namespace changes, setCameraRotation accepts quat, getMainCamera
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@@ -35,17 +35,16 @@
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#include "SceneManager.hpp"
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#include "ThreadPool.hpp"
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using namespace std;
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using namespace filament;
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using namespace filament::math;
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using namespace gltfio;
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using namespace camutils;
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typedef int32_t EntityId;
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namespace polyvox
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namespace flutter_filament
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{
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typedef std::chrono::time_point<std::chrono::high_resolution_clock> time_point_t;
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using namespace std::chrono;
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using namespace filament;
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using namespace filament::math;
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using namespace gltfio;
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using namespace camutils;
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enum ToneMapping
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{
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@@ -56,6 +55,8 @@ namespace polyvox
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class FilamentViewer
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{
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typedef int32_t EntityId;
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public:
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FilamentViewer(const void *context, const ResourceLoaderWrapper *const resourceLoaderWrapper, void *const platform = nullptr, const char *uberArchivePath = nullptr);
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~FilamentViewer();
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@@ -83,6 +84,7 @@ namespace polyvox
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bool setCamera(EntityId asset, const char *nodeName);
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void setMainCamera();
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EntityId getMainCamera();
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void setCameraFov(double fovDegrees, double aspect);
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void createSwapChain(const void *surface, uint32_t width, uint32_t height);
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@@ -103,7 +105,7 @@ namespace polyvox
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void setViewFrustumCulling(bool enabled);
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void setCameraExposure(float aperture, float shutterSpeed, float sensitivity);
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void setCameraPosition(float x, float y, float z);
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void setCameraRotation(float rads, float x, float y, float z);
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void setCameraRotation(float w, float x, float y, float z);
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const math::mat4 getCameraModelMatrix();
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const math::mat4 getCameraViewMatrix();
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const math::mat4 getCameraProjectionMatrix();
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@@ -134,6 +136,7 @@ namespace polyvox
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void setRecordingOutputDirectory(const char* path);
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void setAntiAliasing(bool msaaEnabled, bool fxaaEnabled, bool taaEnabled);
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void setDepthOfField();
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EntityId createGeometry(float* vertices, uint32_t numVertices, uint16_t* indices, uint32_t numIndices, const char* materialPath);
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@@ -158,11 +161,9 @@ namespace polyvox
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SceneManager *_sceneManager = nullptr;
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NameComponentManager *_ncm = nullptr;
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std::mutex mtx; // mutex to ensure thread safety when removing assets
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vector<utils::Entity> _lights;
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std::vector<utils::Entity> _lights;
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Texture *_skyboxTexture = nullptr;
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Skybox *_skybox = nullptr;
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Texture *_iblTexture = nullptr;
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@@ -199,10 +200,10 @@ namespace polyvox
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IndexBuffer *_imageIb = nullptr;
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Material *_imageMaterial = nullptr;
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TextureSampler _imageSampler;
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void loadKtx2Texture(string path, ResourceBuffer data);
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void loadKtxTexture(string path, ResourceBuffer data);
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void loadPngTexture(string path, ResourceBuffer data);
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void loadTextureFromPath(string path);
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void loadKtx2Texture(std::string path, ResourceBuffer data);
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void loadKtxTexture(std::string path, ResourceBuffer data);
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void loadPngTexture(std::string path, ResourceBuffer data);
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void loadTextureFromPath(std::string path);
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void savePng(void* data, size_t size, int frameNumber);
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time_point_t _recordingStartTime = std::chrono::high_resolution_clock::now();
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