update build.dart to support windows
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@@ -178,21 +178,8 @@ void main(List<String> args) async {
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architecture: config.targetArchitecture));
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}
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}
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// do we need this?
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if (config.targetOS == "windows") {
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final packageName = config.packageName;
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final allAssets = [
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DataAsset(
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package: packageName,
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name: 'unused_asset',
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file: config.packageRoot.resolve('assets/unused_asset.json'),
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),
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DataAsset(
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package: packageName,
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name: 'used_asset',
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file: config.packageRoot.resolve('assets/used_asset.json'),
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)
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];
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output.addAssets(allAssets, linkInPackage: packageName);
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output.addAsset(
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NativeCodeAsset(
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package: "dart_filament",
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