {
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// TODO: implement addDirectLight
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throw UnimplementedError();
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}
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@override
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Future applyTexture(covariant ThermionTexture texture, ThermionEntity entity, {int materialIndex = 0, String parameterName = "baseColorMap"}) {
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// TODO: implement applyTexture
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throw UnimplementedError();
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}
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@override
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Future<ThermionTexture> createTexture(Uint8List data) {
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// TODO: implement createTexture
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throw UnimplementedError();
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}
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@override
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Future<MaterialInstance> createUbershaderMaterialInstance({bool doubleSided = false, bool unlit = false, bool hasVertexColors = false, bool hasBaseColorTexture = false, bool hasNormalTexture = false, bool hasOcclusionTexture = false, bool hasEmissiveTexture = false, bool useSpecularGlossiness = false, AlphaMode alphaMode = AlphaMode.OPAQUE, bool enableDiagnostics = false, bool hasMetallicRoughnessTexture = false, int metallicRoughnessUV = 0, int baseColorUV = 0, bool hasClearCoatTexture = false, int clearCoatUV = 0, bool hasClearCoatRoughnessTexture = false, int clearCoatRoughnessUV = 0, bool hasClearCoatNormalTexture = false, int clearCoatNormalUV = 0, bool hasClearCoat = false, bool hasTransmission = false, bool hasTextureTransforms = false, int emissiveUV = 0, int aoUV = 0, int normalUV = 0, bool hasTransmissionTexture = false, int transmissionUV = 0, bool hasSheenColorTexture = false, int sheenColorUV = 0, bool hasSheenRoughnessTexture = false, int sheenRoughnessUV = 0, bool hasVolumeThicknessTexture = false, int volumeThicknessUV = 0, bool hasSheen = false, bool hasIOR = false, bool hasVolume = false}) {
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// TODO: implement createUbershaderMaterialInstance
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throw UnimplementedError();
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}
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@override
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Future<MaterialInstance> createUnlitMaterialInstance() {
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// TODO: implement createUnlitMaterialInstance
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throw UnimplementedError();
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}
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@override
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Future destroyMaterialInstance(covariant MaterialInstance materialInstance) {
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// TODO: implement destroyMaterialInstance
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throw UnimplementedError();
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}
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@override
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Future destroyTexture(covariant ThermionTexture texture) {
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// TODO: implement destroyTexture
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throw UnimplementedError();
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}
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@override
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Future createGeometry(Geometry geometry, {MaterialInstance? materialInstance, bool keepData = false}) {
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// TODO: implement createGeometry
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throw UnimplementedError();
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}
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@override
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Future<ThermionEntity> loadGlbFromBuffer(Uint8List data, {int numInstances = 1, bool keepData = false, int priority = 4, int layer = 0}) {
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// TODO: implement loadGlbFromBuffer
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throw UnimplementedError();
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}
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@override
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Future setMaterialPropertyInt(ThermionEntity entity, String propertyName, int materialIndex, int value) {
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// TODO: implement setMaterialPropertyInt
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throw UnimplementedError();
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}
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}
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