refactor resizing to address race condition on Windows
This commit is contained in:
@@ -2,475 +2,446 @@
|
|||||||
#include "PolyvoxFilamentFFIApi.h"
|
#include "PolyvoxFilamentFFIApi.h"
|
||||||
|
|
||||||
#include "FilamentViewer.hpp"
|
#include "FilamentViewer.hpp"
|
||||||
#include "filament/LightManager.h"
|
|
||||||
#include "Log.hpp"
|
#include "Log.hpp"
|
||||||
#include "ThreadPool.hpp"
|
#include "ThreadPool.hpp"
|
||||||
|
#include "filament/LightManager.h"
|
||||||
|
|
||||||
#include <thread>
|
|
||||||
#include <functional>
|
#include <functional>
|
||||||
|
#include <mutex>
|
||||||
|
#include <thread>
|
||||||
|
|
||||||
using namespace polyvox;
|
using namespace polyvox;
|
||||||
|
|
||||||
class RenderLoop
|
class RenderLoop {
|
||||||
{
|
|
||||||
public:
|
public:
|
||||||
explicit RenderLoop()
|
explicit RenderLoop() {
|
||||||
{
|
_t = new std::thread([this]() {
|
||||||
_t = new std::thread([this]()
|
while (!_stop) {
|
||||||
{
|
{
|
||||||
while(!_stop) {
|
if (_rendering) {
|
||||||
if(_rendering) {
|
doRender();
|
||||||
doRender();
|
}
|
||||||
}
|
}
|
||||||
std::function<void()> task;
|
std::function<void()> task;
|
||||||
{
|
{
|
||||||
std::unique_lock<std::mutex> lock(_access);
|
std::unique_lock<std::mutex> lock(_access);
|
||||||
if(_tasks.empty()) {
|
if (_tasks.empty()) {
|
||||||
_cond.wait_for(lock, std::chrono::duration<float, std::milli>(_frameIntervalInMilliseconds));
|
_cond.wait_for(lock, std::chrono::duration<float, std::milli>(
|
||||||
continue;
|
_frameIntervalInMilliseconds));
|
||||||
}
|
continue;
|
||||||
task = std::move(_tasks.front());
|
}
|
||||||
_tasks.pop_front();
|
task = std::move(_tasks.front());
|
||||||
}
|
_tasks.pop_front();
|
||||||
task();
|
}
|
||||||
} });
|
task();
|
||||||
}
|
}
|
||||||
~RenderLoop()
|
});
|
||||||
{
|
}
|
||||||
_stop = true;
|
~RenderLoop() {
|
||||||
_t->join();
|
_stop = true;
|
||||||
}
|
_t->join();
|
||||||
|
}
|
||||||
|
|
||||||
void* const createViewer(
|
void *const createViewer(void *const context, void *const platform,
|
||||||
void* const context,
|
const char *uberArchivePath,
|
||||||
void* const platform,
|
const ResourceLoaderWrapper *const loader,
|
||||||
const char* uberArchivePath,
|
void (*renderCallback)(void *), void *const owner) {
|
||||||
const ResourceLoaderWrapper* const loader,
|
_renderCallback = renderCallback;
|
||||||
void (*renderCallback)(void*), void* const owner
|
_renderCallbackOwner = owner;
|
||||||
) {
|
std::packaged_task<FilamentViewer *()> lambda([&]() mutable {
|
||||||
_renderCallback = renderCallback;
|
std::thread::id this_id = std::this_thread::get_id();
|
||||||
_renderCallbackOwner = owner;
|
return new FilamentViewer(context, loader, platform, uberArchivePath);
|
||||||
std::packaged_task<FilamentViewer*()> lambda([&]() mutable
|
});
|
||||||
{
|
auto fut = add_task(lambda);
|
||||||
return new FilamentViewer(context, loader, platform, uberArchivePath);
|
fut.wait();
|
||||||
});
|
_viewer = fut.get();
|
||||||
auto fut = add_task(lambda);
|
return (void *const)_viewer;
|
||||||
fut.wait();
|
}
|
||||||
_viewer = fut.get();
|
|
||||||
return (void* const)_viewer;
|
|
||||||
}
|
|
||||||
|
|
||||||
void destroyViewer() {
|
void destroyViewer() {
|
||||||
std::packaged_task<void()> lambda([&]() mutable {
|
std::packaged_task<void()> lambda([&]() mutable {
|
||||||
_rendering = false;
|
_rendering = false;
|
||||||
destroy_filament_viewer(_viewer);
|
destroy_filament_viewer(_viewer);
|
||||||
_viewer = nullptr;
|
_viewer = nullptr;
|
||||||
});
|
});
|
||||||
auto fut = add_task(lambda);
|
auto fut = add_task(lambda);
|
||||||
fut.wait();
|
fut.wait();
|
||||||
}
|
}
|
||||||
|
|
||||||
void setRendering(bool rendering)
|
void setRendering(bool rendering) {
|
||||||
{
|
std::packaged_task<void()> lambda(
|
||||||
std::packaged_task<void()> lambda([&]() mutable
|
[&]() mutable { this->_rendering = rendering; });
|
||||||
{
|
auto fut = add_task(lambda);
|
||||||
this->_rendering = rendering;
|
fut.wait();
|
||||||
});
|
}
|
||||||
auto fut = add_task(lambda);
|
|
||||||
fut.wait();
|
|
||||||
}
|
|
||||||
|
|
||||||
void doRender()
|
void doRender() {
|
||||||
{
|
render(_viewer, 0, nullptr, nullptr, nullptr);
|
||||||
render(_viewer, 0, nullptr, nullptr, nullptr);
|
_renderCallback(_renderCallbackOwner);
|
||||||
_renderCallback(_renderCallbackOwner);
|
}
|
||||||
}
|
|
||||||
|
|
||||||
void setFrameIntervalInMilliseconds(float frameIntervalInMilliseconds) {
|
void setFrameIntervalInMilliseconds(float frameIntervalInMilliseconds) {
|
||||||
_frameIntervalInMilliseconds = frameIntervalInMilliseconds;
|
_frameIntervalInMilliseconds = frameIntervalInMilliseconds;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <class Rt>
|
template <class Rt>
|
||||||
auto add_task(std::packaged_task<Rt()> &pt) -> std::future<Rt>
|
auto add_task(std::packaged_task<Rt()> &pt) -> std::future<Rt> {
|
||||||
{
|
std::unique_lock<std::mutex> lock(_access);
|
||||||
std::unique_lock<std::mutex> lock(_access);
|
auto ret = pt.get_future();
|
||||||
auto ret = pt.get_future();
|
_tasks.push_back([pt = std::make_shared<std::packaged_task<Rt()>>(
|
||||||
_tasks.push_back([pt = std::make_shared<std::packaged_task<Rt()>>(std::move(pt))]
|
std::move(pt))] { (*pt)(); });
|
||||||
{ (*pt)(); });
|
_cond.notify_one();
|
||||||
_cond.notify_one();
|
return ret;
|
||||||
return ret;
|
}
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
bool _stop = false;
|
bool _stop = false;
|
||||||
bool _rendering = false;
|
bool _rendering = false;
|
||||||
float _frameIntervalInMilliseconds = 1000.0 / 60.0;
|
float _frameIntervalInMilliseconds = 1000.0 / 60.0;
|
||||||
std::mutex _access;
|
std::mutex _access;
|
||||||
FilamentViewer *_viewer = nullptr;
|
FilamentViewer *_viewer = nullptr;
|
||||||
void (*_renderCallback)(void* const) = nullptr;
|
void (*_renderCallback)(void *const) = nullptr;
|
||||||
void *_renderCallbackOwner = nullptr;
|
void *_renderCallbackOwner = nullptr;
|
||||||
std::thread *_t = nullptr;
|
std::thread *_t = nullptr;
|
||||||
std::condition_variable _cond;
|
std::condition_variable _cond;
|
||||||
std::deque<std::function<void()>> _tasks;
|
std::deque<std::function<void()>> _tasks;
|
||||||
};
|
};
|
||||||
|
|
||||||
extern "C"
|
extern "C" {
|
||||||
{
|
|
||||||
|
|
||||||
static RenderLoop *_rl;
|
static RenderLoop *_rl;
|
||||||
|
|
||||||
FLUTTER_PLUGIN_EXPORT void* const create_filament_viewer_ffi(
|
FLUTTER_PLUGIN_EXPORT void *const create_filament_viewer_ffi(
|
||||||
void* const context,
|
void *const context, void *const platform, const char *uberArchivePath,
|
||||||
void* const platform,
|
const ResourceLoaderWrapper *const loader,
|
||||||
const char* uberArchivePath,
|
void (*renderCallback)(void *const renderCallbackOwner),
|
||||||
const ResourceLoaderWrapper* const loader,
|
void *const renderCallbackOwner) {
|
||||||
void (*renderCallback)(void* const renderCallbackOwner),
|
if (!_rl) {
|
||||||
void* const renderCallbackOwner) {
|
_rl = new RenderLoop();
|
||||||
if (!_rl)
|
}
|
||||||
{
|
return _rl->createViewer(context, platform, uberArchivePath, loader,
|
||||||
_rl = new RenderLoop();
|
renderCallback, renderCallbackOwner);
|
||||||
}
|
}
|
||||||
return _rl->createViewer(context, platform,uberArchivePath, loader, renderCallback, renderCallbackOwner);
|
|
||||||
}
|
FLUTTER_PLUGIN_EXPORT void destroy_filament_viewer_ffi(void *const viewer) {
|
||||||
|
_rl->destroyViewer();
|
||||||
FLUTTER_PLUGIN_EXPORT void destroy_filament_viewer_ffi(void* const viewer) {
|
}
|
||||||
_rl->destroyViewer();
|
|
||||||
}
|
FLUTTER_PLUGIN_EXPORT void create_swap_chain_ffi(void *const viewer,
|
||||||
|
void *const surface,
|
||||||
FLUTTER_PLUGIN_EXPORT void create_swap_chain_ffi(void* const viewer, void* const surface, uint32_t width, uint32_t height)
|
uint32_t width,
|
||||||
{
|
uint32_t height) {
|
||||||
Log("Creating swapchain %dx%d", width, height);
|
Log("Creating swapchain %dx%d", width, height);
|
||||||
std::packaged_task<void()> lambda([&]() mutable
|
std::packaged_task<void()> lambda(
|
||||||
{
|
[&]() mutable { create_swap_chain(viewer, surface, width, height); });
|
||||||
create_swap_chain(viewer, surface, width, height);
|
auto fut = _rl->add_task(lambda);
|
||||||
});
|
fut.wait();
|
||||||
auto fut = _rl->add_task(lambda);
|
}
|
||||||
fut.wait();
|
|
||||||
}
|
FLUTTER_PLUGIN_EXPORT void destroy_swap_chain_ffi(void *const viewer) {
|
||||||
|
Log("Destroying swapchain");
|
||||||
FLUTTER_PLUGIN_EXPORT void destroy_swap_chain_ffi(void* const viewer)
|
std::packaged_task<void()> lambda(
|
||||||
{
|
[&]() mutable {
|
||||||
Log("Destroying swapchain");
|
destroy_swap_chain(viewer);
|
||||||
std::packaged_task<void()> lambda([&]() mutable
|
});
|
||||||
{
|
auto fut = _rl->add_task(lambda);
|
||||||
destroy_swap_chain(viewer);
|
fut.wait();
|
||||||
});
|
}
|
||||||
auto fut = _rl->add_task(lambda);
|
|
||||||
fut.wait();
|
FLUTTER_PLUGIN_EXPORT void create_render_target_ffi(void *const viewer,
|
||||||
}
|
intptr_t nativeTextureId,
|
||||||
|
uint32_t width,
|
||||||
FLUTTER_PLUGIN_EXPORT void create_render_target_ffi(void* const viewer, intptr_t nativeTextureId, uint32_t width, uint32_t height)
|
uint32_t height) {
|
||||||
{
|
std::packaged_task<void()> lambda([&]() mutable {
|
||||||
std::packaged_task<void()> lambda([&]() mutable
|
create_render_target(viewer, nativeTextureId, width, height);
|
||||||
{ create_render_target(viewer, nativeTextureId, width, height); });
|
});
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
fut.wait();
|
fut.wait();
|
||||||
}
|
}
|
||||||
|
|
||||||
FLUTTER_PLUGIN_EXPORT void update_viewport_and_camera_projection_ffi(void* const viewer, const uint32_t width, const uint32_t height, const float scaleFactor)
|
FLUTTER_PLUGIN_EXPORT void update_viewport_and_camera_projection_ffi(
|
||||||
{
|
void *const viewer, const uint32_t width, const uint32_t height,
|
||||||
Log("Update viewport %dx%d", width, height);
|
const float scaleFactor) {
|
||||||
std::packaged_task<void()> lambda([&]() mutable
|
Log("Update viewport %dx%d", width, height);
|
||||||
{
|
std::packaged_task<void()> lambda([&]() mutable {
|
||||||
update_viewport_and_camera_projection(viewer, width, height, scaleFactor);
|
update_viewport_and_camera_projection(viewer, width, height, scaleFactor);
|
||||||
});
|
});
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
fut.wait();
|
fut.wait();
|
||||||
}
|
}
|
||||||
|
|
||||||
FLUTTER_PLUGIN_EXPORT void set_rendering_ffi(void* const viewer, bool rendering)
|
FLUTTER_PLUGIN_EXPORT void set_rendering_ffi(void *const viewer,
|
||||||
{
|
bool rendering) {
|
||||||
if (!_rl)
|
if (!_rl) {
|
||||||
{
|
Log("No render loop!"); // PANIC?
|
||||||
Log("No render loop!"); // PANIC?
|
} else {
|
||||||
}
|
if (rendering) {
|
||||||
else
|
Log("Set rendering to true");
|
||||||
{
|
} else {
|
||||||
if (rendering)
|
Log("Set rendering to false");
|
||||||
{
|
}
|
||||||
Log("Set rendering to true");
|
_rl->setRendering(rendering);
|
||||||
}
|
}
|
||||||
else
|
}
|
||||||
{
|
|
||||||
Log("Set rendering to false");
|
FLUTTER_PLUGIN_EXPORT void
|
||||||
}
|
set_frame_interval_ffi(float frameIntervalInMilliseconds) {
|
||||||
_rl->setRendering(rendering);
|
_rl->setFrameIntervalInMilliseconds(frameIntervalInMilliseconds);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
FLUTTER_PLUGIN_EXPORT void render_ffi(void *const viewer) {
|
||||||
FLUTTER_PLUGIN_EXPORT void set_frame_interval_ffi(float frameIntervalInMilliseconds) {
|
std::packaged_task<void()> lambda([&]() mutable { _rl->doRender(); });
|
||||||
_rl->setFrameIntervalInMilliseconds(frameIntervalInMilliseconds);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
fut.wait();
|
||||||
|
}
|
||||||
FLUTTER_PLUGIN_EXPORT void render_ffi(void* const viewer)
|
|
||||||
{
|
FLUTTER_PLUGIN_EXPORT void
|
||||||
std::packaged_task<void()> lambda([&]() mutable
|
set_background_color_ffi(void *const viewer, const float r, const float g,
|
||||||
{
|
const float b, const float a) {
|
||||||
_rl->doRender();
|
std::packaged_task<void()> lambda(
|
||||||
});
|
[&]() mutable { set_background_color(viewer, r, g, b, a); });
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
fut.wait();
|
fut.wait();
|
||||||
}
|
}
|
||||||
|
|
||||||
FLUTTER_PLUGIN_EXPORT void set_background_color_ffi(void* const viewer, const float r, const float g, const float b, const float a)
|
FLUTTER_PLUGIN_EXPORT EntityId load_gltf_ffi(void *const assetManager,
|
||||||
{
|
const char *path,
|
||||||
std::packaged_task<void()> lambda([&]() mutable
|
const char *relativeResourcePath) {
|
||||||
{ set_background_color(viewer, r, g, b, a); });
|
std::packaged_task<EntityId()> lambda([&]() mutable {
|
||||||
auto fut = _rl->add_task(lambda);
|
return load_gltf(assetManager, path, relativeResourcePath);
|
||||||
fut.wait();
|
});
|
||||||
}
|
auto fut = _rl->add_task(lambda);
|
||||||
|
fut.wait();
|
||||||
FLUTTER_PLUGIN_EXPORT EntityId load_gltf_ffi(void* const assetManager, const char *path, const char *relativeResourcePath)
|
return fut.get();
|
||||||
{
|
}
|
||||||
std::packaged_task<EntityId()> lambda([&]() mutable
|
|
||||||
{ return load_gltf(assetManager, path, relativeResourcePath); });
|
FLUTTER_PLUGIN_EXPORT EntityId load_glb_ffi(void *const assetManager,
|
||||||
auto fut = _rl->add_task(lambda);
|
const char *path, bool unlit) {
|
||||||
fut.wait();
|
std::packaged_task<EntityId()> lambda(
|
||||||
return fut.get();
|
[&]() mutable { return load_glb(assetManager, path, unlit); });
|
||||||
}
|
auto fut = _rl->add_task(lambda);
|
||||||
|
fut.wait();
|
||||||
FLUTTER_PLUGIN_EXPORT EntityId load_glb_ffi(void* const assetManager, const char *path, bool unlit)
|
return fut.get();
|
||||||
{
|
}
|
||||||
std::packaged_task<EntityId()> lambda([&]() mutable
|
|
||||||
{ return load_glb(assetManager, path, unlit); });
|
FLUTTER_PLUGIN_EXPORT void clear_background_image_ffi(void *const viewer) {
|
||||||
auto fut = _rl->add_task(lambda);
|
std::packaged_task<void()> lambda([&] { clear_background_image(viewer); });
|
||||||
fut.wait();
|
auto fut = _rl->add_task(lambda);
|
||||||
return fut.get();
|
fut.wait();
|
||||||
}
|
}
|
||||||
|
|
||||||
FLUTTER_PLUGIN_EXPORT void clear_background_image_ffi(void* const viewer)
|
FLUTTER_PLUGIN_EXPORT void set_background_image_ffi(void *const viewer,
|
||||||
{
|
const char *path,
|
||||||
std::packaged_task<void()> lambda([&]
|
bool fillHeight) {
|
||||||
{
|
std::packaged_task<void()> lambda(
|
||||||
clear_background_image(viewer);
|
[&] { set_background_image(viewer, path, fillHeight); });
|
||||||
});
|
auto fut = _rl->add_task(lambda);
|
||||||
auto fut = _rl->add_task(lambda);
|
fut.wait();
|
||||||
fut.wait();
|
}
|
||||||
}
|
FLUTTER_PLUGIN_EXPORT void set_background_image_position_ffi(void *const viewer,
|
||||||
|
float x, float y,
|
||||||
FLUTTER_PLUGIN_EXPORT void set_background_image_ffi(void* const viewer, const char *path, bool fillHeight)
|
bool clamp) {
|
||||||
{
|
std::packaged_task<void()> lambda(
|
||||||
std::packaged_task<void()> lambda([&]
|
[&] { set_background_image_position(viewer, x, y, clamp); });
|
||||||
{
|
auto fut = _rl->add_task(lambda);
|
||||||
set_background_image(viewer, path, fillHeight);
|
fut.wait();
|
||||||
});
|
}
|
||||||
auto fut = _rl->add_task(lambda);
|
FLUTTER_PLUGIN_EXPORT void set_tone_mapping_ffi(void *const viewer,
|
||||||
fut.wait();
|
int toneMapping) {
|
||||||
}
|
std::packaged_task<void()> lambda(
|
||||||
FLUTTER_PLUGIN_EXPORT void set_background_image_position_ffi(void* const viewer, float x, float y, bool clamp)
|
[&] { set_tone_mapping(viewer, toneMapping); });
|
||||||
{
|
auto fut = _rl->add_task(lambda);
|
||||||
std::packaged_task<void()> lambda([&]
|
fut.wait();
|
||||||
{ set_background_image_position(viewer, x, y, clamp); });
|
}
|
||||||
auto fut = _rl->add_task(lambda);
|
FLUTTER_PLUGIN_EXPORT void set_bloom_ffi(void *const viewer, float strength) {
|
||||||
fut.wait();
|
std::packaged_task<void()> lambda([&] { set_bloom(viewer, strength); });
|
||||||
}
|
auto fut = _rl->add_task(lambda);
|
||||||
FLUTTER_PLUGIN_EXPORT void set_tone_mapping_ffi(void* const viewer, int toneMapping)
|
fut.wait();
|
||||||
{
|
}
|
||||||
std::packaged_task<void()> lambda([&]
|
FLUTTER_PLUGIN_EXPORT void load_skybox_ffi(void *const viewer,
|
||||||
{ set_tone_mapping(viewer, toneMapping); });
|
const char *skyboxPath) {
|
||||||
auto fut = _rl->add_task(lambda);
|
std::packaged_task<void()> lambda([&] { load_skybox(viewer, skyboxPath); });
|
||||||
fut.wait();
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
fut.wait();
|
||||||
FLUTTER_PLUGIN_EXPORT void set_bloom_ffi(void* const viewer, float strength)
|
}
|
||||||
{
|
FLUTTER_PLUGIN_EXPORT void load_ibl_ffi(void *const viewer, const char *iblPath,
|
||||||
std::packaged_task<void()> lambda([&]
|
float intensity) {
|
||||||
{ set_bloom(viewer, strength); });
|
std::packaged_task<void()> lambda(
|
||||||
auto fut = _rl->add_task(lambda);
|
[&] { load_ibl(viewer, iblPath, intensity); });
|
||||||
fut.wait();
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
fut.wait();
|
||||||
FLUTTER_PLUGIN_EXPORT void load_skybox_ffi(void* const viewer, const char *skyboxPath)
|
}
|
||||||
{
|
FLUTTER_PLUGIN_EXPORT void remove_skybox_ffi(void *const viewer) {
|
||||||
std::packaged_task<void()> lambda([&]
|
std::packaged_task<void()> lambda([&] { remove_skybox(viewer); });
|
||||||
{ load_skybox(viewer, skyboxPath); });
|
auto fut = _rl->add_task(lambda);
|
||||||
auto fut = _rl->add_task(lambda);
|
fut.wait();
|
||||||
fut.wait();
|
}
|
||||||
}
|
|
||||||
FLUTTER_PLUGIN_EXPORT void load_ibl_ffi(void* const viewer, const char *iblPath, float intensity)
|
FLUTTER_PLUGIN_EXPORT void remove_ibl_ffi(void *const viewer) {
|
||||||
{
|
std::packaged_task<void()> lambda([&] { remove_ibl(viewer); });
|
||||||
std::packaged_task<void()> lambda([&]
|
auto fut = _rl->add_task(lambda);
|
||||||
{ load_ibl(viewer, iblPath, intensity); });
|
fut.wait();
|
||||||
auto fut = _rl->add_task(lambda);
|
}
|
||||||
fut.wait();
|
|
||||||
}
|
EntityId add_light_ffi(void *const viewer, uint8_t type, float colour,
|
||||||
FLUTTER_PLUGIN_EXPORT void remove_skybox_ffi(void* const viewer)
|
float intensity, float posX, float posY, float posZ,
|
||||||
{
|
float dirX, float dirY, float dirZ, bool shadows) {
|
||||||
std::packaged_task<void()> lambda([&]
|
std::packaged_task<EntityId()> lambda([&] {
|
||||||
{ remove_skybox(viewer); });
|
return add_light(viewer, type, colour, intensity, posX, posY, posZ, dirX,
|
||||||
auto fut = _rl->add_task(lambda);
|
dirY, dirZ, shadows);
|
||||||
fut.wait();
|
});
|
||||||
}
|
auto fut = _rl->add_task(lambda);
|
||||||
|
fut.wait();
|
||||||
FLUTTER_PLUGIN_EXPORT void remove_ibl_ffi(void* const viewer)
|
return fut.get();
|
||||||
{
|
}
|
||||||
std::packaged_task<void()> lambda([&]
|
|
||||||
{ remove_ibl(viewer); });
|
FLUTTER_PLUGIN_EXPORT void remove_light_ffi(void *const viewer,
|
||||||
auto fut = _rl->add_task(lambda);
|
EntityId entityId) {
|
||||||
fut.wait();
|
std::packaged_task<void()> lambda([&] { remove_light(viewer, entityId); });
|
||||||
}
|
auto fut = _rl->add_task(lambda);
|
||||||
|
fut.wait();
|
||||||
EntityId add_light_ffi(void* const viewer, uint8_t type, float colour, float intensity, float posX, float posY, float posZ, float dirX, float dirY, float dirZ, bool shadows)
|
}
|
||||||
{
|
|
||||||
std::packaged_task<EntityId()> lambda([&]
|
FLUTTER_PLUGIN_EXPORT void clear_lights_ffi(void *const viewer) {
|
||||||
{ return add_light(viewer, type, colour, intensity, posX, posY, posZ, dirX, dirY, dirZ, shadows); });
|
std::packaged_task<void()> lambda([&] { clear_lights(viewer); });
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
fut.wait();
|
fut.wait();
|
||||||
return fut.get();
|
}
|
||||||
}
|
|
||||||
|
FLUTTER_PLUGIN_EXPORT void remove_asset_ffi(void *const viewer,
|
||||||
FLUTTER_PLUGIN_EXPORT void remove_light_ffi(void* const viewer, EntityId entityId)
|
EntityId asset) {
|
||||||
{
|
std::packaged_task<void()> lambda([&] { remove_asset(viewer, asset); });
|
||||||
std::packaged_task<void()> lambda([&]
|
auto fut = _rl->add_task(lambda);
|
||||||
{ remove_light(viewer, entityId); });
|
fut.wait();
|
||||||
auto fut = _rl->add_task(lambda);
|
}
|
||||||
fut.wait();
|
FLUTTER_PLUGIN_EXPORT void clear_assets_ffi(void *const viewer) {
|
||||||
}
|
std::packaged_task<void()> lambda([&] { clear_assets(viewer); });
|
||||||
|
auto fut = _rl->add_task(lambda);
|
||||||
FLUTTER_PLUGIN_EXPORT void clear_lights_ffi(void* const viewer)
|
fut.wait();
|
||||||
{
|
}
|
||||||
std::packaged_task<void()> lambda([&]
|
|
||||||
{ clear_lights(viewer); });
|
FLUTTER_PLUGIN_EXPORT bool set_camera_ffi(void *const viewer, EntityId asset,
|
||||||
auto fut = _rl->add_task(lambda);
|
const char *nodeName) {
|
||||||
fut.wait();
|
std::packaged_task<bool()> lambda(
|
||||||
}
|
[&] { return set_camera(viewer, asset, nodeName); });
|
||||||
|
auto fut = _rl->add_task(lambda);
|
||||||
FLUTTER_PLUGIN_EXPORT void remove_asset_ffi(void* const viewer, EntityId asset)
|
fut.wait();
|
||||||
{
|
return fut.get();
|
||||||
std::packaged_task<void()> lambda([&]
|
}
|
||||||
{ remove_asset(viewer, asset); });
|
|
||||||
auto fut = _rl->add_task(lambda);
|
FLUTTER_PLUGIN_EXPORT void set_bone_animation_ffi(
|
||||||
fut.wait();
|
void *assetManager, EntityId asset, const float *const frameData,
|
||||||
}
|
int numFrames, int numBones, const char **const boneNames,
|
||||||
FLUTTER_PLUGIN_EXPORT void clear_assets_ffi(void* const viewer)
|
const char **const meshName, int numMeshTargets, float frameLengthInMs) {
|
||||||
{
|
std::packaged_task<void()> lambda([&] {
|
||||||
std::packaged_task<void()> lambda([&]
|
set_bone_animation(assetManager, asset, frameData, numFrames, numBones,
|
||||||
{ clear_assets(viewer); });
|
boneNames, meshName, numMeshTargets, frameLengthInMs);
|
||||||
auto fut = _rl->add_task(lambda);
|
});
|
||||||
fut.wait();
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
fut.wait();
|
||||||
|
}
|
||||||
FLUTTER_PLUGIN_EXPORT bool set_camera_ffi(void* const viewer, EntityId asset, const char *nodeName)
|
|
||||||
{
|
FLUTTER_PLUGIN_EXPORT void
|
||||||
std::packaged_task<bool()> lambda([&]
|
get_morph_target_name_ffi(void *assetManager, EntityId asset,
|
||||||
{ return set_camera(viewer, asset, nodeName); });
|
const char *meshName, char *const outPtr, int index) {
|
||||||
auto fut = _rl->add_task(lambda);
|
std::packaged_task<void()> lambda([&] {
|
||||||
fut.wait();
|
get_morph_target_name(assetManager, asset, meshName, outPtr, index);
|
||||||
return fut.get();
|
});
|
||||||
}
|
auto fut = _rl->add_task(lambda);
|
||||||
|
fut.wait();
|
||||||
FLUTTER_PLUGIN_EXPORT void set_bone_animation_ffi(
|
}
|
||||||
void *assetManager,
|
|
||||||
EntityId asset,
|
FLUTTER_PLUGIN_EXPORT int
|
||||||
const float *const frameData,
|
get_morph_target_name_count_ffi(void *assetManager, EntityId asset,
|
||||||
int numFrames,
|
const char *meshName) {
|
||||||
int numBones,
|
std::packaged_task<int()> lambda([&] {
|
||||||
const char **const boneNames,
|
return get_morph_target_name_count(assetManager, asset, meshName);
|
||||||
const char **const meshName,
|
});
|
||||||
int numMeshTargets,
|
auto fut = _rl->add_task(lambda);
|
||||||
float frameLengthInMs)
|
fut.wait();
|
||||||
{
|
return fut.get();
|
||||||
std::packaged_task<void()> lambda([&]
|
}
|
||||||
{ set_bone_animation(
|
|
||||||
assetManager, asset, frameData, numFrames, numBones,
|
void set_morph_target_weights_ffi(void *const assetManager, EntityId asset,
|
||||||
boneNames, meshName, numMeshTargets, frameLengthInMs); });
|
const char *const entityName,
|
||||||
auto fut = _rl->add_task(lambda);
|
const float *const morphData,
|
||||||
fut.wait();
|
int numWeights) {
|
||||||
}
|
// TODO
|
||||||
|
}
|
||||||
FLUTTER_PLUGIN_EXPORT void get_morph_target_name_ffi(void *assetManager, EntityId asset, const char *meshName, char *const outPtr, int index)
|
|
||||||
{
|
FLUTTER_PLUGIN_EXPORT void play_animation_ffi(void *const assetManager,
|
||||||
std::packaged_task<void()> lambda([&]
|
EntityId asset, int index,
|
||||||
{ get_morph_target_name(assetManager, asset, meshName, outPtr, index); });
|
bool loop, bool reverse,
|
||||||
auto fut = _rl->add_task(lambda);
|
bool replaceActive,
|
||||||
fut.wait();
|
float crossfade) {
|
||||||
}
|
std::packaged_task<void()> lambda([&] {
|
||||||
|
play_animation(assetManager, asset, index, loop, reverse, replaceActive,
|
||||||
FLUTTER_PLUGIN_EXPORT int get_morph_target_name_count_ffi(void *assetManager, EntityId asset, const char *meshName)
|
crossfade);
|
||||||
{
|
});
|
||||||
std::packaged_task<int()> lambda([&]
|
auto fut = _rl->add_task(lambda);
|
||||||
{ return get_morph_target_name_count(assetManager, asset, meshName); });
|
fut.wait();
|
||||||
auto fut = _rl->add_task(lambda);
|
}
|
||||||
fut.wait();
|
|
||||||
return fut.get();
|
FLUTTER_PLUGIN_EXPORT void set_animation_frame_ffi(void *const assetManager,
|
||||||
}
|
EntityId asset,
|
||||||
|
int animationIndex,
|
||||||
void set_morph_target_weights_ffi(
|
int animationFrame) {
|
||||||
void* const assetManager,
|
std::packaged_task<void()> lambda([&] {
|
||||||
EntityId asset,
|
set_animation_frame(assetManager, asset, animationIndex, animationFrame);
|
||||||
const char *const entityName,
|
});
|
||||||
const float *const morphData,
|
auto fut = _rl->add_task(lambda);
|
||||||
int numWeights)
|
fut.wait();
|
||||||
{
|
}
|
||||||
// TODO
|
|
||||||
}
|
FLUTTER_PLUGIN_EXPORT void stop_animation_ffi(void *const assetManager,
|
||||||
|
EntityId asset, int index) {
|
||||||
FLUTTER_PLUGIN_EXPORT void play_animation_ffi(void* const assetManager, EntityId asset, int index, bool loop, bool reverse, bool replaceActive, float crossfade)
|
std::packaged_task<void()> lambda(
|
||||||
{
|
[&] { stop_animation(assetManager, asset, index); });
|
||||||
std::packaged_task<void()> lambda([&]
|
auto fut = _rl->add_task(lambda);
|
||||||
{ play_animation(assetManager, asset, index, loop, reverse, replaceActive, crossfade); });
|
fut.wait();
|
||||||
auto fut = _rl->add_task(lambda);
|
}
|
||||||
fut.wait();
|
|
||||||
}
|
FLUTTER_PLUGIN_EXPORT int get_animation_count_ffi(void *const assetManager,
|
||||||
|
EntityId asset) {
|
||||||
FLUTTER_PLUGIN_EXPORT void set_animation_frame_ffi(void* const assetManager, EntityId asset, int animationIndex, int animationFrame)
|
std::packaged_task<int()> lambda(
|
||||||
{
|
[&] { return get_animation_count(assetManager, asset); });
|
||||||
std::packaged_task<void()> lambda([&]
|
auto fut = _rl->add_task(lambda);
|
||||||
{ set_animation_frame(assetManager, asset, animationIndex, animationFrame); });
|
fut.wait();
|
||||||
auto fut = _rl->add_task(lambda);
|
return fut.get();
|
||||||
fut.wait();
|
}
|
||||||
}
|
FLUTTER_PLUGIN_EXPORT void get_animation_name_ffi(void *const assetManager,
|
||||||
|
EntityId asset,
|
||||||
FLUTTER_PLUGIN_EXPORT void stop_animation_ffi(void* const assetManager, EntityId asset, int index)
|
char *const outPtr,
|
||||||
{
|
int index) {
|
||||||
std::packaged_task<void()> lambda([&]
|
std::packaged_task<void()> lambda(
|
||||||
{ stop_animation(assetManager, asset, index); });
|
[&] { get_animation_name(assetManager, asset, outPtr, index); });
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
fut.wait();
|
fut.wait();
|
||||||
}
|
}
|
||||||
|
|
||||||
FLUTTER_PLUGIN_EXPORT int get_animation_count_ffi(void* const assetManager, EntityId asset)
|
FLUTTER_PLUGIN_EXPORT void set_post_processing_ffi(void *const viewer,
|
||||||
{
|
bool enabled) {
|
||||||
std::packaged_task<int()> lambda([&]
|
std::packaged_task<void()> lambda(
|
||||||
{ return get_animation_count(assetManager, asset); });
|
[&] { set_post_processing(viewer, enabled); });
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
fut.wait();
|
fut.wait();
|
||||||
return fut.get();
|
}
|
||||||
}
|
|
||||||
FLUTTER_PLUGIN_EXPORT void get_animation_name_ffi(void* const assetManager, EntityId asset, char *const outPtr, int index)
|
FLUTTER_PLUGIN_EXPORT void pick_ffi(void *const viewer, int x, int y,
|
||||||
{
|
EntityId *entityId) {
|
||||||
std::packaged_task<void()> lambda([&] {
|
std::packaged_task<void()> lambda([&] { pick(viewer, x, y, entityId); });
|
||||||
get_animation_name(assetManager, asset, outPtr, index);
|
auto fut = _rl->add_task(lambda);
|
||||||
});
|
fut.wait();
|
||||||
auto fut = _rl->add_task(lambda);
|
}
|
||||||
fut.wait();
|
|
||||||
}
|
FLUTTER_PLUGIN_EXPORT const char *
|
||||||
|
get_name_for_entity_ffi(void *const assetManager, const EntityId entityId) {
|
||||||
FLUTTER_PLUGIN_EXPORT void set_post_processing_ffi(void* const viewer, bool enabled) {
|
std::packaged_task<const char *()> lambda(
|
||||||
std::packaged_task<void()> lambda([&] {
|
[&] { return get_name_for_entity(assetManager, entityId); });
|
||||||
set_post_processing(viewer, enabled);
|
auto fut = _rl->add_task(lambda);
|
||||||
});
|
fut.wait();
|
||||||
auto fut = _rl->add_task(lambda);
|
return fut.get();
|
||||||
fut.wait();
|
}
|
||||||
}
|
|
||||||
|
FLUTTER_PLUGIN_EXPORT void ios_dummy_ffi() { Log("Dummy called"); }
|
||||||
FLUTTER_PLUGIN_EXPORT void pick_ffi(void* const viewer, int x, int y, EntityId* entityId) {
|
|
||||||
std::packaged_task<void()> lambda([&] {
|
|
||||||
pick(viewer, x, y, entityId);
|
|
||||||
});
|
|
||||||
auto fut = _rl->add_task(lambda);
|
|
||||||
fut.wait();
|
|
||||||
}
|
|
||||||
|
|
||||||
FLUTTER_PLUGIN_EXPORT const char* get_name_for_entity_ffi(void* const assetManager, const EntityId entityId) {
|
|
||||||
std::packaged_task<const char*()> lambda([&] {
|
|
||||||
return get_name_for_entity(assetManager, entityId);
|
|
||||||
});
|
|
||||||
auto fut = _rl->add_task(lambda);
|
|
||||||
fut.wait();
|
|
||||||
return fut.get();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
FLUTTER_PLUGIN_EXPORT void ios_dummy_ffi() {
|
|
||||||
Log("Dummy called");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -8,11 +8,18 @@ typedef FilamentEntity = int;
|
|||||||
|
|
||||||
enum ToneMapper { ACES, FILMIC, LINEAR }
|
enum ToneMapper { ACES, FILMIC, LINEAR }
|
||||||
|
|
||||||
|
class TextureDetails {
|
||||||
|
final int textureId;
|
||||||
|
final int width;
|
||||||
|
final int height;
|
||||||
|
|
||||||
|
TextureDetails({required this.textureId, required this.width, required this.height});
|
||||||
|
}
|
||||||
|
|
||||||
abstract class FilamentController {
|
abstract class FilamentController {
|
||||||
// the current target size of the viewport, in logical pixels
|
// the current target size of the viewport, in logical pixels
|
||||||
ui.Size size = ui.Size.zero;
|
ui.Size size = ui.Size.zero;
|
||||||
|
|
||||||
Stream<int?> get textureId;
|
|
||||||
Future get isReadyForScene;
|
Future get isReadyForScene;
|
||||||
|
|
||||||
///
|
///
|
||||||
@@ -54,6 +61,7 @@ abstract class FilamentController {
|
|||||||
///
|
///
|
||||||
Future destroyViewer();
|
Future destroyViewer();
|
||||||
|
|
||||||
|
|
||||||
///
|
///
|
||||||
/// Destroys the backing texture. You probably want to call [destroy] instead of this; this is exposed mostly for lifecycle changes which are handled by FilamentWidget.
|
/// Destroys the backing texture. You probably want to call [destroy] instead of this; this is exposed mostly for lifecycle changes which are handled by FilamentWidget.
|
||||||
///
|
///
|
||||||
@@ -71,13 +79,13 @@ abstract class FilamentController {
|
|||||||
/// 5) The FilamentWidget will replace the empty Container with a Texture widget
|
/// 5) The FilamentWidget will replace the empty Container with a Texture widget
|
||||||
/// If you need to wait until a FilamentViewer has been created, [await] the [isReadyForScene] Future.
|
/// If you need to wait until a FilamentViewer has been created, [await] the [isReadyForScene] Future.
|
||||||
///
|
///
|
||||||
Future createViewer(int width, int height);
|
Future<TextureDetails> createViewer(int width, int height);
|
||||||
|
|
||||||
///
|
///
|
||||||
/// Resize the viewport & backing texture.
|
/// Resize the viewport & backing texture.
|
||||||
/// This is called by FilamentWidget; you shouldn't need to invoke this manually.
|
/// This is called by FilamentWidget; you shouldn't need to invoke this manually.
|
||||||
///
|
///
|
||||||
Future resize(int width, int height, {double scaleFactor = 1.0});
|
Future<TextureDetails> resize(int width, int height, {double scaleFactor = 1.0});
|
||||||
|
|
||||||
///
|
///
|
||||||
/// Set the background image to [path] (which should have a file extension .png, .jpg, or .ktx).
|
/// Set the background image to [path] (which should have a file extension .png, .jpg, or .ktx).
|
||||||
|
|||||||
@@ -11,14 +11,13 @@ import 'package:polyvox_filament/generated_bindings.dart';
|
|||||||
|
|
||||||
const FilamentEntity _FILAMENT_ASSET_ERROR = 0;
|
const FilamentEntity _FILAMENT_ASSET_ERROR = 0;
|
||||||
|
|
||||||
|
|
||||||
class FilamentControllerFFI extends FilamentController {
|
class FilamentControllerFFI extends FilamentController {
|
||||||
late MethodChannel _channel = MethodChannel("app.polyvox.filament/event");
|
late MethodChannel _channel = MethodChannel("app.polyvox.filament/event");
|
||||||
|
|
||||||
double _pixelRatio = 1.0;
|
double _pixelRatio = 1.0;
|
||||||
|
|
||||||
int? _textureId;
|
int? _textureId;
|
||||||
final _textureIdController = StreamController<int?>.broadcast();
|
|
||||||
Stream<int?> get textureId => _textureIdController.stream;
|
|
||||||
|
|
||||||
Completer _isReadyForScene = Completer();
|
Completer _isReadyForScene = Completer();
|
||||||
Future get isReadyForScene => _isReadyForScene.future;
|
Future get isReadyForScene => _isReadyForScene.future;
|
||||||
@@ -105,20 +104,21 @@ class FilamentControllerFFI extends FilamentController {
|
|||||||
|
|
||||||
@override
|
@override
|
||||||
Future destroyTexture() async {
|
Future destroyTexture() async {
|
||||||
|
if(_textureId != null) {
|
||||||
|
throw Exception("No texture available");
|
||||||
|
}
|
||||||
print("Destroying texture");
|
print("Destroying texture");
|
||||||
// we need to flush all references to the previous texture ID before calling destroy, otherwise the Texture widget will attempt to render a non-existent texture and crash.
|
// we need to flush all references to the previous texture ID before calling destroy, otherwise the Texture widget will attempt to render a non-existent texture and crash.
|
||||||
// however, this is not a synchronous stream, so we need to ensure the Texture widget has been removed from the hierarchy before destroying
|
// however, this is not a synchronous stream, so we need to ensure the Texture widget has been removed from the hierarchy before destroying
|
||||||
_textureId = null;
|
_textureId = null;
|
||||||
_textureIdController.add(null);
|
await _channel.invokeMethod("destroyTexture", _textureId!);
|
||||||
|
|
||||||
await _channel.invokeMethod("destroyTexture");
|
|
||||||
print("Texture destroyed");
|
print("Texture destroyed");
|
||||||
}
|
}
|
||||||
|
|
||||||
///
|
///
|
||||||
/// Called by `FilamentWidget`. You do not need to call this yourself.
|
/// Called by `FilamentWidget`. You do not need to call this yourself.
|
||||||
///
|
///
|
||||||
Future createViewer(int width, int height) async {
|
Future<TextureDetails> createViewer(int width, int height) async {
|
||||||
if (_viewer != null) {
|
if (_viewer != null) {
|
||||||
throw Exception(
|
throw Exception(
|
||||||
"Viewer already exists, make sure you call destroyViewer first");
|
"Viewer already exists, make sure you call destroyViewer first");
|
||||||
@@ -133,8 +133,6 @@ class FilamentControllerFFI extends FilamentController {
|
|||||||
throw Exception("Failed to get resource loader");
|
throw Exception("Failed to get resource loader");
|
||||||
}
|
}
|
||||||
|
|
||||||
print("Using loader ${loader.address}");
|
|
||||||
|
|
||||||
size = ui.Size(width * _pixelRatio, height * _pixelRatio);
|
size = ui.Size(width * _pixelRatio, height * _pixelRatio);
|
||||||
|
|
||||||
print("Creating viewer with size $size");
|
print("Creating viewer with size $size");
|
||||||
@@ -195,45 +193,99 @@ class FilamentControllerFFI extends FilamentController {
|
|||||||
|
|
||||||
_assetManager = _lib.get_asset_manager(_viewer!);
|
_assetManager = _lib.get_asset_manager(_viewer!);
|
||||||
|
|
||||||
_textureIdController.add(_textureId);
|
|
||||||
|
|
||||||
_isReadyForScene.complete(true);
|
_isReadyForScene.complete(true);
|
||||||
|
return TextureDetails(textureId: _textureId!, width: width, height:height);
|
||||||
}
|
}
|
||||||
|
|
||||||
///
|
///
|
||||||
/// I'm not exactly sure how to resize the backing textures on all platforms.
|
/// When a FilamentWidget is resized, it will call [resize]. This method will tear down/recreate the swapchain and propagate a new texture ID back to the FilamentWidget.
|
||||||
/// So for now, I'm sticking with the safe option when the widget is resized: destroying the swapchain, recreating the textures, and creating a new swapchain.
|
/// For "once-off" resizes, this is fine.
|
||||||
|
/// However, this can be problematic for consecutive resizes (e.g. dragging to expand/contract the parent window on desktop, or animating the size of the FilamentWidget itself).
|
||||||
|
/// It is too expensive to recreate the swapchain multiple times per second.
|
||||||
|
/// We therefore add a timer to FilamentWidget so that the call to [resize] is delayed (e.g. 50ms).
|
||||||
|
/// Any subsequent resizes before the delay window elapses will cancel the earlier call.
|
||||||
///
|
///
|
||||||
|
/// The overall process looks like this:
|
||||||
|
/// 1) the window is resized
|
||||||
|
/// 2) (Windows only) PixelBufferTexture is requested to provide a new pixel buffer with a new size, and we return an empty texture
|
||||||
|
/// 3) After Xms, [resize] is invoked
|
||||||
|
/// 4) the viewer is instructed to stop rendering (synchronous)
|
||||||
|
/// 5) the existing Filament swapchain is destroyed (synchronous)
|
||||||
|
/// 6) the Flutter texture is unregistered
|
||||||
|
/// a) this is asynchronous, but
|
||||||
|
/// b) *** SEE NOTE BELOW ON WINDOWS *** by passing the method channel result through to the callback, we make this synchronous from the Flutter side,
|
||||||
|
// c) in this async callback, the glTexture is destroyed
|
||||||
|
/// 7) a new Flutter/OpenGL texture is created (synchronous)
|
||||||
|
/// 8) a new swapchain is created (synchronous)
|
||||||
|
/// 9) if the viewer was rendering prior to the resize, the viewer is instructed to recommence rendering
|
||||||
|
/// 10) the new texture ID is pushed to the FilamentWidget
|
||||||
|
/// 11) the FilamentWidget updates the Texture widget with the new texture.
|
||||||
|
///
|
||||||
|
/// #### (Windows-only) ############################################################
|
||||||
|
/// # As soon as the widget/window is resized, the PixelBufferTexture will be
|
||||||
|
/// # requested to provide a new pixel buffer for the new size.
|
||||||
|
/// # Even with zero delay to the call to [resize], this will be triggered *before*
|
||||||
|
/// # we have had a chance to anything else (like tear down the swapchain).
|
||||||
|
/// # On the backend, we deal with this by simply returning an empty texture as soon
|
||||||
|
/// # as the size changes, and will rely on the followup call to [resize] to actually
|
||||||
|
/// # destroy/recreate the pixel buffer and Flutter texture.
|
||||||
|
///
|
||||||
|
/// NOTE RE ASYNC CALLBACK
|
||||||
|
/// # The bigger problem is a race condition when resize is called multiple times in quick succession (e.g dragging to resize on Windows).
|
||||||
|
/// # It looks like occasionally, the backend OpenGL texture is being destroyed while its corresponding swapchain is still active, causing a crash.
|
||||||
|
/// # I'm not exactly sure how/where this is occurring, but something clearly isn't synchronized between destroy_swap_chain_ffi and
|
||||||
|
/// # the asynchronous callback passed to FlutterTextureRegistrar::UnregisterTexture.
|
||||||
|
/// # Theoretically this could occur if resize_2 starts before resize_1 completes, i.e.
|
||||||
|
/// # 1) resize_1 destroys swapchain/texture and creates new texture
|
||||||
|
/// # 2) resize_2 destroys swapchain/texture
|
||||||
|
/// # 3) resize_1 creates new swapchain but texture isn't available, ergo crash
|
||||||
|
/// #
|
||||||
|
/// # I don't think this should happen if:
|
||||||
|
/// # 1) we add a flag on the Flutter side to ensure only one call to destroy/recreate the swapchain/texture is active at any given time, and
|
||||||
|
/// # 2) on the Flutter side, we are sure that calling destroyTexture only returns once the async callback on the native side has completed.
|
||||||
|
/// # For (1), checking if textureId is null at the entrypoint should be sufficient.
|
||||||
|
/// # For (2), we invoke flutter::MethodResult<flutter::EncodableValue>->Success in the UnregisterTexture callback.
|
||||||
|
/// #
|
||||||
|
/// # Maybe (2) doesn't actually make Flutter wait?
|
||||||
|
/// #
|
||||||
|
/// # The other possibility is that both (1) and (2) are fine and the issue is elsewhere.
|
||||||
|
/// #
|
||||||
|
/// # Either way, the current solution is to basically setup a double-buffer on resize.
|
||||||
|
/// # When destroyTexture is called, the active texture isn't destroyed yet, it's only marked as inactive.
|
||||||
|
/// # On subsequent calls to destroyTexture, the inactive texture is destroyed.
|
||||||
|
/// # This seems to work fine.
|
||||||
|
///
|
||||||
|
/// # Another option is to only use a single large (e.g. 4k) texture and simply crop whenever a resize is requested.
|
||||||
|
/// # This might be preferable for other reasons (e.g. don't need to destroy/recreate the pixel buffer or swapchain).
|
||||||
|
/// # Given we don't do this on other platforms, I'm OK to stick with the existing solution for the time being.
|
||||||
|
/// ############################################################################
|
||||||
|
///
|
||||||
|
|
||||||
|
///
|
||||||
|
///
|
||||||
|
/// Other options:
|
||||||
|
/// 1) never destroy the texture, simply allocate a large (4k?) texture and crop as needed
|
||||||
|
/// 2) double-buffering?
|
||||||
@override
|
@override
|
||||||
Future resize(int width, int height, {double scaleFactor = 1.0}) async {
|
Future<TextureDetails> resize(int width, int height, {double scaleFactor = 1.0}) async {
|
||||||
if (_textureId == null) {
|
if (_textureId == null) {
|
||||||
print("No texture created, ignoring call to resize.");
|
throw Exception("No texture created, ignoring call to resize.");
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
var textureId = _textureId;
|
||||||
|
_textureId = null;
|
||||||
|
|
||||||
if (_resizing) {
|
_lib.set_rendering_ffi(_viewer!, false);
|
||||||
print("Resize currently underway, ignoring");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool wasRendering = _rendering;
|
|
||||||
if (_viewer != null && _rendering) {
|
|
||||||
await setRendering(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
_resizing = true;
|
|
||||||
|
|
||||||
if (_viewer != null) {
|
if (_viewer != null) {
|
||||||
_lib.destroy_swap_chain_ffi(_viewer!);
|
_lib.destroy_swap_chain_ffi(_viewer!);
|
||||||
}
|
}
|
||||||
await destroyTexture();
|
|
||||||
|
await _channel.invokeMethod("destroyTexture", textureId);
|
||||||
|
|
||||||
size = ui.Size(width * _pixelRatio, height * _pixelRatio);
|
size = ui.Size(width * _pixelRatio, height * _pixelRatio);
|
||||||
|
|
||||||
var textures =
|
var textures =
|
||||||
await _channel.invokeMethod("createTexture", [size.width, size.height]);
|
await _channel.invokeMethod("createTexture", [size.width, size.height]);
|
||||||
print("Created new texture");
|
|
||||||
var flutterTextureId = textures[0];
|
|
||||||
_textureId = flutterTextureId;
|
|
||||||
|
|
||||||
// void* on iOS (pointer to pixel buffer), void* on Android (pointer to native window), null on Windows/macOS
|
// void* on iOS (pointer to pixel buffer), void* on Android (pointer to native window), null on Windows/macOS
|
||||||
var surfaceAddress = textures[1] as int? ?? 0;
|
var surfaceAddress = textures[1] as int? ?? 0;
|
||||||
@@ -256,11 +308,10 @@ class FilamentControllerFFI extends FilamentController {
|
|||||||
_lib.update_viewport_and_camera_projection_ffi(
|
_lib.update_viewport_and_camera_projection_ffi(
|
||||||
_viewer!, size.width.toInt(), size.height.toInt(), 1.0);
|
_viewer!, size.width.toInt(), size.height.toInt(), 1.0);
|
||||||
|
|
||||||
_textureIdController.add(_textureId);
|
await setRendering(_rendering);
|
||||||
_resizing = false;
|
_textureId = textures[0];
|
||||||
if (wasRendering) {
|
|
||||||
setRendering(true);
|
return TextureDetails(textureId: _textureId!, width: width, height:height);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@override
|
@override
|
||||||
|
|||||||
@@ -91,7 +91,8 @@ class FilamentControllerMethodChannel extends FilamentController {
|
|||||||
/// 3) Initially, this widget will only contain an empty Container. After the first frame is rendered, the widget itself will automatically call [createViewer] with the width/height from its constraints
|
/// 3) Initially, this widget will only contain an empty Container. After the first frame is rendered, the widget itself will automatically call [createViewer] with the width/height from its constraints
|
||||||
/// 4) The FilamentWidget will replace the empty Container with the Texture widget.
|
/// 4) The FilamentWidget will replace the empty Container with the Texture widget.
|
||||||
///
|
///
|
||||||
Future createViewer(int width, int height) async {
|
Future<TextureDetails> createViewer(int width, int height) async {
|
||||||
|
throw Exception();
|
||||||
if (_viewer != null) {
|
if (_viewer != null) {
|
||||||
throw Exception(
|
throw Exception(
|
||||||
"Viewer already exists, make sure you call destroyViewer first");
|
"Viewer already exists, make sure you call destroyViewer first");
|
||||||
@@ -119,7 +120,9 @@ class FilamentControllerMethodChannel extends FilamentController {
|
|||||||
|
|
||||||
bool _resizing = false;
|
bool _resizing = false;
|
||||||
|
|
||||||
Future resize(int width, int height, {double scaleFactor = 1.0}) async {
|
|
||||||
|
Future<TextureDetails> resize(int width, int height, {double scaleFactor = 1.0}) async {
|
||||||
|
throw Exception();
|
||||||
_resizing = true;
|
_resizing = true;
|
||||||
_textureId = await _channel.invokeMethod(
|
_textureId = await _channel.invokeMethod(
|
||||||
"resize", [width * _pixelRatio, height * _pixelRatio, scaleFactor]);
|
"resize", [width * _pixelRatio, height * _pixelRatio, scaleFactor]);
|
||||||
|
|||||||
@@ -56,10 +56,8 @@ class FilamentWidget extends StatefulWidget {
|
|||||||
/// The default is a solid red Container, intentionally chosen to make it clear that there will be at least one frame where the Texture widget is not being rendered.
|
/// The default is a solid red Container, intentionally chosen to make it clear that there will be at least one frame where the Texture widget is not being rendered.
|
||||||
///
|
///
|
||||||
final Widget? initial;
|
final Widget? initial;
|
||||||
final void Function()? onResize;
|
|
||||||
|
|
||||||
const FilamentWidget(
|
const FilamentWidget({Key? key, required this.controller, this.initial})
|
||||||
{Key? key, required this.controller, this.onResize, this.initial})
|
|
||||||
: super(key: key);
|
: super(key: key);
|
||||||
|
|
||||||
@override
|
@override
|
||||||
@@ -67,23 +65,21 @@ class FilamentWidget extends StatefulWidget {
|
|||||||
}
|
}
|
||||||
|
|
||||||
class _FilamentWidgetState extends State<FilamentWidget> {
|
class _FilamentWidgetState extends State<FilamentWidget> {
|
||||||
StreamSubscription? _textureIdListener;
|
TextureDetails? _textureDetails;
|
||||||
int? _textureId;
|
|
||||||
|
|
||||||
late final AppLifecycleListener _listener;
|
late final AppLifecycleListener _listener;
|
||||||
AppLifecycleState? _lastState;
|
AppLifecycleState? _lastState;
|
||||||
|
|
||||||
bool _resizing = false;
|
|
||||||
|
|
||||||
String? _error;
|
String? _error;
|
||||||
|
|
||||||
Timer? _resizeTimer;
|
int? _width;
|
||||||
|
int? _height;
|
||||||
|
|
||||||
void _handleStateChange(AppLifecycleState state) async {
|
void _handleStateChange(AppLifecycleState state) async {
|
||||||
switch (state) {
|
switch (state) {
|
||||||
case AppLifecycleState.detached:
|
case AppLifecycleState.detached:
|
||||||
print("Detached");
|
print("Detached");
|
||||||
_textureId = null;
|
_textureDetails = null;
|
||||||
|
|
||||||
await widget.controller.destroyViewer();
|
await widget.controller.destroyViewer();
|
||||||
await widget.controller.destroyTexture();
|
await widget.controller.destroyTexture();
|
||||||
@@ -91,7 +87,7 @@ class _FilamentWidgetState extends State<FilamentWidget> {
|
|||||||
case AppLifecycleState.hidden:
|
case AppLifecycleState.hidden:
|
||||||
print("Hidden");
|
print("Hidden");
|
||||||
if (Platform.isIOS) {
|
if (Platform.isIOS) {
|
||||||
_textureId = null;
|
_textureDetails = null;
|
||||||
await widget.controller.destroyViewer();
|
await widget.controller.destroyViewer();
|
||||||
await widget.controller.destroyTexture();
|
await widget.controller.destroyTexture();
|
||||||
}
|
}
|
||||||
@@ -104,12 +100,16 @@ class _FilamentWidgetState extends State<FilamentWidget> {
|
|||||||
break;
|
break;
|
||||||
case AppLifecycleState.resumed:
|
case AppLifecycleState.resumed:
|
||||||
print("Resumed");
|
print("Resumed");
|
||||||
if (_textureId == null) {
|
if (!Platform.isWindows) {
|
||||||
var size = ((context.findRenderObject()) as RenderBox).size;
|
if (_textureDetails == null) {
|
||||||
print("Size after resuming : $size");
|
var size = ((context.findRenderObject()) as RenderBox).size;
|
||||||
await widget.controller
|
print("Size after resuming : $size");
|
||||||
.createViewer(size.width.toInt(), size.height.toInt());
|
_height = size.height.ceil();
|
||||||
print("Created viewer Size after resuming");
|
_width = size.width.ceil();
|
||||||
|
await widget.controller
|
||||||
|
.createViewer(_width!, _height!);
|
||||||
|
print("Created viewer Size after resuming");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -130,9 +130,12 @@ class _FilamentWidgetState extends State<FilamentWidget> {
|
|||||||
await Future.delayed(Duration(seconds: 2));
|
await Future.delayed(Duration(seconds: 2));
|
||||||
}
|
}
|
||||||
var size = ((context.findRenderObject()) as RenderBox).size;
|
var size = ((context.findRenderObject()) as RenderBox).size;
|
||||||
|
_width = size.width.ceil();
|
||||||
|
_height = size.height.ceil();
|
||||||
try {
|
try {
|
||||||
await widget.controller.createViewer(size.width.toInt(), size.height.toInt());
|
_textureDetails = await widget.controller
|
||||||
|
.createViewer(_width!, _height!);
|
||||||
|
|
||||||
} catch (err) {
|
} catch (err) {
|
||||||
setState(() {
|
setState(() {
|
||||||
_error = err.toString();
|
_error = err.toString();
|
||||||
@@ -140,28 +143,20 @@ class _FilamentWidgetState extends State<FilamentWidget> {
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
_textureIdListener = widget.controller.textureId.listen((int? textureId) {
|
|
||||||
var size = ((context.findRenderObject()) as RenderBox).size;
|
|
||||||
print(
|
|
||||||
"Received new texture ID $textureId at size $size (current textureID $_textureId)");
|
|
||||||
setState(() {
|
|
||||||
_textureId = textureId;
|
|
||||||
});
|
|
||||||
});
|
|
||||||
|
|
||||||
super.initState();
|
super.initState();
|
||||||
}
|
}
|
||||||
|
|
||||||
@override
|
@override
|
||||||
void dispose() {
|
void dispose() {
|
||||||
_textureIdListener?.cancel();
|
|
||||||
_listener.dispose();
|
_listener.dispose();
|
||||||
_resizeTimer?.cancel();
|
|
||||||
super.dispose();
|
super.dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Timer? _resizeTimer;
|
||||||
|
|
||||||
@override
|
@override
|
||||||
Widget build(BuildContext context) {
|
Widget build(BuildContext context) {
|
||||||
|
// if an error was encountered in creating a viewer, display the error message and don't even try to display a Texture widget.
|
||||||
if (_error != null) {
|
if (_error != null) {
|
||||||
return Container(
|
return Container(
|
||||||
color: Colors.white,
|
color: Colors.white,
|
||||||
@@ -170,51 +165,51 @@ class _FilamentWidgetState extends State<FilamentWidget> {
|
|||||||
Text(_error!)
|
Text(_error!)
|
||||||
]));
|
]));
|
||||||
}
|
}
|
||||||
return LayoutBuilder(builder: ((context, constraints) {
|
|
||||||
if (_textureId == null) {
|
// if no texture ID is available, display the [initial] widget (solid red by default)
|
||||||
return widget.initial ?? Container(color: Colors.red);
|
late Widget content;
|
||||||
}
|
|
||||||
var texture = Texture(
|
if ( _textureDetails == null || _textureDetails!.height != _height || _textureDetails!.width != _width) {
|
||||||
key: ObjectKey("texture_$_textureId"),
|
content = widget.initial ?? Container(color: Colors.red);
|
||||||
textureId: _textureId!,
|
} else {
|
||||||
|
content = Texture(
|
||||||
|
key: ObjectKey("texture_${_textureDetails!.textureId}"),
|
||||||
|
textureId: _textureDetails!.textureId,
|
||||||
filterQuality: FilterQuality.none,
|
filterQuality: FilterQuality.none,
|
||||||
|
freeze: false,
|
||||||
);
|
);
|
||||||
return SizedBox(
|
}
|
||||||
height: constraints.maxHeight,
|
|
||||||
width: constraints.maxWidth,
|
|
||||||
child: ResizeObserver(
|
|
||||||
onResized: (Size oldSize, Size newSize) async {
|
|
||||||
WidgetsBinding.instance.addPostFrameCallback((_) async {
|
|
||||||
_resizeTimer?.cancel();
|
|
||||||
|
|
||||||
_resizeTimer = Timer(Duration(milliseconds: 500), () async {
|
// see [FilamentControllerFFI.resize] for an explanation of how we deal with resizing
|
||||||
// setState(() {
|
return ResizeObserver(
|
||||||
// _resizing = true;
|
onResized: (Size oldSize, Size newSize) async {
|
||||||
// });
|
|
||||||
|
|
||||||
// TODO - we could snapshot the widget to display while we resize?
|
_resizeTimer?.cancel();
|
||||||
|
|
||||||
print("Resizing to $newSize");
|
WidgetsBinding.instance.addPostFrameCallback((_) {
|
||||||
// await widget.controller
|
_resizeTimer = Timer(const Duration(milliseconds:50), () async {
|
||||||
// .resize(newSize.width.toInt(), newSize.height.toInt());
|
var newWidth = newSize.width.ceil();
|
||||||
// WidgetsBinding.instance.addPostFrameCallback((_) async {
|
var newHeight = newSize.height.ceil();
|
||||||
// setState(() {
|
_textureDetails = await widget.controller
|
||||||
// _resizing = false;
|
.resize(newWidth, newHeight);
|
||||||
// widget.onResize?.call();
|
WidgetsBinding.instance.addPostFrameCallback((_) {
|
||||||
// });
|
setState(() {
|
||||||
// });
|
_width = newWidth;
|
||||||
});
|
_height = newHeight;
|
||||||
});
|
});
|
||||||
},
|
});
|
||||||
child: _resizing
|
});
|
||||||
? Container()
|
});
|
||||||
: Platform.isLinux || Platform.isWindows
|
},
|
||||||
? Transform(
|
child: Stack(children: [
|
||||||
alignment: Alignment.center,
|
Positioned.fill(
|
||||||
transform: Matrix4.rotationX(
|
child: Platform.isLinux || Platform.isWindows
|
||||||
pi), // TODO - this rotation is due to OpenGL texture coordinate working in a different space from Flutter, can we move this to the C++ side somewhere?
|
? Transform(
|
||||||
child: texture)
|
alignment: Alignment.center,
|
||||||
: texture));
|
transform: Matrix4.rotationX(
|
||||||
}));
|
pi), // TODO - this rotation is due to OpenGL texture coordinate working in a different space from Flutter, can we move this to the C++ side somewhere?
|
||||||
|
child: content)
|
||||||
|
: content)
|
||||||
|
]));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ set(PLUGIN_NAME "polyvox_filament_plugin")
|
|||||||
list(APPEND PLUGIN_SOURCES
|
list(APPEND PLUGIN_SOURCES
|
||||||
"polyvox_filament_plugin.cpp"
|
"polyvox_filament_plugin.cpp"
|
||||||
"polyvox_filament_plugin.h"
|
"polyvox_filament_plugin.h"
|
||||||
|
"opengl_texture_buffer.cpp"
|
||||||
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/AssetManager.cpp"
|
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/AssetManager.cpp"
|
||||||
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/FilamentViewer.cpp"
|
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/FilamentViewer.cpp"
|
||||||
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/PolyvoxFilamentApi.cpp"
|
"${CMAKE_CURRENT_SOURCE_DIR}/../ios/src/PolyvoxFilamentApi.cpp"
|
||||||
@@ -69,8 +70,8 @@ if(USE_ANGLE)
|
|||||||
else()
|
else()
|
||||||
list(APPEND GL_LIBS
|
list(APPEND GL_LIBS
|
||||||
bluegl
|
bluegl
|
||||||
bluevk
|
# bluevk
|
||||||
vkshaders
|
# vkshaders
|
||||||
opengl32
|
opengl32
|
||||||
)
|
)
|
||||||
set(ANGLE_OR_OPENGL_DIR opengl)
|
set(ANGLE_OR_OPENGL_DIR opengl)
|
||||||
|
|||||||
129
windows/opengl_texture_buffer.cpp
Normal file
129
windows/opengl_texture_buffer.cpp
Normal file
@@ -0,0 +1,129 @@
|
|||||||
|
#include "opengl_texture_buffer.h"
|
||||||
|
|
||||||
|
#include <flutter/method_channel.h>
|
||||||
|
#include <flutter/plugin_registrar_windows.h>
|
||||||
|
#include <flutter/standard_method_codec.h>
|
||||||
|
#include <flutter/texture_registrar.h>
|
||||||
|
|
||||||
|
#include <thread>
|
||||||
|
|
||||||
|
namespace polyvox_filament {
|
||||||
|
|
||||||
|
void _release_callback(void *releaseContext) {
|
||||||
|
// ((OpenGLTextureBuffer*)releaseContext)->unlock();
|
||||||
|
}
|
||||||
|
|
||||||
|
OpenGLTextureBuffer::OpenGLTextureBuffer(
|
||||||
|
flutter::PluginRegistrarWindows *pluginRegistrar,
|
||||||
|
flutter::TextureRegistrar *textureRegistrar,
|
||||||
|
std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result,
|
||||||
|
uint32_t width, uint32_t height, HGLRC context,
|
||||||
|
std::shared_ptr<std::mutex> renderMutex)
|
||||||
|
: _pluginRegistrar(pluginRegistrar), _textureRegistrar(textureRegistrar),
|
||||||
|
_width(width), _height(height), _context(context),
|
||||||
|
_renderMutex(renderMutex) {
|
||||||
|
|
||||||
|
HWND hwnd = _pluginRegistrar->GetView()->GetNativeWindow();
|
||||||
|
|
||||||
|
HDC whdc = GetDC(hwnd);
|
||||||
|
|
||||||
|
if (!_context || !wglMakeCurrent(whdc, _context)) {
|
||||||
|
result->Error("ERROR", "Failed to switch OpenGL context in constructor.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
glGenTextures(1, &glTextureId);
|
||||||
|
|
||||||
|
if (glTextureId == 0) {
|
||||||
|
result->Error("ERROR", "Failed to generate texture, OpenGL err was %d",
|
||||||
|
glGetError());
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
glBindTexture(GL_TEXTURE_2D, glTextureId);
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||||
|
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, _width, _height, 0, GL_RGBA,
|
||||||
|
GL_UNSIGNED_BYTE, 0);
|
||||||
|
|
||||||
|
GLenum err = glGetError();
|
||||||
|
|
||||||
|
if (err != GL_NO_ERROR) {
|
||||||
|
result->Error("ERROR", "Failed to generate texture, GL error was %d", err);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
wglMakeCurrent(NULL, NULL);
|
||||||
|
|
||||||
|
pixelBuffer = std::make_unique<FlutterDesktopPixelBuffer>();
|
||||||
|
pixelData.reset(new uint8_t[_width * _height * 4]);
|
||||||
|
|
||||||
|
pixelBuffer->buffer = pixelData.get();
|
||||||
|
pixelBuffer->width = size_t(_width);
|
||||||
|
pixelBuffer->height = size_t(_height);
|
||||||
|
pixelBuffer->release_callback = _release_callback;
|
||||||
|
pixelBuffer->release_context = this;
|
||||||
|
|
||||||
|
std::cout << "Created initial pixel data/buffer of size " << _width << "x"
|
||||||
|
<< _height << std::endl;
|
||||||
|
|
||||||
|
texture =
|
||||||
|
std::make_unique<flutter::TextureVariant>(flutter::PixelBufferTexture(
|
||||||
|
[=](size_t width,
|
||||||
|
size_t height) -> const FlutterDesktopPixelBuffer * {
|
||||||
|
if (width != this->_width || height != this->_height) {
|
||||||
|
std::cout << "Front-end widget has been resized, you need to "
|
||||||
|
"teardown/rebuild the swapchain. This pixel buffer "
|
||||||
|
"will be discarded."
|
||||||
|
<< std::endl;
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
uint8_t *data = (uint8_t *)pixelData.get();
|
||||||
|
|
||||||
|
if (!_context || !wglMakeCurrent(whdc, _context)) {
|
||||||
|
std::cout << "Failed to switch OpenGL context in callback."
|
||||||
|
<< std::endl;
|
||||||
|
} else {
|
||||||
|
// It seems there's at least 1 frame delay between resizing a
|
||||||
|
// front-end widget and the layout operation being performed on
|
||||||
|
// Windows. I haven't found a way to guarantee that we can resize
|
||||||
|
// the OpenGL texture before the pixel buffer callback here. (If
|
||||||
|
// you can find/suggest a way, please let me know). This means we
|
||||||
|
// need to manually check that the requested size matches the
|
||||||
|
// current size of our GL texture, and return an empty pixel
|
||||||
|
// buffer if not.
|
||||||
|
glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
|
||||||
|
|
||||||
|
GLenum err = glGetError();
|
||||||
|
|
||||||
|
if (err != GL_NO_ERROR) {
|
||||||
|
if (err == GL_INVALID_OPERATION) {
|
||||||
|
std::cout << "Invalid op" << std::endl;
|
||||||
|
} else if (err == GL_INVALID_VALUE) {
|
||||||
|
std::cout << "Invalid value" << std::endl;
|
||||||
|
} else if (err == GL_OUT_OF_MEMORY) {
|
||||||
|
std::cout << "Out of mem" << std::endl;
|
||||||
|
} else if (err == GL_INVALID_ENUM) {
|
||||||
|
std::cout << "Invalid enum" << std::endl;
|
||||||
|
} else {
|
||||||
|
std::cout << "Unknown error" << std::endl;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
wglMakeCurrent(NULL, NULL);
|
||||||
|
}
|
||||||
|
pixelBuffer->buffer = pixelData.get();
|
||||||
|
return pixelBuffer.get();
|
||||||
|
}));
|
||||||
|
|
||||||
|
flutterTextureId = textureRegistrar->RegisterTexture(texture.get());
|
||||||
|
std::cout << "Registered Flutter texture ID " << flutterTextureId
|
||||||
|
<< std::endl;
|
||||||
|
std::vector<flutter::EncodableValue> resultList;
|
||||||
|
resultList.push_back(flutter::EncodableValue(flutterTextureId));
|
||||||
|
resultList.push_back(flutter::EncodableValue((int64_t) nullptr));
|
||||||
|
resultList.push_back(flutter::EncodableValue(glTextureId));
|
||||||
|
result->Success(resultList);
|
||||||
|
}
|
||||||
|
|
||||||
|
OpenGLTextureBuffer::~OpenGLTextureBuffer() {}
|
||||||
|
|
||||||
|
} // namespace polyvox_filament
|
||||||
53
windows/opengl_texture_buffer.h
Normal file
53
windows/opengl_texture_buffer.h
Normal file
@@ -0,0 +1,53 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#ifndef _OPENGL_TEXTURE_BUFFER_H
|
||||||
|
#define _OPENGL_TEXTURE_BUFFER_H
|
||||||
|
|
||||||
|
#include <mutex>
|
||||||
|
|
||||||
|
#include <flutter/texture_registrar.h>
|
||||||
|
#include <flutter/method_channel.h>
|
||||||
|
#include <flutter/plugin_registrar_windows.h>
|
||||||
|
|
||||||
|
#include "GL/GL.h"
|
||||||
|
#include "GL/GLu.h"
|
||||||
|
#include "GL/wglext.h"
|
||||||
|
|
||||||
|
#include <Windows.h>
|
||||||
|
#include <wrl.h>
|
||||||
|
|
||||||
|
typedef uint32_t GLuint;
|
||||||
|
|
||||||
|
namespace polyvox_filament {
|
||||||
|
|
||||||
|
class OpenGLTextureBuffer {
|
||||||
|
public:
|
||||||
|
|
||||||
|
OpenGLTextureBuffer(
|
||||||
|
flutter::PluginRegistrarWindows* pluginRegistrar,
|
||||||
|
flutter::TextureRegistrar* textureRegistrar,
|
||||||
|
std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result,
|
||||||
|
uint32_t width,
|
||||||
|
uint32_t height,
|
||||||
|
HGLRC context,
|
||||||
|
std::shared_ptr<std::mutex> renderMutex);
|
||||||
|
|
||||||
|
~OpenGLTextureBuffer();
|
||||||
|
GLuint glTextureId = 0;
|
||||||
|
int64_t flutterTextureId = 0;
|
||||||
|
std::unique_ptr<FlutterDesktopPixelBuffer> pixelBuffer;
|
||||||
|
std::unique_ptr<uint8_t> pixelData;
|
||||||
|
std::unique_ptr<flutter::TextureVariant> texture;
|
||||||
|
|
||||||
|
private:
|
||||||
|
flutter::PluginRegistrarWindows* _pluginRegistrar;
|
||||||
|
flutter::TextureRegistrar* _textureRegistrar;
|
||||||
|
uint32_t _width = 0;
|
||||||
|
uint32_t _height = 0;
|
||||||
|
HGLRC _context = NULL;
|
||||||
|
bool logged = false;
|
||||||
|
std::shared_ptr<std::mutex> _renderMutex;
|
||||||
|
};
|
||||||
|
|
||||||
|
}
|
||||||
|
#endif // _OPENGL_TEXTURE_BUFFER_H
|
||||||
@@ -33,10 +33,6 @@
|
|||||||
#include "PlatformANGLE.h"
|
#include "PlatformANGLE.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#include "GL/GL.h"
|
|
||||||
#include "GL/GLu.h"
|
|
||||||
#include "GL/wglext.h"
|
|
||||||
|
|
||||||
#include <Windows.h>
|
#include <Windows.h>
|
||||||
#include <wrl.h>
|
#include <wrl.h>
|
||||||
|
|
||||||
@@ -83,7 +79,7 @@ ResourceBuffer PolyvoxFilamentPlugin::loadResource(const char *name) {
|
|||||||
name_str = name_str.substr(8);
|
name_str = name_str.substr(8);
|
||||||
}
|
}
|
||||||
|
|
||||||
TCHAR pBuf[256];
|
TCHAR pBuf[512];
|
||||||
size_t len = sizeof(pBuf);
|
size_t len = sizeof(pBuf);
|
||||||
int bytes = GetModuleFileName(NULL, pBuf, len);
|
int bytes = GetModuleFileName(NULL, pBuf, len);
|
||||||
std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>> converter;
|
std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>> converter;
|
||||||
@@ -145,7 +141,10 @@ void PolyvoxFilamentPlugin::RenderCallback() {
|
|||||||
_internalD3DTexture2D.Get());
|
_internalD3DTexture2D.Get());
|
||||||
_D3D11DeviceContext->Flush();
|
_D3D11DeviceContext->Flush();
|
||||||
#endif
|
#endif
|
||||||
_textureRegistrar->MarkTextureFrameAvailable(_flutterTextureId);
|
std::lock_guard<std::mutex> guard(*(_renderMutex.get()));
|
||||||
|
if (_active) {
|
||||||
|
_textureRegistrar->MarkTextureFrameAvailable(_active->flutterTextureId);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef USE_ANGLE
|
#ifdef USE_ANGLE
|
||||||
@@ -293,8 +292,9 @@ bool PolyvoxFilamentPlugin::MakeD3DTexture(uint32_t width, uint32_t height,std::
|
|||||||
}
|
}
|
||||||
#else
|
#else
|
||||||
bool PolyvoxFilamentPlugin::MakeOpenGLTexture(uint32_t width, uint32_t height,std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result) {
|
bool PolyvoxFilamentPlugin::MakeOpenGLTexture(uint32_t width, uint32_t height,std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result) {
|
||||||
|
|
||||||
HWND hwnd = _pluginRegistrar->GetView()
|
HWND hwnd = _pluginRegistrar->GetView()
|
||||||
->GetNativeWindow();;
|
->GetNativeWindow();
|
||||||
|
|
||||||
HDC whdc = GetDC(hwnd);
|
HDC whdc = GetDC(hwnd);
|
||||||
if (whdc == NULL) {
|
if (whdc == NULL) {
|
||||||
@@ -302,146 +302,99 @@ bool PolyvoxFilamentPlugin::MakeOpenGLTexture(uint32_t width, uint32_t height,st
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
PIXELFORMATDESCRIPTOR pfd = {
|
if(!_renderMutex.get()) {
|
||||||
sizeof(PIXELFORMATDESCRIPTOR),
|
_renderMutex = std::make_shared<std::mutex>();
|
||||||
1,
|
}
|
||||||
PFD_DRAW_TO_BITMAP | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER, // Flags
|
|
||||||
PFD_TYPE_RGBA, // The kind of framebuffer. RGBA or palette.
|
|
||||||
32, // Colordepth of the framebuffer.
|
|
||||||
0, 0, 0, 0, 0, 0,
|
|
||||||
0,
|
|
||||||
0,
|
|
||||||
0,
|
|
||||||
0, 0, 0, 0,
|
|
||||||
32, // Number of bits for the depthbuffer
|
|
||||||
0, // Number of bits for the stencilbuffer
|
|
||||||
0, // Number of Aux buffers in the framebuffer.
|
|
||||||
PFD_MAIN_PLANE,
|
|
||||||
0,
|
|
||||||
0, 0, 0
|
|
||||||
};
|
|
||||||
|
|
||||||
int pixelFormat = ChoosePixelFormat(whdc, &pfd);
|
|
||||||
SetPixelFormat(whdc, pixelFormat, &pfd);
|
|
||||||
|
|
||||||
// We need a tmp context to retrieve and call wglCreateContextAttribsARB.
|
// we need a single context (since this will be passed to the renderer)
|
||||||
HGLRC tempContext = wglCreateContext(whdc);
|
// if this is the first time we are attempting to create a texture, let's create the context
|
||||||
if (!wglMakeCurrent(whdc, tempContext)) {
|
if(_context == NULL) {
|
||||||
result->Error("ERROR", "Failed to acquire temporary context", nullptr);
|
|
||||||
|
std::cout << "No GL context exists, creating" << std::endl;
|
||||||
|
|
||||||
|
PIXELFORMATDESCRIPTOR pfd = {
|
||||||
|
sizeof(PIXELFORMATDESCRIPTOR),
|
||||||
|
1,
|
||||||
|
PFD_DRAW_TO_BITMAP | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER, // Flags
|
||||||
|
PFD_TYPE_RGBA, // The kind of framebuffer. RGBA or palette.
|
||||||
|
32, // Colordepth of the framebuffer.
|
||||||
|
0, 0, 0, 0, 0, 0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0, 0, 0, 0,
|
||||||
|
32, // Number of bits for the depthbuffer
|
||||||
|
0, // Number of bits for the stencilbuffer
|
||||||
|
0, // Number of Aux buffers in the framebuffer.
|
||||||
|
PFD_MAIN_PLANE,
|
||||||
|
0,
|
||||||
|
0, 0, 0
|
||||||
|
};
|
||||||
|
|
||||||
|
int pixelFormat = ChoosePixelFormat(whdc, &pfd);
|
||||||
|
SetPixelFormat(whdc, pixelFormat, &pfd);
|
||||||
|
|
||||||
|
// We need a tmp context to retrieve and call wglCreateContextAttribsARB.
|
||||||
|
HGLRC tempContext = wglCreateContext(whdc);
|
||||||
|
if (!wglMakeCurrent(whdc, tempContext)) {
|
||||||
|
result->Error("ERROR", "Failed to acquire temporary context", nullptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
GLenum err = glGetError();
|
||||||
|
|
||||||
|
if(err != GL_NO_ERROR) {
|
||||||
|
result->Error("ERROR", "GL Error @ 455 %d", err);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribs = nullptr;
|
||||||
|
|
||||||
|
wglCreateContextAttribs =
|
||||||
|
(PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress(
|
||||||
|
"wglCreateContextAttribsARB");
|
||||||
|
|
||||||
|
if (!wglCreateContextAttribs) {
|
||||||
|
result->Error("ERROR", "Failed to resolve wglCreateContextAttribsARB",
|
||||||
|
nullptr);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int minor = 5; minor >= 1; minor--) {
|
||||||
|
std::vector<int> mAttribs = {WGL_CONTEXT_MAJOR_VERSION_ARB, 4,
|
||||||
|
WGL_CONTEXT_MINOR_VERSION_ARB, minor, 0};
|
||||||
|
_context = wglCreateContextAttribs(whdc, nullptr, mAttribs.data());
|
||||||
|
if (_context) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
wglMakeCurrent(NULL, NULL);
|
||||||
|
wglDeleteContext(tempContext);
|
||||||
|
|
||||||
|
if (!_context || !wglMakeCurrent(whdc, _context)) {
|
||||||
|
result->Error("ERROR", "Failed to create OpenGL context.");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
if(_active.get()) {
|
||||||
|
result->Error("ERROR", "Texture already exists. You must call destroyTexture before attempting to create a new one.");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
GLenum err = glGetError();
|
_active = std::make_unique<OpenGLTextureBuffer>(
|
||||||
|
_pluginRegistrar,
|
||||||
|
_textureRegistrar,
|
||||||
|
std::move(result),
|
||||||
|
width,
|
||||||
|
height,
|
||||||
|
_context,
|
||||||
|
_renderMutex
|
||||||
|
);
|
||||||
|
|
||||||
if(err != GL_NO_ERROR) {
|
return _active->flutterTextureId != -1;
|
||||||
result->Error("ERROR", "GL Error @ 455 %d", err);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribs = nullptr;
|
|
||||||
|
|
||||||
wglCreateContextAttribs =
|
|
||||||
(PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress(
|
|
||||||
"wglCreateContextAttribsARB");
|
|
||||||
|
|
||||||
if (!wglCreateContextAttribs) {
|
|
||||||
result->Error("ERROR", "Failed to resolve wglCreateContextAttribsARB",
|
|
||||||
nullptr);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (int minor = 5; minor >= 1; minor--) {
|
|
||||||
std::vector<int> mAttribs = {WGL_CONTEXT_MAJOR_VERSION_ARB, 4,
|
|
||||||
WGL_CONTEXT_MINOR_VERSION_ARB, minor, 0};
|
|
||||||
_context = wglCreateContextAttribs(whdc, nullptr, mAttribs.data());
|
|
||||||
if (_context) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
wglMakeCurrent(NULL, NULL);
|
|
||||||
wglDeleteContext(tempContext);
|
|
||||||
|
|
||||||
|
|
||||||
if (!_context || !wglMakeCurrent(whdc, _context)) {
|
|
||||||
result->Error("ERROR", "Failed to create OpenGL context.");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
glGenTextures(1, &_glTextureId);
|
|
||||||
|
|
||||||
if(_glTextureId == 0) {
|
|
||||||
result->Error("ERROR", "Failed to generate texture, OpenGL err was %d", glGetError());
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
glBindTexture(GL_TEXTURE_2D, _glTextureId);
|
|
||||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
||||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
||||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA,
|
|
||||||
GL_UNSIGNED_BYTE, 0);
|
|
||||||
|
|
||||||
err = glGetError();
|
|
||||||
|
|
||||||
if (err != GL_NO_ERROR) {
|
|
||||||
result->Error("ERROR", "Failed to generate texture, GL error was %d", err);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
wglMakeCurrent(NULL, NULL);
|
|
||||||
|
|
||||||
_pixelData.reset(new uint8_t[width * height * 4]);
|
|
||||||
_pixelBuffer = std::make_unique<FlutterDesktopPixelBuffer>();
|
|
||||||
_pixelBuffer->buffer = _pixelData.get();
|
|
||||||
|
|
||||||
_pixelBuffer->width = size_t(width);
|
|
||||||
_pixelBuffer->height = size_t(height);
|
|
||||||
|
|
||||||
_texture = std::make_unique<flutter::TextureVariant>(flutter::PixelBufferTexture(
|
|
||||||
[=](size_t width,
|
|
||||||
size_t height) -> const FlutterDesktopPixelBuffer * {
|
|
||||||
std::lock_guard<std::mutex> guard(_renderMutex);
|
|
||||||
|
|
||||||
if(!_context || !wglMakeCurrent(whdc, _context)) {
|
|
||||||
std::cout << "Failed to switch OpenGL context." << std::endl;
|
|
||||||
} else if (_glTextureId != 0) {
|
|
||||||
// uint8_t* data = (uint8_t*)_pixelData.get();
|
|
||||||
uint8_t* data = new uint8_t[width*height*4];
|
|
||||||
glBindTexture(GL_TEXTURE_2D, _glTextureId);
|
|
||||||
glGetTexImage(GL_TEXTURE_2D,0,GL_RGBA,GL_UNSIGNED_BYTE,data);
|
|
||||||
|
|
||||||
GLenum err = glGetError();
|
|
||||||
|
|
||||||
if(err != GL_NO_ERROR) {
|
|
||||||
if(err == GL_INVALID_OPERATION) {
|
|
||||||
std::cout << "Invalid op" << std::endl;
|
|
||||||
} else if(err == GL_INVALID_VALUE) {
|
|
||||||
std::cout << "Invalid value" << std::endl;
|
|
||||||
} else if(err == GL_OUT_OF_MEMORY) {
|
|
||||||
std::cout << "Out of mem" << std::endl;
|
|
||||||
} else if(err == GL_INVALID_ENUM ) {
|
|
||||||
std::cout << "Invalid enum" << std::endl;
|
|
||||||
} else {
|
|
||||||
std::cout << "Unknown error" << std::endl;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
glFinish();
|
|
||||||
_pixelData.reset(data);
|
|
||||||
wglMakeCurrent(NULL, NULL);
|
|
||||||
}
|
|
||||||
_pixelBuffer->buffer = _pixelData.get();
|
|
||||||
|
|
||||||
return _pixelBuffer.get();
|
|
||||||
}));
|
|
||||||
|
|
||||||
_flutterTextureId = _textureRegistrar->RegisterTexture(_texture.get());
|
|
||||||
std::cout << "Registered Flutter texture ID " << _flutterTextureId << std::endl;
|
|
||||||
|
|
||||||
std::vector<flutter::EncodableValue> resultList;
|
|
||||||
resultList.push_back(flutter::EncodableValue(_flutterTextureId));
|
|
||||||
resultList.push_back(flutter::EncodableValue((int64_t)nullptr));
|
|
||||||
resultList.push_back(flutter::EncodableValue(_glTextureId));
|
|
||||||
result->Success(resultList);
|
|
||||||
return true;
|
|
||||||
|
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
@@ -467,30 +420,53 @@ void PolyvoxFilamentPlugin::DestroyTexture(
|
|||||||
const flutter::MethodCall<flutter::EncodableValue> &methodCall,
|
const flutter::MethodCall<flutter::EncodableValue> &methodCall,
|
||||||
std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result) {
|
std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result) {
|
||||||
|
|
||||||
|
const auto *flutterTextureId =
|
||||||
|
std::get_if<int64_t>(methodCall.arguments());
|
||||||
|
|
||||||
|
if(!flutterTextureId) {
|
||||||
|
result->Error("NOT_IMPLEMENTED", "Flutter texture ID must be provided");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
#ifdef USE_ANGLE
|
#ifdef USE_ANGLE
|
||||||
// TODO
|
// TODO
|
||||||
result->Error("NOT_IMPLEMENTED", "Method is not implemented %s", methodCall.method_name());
|
result->Error("NOT_IMPLEMENTED", "Method is not implemented %s", methodCall.method_name());
|
||||||
#else
|
#else
|
||||||
std::lock_guard<std::mutex> guard(_renderMutex);
|
auto sh = std::make_shared<std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>>>(std::move(result));
|
||||||
|
|
||||||
HWND hwnd = _pluginRegistrar->GetView()
|
if(!_active) {
|
||||||
->GetNativeWindow();
|
result->Success("Texture has already been detroyed, ignoring");
|
||||||
|
|
||||||
HDC whdc = GetDC(hwnd);
|
|
||||||
|
|
||||||
if(!_context || !wglMakeCurrent(whdc, _context)) {
|
|
||||||
result->Error("CONTEXT", "Failed to switch OpenGL context.", nullptr);
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
// for now we will just unregister the Flutter texture and delete the GL texture
|
|
||||||
// we will leave the pixel data/PixelBufferTexture intact - these will be replaced on the next call to createTexture
|
if(_active->flutterTextureId != *flutterTextureId) {
|
||||||
// if we wanted to be militant about cleaning up unused memory we could delete here first
|
result->Error("TEXTURE_MISMATCH", "Specified texture ID is not active");
|
||||||
// _textureRegistrar->UnregisterTexture(_flutterTextureId);
|
return;
|
||||||
// _flutterTextureId = -1;
|
}
|
||||||
// glDeleteTextures(1, &_glTextureId);
|
|
||||||
// _glTextureId = 0;
|
_textureRegistrar->UnregisterTexture(_active->flutterTextureId, [=,
|
||||||
// wglMakeCurrent(NULL, NULL);
|
sharedResult=std::move(sh)
|
||||||
result->Success(flutter::EncodableValue(true));
|
]() {
|
||||||
|
|
||||||
|
if(this->_inactive) {
|
||||||
|
|
||||||
|
HWND hwnd = _pluginRegistrar->GetView()->GetNativeWindow();
|
||||||
|
|
||||||
|
HDC whdc = GetDC(hwnd);
|
||||||
|
|
||||||
|
if (!wglMakeCurrent(whdc, _context)) {
|
||||||
|
std::cout << "Failed to switch OpenGL context in destructor." << std::endl;
|
||||||
|
// result->Error("CONTEXT", "Failed to switch OpenGL context.", nullptr);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
glDeleteTextures(1, &this->_inactive->glTextureId);
|
||||||
|
wglMakeCurrent(NULL, NULL);
|
||||||
|
}
|
||||||
|
this->_inactive = std::move(this->_active);
|
||||||
|
auto unique = std::move(*(sharedResult.get()));
|
||||||
|
unique->Success(flutter::EncodableValue(true));
|
||||||
|
std::cout << "Destroyed OpenGLTextureBuffer." << std::endl;
|
||||||
|
});
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -524,8 +500,7 @@ void PolyvoxFilamentPlugin::HandleMethodCall(
|
|||||||
#else
|
#else
|
||||||
result->Success(flutter::EncodableValue((int64_t)nullptr));
|
result->Success(flutter::EncodableValue((int64_t)nullptr));
|
||||||
#endif
|
#endif
|
||||||
}
|
} else {
|
||||||
else {
|
|
||||||
result->Error("NOT_IMPLEMENTED", "Method is not implemented %s", methodCall.method_name());
|
result->Error("NOT_IMPLEMENTED", "Method is not implemented %s", methodCall.method_name());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -26,6 +26,8 @@
|
|||||||
#include "GLES2/gl2.h"
|
#include "GLES2/gl2.h"
|
||||||
#include "GLES2/gl2ext.h"
|
#include "GLES2/gl2ext.h"
|
||||||
#include "PlatformAngle.h"
|
#include "PlatformAngle.h"
|
||||||
|
#else
|
||||||
|
#include "opengl_texture_buffer.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#include "PolyvoxFilamentApi.h"
|
#include "PolyvoxFilamentApi.h"
|
||||||
@@ -54,15 +56,8 @@ public:
|
|||||||
|
|
||||||
std::map<uint32_t, ResourceBuffer> _resources;
|
std::map<uint32_t, ResourceBuffer> _resources;
|
||||||
|
|
||||||
std::unique_ptr<flutter::TextureVariant> _texture = nullptr;
|
|
||||||
|
|
||||||
std::unique_ptr<FlutterDesktopPixelBuffer> _pixelBuffer = nullptr;
|
|
||||||
std::unique_ptr<uint8_t> _pixelData = nullptr;
|
|
||||||
|
|
||||||
std::unique_ptr<FlutterDesktopGpuSurfaceDescriptor> _textureDescriptor = nullptr;
|
std::unique_ptr<FlutterDesktopGpuSurfaceDescriptor> _textureDescriptor = nullptr;
|
||||||
|
|
||||||
int64_t _flutterTextureId = -1;
|
|
||||||
|
|
||||||
#ifdef USE_ANGLE
|
#ifdef USE_ANGLE
|
||||||
// Device
|
// Device
|
||||||
ID3D11Device* _D3D11Device = nullptr;
|
ID3D11Device* _D3D11Device = nullptr;
|
||||||
@@ -76,11 +71,12 @@ public:
|
|||||||
|
|
||||||
bool MakeD3DTexture(uint32_t width, uint32_t height, std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result);
|
bool MakeD3DTexture(uint32_t width, uint32_t height, std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result);
|
||||||
#else
|
#else
|
||||||
// OpenGL
|
std::shared_ptr<std::mutex> _renderMutex;
|
||||||
HGLRC _context = NULL;
|
std::unique_ptr<OpenGLTextureBuffer> _active = nullptr;
|
||||||
GLuint _glTextureId = 0;
|
std::unique_ptr<OpenGLTextureBuffer> _inactive = nullptr;
|
||||||
std::mutex _renderMutex;
|
|
||||||
|
|
||||||
|
// shared OpenGLContext
|
||||||
|
HGLRC _context = NULL;
|
||||||
bool MakeOpenGLTexture(uint32_t width, uint32_t height, std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result);
|
bool MakeOpenGLTexture(uint32_t width, uint32_t height, std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
@@ -90,7 +86,6 @@ public:
|
|||||||
void DestroyTexture(
|
void DestroyTexture(
|
||||||
const flutter::MethodCall<flutter::EncodableValue> &methodCall,
|
const flutter::MethodCall<flutter::EncodableValue> &methodCall,
|
||||||
std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result);
|
std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result);
|
||||||
|
|
||||||
void RenderCallback();
|
void RenderCallback();
|
||||||
|
|
||||||
ResourceBuffer loadResource(const char *path);
|
ResourceBuffer loadResource(const char *path);
|
||||||
|
|||||||
Reference in New Issue
Block a user