work
This commit is contained in:
@@ -1,16 +1,20 @@
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import 'dart:math';
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import 'package:flutter/material.dart';
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import 'package:flutter/widgets.dart';
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import 'package:flutter_filament/camera/camera_orientation.dart';
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import 'package:flutter_filament/filament_controller.dart';
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import 'package:vector_math/vector_math_64.dart' as v;
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import 'dart:math';
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import 'package:vector_math/vector_math_64.dart' as v64;
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class CameraOptionsWidget extends StatefulWidget {
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final FilamentController controller;
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final CameraOrientation cameraOrientation;
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final List<({FilamentEntity entity, String name})> cameras;
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CameraOptionsWidget(
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{super.key, required this.controller, required this.cameras}) {}
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{super.key,
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required this.controller,
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required this.cameras,
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required this.cameraOrientation}) {}
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@override
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State<StatefulWidget> createState() => _CameraOptionsWidgetState();
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@@ -45,6 +49,7 @@ class _CameraOptionsWidgetState extends State<CameraOptionsWidget> {
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@override
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void didUpdateWidget(CameraOptionsWidget oldWidget) {
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super.didUpdateWidget(oldWidget);
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if (oldWidget.cameras.length != widget.cameras.length) {
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setState(() {});
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}
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@@ -55,9 +60,20 @@ class _CameraOptionsWidgetState extends State<CameraOptionsWidget> {
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double.parse(_apertureController.text),
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double.parse(_speedController.text),
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double.parse(_sensitivityController.text));
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await widget.controller.setCameraPosition(
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widget.cameraOrientation.position.x,
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widget.cameraOrientation.position.y,
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widget.cameraOrientation.position.z);
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var rotation = widget.cameraOrientation.compose();
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await widget.controller.setCameraRotation(rotation);
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print(
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"Camera : ${widget.cameraOrientation.position} ${widget.cameraOrientation.rotationX} ${widget.cameraOrientation.rotationY} ${widget.cameraOrientation.rotationZ}");
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setState(() {});
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}
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double _bloom = 0.0;
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double _focalLength = 26.0;
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@override
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Widget build(BuildContext context) {
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return Theme(
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@@ -81,6 +97,118 @@ class _CameraOptionsWidgetState extends State<CameraOptionsWidget> {
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Expanded(
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child: TextField(controller: _sensitivityController)),
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]),
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Row(children: [
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Text("Bloom: ${_bloom.toStringAsFixed(2)}"),
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Slider(
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value: _bloom,
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min: 0.0,
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max: 1.0,
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onChanged: (v) async {
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setState(() {
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_bloom = v;
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});
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await widget.controller.setBloom(_bloom);
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})
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]),
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Row(children: [
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Text("Focal length"),
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Slider(
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label: _focalLength.toString(),
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value: _focalLength,
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min: 1.0,
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max: 100.0,
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onChanged: (v) async {
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setState(() {
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_focalLength = v;
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});
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await widget.controller
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.setCameraFocalLength(_focalLength);
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})
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]),
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Row(children: [
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Text("X"),
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Slider(
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label: widget.cameraOrientation.position.x.toString(),
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value: widget.cameraOrientation.position.x,
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min: -100.0,
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max: 100.0,
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onChanged: (v) async {
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setState(() {
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widget.cameraOrientation.position.x = v;
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});
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_set();
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})
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]),
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Row(children: [
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Text("Y"),
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Slider(
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label: widget.cameraOrientation.position.y.toString(),
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value: widget.cameraOrientation.position.y,
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min: -100.0,
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max: 100.0,
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onChanged: (v) async {
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setState(() {
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widget.cameraOrientation.position.y = v;
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});
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_set();
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})
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]),
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Row(children: [
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Text("Z"),
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Slider(
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label: widget.cameraOrientation.position.z.toString(),
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value: widget.cameraOrientation.position.z,
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min: -100.0,
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max: 100.0,
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onChanged: (v) async {
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setState(() {
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widget.cameraOrientation.position.z = v;
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});
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_set();
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})
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]),
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Row(children: [
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Text("ROTX"),
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Slider(
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label: widget.cameraOrientation.rotationX.toString(),
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value: widget.cameraOrientation.rotationX,
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min: -pi,
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max: pi,
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onChanged: (value) async {
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setState(() {
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widget.cameraOrientation.rotationX = value;
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});
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_set();
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})
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]),
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Row(children: [
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Text("ROTY"),
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Slider(
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label: widget.cameraOrientation.rotationY.toString(),
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value: widget.cameraOrientation.rotationY,
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min: -pi,
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max: pi,
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onChanged: (v) async {
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setState(() {
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widget.cameraOrientation.rotationY = v;
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});
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_set();
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}),
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]),
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Row(children: [
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Text("ROTZ"),
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Slider(
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label: widget.cameraOrientation.rotationZ.toString(),
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value: widget.cameraOrientation.rotationZ,
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min: -pi,
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max: pi,
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onChanged: (v) async {
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setState(() {
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widget.cameraOrientation.rotationZ = v;
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});
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_set();
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})
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]),
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Wrap(
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children: [
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GestureDetector(
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@@ -32,16 +32,22 @@ class FilamentGestureDetector extends StatelessWidget {
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final bool showControlOverlay;
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///
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/// If false, all gestures will be ignored.
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/// If false, gestures will not manipulate the active camera.
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///
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final bool enabled;
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final bool enableCamera;
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///
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/// If false, pointer down events will not trigger hit-testing (picking).
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///
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final bool enablePicking;
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const FilamentGestureDetector(
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{Key? key,
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required this.controller,
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this.child,
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this.showControlOverlay = false,
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this.enabled = true})
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this.enableCamera = true,
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this.enablePicking = true})
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: super(key: key);
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@override
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@@ -53,14 +59,16 @@ class FilamentGestureDetector extends StatelessWidget {
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controller: controller,
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child: child,
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showControlOverlay: showControlOverlay,
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listenerEnabled: enabled,
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enableCamera: enableCamera,
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enablePicking: enablePicking,
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);
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} else {
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return FilamentGestureDetectorMobile(
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controller: controller,
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child: child,
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showControlOverlay: showControlOverlay,
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listenerEnabled: enabled,
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enableCamera: enableCamera,
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enablePicking: enablePicking,
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);
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}
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}
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@@ -28,16 +28,22 @@ class FilamentGestureDetectorDesktop extends StatefulWidget {
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final bool showControlOverlay;
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///
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/// If false, all gestures will be ignored.
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/// If false, gestures will not manipulate the active camera.
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///
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final bool listenerEnabled;
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final bool enableCamera;
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///
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/// If false, pointer down events will not trigger hit-testing (picking).
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///
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final bool enablePicking;
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const FilamentGestureDetectorDesktop(
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{Key? key,
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required this.controller,
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this.child,
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this.showControlOverlay = false,
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this.listenerEnabled = true})
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this.enableCamera = true,
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this.enablePicking = true})
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: super(key: key);
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@override
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@@ -57,7 +63,8 @@ class _FilamentGestureDetectorDesktopState
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@override
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void didUpdateWidget(FilamentGestureDetectorDesktop oldWidget) {
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if (widget.showControlOverlay != oldWidget.showControlOverlay ||
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widget.listenerEnabled != oldWidget.listenerEnabled) {
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widget.enableCamera != oldWidget.enableCamera ||
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widget.enablePicking != oldWidget.enablePicking) {
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setState(() {});
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}
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@@ -86,12 +93,9 @@ class _FilamentGestureDetectorDesktopState
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@override
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Widget build(BuildContext context) {
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if (!widget.listenerEnabled) {
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return widget.child ?? Container();
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}
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return Listener(
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onPointerSignal: (PointerSignalEvent pointerSignal) async {
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if (pointerSignal is PointerScrollEvent) {
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if (pointerSignal is PointerScrollEvent && widget.enableCamera) {
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_zoom(pointerSignal);
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} else {
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throw Exception("TODO");
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@@ -108,20 +112,20 @@ class _FilamentGestureDetectorDesktopState
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onPointerMove: (PointerMoveEvent d) async {
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// if this is the first move event, we need to call rotateStart/panStart to set the first coordinates
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if (!_pointerMoving) {
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if (d.buttons == kTertiaryButton) {
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if (d.buttons == kTertiaryButton && widget.enableCamera) {
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widget.controller
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.rotateStart(d.localPosition.dx, d.localPosition.dy);
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} else {
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} else if (widget.enableCamera) {
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widget.controller
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.panStart(d.localPosition.dx, d.localPosition.dy);
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}
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}
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// set the _pointerMoving flag so we don't call rotateStart/panStart on future move events
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_pointerMoving = true;
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if (d.buttons == kTertiaryButton) {
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if (d.buttons == kTertiaryButton && widget.enableCamera) {
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widget.controller
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.rotateUpdate(d.localPosition.dx, d.localPosition.dy);
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} else {
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} else if (widget.enableCamera) {
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widget.controller.panUpdate(d.localPosition.dx, d.localPosition.dy);
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}
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},
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@@ -130,12 +134,12 @@ class _FilamentGestureDetectorDesktopState
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// 2) if _pointerMoving is false, this is interpreted as a pick
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// same applies to middle mouse button, but this is ignored as a pick
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onPointerUp: (PointerUpEvent d) async {
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if (d.buttons == kTertiaryButton) {
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if (d.buttons == kTertiaryButton && widget.enableCamera) {
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widget.controller.rotateEnd();
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} else {
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if (_pointerMoving) {
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if (_pointerMoving && widget.enableCamera) {
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widget.controller.panEnd();
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} else {
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} else if (widget.enablePicking) {
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widget.controller
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.pick(d.localPosition.dx.toInt(), d.localPosition.dy.toInt());
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}
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@@ -28,9 +28,14 @@ class FilamentGestureDetectorMobile extends StatefulWidget {
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final bool showControlOverlay;
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///
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/// If false, all gestures will be ignored.
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/// If false, gestures will not manipulate the active camera.
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///
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final bool listenerEnabled;
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final bool enableCamera;
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///
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/// If false, pointer down events will not trigger hit-testing (picking).
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///
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final bool enablePicking;
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final double zoomDelta;
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@@ -39,7 +44,8 @@ class FilamentGestureDetectorMobile extends StatefulWidget {
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required this.controller,
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this.child,
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this.showControlOverlay = false,
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this.listenerEnabled = true,
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this.enableCamera = true,
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this.enablePicking = true,
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this.zoomDelta = 1})
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: super(key: key);
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@@ -105,7 +111,8 @@ class _FilamentGestureDetectorMobileState
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@override
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void didUpdateWidget(FilamentGestureDetectorMobile oldWidget) {
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if (widget.showControlOverlay != oldWidget.showControlOverlay ||
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widget.listenerEnabled != oldWidget.listenerEnabled) {
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widget.enableCamera != oldWidget.enableCamera ||
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widget.enablePicking != oldWidget.enablePicking) {
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setState(() {});
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}
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@@ -122,10 +129,6 @@ class _FilamentGestureDetectorMobileState
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// - inner is a Listener for all other gestures (including scroll zoom on desktop)
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@override
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Widget build(BuildContext context) {
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if (!widget.listenerEnabled) {
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return widget.child ?? Container();
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}
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return Stack(children: [
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Positioned.fill(
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child: GestureDetector(
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@@ -136,10 +139,10 @@ class _FilamentGestureDetectorMobileState
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});
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},
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onScaleStart: (d) async {
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if (d.pointerCount == 2) {
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if (d.pointerCount == 2 && widget.enableCamera) {
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_scaling = true;
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await widget.controller.zoomBegin();
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} else if (!_scaling) {
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} else if (!_scaling && widget.enableCamera) {
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if (_rotateOnPointerMove) {
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widget.controller.rotateStart(
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d.localFocalPoint.dx, d.localFocalPoint.dy);
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@@ -150,7 +153,7 @@ class _FilamentGestureDetectorMobileState
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}
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},
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onScaleUpdate: (ScaleUpdateDetails d) async {
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if (d.pointerCount == 2) {
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if (d.pointerCount == 2 && widget.enableCamera) {
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if (d.horizontalScale != _lastScale) {
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widget.controller.zoomUpdate(
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d.localFocalPoint.dx,
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@@ -158,7 +161,7 @@ class _FilamentGestureDetectorMobileState
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d.horizontalScale > _lastScale ? 0.1 : -0.1);
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_lastScale = d.horizontalScale;
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}
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} else if (!_scaling) {
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} else if (!_scaling && widget.enableCamera) {
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if (_rotateOnPointerMove) {
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widget.controller
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.rotateUpdate(d.focalPoint.dx, d.focalPoint.dy);
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@@ -169,9 +172,9 @@ class _FilamentGestureDetectorMobileState
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}
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},
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onScaleEnd: (d) async {
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if (d.pointerCount == 2) {
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if (d.pointerCount == 2 && widget.enableCamera) {
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widget.controller.zoomEnd();
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} else if (!_scaling) {
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} else if (!_scaling && widget.enableCamera) {
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if (_rotateOnPointerMove) {
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widget.controller.rotateEnd();
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} else {
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@@ -3,72 +3,52 @@ import 'dart:math';
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import 'package:flutter/material.dart';
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import 'package:flutter/widgets.dart';
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import 'package:flutter_filament/filament_controller.dart';
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import 'package:flutter_filament/lights/light_options.dart';
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import 'package:vector_math/vector_math_64.dart' as v;
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|
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class LightSliderWidget extends StatefulWidget {
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final FilamentController controller;
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|
||||
late final v.Vector3 initialPosition;
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late final v.Vector3 initialDirection;
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final int initialType;
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final double initialColor;
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final double initialIntensity;
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final bool initialCastShadows;
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final LightOptions options;
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final bool showControls;
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||||
|
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LightSliderWidget(
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||||
{super.key,
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required this.controller,
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||||
this.initialType = 0,
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this.initialColor = 6500,
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this.initialIntensity = 100000,
|
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this.initialCastShadows = true,
|
||||
this.showControls = false,
|
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v.Vector3? initialDirection,
|
||||
v.Vector3? initialPosition}) {
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||||
this.initialDirection = initialDirection ?? v.Vector3(0, 0.5, -1);
|
||||
this.initialPosition = initialPosition ?? v.Vector3(0, 0.5, 1);
|
||||
}
|
||||
|
||||
required this.options});
|
||||
@override
|
||||
State<StatefulWidget> createState() => _IblRotationSliderWidgetState();
|
||||
State<StatefulWidget> createState() => _LightSliderWidgetState();
|
||||
}
|
||||
|
||||
class _IblRotationSliderWidgetState extends State<LightSliderWidget> {
|
||||
v.Vector3 lightPos = v.Vector3(1, 0.1, 1);
|
||||
v.Vector3 lightDir = v.Vector3(-1, 0.1, 0);
|
||||
bool castShadows = true;
|
||||
int type = 0;
|
||||
double color = 6500;
|
||||
double intensity = 100000;
|
||||
class _LightSliderWidgetState extends State<LightSliderWidget> {
|
||||
FilamentEntity? _light;
|
||||
|
||||
@override
|
||||
void initState() {
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||||
type = widget.initialType;
|
||||
castShadows = widget.initialCastShadows;
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||||
color = widget.initialColor;
|
||||
lightPos = widget.initialPosition;
|
||||
lightDir = widget.initialDirection;
|
||||
intensity = widget.initialIntensity;
|
||||
_set();
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||||
super.initState();
|
||||
}
|
||||
|
||||
Future _set() async {
|
||||
if (_light != null) await widget.controller.removeLight(_light!);
|
||||
await widget.controller.clearLights();
|
||||
|
||||
if (widget.options.iblPath != null) {
|
||||
_light = await widget.controller.loadIbl(widget.options.iblPath!,
|
||||
intensity: widget.options.iblIntensity);
|
||||
}
|
||||
|
||||
_light = await widget.controller.addLight(
|
||||
type,
|
||||
color,
|
||||
intensity,
|
||||
lightPos.x,
|
||||
lightPos.y,
|
||||
lightPos.z,
|
||||
lightDir.x,
|
||||
lightDir.y,
|
||||
lightDir.z,
|
||||
castShadows);
|
||||
widget.options.directionalType,
|
||||
widget.options.directionalColor,
|
||||
widget.options.directionalIntensity,
|
||||
widget.options.directionalPosition.x,
|
||||
widget.options.directionalPosition.y,
|
||||
widget.options.directionalPosition.z,
|
||||
widget.options.directionalDirection.x,
|
||||
widget.options.directionalDirection.y,
|
||||
widget.options.directionalDirection.z,
|
||||
widget.options.directionalCastShadows);
|
||||
|
||||
setState(() {});
|
||||
}
|
||||
@@ -87,35 +67,39 @@ class _IblRotationSliderWidgetState extends State<LightSliderWidget> {
|
||||
showValueIndicator: ShowValueIndicator.always,
|
||||
valueIndicatorTextStyle: TextStyle(color: Colors.black)),
|
||||
child: Column(mainAxisSize: MainAxisSize.min, children: [
|
||||
Text("Directional"),
|
||||
Row(children: [
|
||||
Expanded(
|
||||
child: Slider(
|
||||
label: "POSX",
|
||||
value: lightPos.x,
|
||||
label:
|
||||
"POSX ${widget.options.directionalPosition.x}",
|
||||
value: widget.options.directionalPosition.x,
|
||||
min: -10.0,
|
||||
max: 10.0,
|
||||
onChanged: (value) {
|
||||
lightPos.x = value;
|
||||
widget.options.directionalPosition.x = value;
|
||||
_set();
|
||||
})),
|
||||
Expanded(
|
||||
child: Slider(
|
||||
label: "POSY",
|
||||
value: lightPos.y,
|
||||
min: -10.0,
|
||||
max: 10.0,
|
||||
label:
|
||||
"POSY ${widget.options.directionalPosition.y}",
|
||||
value: widget.options.directionalPosition.y,
|
||||
min: -100.0,
|
||||
max: 100.0,
|
||||
onChanged: (value) {
|
||||
lightPos.y = value;
|
||||
widget.options.directionalPosition.y = value;
|
||||
_set();
|
||||
})),
|
||||
Expanded(
|
||||
child: Slider(
|
||||
label: "POSZ",
|
||||
value: lightPos.z,
|
||||
min: -10.0,
|
||||
max: 10.0,
|
||||
label:
|
||||
"POSZ ${widget.options.directionalPosition.z}",
|
||||
value: widget.options.directionalPosition.z,
|
||||
min: -100.0,
|
||||
max: 100.0,
|
||||
onChanged: (value) {
|
||||
lightPos.z = value;
|
||||
widget.options.directionalPosition.z = value;
|
||||
_set();
|
||||
}))
|
||||
]),
|
||||
@@ -123,58 +107,58 @@ class _IblRotationSliderWidgetState extends State<LightSliderWidget> {
|
||||
Expanded(
|
||||
child: Slider(
|
||||
label: "DIRX",
|
||||
value: lightDir.x,
|
||||
min: -10.0,
|
||||
max: 10.0,
|
||||
value: widget.options.directionalDirection.x,
|
||||
min: -1.0,
|
||||
max: 1.0,
|
||||
onChanged: (value) {
|
||||
lightDir.x = value;
|
||||
widget.options.directionalDirection.x = value;
|
||||
_set();
|
||||
})),
|
||||
Expanded(
|
||||
child: Slider(
|
||||
label: "DIRY",
|
||||
value: lightDir.y,
|
||||
min: -10.0,
|
||||
max: 10.0,
|
||||
value: widget.options.directionalDirection.y,
|
||||
min: -1.0,
|
||||
max: 1.0,
|
||||
onChanged: (value) {
|
||||
lightDir.y = value;
|
||||
widget.options.directionalDirection.y = value;
|
||||
_set();
|
||||
})),
|
||||
Expanded(
|
||||
child: Slider(
|
||||
label: "DIRZ",
|
||||
value: lightDir.z,
|
||||
min: -10.0,
|
||||
max: 10.0,
|
||||
value: widget.options.directionalDirection.z,
|
||||
min: -1.0,
|
||||
max: 1.0,
|
||||
onChanged: (value) {
|
||||
lightDir.z = value;
|
||||
widget.options.directionalDirection.z = value;
|
||||
_set();
|
||||
}))
|
||||
]),
|
||||
Slider(
|
||||
label: "Color",
|
||||
value: color,
|
||||
value: widget.options.directionalColor,
|
||||
min: 0,
|
||||
max: 16000,
|
||||
onChanged: (value) {
|
||||
color = value;
|
||||
widget.options.directionalColor = value;
|
||||
_set();
|
||||
}),
|
||||
Slider(
|
||||
label: "Intensity",
|
||||
value: intensity,
|
||||
label: "Intensity ${widget.options.directionalIntensity}",
|
||||
value: widget.options.directionalIntensity,
|
||||
min: 0,
|
||||
max: 1000000,
|
||||
onChanged: (value) {
|
||||
intensity = value;
|
||||
widget.options.directionalIntensity = value;
|
||||
_set();
|
||||
}),
|
||||
DropdownButton(
|
||||
onChanged: (v) {
|
||||
this.type = v;
|
||||
this.widget.options.directionalType = v;
|
||||
_set();
|
||||
},
|
||||
value: type,
|
||||
value: this.widget.options.directionalType,
|
||||
items: List<DropdownMenuItem>.generate(
|
||||
5,
|
||||
(idx) => DropdownMenuItem(
|
||||
@@ -182,13 +166,27 @@ class _IblRotationSliderWidgetState extends State<LightSliderWidget> {
|
||||
child: Text("$idx"),
|
||||
))),
|
||||
Row(children: [
|
||||
Text("Shadows: $castShadows"),
|
||||
Text(
|
||||
"Shadows: ${this.widget.options.directionalCastShadows}"),
|
||||
Checkbox(
|
||||
value: castShadows,
|
||||
value: widget.options.directionalCastShadows,
|
||||
onChanged: (v) {
|
||||
this.castShadows = v!;
|
||||
this.widget.options.directionalCastShadows = v!;
|
||||
_set();
|
||||
})
|
||||
]),
|
||||
Text("Indirect"),
|
||||
Row(children: [
|
||||
Expanded(
|
||||
child: Slider(
|
||||
label: "Intensity ${widget.options.iblIntensity}",
|
||||
value: widget.options.iblIntensity,
|
||||
min: 0.0,
|
||||
max: 200000,
|
||||
onChanged: (value) {
|
||||
widget.options.iblIntensity = value;
|
||||
_set();
|
||||
})),
|
||||
])
|
||||
]))));
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user