fix morph animations

This commit is contained in:
Nick Fisher
2023-04-20 15:45:59 +08:00
parent e0d3aba6d8
commit 7225cb53b1
12 changed files with 366 additions and 438 deletions

View File

@@ -37,7 +37,7 @@ class _MyAppState extends State<MyApp> with SingleTickerProviderStateMixin {
@override
void initState() {
super.initState();
_filamentController = FilamentController();
_filamentController = FilamentController(this);
}
void onClick(int index) async {
@@ -117,26 +117,25 @@ class _MyAppState extends State<MyApp> with SingleTickerProviderStateMixin {
_filamentController.setCamera(_cube!, "Camera_Orientation");
break;
case 15:
throw Exception("FIXME");
// final animation = AnimationBuilder()
// .setFramerate(30)
// .setDuration(4)
// .setNumMorphWeights(8)
// .interpolateMorphWeights(0, 4, 0, 1)
// .interpolateBoneTransform(
// "Bone.001",
// "Cube.001",
// 2,
// 4,
// v.Vector3.zero(),
// v.Vector3.zero(),
// // Vec3(x: 1, y: 1, z: 1),
// v.Quaternion(0, 0, 0, 1),
// v.Quaternion(1, 1, 1, 1))
// // Quaternion(x: 1, y: 1, z: 1, w: 1))
// .build();
// _filamentController.setAnimation(_cube!, animation);
final animation = AnimationBuilder(
controller: _filamentController,
asset: _cube!,
framerate: 30,
meshName: "Cube.001")
.setDuration(4)
.interpolateMorphWeights(0, 4, 0, 1)
// .interpolateBoneTransform(
// "Bone.001",
// "Cube.001",
// 2,
// 4,
// v.Vector3.zero(),
// v.Vector3.zero(),
// // Vec3(x: 1, y: 1, z: 1),
// v.Quaternion(0, 0, 0, 1),
// v.Quaternion(1, 1, 1, 1))
// Quaternion(x: 1, y: 1, z: 1, w: 1))
.set();
break;
case 16:
_targetNames = _filamentController.getMorphTargetNames(_cube!, "Cube");

View File

@@ -4,14 +4,12 @@
#include "ResourceBuffer.hpp"
#include <stddef.h>
#include "dart/dart_api_dl.h"
typedef struct ResourceBuffer ResourceBuffer;
typedef int32_t EntityId;
intptr_t init_dart_api_dl(void* data);
void register_filament_port(Dart_Port port);
void* create_filament_viewer(void *context, ResourceBuffer (*loadResource)(const char *), void (*freeResource)(uint32_t));
void delete_filament_viewer(void *viewer);
void* get_asset_manager(void* viewer);
@@ -52,7 +50,7 @@ void apply_weights(
int count
);
void set_morph_animation(
bool set_morph_animation(
void* assetManager,
EntityId asset,
const char *const entityName,

View File

@@ -37,7 +37,7 @@ namespace polyvox {
bool mLoop = false;
bool mReverse = false;
float mDuration = 0;
int mFrameNumber = -1;
bool mAnimating = false;
// AnimationStatus() {
// Log("default constr");
@@ -73,7 +73,7 @@ namespace polyvox {
// Use this to manually construct a buffer of frame data for morph animations.
//
struct MorphAnimationBuffer {
utils::EntityInstance<RenderableManager>* mInstance = nullptr;
utils::Entity mMeshTarget;
int mNumFrames = -1;
float mFrameLengthInMs = 0;
vector<float> mFrameData;
@@ -124,38 +124,7 @@ namespace polyvox {
float mScale = 1;
// SceneAsset(const SceneAsset&& a) {
// Log("MOVE");
// }
// SceneAsset(const SceneAsset& a) {
// mAsset = a.mAsset;
// mAnimator = a.mAnimator;
// mAnimations = a.mAnimations;
// mMorphAnimationBuffer = a.mMorphAnimationBuffer;
// mBoneAnimationBuffer = a.mBoneAnimationBuffer;
// mTexture = a.mTexture;
// mPosition = a.mPosition;
// mRotation = a.mRotation;
// mScale = a.mScale;
// }
// SceneAsset& operator=(SceneAsset a) {
// mAsset = a.mAsset;
// mAnimator = a.mAnimator;
// mAnimations = a.mAnimations;
// mMorphAnimationBuffer = a.mMorphAnimationBuffer;
// mBoneAnimationBuffer = a.mBoneAnimationBuffer;
// mTexture = a.mTexture;
// mPosition = a.mPosition;
// mRotation = a.mRotation;
// mScale = a.mScale;
// return *this;
// }
SceneAsset(
SceneAsset(
FilamentAsset* asset
) : mAsset(asset) {
mAnimator = mAsset->getInstance()->getAnimator();

View File

@@ -91,11 +91,6 @@ EntityId AssetManager::loadGltf(const char *uri,
string(relativeResourcePath) + string("/") + string(resourceUris[i]);
ResourceBuffer buf = _loadResource(uri.c_str());
// using FunctionCallback = std::function<void(void*, unsigned int, void
// *)>; auto cb = [&] (void * ptr, unsigned int len, void * misc) {
// };
// FunctionCallback fcb = cb;
ResourceLoader::BufferDescriptor b(buf.data, buf.size);
_gltfResourceLoader->addResourceData(resourceUris[i], std::move(b));
_freeResource(buf.id);
@@ -223,39 +218,44 @@ void AssetManager::updateAnimations() {
if(!asset.mAnimating) {
continue;
}
asset.mAnimating = false;
// // morph animation
// AnimationStatus morphAnimation = asset.mAnimations[0];
// auto elapsed = (now - morphAnimation.mStart).count();
// dynamically constructed morph animation
AnimationStatus& morphAnimation = asset.mAnimations[0];
// int lengthInFrames = static_cast<int>(morphAnimation.mDuration / asset.mMorphAnimationBuffer.mFrameLengthInMs);
if(morphAnimation.mAnimating) {
auto elapsed = float(
std::chrono::duration_cast<std::chrono::milliseconds>(
now - morphAnimation.mStart
).count()) / 1000.0f;
int lengthInFrames = static_cast<int>(
morphAnimation.mDuration * 1000.0f /
asset.mMorphAnimationBuffer.mFrameLengthInMs
);
// if(elapsed >= morphAnimation.mDuration) {
// if(morphAnimation.mLoop) {
// morphAnimation.mStart = now;
// if(morphAnimation.mReverse) {
// morphAnimation.mFrameNumber = lengthInFrames;
// }
// asset.mAnimating = true;
// } else {
// morphAnimation.mStart = time_point_t::max();
// }
// } else {
// asset.mAnimating = true;
// }
// int frameNumber = static_cast<int>(elapsed / asset.mMorphAnimationBuffer.mFrameLengthInMs);
// if(frameNumber < lengthInFrames) {
// if(morphAnimation.mReverse) {
// frameNumber = lengthInFrames - frameNumber;
// }
// rm.setMorphWeights(
// *(asset.mMorphAnimationBuffer.mInstance),
// asset.mMorphAnimationBuffer.mFrameData.data() + (morphAnimation.mFrameNumber * asset.mMorphAnimationBuffer.mNumMorphWeights),
// asset.mMorphAnimationBuffer.mNumMorphWeights);
// }
// if more time has elapsed than the animation duration && not looping
// mark the animation as complete
if(elapsed >= morphAnimation.mDuration && !morphAnimation.mLoop) {
morphAnimation.mStart = time_point_t::max();
morphAnimation.mAnimating = false;
} else {
asset.mAnimating = true;
int frameNumber = static_cast<int>(elapsed * 1000.0f / asset.mMorphAnimationBuffer.mFrameLengthInMs) % lengthInFrames;
// offset from the end if reverse
if(morphAnimation.mReverse) {
frameNumber = lengthInFrames - frameNumber;
}
Log("setting weights for framenumber %d, elapsed is %f, lengthInFrames is %d, mNumMorphWeights %d", frameNumber, elapsed, lengthInFrames,asset.mMorphAnimationBuffer.mNumMorphWeights );
// set the weights appropriately
rm.setMorphWeights(
rm.getInstance(asset.mMorphAnimationBuffer.mMeshTarget),
asset.mMorphAnimationBuffer.mFrameData.data() + (frameNumber * asset.mMorphAnimationBuffer.mNumMorphWeights),
asset.mMorphAnimationBuffer.mNumMorphWeights);
}
}
// // bone animation
// AnimationStatus boneAnimation = asset.mAnimations[1];
@@ -292,35 +292,35 @@ void AssetManager::updateAnimations() {
// GLTF animations
Animator* animator = asset.mAnimator;
for(int j = 2; j < asset.mAnimations.size(); j++) {
AnimationStatus& anim = asset.mAnimations[j];
int j = -1;
for(AnimationStatus& anim : asset.mAnimations) {
j++;
if(j < 2) {
continue;
}
if(!anim.mAnimating) {
continue;
}
auto elapsed = float(std::chrono::duration_cast<std::chrono::milliseconds>(now - anim.mStart).count()) / 1000.0f;
if(elapsed < anim.mDuration) {
if(anim.mLoop) {
animator->applyAnimation(j-2, anim.mDuration - elapsed);
} else {
animator->applyAnimation(j-2, elapsed);
}
asset.mAnimating = true;
} else if(anim.mLoop) {
animator->applyAnimation(j-2, float(elapsed) ); //% anim.mDuration
if(anim.mLoop || elapsed < anim.mDuration) {
asset.mAnimator->applyAnimation(j-2, elapsed);
asset.mAnimating = true;
} else if(elapsed - anim.mDuration < 0.3) {
// cross-fade
// animator->applyCrossFade(j-2, anim.mDuration - 0.05, elapsed / 0.3);
// asset.mAnimating = true;
anim.mStart = time_point_t::max();
// anim.mStart = time_point_t::max();
} else {
// stop
anim.mStart = time_point_t::max();
}
}
asset.mAnimator->updateBoneMatrices();
if(asset.mAnimating) {
asset.mAnimator->updateBoneMatrices();
}
}
}
@@ -379,27 +379,33 @@ bool AssetManager::setMorphAnimationBuffer(
Log("ERROR: asset not found for entity.");
return false;
}
auto asset = _assets[pos->second];
auto& asset = _assets[pos->second];
auto entity = findEntityByName(asset, entityName);
if(!entity) {
Log("Warning: failed to find entity %s", entityName);
return false;
}
RenderableManager &rm = _engine->getRenderableManager();
auto inst = rm.getInstance(entity);
asset.mMorphAnimationBuffer.mInstance = &inst;
asset.mMorphAnimationBuffer.mNumFrames = numFrames;
asset.mMorphAnimationBuffer.mFrameLengthInMs = frameLengthInMs;
asset.mMorphAnimationBuffer.mMeshTarget = entity;
asset.mMorphAnimationBuffer.mFrameData.clear();
asset.mMorphAnimationBuffer.mFrameData.insert(
asset.mMorphAnimationBuffer.mFrameData.begin(),
morphData,
morphData + (numFrames * numMorphWeights)
);
asset.mMorphAnimationBuffer.mFrameLengthInMs = frameLengthInMs;
asset.mMorphAnimationBuffer.mNumMorphWeights = numMorphWeights;
AnimationStatus& animation = asset.mAnimations[0];
animation.mDuration = (frameLengthInMs * numFrames) / 1000.0f;
animation.mStart = high_resolution_clock::now();
animation.mAnimating = true;
asset.mAnimating = true;
Log("set start to %d, dur is %f",
std::chrono::duration_cast<std::chrono::milliseconds>(animation.mStart.time_since_epoch()).count(),
animation.mDuration
);
return true;
}
@@ -524,13 +530,12 @@ void AssetManager::playAnimation(EntityId e, int index, bool loop, bool reverse)
return;
}
auto& asset = _assets[pos->second];
Log("prev start %d", std::chrono::duration_cast<std::chrono::milliseconds>(asset.mAnimations[index+2].mStart.time_since_epoch()).count());
asset.mAnimations[index+2].mAnimating = true;
asset.mAnimations[index+2].mStart = std::chrono::high_resolution_clock::now();
asset.mAnimations[index+2].mLoop = loop;
asset.mAnimations[index+2].mReverse = reverse;
Log("new start %d", std::chrono::duration_cast<std::chrono::milliseconds>(asset.mAnimations[index+2].mStart.time_since_epoch()).count());
// Log("new start %d, dur is %f", std::chrono::duration_cast<std::chrono::milliseconds>(asset.mAnimations[index+2].mStart.time_since_epoch()).count(), asset.mAnimations[index+2].mDuration);
asset.mAnimating = true;
}

View File

@@ -790,7 +790,7 @@ void FilamentViewer::render(uint64_t frameTimeInNanos) {
}
if(_frameCount == 60) {
// Log("1 sec average for asset animation update %f", _elapsed);
Log("1 sec average for asset animation update %f", _elapsed);
_elapsed = 0;
_frameCount = 0;
}

View File

@@ -5,54 +5,35 @@
#include "Log.hpp"
#include "ThreadPool.hpp"
#include <thread>
#include "dart/dart_api_dl.h"
using namespace polyvox;
#define FLUTTER_PLUGIN_EXPORT __attribute__((visibility("default")))
static ThreadPool* _tp;
static Dart_Port _port;
// static ThreadPool* _tp;
extern "C" {
#include "PolyvoxFilamentApi.h"
FLUTTER_PLUGIN_EXPORT intptr_t init_dart_api_dl(void* data) {
return Dart_InitializeApiDL(data);
}
FLUTTER_PLUGIN_EXPORT void register_filament_port(Dart_Port port) {
_port = port;
}
FLUTTER_PLUGIN_EXPORT void* create_filament_viewer(void* context, ResourceBuffer (*loadResource)(char const*), void (*freeResource)(unsigned int)) {
if(!_tp) {
_tp = new ThreadPool();
}
std::packaged_task<void*()> lambda([=]() mutable {
// if(!_tp) {
// _tp = new ThreadPool();
// }
// //std::packaged_task<void*()> lambda([=]() mutable {
return (void*) new FilamentViewer(context, loadResource, freeResource);
});
auto fut = _tp->add_task(lambda);
fut.wait();
return fut.get();
// });
// auto fut = _tp->add_task(lambda);
// fut.wait();
// //return fut.get();
}
// Dart_CObject dart_object;
// dart_object.type = Dart_CObject_kInt64;
// dart_object.value.as_int64 = (size_t)viewer;
// const bool result = Dart_PostCObject_DL(_port, &dart_object);
// if (!result) {
// std::cout << "TTS: C : Posting message to port failed." << std::endl;
// }
FLUTTER_PLUGIN_EXPORT void create_render_target(void* viewer, uint32_t textureId, uint32_t width, uint32_t height) {
std::packaged_task<void()> lambda([=]() mutable {
// //std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->createRenderTarget(textureId, width, height);
});
auto fut = _tp->add_task(lambda);
fut.wait();
// });
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void delete_filament_viewer(void* viewer) {
@@ -60,270 +41,271 @@ extern "C" {
}
FLUTTER_PLUGIN_EXPORT void set_background_color(void* viewer, const float r, const float g, const float b, const float a) {
std::packaged_task<void()> lambda([=]() mutable {
// //std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->setBackgroundColor(r, g, b, a);
});
auto fut = _tp->add_task(lambda);
fut.wait();
// });
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void clear_background_image(void* viewer) {
std::packaged_task<void()> lambda([=]() mutable {
// //std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->clearBackgroundImage();
});
auto fut = _tp->add_task(lambda);
fut.wait();
// });
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void set_background_image(void* viewer, const char* path) {
std::packaged_task<void()> lambda([=]() mutable {
// //std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->setBackgroundImage(path);
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void set_background_image_position(void* viewer, float x, float y, bool clamp) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->setBackgroundImagePosition(x, y, clamp);
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void load_skybox(void* viewer, const char* skyboxPath) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->loadSkybox(skyboxPath);
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void load_ibl(void* viewer, const char* iblPath, float intensity) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->loadIbl(iblPath, intensity);
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void remove_skybox(void* viewer) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->removeSkybox();
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void remove_ibl(void* viewer) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->removeIbl();
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT EntityId add_light(void* viewer, uint8_t type, float colour, float intensity, float posX, float posY, float posZ, float dirX, float dirY, float dirZ, bool shadows) {
std::packaged_task<EntityId()> lambda([=]() mutable {
//std::packaged_task<EntityId()> lambda([=]() mutable {
return ((FilamentViewer*)viewer)->addLight((LightManager::Type)type, colour, intensity, posX, posY, posZ, dirX, dirY, dirZ, shadows);
});
auto fut = _tp->add_task(lambda);
fut.wait();
return fut.get();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
//return fut.get();
}
FLUTTER_PLUGIN_EXPORT void remove_light(void* viewer, int32_t entityId) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->removeLight(entityId);
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void clear_lights(void* viewer) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->clearLights();
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT EntityId load_glb(void* assetManager, const char* assetPath, bool unlit) {
std::packaged_task<EntityId()> lambda([=]() mutable {
//std::packaged_task<EntityId()> lambda([=]() mutable {
return ((AssetManager*)assetManager)->loadGlb(assetPath, unlit);
});
auto fut = _tp->add_task(lambda);
fut.wait();
return fut.get();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
//return fut.get();
}
FLUTTER_PLUGIN_EXPORT EntityId load_gltf(void* assetManager, const char* assetPath, const char* relativePath) {
std::packaged_task<EntityId()> lambda([=]() mutable {
//std::packaged_task<EntityId()> lambda([=]() mutable {
return ((AssetManager*)assetManager)->loadGltf(assetPath, relativePath);
});
auto fut = _tp->add_task(lambda);
fut.wait();
return fut.get();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
//return fut.get();
}
FLUTTER_PLUGIN_EXPORT bool set_camera(void* viewer, EntityId asset, const char* nodeName) {
std::packaged_task<bool()> lambda([=]() mutable {
//std::packaged_task<bool()> lambda([=]() mutable {
return ((FilamentViewer*)viewer)->setCamera(asset, nodeName);
});
auto fut = _tp->add_task(lambda);
fut.wait();
return fut.get();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
//return fut.get();
}
FLUTTER_PLUGIN_EXPORT void set_camera_exposure(void* viewer, float aperture, float shutterSpeed, float sensitivity) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->setCameraExposure(aperture, shutterSpeed, sensitivity);
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void set_camera_position(void* viewer, float x, float y, float z) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->setCameraPosition(x, y, z);
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void set_camera_rotation(void* viewer, float rads, float x, float y, float z) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->setCameraRotation(rads, x, y, z);
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void set_camera_model_matrix(void* viewer, const float* const matrix) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->setCameraModelMatrix(matrix);
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void set_camera_focal_length(void* viewer, float focalLength) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->setCameraFocalLength(focalLength);
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void render(
void* viewer,
uint64_t frameTimeInNanos
) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->render(frameTimeInNanos);
});
_tp->add_task(lambda);
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void set_frame_interval(
void* viewer,
float frameInterval
) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->setFrameInterval(frameInterval);
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void destroy_swap_chain(void* viewer) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->destroySwapChain();
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void create_swap_chain(void* viewer, void* surface=nullptr, uint32_t width=0, uint32_t height=0) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->createSwapChain(surface, width, height);
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void* get_renderer(void* viewer) {
std::packaged_task<void*()> lambda([=]() mutable {
//std::packaged_task<void*()> lambda([=]() mutable {
return ((FilamentViewer*)viewer)->getRenderer();
});
auto fut = _tp->add_task(lambda);
fut.wait();
return fut.get();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
//return fut.get();
}
FLUTTER_PLUGIN_EXPORT void update_viewport_and_camera_projection(void* viewer, int width, int height, float scaleFactor) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
return ((FilamentViewer*)viewer)->updateViewportAndCameraProjection(width, height, scaleFactor);
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void scroll_update(void* viewer, float x, float y, float delta) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->scrollUpdate(x, y, delta);
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void scroll_begin(void* viewer) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->scrollBegin();
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void scroll_end(void* viewer) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->scrollEnd();
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void grab_begin(void* viewer, float x, float y, bool pan) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->grabBegin(x, y, pan);
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void grab_update(void* viewer, float x, float y) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->grabUpdate(x, y);
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void grab_end(void* viewer) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->grabEnd();
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void* get_asset_manager(void* viewer) {
std::packaged_task<void*()> lambda([=]() mutable {
//std::packaged_task<void*()> lambda([=]() mutable {
return (void*)((FilamentViewer*)viewer)->getAssetManager();
});
auto fut = _tp->add_task(lambda);
fut.wait();
return fut.get();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
//return fut.get();
}
FLUTTER_PLUGIN_EXPORT void apply_weights(
@@ -332,14 +314,14 @@ extern "C" {
const char* const entityName,
float* const weights,
int count) {
// std::packaged_task<void()> lambda([=]() mutable {
// //std::packaged_task<void()> lambda([=]() mutable {
// ((AssetManager*)assetManager)->setMorphTargetWeights(asset, entityName, weights, count);
// });
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void set_morph_animation(
FLUTTER_PLUGIN_EXPORT bool set_morph_animation(
void* assetManager,
EntityId asset,
const char* const entityName,
@@ -348,8 +330,8 @@ extern "C" {
int numFrames,
float frameLengthInMs) {
std::packaged_task<void()> lambda([=]() mutable {
((AssetManager*)assetManager)->setMorphAnimationBuffer(
//std::packaged_task<void()> lambda([=]() mutable {
return ((AssetManager*)assetManager)->setMorphAnimationBuffer(
asset,
entityName,
morphData,
@@ -357,9 +339,9 @@ extern "C" {
numFrames,
frameLengthInMs
);
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void set_bone_animation(
@@ -371,7 +353,7 @@ extern "C" {
const float* const frameData,
int numFrames,
float frameLengthInMs) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((AssetManager*)assetManager)->setBoneAnimationBuffer(
asset,
length,
@@ -381,9 +363,9 @@ extern "C" {
numFrames,
frameLengthInMs
);
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
@@ -423,12 +405,12 @@ extern "C" {
bool loop,
bool reverse) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
std::cout << "Playing animation" << std::endl;
((AssetManager*)assetManager)->playAnimation(asset, index, loop, reverse);
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void set_animation_frame(
@@ -436,7 +418,7 @@ extern "C" {
EntityId asset,
int animationIndex,
int animationFrame) {
// std::packaged_task<void()> lambda([=]() mutable {
// //std::packaged_task<void()> lambda([=]() mutable {
// ((AssetManager*)assetManager)->setAnimationFrame(asset, animationIndex, animationFrame);
// });
// auto fut = _tp->add_task(lambda);
@@ -446,13 +428,13 @@ extern "C" {
FLUTTER_PLUGIN_EXPORT int get_animation_count(
void* assetManager,
EntityId asset) {
std::packaged_task<int()> lambda([=]() mutable {
//std::packaged_task<int()> lambda([=]() mutable {
auto names = ((AssetManager*)assetManager)->getAnimationNames(asset);
return names->size();
});
auto fut = _tp->add_task(lambda);
fut.wait();
return fut.get();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
//return fut.get();
}
FLUTTER_PLUGIN_EXPORT void get_animation_name(
@@ -461,49 +443,49 @@ extern "C" {
char* const outPtr,
int index
) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
auto names = ((AssetManager*)assetManager)->getAnimationNames(asset);
string name = names->at(index);
strcpy(outPtr, name.c_str());
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT int get_morph_target_name_count(void* assetManager, EntityId asset, const char* meshName) {
std::packaged_task<int()> lambda([=]() mutable {
//std::packaged_task<int()> lambda([=]() mutable {
unique_ptr<vector<string>> names = ((AssetManager*)assetManager)->getMorphTargetNames(asset, meshName);
return names->size();
});
auto fut = _tp->add_task(lambda);
fut.wait();
return fut.get();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
//return fut.get();
}
FLUTTER_PLUGIN_EXPORT void get_morph_target_name(void* assetManager, EntityId asset, const char* meshName, char* const outPtr, int index ) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
unique_ptr<vector<string>> names = ((AssetManager*)assetManager)->getMorphTargetNames(asset, meshName);
string name = names->at(index);
strcpy(outPtr, name.c_str());
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void remove_asset(void* viewer, EntityId asset) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->removeAsset(asset);
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void clear_assets(void* viewer) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((FilamentViewer*)viewer)->clearAssets();
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void load_texture(void* assetManager, EntityId asset, const char* assetPath, int renderableIndex) {
@@ -515,43 +497,43 @@ extern "C" {
}
FLUTTER_PLUGIN_EXPORT void transform_to_unit_cube(void* assetManager, EntityId asset) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((AssetManager*)assetManager)->transformToUnitCube(asset);
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void set_position(void* assetManager, EntityId asset, float x, float y, float z) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((AssetManager*)assetManager)->setPosition(asset, x, y, z);
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void set_rotation(void* assetManager, EntityId asset, float rads, float x, float y, float z) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((AssetManager*)assetManager)->setRotation(asset, rads, x, y, z);
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void set_scale(void* assetManager, EntityId asset, float scale) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((AssetManager*)assetManager)->setScale(asset, scale);
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
FLUTTER_PLUGIN_EXPORT void stop_animation(void* assetManager, EntityId asset, int index) {
std::packaged_task<void()> lambda([=]() mutable {
//std::packaged_task<void()> lambda([=]() mutable {
((AssetManager*)assetManager)->stopAnimation(asset, index);
});
auto fut = _tp->add_task(lambda);
fut.wait();
//});
// auto fut = _tp->add_task(lambda);
// fut.wait();
}
}

View File

@@ -1,14 +1,15 @@
import 'package:polyvox_filament/animations/animations.dart';
import 'package:polyvox_filament/filament_controller.dart';
import 'package:tuple/tuple.dart';
import 'package:flutter/foundation.dart';
import 'package:vector_math/vector_math.dart';
class AnimationBuilder {
final FilamentController controller;
DartBoneAnimation? dartBoneAnimation;
double _frameLengthInMs = 0;
double _duration = 0;
int _numMorphWeights = 0;
double? _interpMorphStart;
double? _interpMorphEnd;
@@ -17,14 +18,26 @@ class AnimationBuilder {
List<DartBoneAnimation>? _dartBoneAnimations = null;
Tuple2<MorphAnimation, List<DartBoneAnimation>> build(
String meshName, List<String> morphNames) {
if (_numMorphWeights == 0 || _duration == 0 || _frameLengthInMs == 0)
FilamentEntity asset;
String meshName;
late List<String> morphNames;
AnimationBuilder(
{required this.controller,
required this.asset,
required this.meshName,
required int framerate}) {
_frameLengthInMs = 1000 / framerate;
morphNames = controller.getMorphTargetNames(asset, meshName);
}
void set() {
if (morphNames.isEmpty == 0 || _duration == 0 || _frameLengthInMs == 0)
throw Exception();
int numFrames = _duration * 1000 ~/ _frameLengthInMs;
final morphData = Float32List((numFrames * _numMorphWeights).toInt());
final morphData = Float32List((numFrames * morphNames.length).toInt());
var frameStart = (_interpMorphStart! * 1000) ~/ _frameLengthInMs;
var frameEnd = (_interpMorphEnd! * 1000) ~/ _frameLengthInMs;
@@ -34,21 +47,17 @@ class AnimationBuilder {
var val = ((1 - linear) * _interpMorphStartValue!) +
(linear * _interpMorphEndValue!);
for (int j = 0; j < _numMorphWeights; j++) {
morphData[(i * _numMorphWeights) + j] = val;
for (int j = 0; j < morphNames.length; j++) {
morphData[(i * morphNames.length) + j] = val;
}
}
var morphAnimation =
MorphAnimation(meshName, morphData, morphNames, _frameLengthInMs);
return Tuple2<MorphAnimation, List<DartBoneAnimation>>(
morphAnimation, _dartBoneAnimations!);
}
AnimationBuilder setFramerate(int framerate) {
_frameLengthInMs = 1000 / framerate;
return this;
print("SETTING!");
controller.setMorphAnimation(asset, morphAnimation);
// return Tuple2<MorphAnimation, List<DartBoneAnimation>>(
// morphAnimation, _dartBoneAnimations!);
}
AnimationBuilder setDuration(double secs) {
@@ -56,11 +65,6 @@ class AnimationBuilder {
return this;
}
AnimationBuilder setNumMorphWeights(int numMorphWeights) {
_numMorphWeights = numMorphWeights;
return this;
}
AnimationBuilder interpolateMorphWeights(
double start, double end, double startValue, double endValue) {
this._interpMorphStart = start;

View File

@@ -24,7 +24,9 @@ class MorphAnimation {
final Float32List data;
MorphAnimation(
this.meshName, this.data, this.morphNames, this.frameLengthInMs);
this.meshName, this.data, this.morphNames, this.frameLengthInMs) {
assert(data.length == morphNames.length * numFrames);
}
int get numMorphWeights => morphNames.length;

View File

@@ -41,7 +41,8 @@ class FilamentController {
bool _rendering = false;
final _port = ReceivePort();
final TickerProvider _tickerProvider;
Ticker? _ticker;
///
/// This now uses an FFI implementation.
@@ -49,7 +50,7 @@ class FilamentController {
/// All other methods directly invoke the FFI functions defined in PolyvoxFilamentApi.cpp,
/// which itself uses a threadpool so that calls are run on a separate thread.
///
FilamentController() {
FilamentController(this._tickerProvider) {
_channel.setMethodCallHandler((call) async {
throw Exception("Unknown method channel invocation ${call.method}");
});
@@ -75,7 +76,6 @@ class FilamentController {
void render() {
_nativeLibrary.render(_viewer, 0);
_channel.invokeMethod("onFrameAvailable");
}
Future setFrameRate(int framerate) async {
@@ -87,12 +87,6 @@ class FilamentController {
}
Future createViewer(int width, int height) async {
// if (_viewer.address == 0) {
// throw Exception("TODO");
// }
_nativeLibrary.init_dart_api_dl(NativeApi.initializeApiDLData);
_nativeLibrary.register_filament_port(_port.sendPort.nativePort);
size = ui.Size(width * _pixelRatio, height * _pixelRatio);
_textureId =
await _channel.invokeMethod("createTexture", [size.width, size.height]);
@@ -123,17 +117,32 @@ class FilamentController {
_initialized.complete(true);
_assetManager = _nativeLibrary.get_asset_manager(_viewer);
await _channel.invokeMethod("setRenderTicker", _viewer.address);
// await _channel.invokeMethod("setRenderTicker", _viewer.address);
_ticker = _tickerProvider.createTicker((elapsed) async {
_nativeLibrary.render(_viewer, 0);
await _channel.invokeMethod("tick");
});
_ticker!.start();
}
Future resize(int width, int height,
{double contentScaleFactor = 1.0}) async {
size = ui.Size(width * _pixelRatio, height * _pixelRatio);
// await setRendering(false);
// _textureIdController.add(null);
// _nativeLibrary.destroy_swap_chain(_viewer);
// size = ui.Size(width * _pixelRatio, height * _pixelRatio);
_textureId = await _channel.invokeMethod("resize",
[width * _pixelRatio, height * _pixelRatio, contentScaleFactor]);
// _textureId = await _channel.invokeMethod("resize",
// [width * _pixelRatio, height * _pixelRatio, contentScaleFactor]);
_textureIdController.add(_textureId);
// _textureIdController.add(_textureId);
// _nativeLibrary.create_swap_chain(_viewer, nullptr, width, height);
// _nativeLibrary.create_render_target(
// _viewer, await _channel.invokeMethod("getGlTextureId"), width, height);
// _nativeLibrary.update_viewport_and_camera_projection(
// _viewer, width, height, contentScaleFactor);
// await setRendering(true);
}
void clearBackgroundImage() async {
@@ -362,6 +371,7 @@ class FilamentController {
void playAnimation(FilamentEntity asset, int index,
{bool loop = false, bool reverse = false}) async {
print("LOOP $loop");
_nativeLibrary.play_animation(
_assetManager, asset, index, loop ? 1 : 0, reverse ? 1 : 0);
}

View File

@@ -103,9 +103,9 @@ class _FilamentWidgetState extends State<FilamentWidget> {
width: constraints.maxWidth,
child: ResizeObserver(
onResized: (Size oldSize, Size newSize) async {
setState(() {
_resizing = true;
});
// setState(() {
// _resizing = true;
// });
await widget.controller.resize(
newSize.width.toInt(), newSize.height.toInt());

View File

@@ -33,20 +33,6 @@ class NativeLibrary {
late final _init_dart_api_dl =
_init_dart_api_dlPtr.asFunction<int Function(ffi.Pointer<ffi.Void>)>();
void register_filament_port(
int port,
) {
return _register_filament_port(
port,
);
}
late final _register_filament_portPtr =
_lookup<ffi.NativeFunction<ffi.Void Function(ffi.Int)>>(
'register_filament_port');
late final _register_filament_port =
_register_filament_portPtr.asFunction<void Function(int)>();
ffi.Pointer<ffi.Void> create_filament_viewer(
ffi.Pointer<ffi.Void> context,
ffi.Pointer<
@@ -79,16 +65,6 @@ class NativeLibrary {
ResourceBuffer Function(ffi.Pointer<ffi.Char>)>>,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Uint32)>>)>();
renderCallback make_render_callback() {
return _make_render_callback();
}
late final _make_render_callbackPtr =
_lookup<ffi.NativeFunction<renderCallback Function()>>(
'make_render_callback');
late final _make_render_callback =
_make_render_callbackPtr.asFunction<renderCallback Function()>();
void delete_filament_viewer(
ffi.Pointer<ffi.Void> viewer,
) {
@@ -648,7 +624,7 @@ class NativeLibrary {
void Function(ffi.Pointer<ffi.Void>, int, ffi.Pointer<ffi.Char>,
ffi.Pointer<ffi.Float>, int)>();
void set_morph_animation(
int set_morph_animation(
ffi.Pointer<ffi.Void> assetManager,
int asset,
ffi.Pointer<ffi.Char> entityName,
@@ -670,7 +646,7 @@ class NativeLibrary {
late final _set_morph_animationPtr = _lookup<
ffi.NativeFunction<
ffi.Void Function(
ffi.Int Function(
ffi.Pointer<ffi.Void>,
EntityId,
ffi.Pointer<ffi.Char>,
@@ -679,7 +655,7 @@ class NativeLibrary {
ffi.Int,
ffi.Float)>>('set_morph_animation');
late final _set_morph_animation = _set_morph_animationPtr.asFunction<
void Function(ffi.Pointer<ffi.Void>, int, ffi.Pointer<ffi.Char>,
int Function(ffi.Pointer<ffi.Void>, int, ffi.Pointer<ffi.Char>,
ffi.Pointer<ffi.Float>, int, int, double)>();
void set_bone_animation(
@@ -1159,8 +1135,6 @@ class ResourceBuffer extends ffi.Struct {
external int id;
}
typedef renderCallback = ffi.Pointer<
ffi.NativeFunction<ffi.Void Function(ffi.Pointer<ffi.Void> viewer)>>;
typedef EntityId = ffi.Int32;
const int _STDINT_H = 1;

View File

@@ -83,36 +83,16 @@ static FlMethodResponse* _create_texture(PolyvoxFilamentPlugin* self, FlMethodCa
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
// TODO - defer the destruction of the old texture until this call has returned
// otherwise the front-end may render using the destroyed texture ID for a single frame (hopefully no more)
static FlMethodResponse* _resize(PolyvoxFilamentPlugin* self, FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
const double width = fl_value_get_float(fl_value_get_list_value(args, 0));
const double height = fl_value_get_float(fl_value_get_list_value(args, 1));
if(!self->resizing && (width != self->width || height != self->height)) {
// self->rendering = false;
// self->resizing = true;
// // destroy_swap_chain(self->viewer);
// destroy_filament_texture(self->texture, self->texture_registrar);
// self->texture = create_filament_texture(uint32_t(width), uint32_t(height), self->texture_registrar);
// create_swap_chain(self->viewer, nullptr, width, height);
// create_render_target(self->viewer, ((FilamentTextureGL*)self->texture)->texture_id,width,height);
// update_viewport_and_camera_projection(self->viewer, width, height, 1.0f);
// std::cout << "Created new texture " << self->texture << std::endl;
// self->resizing = false;
// self->rendering = true;
}
destroy_filament_texture(self->texture, self->texture_registrar);
self->texture = create_filament_texture(uint32_t(width), uint32_t(height), self->texture_registrar);
g_autoptr(FlValue) result =
fl_value_new_int(reinterpret_cast<int64_t>(self->texture));
@@ -130,8 +110,9 @@ static void polyvox_filament_plugin_handle_method_call(
const gchar* method = fl_method_call_get_name(method_call);
if(strcmp(method, "createTexture") == 0) {
Log("THREAD ID %d", std::this_thread::get_id());
response = _create_texture(self, method_call);
} else if(strcmp(method, "resize") == 0) {
response = _resize(self, method_call);
} else if(strcmp(method, "getContext") == 0) {
g_autoptr(FlValue) result =
fl_value_new_int(reinterpret_cast<int64_t>(glXGetCurrentContext()));
@@ -151,6 +132,10 @@ static void polyvox_filament_plugin_handle_method_call(
} else if(strcmp(method, "setRendering") == 0) {
self->rendering = fl_value_get_bool(fl_method_call_get_args(method_call));
response = FL_METHOD_RESPONSE(fl_method_success_response_new(fl_value_new_string("OK")));
} else if(strcmp(method, "tick") == 0) {
fl_texture_registrar_mark_texture_frame_available(self->texture_registrar,
self->texture);
response = FL_METHOD_RESPONSE(fl_method_success_response_new(fl_value_new_string("OK")));
} else if(strcmp(method, "setRenderTicker") == 0) {
if(self->viewer) {
Log("Ticker has already been set, ignoring");