fix morph animations
This commit is contained in:
@@ -91,11 +91,6 @@ EntityId AssetManager::loadGltf(const char *uri,
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string(relativeResourcePath) + string("/") + string(resourceUris[i]);
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ResourceBuffer buf = _loadResource(uri.c_str());
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// using FunctionCallback = std::function<void(void*, unsigned int, void
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// *)>; auto cb = [&] (void * ptr, unsigned int len, void * misc) {
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// };
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// FunctionCallback fcb = cb;
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ResourceLoader::BufferDescriptor b(buf.data, buf.size);
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_gltfResourceLoader->addResourceData(resourceUris[i], std::move(b));
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_freeResource(buf.id);
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@@ -223,39 +218,44 @@ void AssetManager::updateAnimations() {
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if(!asset.mAnimating) {
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continue;
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}
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asset.mAnimating = false;
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// // morph animation
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// AnimationStatus morphAnimation = asset.mAnimations[0];
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// auto elapsed = (now - morphAnimation.mStart).count();
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// dynamically constructed morph animation
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AnimationStatus& morphAnimation = asset.mAnimations[0];
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// int lengthInFrames = static_cast<int>(morphAnimation.mDuration / asset.mMorphAnimationBuffer.mFrameLengthInMs);
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if(morphAnimation.mAnimating) {
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auto elapsed = float(
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std::chrono::duration_cast<std::chrono::milliseconds>(
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now - morphAnimation.mStart
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).count()) / 1000.0f;
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int lengthInFrames = static_cast<int>(
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morphAnimation.mDuration * 1000.0f /
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asset.mMorphAnimationBuffer.mFrameLengthInMs
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);
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// if(elapsed >= morphAnimation.mDuration) {
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// if(morphAnimation.mLoop) {
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// morphAnimation.mStart = now;
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// if(morphAnimation.mReverse) {
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// morphAnimation.mFrameNumber = lengthInFrames;
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// }
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// asset.mAnimating = true;
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// } else {
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// morphAnimation.mStart = time_point_t::max();
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// }
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// } else {
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// asset.mAnimating = true;
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// }
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// int frameNumber = static_cast<int>(elapsed / asset.mMorphAnimationBuffer.mFrameLengthInMs);
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// if(frameNumber < lengthInFrames) {
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// if(morphAnimation.mReverse) {
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// frameNumber = lengthInFrames - frameNumber;
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// }
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// rm.setMorphWeights(
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// *(asset.mMorphAnimationBuffer.mInstance),
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// asset.mMorphAnimationBuffer.mFrameData.data() + (morphAnimation.mFrameNumber * asset.mMorphAnimationBuffer.mNumMorphWeights),
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// asset.mMorphAnimationBuffer.mNumMorphWeights);
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// }
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// if more time has elapsed than the animation duration && not looping
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// mark the animation as complete
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if(elapsed >= morphAnimation.mDuration && !morphAnimation.mLoop) {
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morphAnimation.mStart = time_point_t::max();
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morphAnimation.mAnimating = false;
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} else {
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asset.mAnimating = true;
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int frameNumber = static_cast<int>(elapsed * 1000.0f / asset.mMorphAnimationBuffer.mFrameLengthInMs) % lengthInFrames;
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// offset from the end if reverse
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if(morphAnimation.mReverse) {
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frameNumber = lengthInFrames - frameNumber;
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}
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Log("setting weights for framenumber %d, elapsed is %f, lengthInFrames is %d, mNumMorphWeights %d", frameNumber, elapsed, lengthInFrames,asset.mMorphAnimationBuffer.mNumMorphWeights );
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// set the weights appropriately
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rm.setMorphWeights(
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rm.getInstance(asset.mMorphAnimationBuffer.mMeshTarget),
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asset.mMorphAnimationBuffer.mFrameData.data() + (frameNumber * asset.mMorphAnimationBuffer.mNumMorphWeights),
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asset.mMorphAnimationBuffer.mNumMorphWeights);
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}
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}
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// // bone animation
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// AnimationStatus boneAnimation = asset.mAnimations[1];
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@@ -292,35 +292,35 @@ void AssetManager::updateAnimations() {
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// GLTF animations
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Animator* animator = asset.mAnimator;
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for(int j = 2; j < asset.mAnimations.size(); j++) {
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AnimationStatus& anim = asset.mAnimations[j];
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int j = -1;
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for(AnimationStatus& anim : asset.mAnimations) {
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j++;
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if(j < 2) {
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continue;
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}
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if(!anim.mAnimating) {
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continue;
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}
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auto elapsed = float(std::chrono::duration_cast<std::chrono::milliseconds>(now - anim.mStart).count()) / 1000.0f;
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if(elapsed < anim.mDuration) {
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if(anim.mLoop) {
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animator->applyAnimation(j-2, anim.mDuration - elapsed);
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} else {
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animator->applyAnimation(j-2, elapsed);
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}
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asset.mAnimating = true;
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} else if(anim.mLoop) {
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animator->applyAnimation(j-2, float(elapsed) ); //% anim.mDuration
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if(anim.mLoop || elapsed < anim.mDuration) {
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asset.mAnimator->applyAnimation(j-2, elapsed);
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asset.mAnimating = true;
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} else if(elapsed - anim.mDuration < 0.3) {
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// cross-fade
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// animator->applyCrossFade(j-2, anim.mDuration - 0.05, elapsed / 0.3);
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// asset.mAnimating = true;
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anim.mStart = time_point_t::max();
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// anim.mStart = time_point_t::max();
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} else {
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// stop
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anim.mStart = time_point_t::max();
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}
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}
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asset.mAnimator->updateBoneMatrices();
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if(asset.mAnimating) {
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asset.mAnimator->updateBoneMatrices();
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}
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}
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}
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@@ -379,27 +379,33 @@ bool AssetManager::setMorphAnimationBuffer(
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Log("ERROR: asset not found for entity.");
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return false;
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}
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auto asset = _assets[pos->second];
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auto& asset = _assets[pos->second];
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auto entity = findEntityByName(asset, entityName);
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if(!entity) {
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Log("Warning: failed to find entity %s", entityName);
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return false;
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}
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RenderableManager &rm = _engine->getRenderableManager();
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auto inst = rm.getInstance(entity);
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asset.mMorphAnimationBuffer.mInstance = &inst;
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asset.mMorphAnimationBuffer.mNumFrames = numFrames;
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asset.mMorphAnimationBuffer.mFrameLengthInMs = frameLengthInMs;
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asset.mMorphAnimationBuffer.mMeshTarget = entity;
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asset.mMorphAnimationBuffer.mFrameData.clear();
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asset.mMorphAnimationBuffer.mFrameData.insert(
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asset.mMorphAnimationBuffer.mFrameData.begin(),
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morphData,
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morphData + (numFrames * numMorphWeights)
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);
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asset.mMorphAnimationBuffer.mFrameLengthInMs = frameLengthInMs;
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asset.mMorphAnimationBuffer.mNumMorphWeights = numMorphWeights;
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AnimationStatus& animation = asset.mAnimations[0];
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animation.mDuration = (frameLengthInMs * numFrames) / 1000.0f;
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animation.mStart = high_resolution_clock::now();
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animation.mAnimating = true;
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asset.mAnimating = true;
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Log("set start to %d, dur is %f",
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std::chrono::duration_cast<std::chrono::milliseconds>(animation.mStart.time_since_epoch()).count(),
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animation.mDuration
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);
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return true;
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}
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@@ -524,13 +530,12 @@ void AssetManager::playAnimation(EntityId e, int index, bool loop, bool reverse)
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return;
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}
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auto& asset = _assets[pos->second];
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Log("prev start %d", std::chrono::duration_cast<std::chrono::milliseconds>(asset.mAnimations[index+2].mStart.time_since_epoch()).count());
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asset.mAnimations[index+2].mAnimating = true;
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asset.mAnimations[index+2].mStart = std::chrono::high_resolution_clock::now();
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asset.mAnimations[index+2].mLoop = loop;
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asset.mAnimations[index+2].mReverse = reverse;
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Log("new start %d", std::chrono::duration_cast<std::chrono::milliseconds>(asset.mAnimations[index+2].mStart.time_since_epoch()).count());
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// Log("new start %d, dur is %f", std::chrono::duration_cast<std::chrono::milliseconds>(asset.mAnimations[index+2].mStart.time_since_epoch()).count(), asset.mAnimations[index+2].mDuration);
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asset.mAnimating = true;
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}
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@@ -790,7 +790,7 @@ void FilamentViewer::render(uint64_t frameTimeInNanos) {
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}
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if(_frameCount == 60) {
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// Log("1 sec average for asset animation update %f", _elapsed);
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Log("1 sec average for asset animation update %f", _elapsed);
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_elapsed = 0;
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_frameCount = 0;
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}
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@@ -5,54 +5,35 @@
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#include "Log.hpp"
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#include "ThreadPool.hpp"
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#include <thread>
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#include "dart/dart_api_dl.h"
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using namespace polyvox;
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#define FLUTTER_PLUGIN_EXPORT __attribute__((visibility("default")))
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static ThreadPool* _tp;
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static Dart_Port _port;
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// static ThreadPool* _tp;
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extern "C" {
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#include "PolyvoxFilamentApi.h"
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FLUTTER_PLUGIN_EXPORT intptr_t init_dart_api_dl(void* data) {
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return Dart_InitializeApiDL(data);
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}
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FLUTTER_PLUGIN_EXPORT void register_filament_port(Dart_Port port) {
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_port = port;
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}
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FLUTTER_PLUGIN_EXPORT void* create_filament_viewer(void* context, ResourceBuffer (*loadResource)(char const*), void (*freeResource)(unsigned int)) {
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if(!_tp) {
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_tp = new ThreadPool();
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}
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std::packaged_task<void*()> lambda([=]() mutable {
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// if(!_tp) {
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// _tp = new ThreadPool();
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// }
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// //std::packaged_task<void*()> lambda([=]() mutable {
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return (void*) new FilamentViewer(context, loadResource, freeResource);
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});
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auto fut = _tp->add_task(lambda);
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fut.wait();
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return fut.get();
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// });
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// auto fut = _tp->add_task(lambda);
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// fut.wait();
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// //return fut.get();
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}
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// Dart_CObject dart_object;
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// dart_object.type = Dart_CObject_kInt64;
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// dart_object.value.as_int64 = (size_t)viewer;
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// const bool result = Dart_PostCObject_DL(_port, &dart_object);
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// if (!result) {
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// std::cout << "TTS: C : Posting message to port failed." << std::endl;
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// }
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FLUTTER_PLUGIN_EXPORT void create_render_target(void* viewer, uint32_t textureId, uint32_t width, uint32_t height) {
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std::packaged_task<void()> lambda([=]() mutable {
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// //std::packaged_task<void()> lambda([=]() mutable {
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((FilamentViewer*)viewer)->createRenderTarget(textureId, width, height);
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});
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auto fut = _tp->add_task(lambda);
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fut.wait();
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// });
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// auto fut = _tp->add_task(lambda);
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// fut.wait();
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}
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FLUTTER_PLUGIN_EXPORT void delete_filament_viewer(void* viewer) {
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@@ -60,270 +41,271 @@ extern "C" {
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}
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FLUTTER_PLUGIN_EXPORT void set_background_color(void* viewer, const float r, const float g, const float b, const float a) {
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std::packaged_task<void()> lambda([=]() mutable {
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// //std::packaged_task<void()> lambda([=]() mutable {
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((FilamentViewer*)viewer)->setBackgroundColor(r, g, b, a);
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});
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auto fut = _tp->add_task(lambda);
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fut.wait();
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// });
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// auto fut = _tp->add_task(lambda);
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// fut.wait();
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}
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FLUTTER_PLUGIN_EXPORT void clear_background_image(void* viewer) {
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std::packaged_task<void()> lambda([=]() mutable {
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// //std::packaged_task<void()> lambda([=]() mutable {
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((FilamentViewer*)viewer)->clearBackgroundImage();
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});
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auto fut = _tp->add_task(lambda);
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fut.wait();
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// });
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// auto fut = _tp->add_task(lambda);
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// fut.wait();
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}
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FLUTTER_PLUGIN_EXPORT void set_background_image(void* viewer, const char* path) {
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std::packaged_task<void()> lambda([=]() mutable {
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// //std::packaged_task<void()> lambda([=]() mutable {
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((FilamentViewer*)viewer)->setBackgroundImage(path);
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});
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auto fut = _tp->add_task(lambda);
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fut.wait();
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//});
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// auto fut = _tp->add_task(lambda);
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// fut.wait();
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}
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FLUTTER_PLUGIN_EXPORT void set_background_image_position(void* viewer, float x, float y, bool clamp) {
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std::packaged_task<void()> lambda([=]() mutable {
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//std::packaged_task<void()> lambda([=]() mutable {
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((FilamentViewer*)viewer)->setBackgroundImagePosition(x, y, clamp);
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});
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auto fut = _tp->add_task(lambda);
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fut.wait();
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//});
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// auto fut = _tp->add_task(lambda);
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// fut.wait();
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}
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FLUTTER_PLUGIN_EXPORT void load_skybox(void* viewer, const char* skyboxPath) {
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std::packaged_task<void()> lambda([=]() mutable {
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//std::packaged_task<void()> lambda([=]() mutable {
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((FilamentViewer*)viewer)->loadSkybox(skyboxPath);
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});
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auto fut = _tp->add_task(lambda);
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fut.wait();
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//});
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// auto fut = _tp->add_task(lambda);
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// fut.wait();
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}
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FLUTTER_PLUGIN_EXPORT void load_ibl(void* viewer, const char* iblPath, float intensity) {
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std::packaged_task<void()> lambda([=]() mutable {
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//std::packaged_task<void()> lambda([=]() mutable {
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((FilamentViewer*)viewer)->loadIbl(iblPath, intensity);
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});
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auto fut = _tp->add_task(lambda);
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fut.wait();
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//});
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// auto fut = _tp->add_task(lambda);
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// fut.wait();
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}
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FLUTTER_PLUGIN_EXPORT void remove_skybox(void* viewer) {
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std::packaged_task<void()> lambda([=]() mutable {
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//std::packaged_task<void()> lambda([=]() mutable {
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((FilamentViewer*)viewer)->removeSkybox();
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});
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auto fut = _tp->add_task(lambda);
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fut.wait();
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//});
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// auto fut = _tp->add_task(lambda);
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// fut.wait();
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}
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FLUTTER_PLUGIN_EXPORT void remove_ibl(void* viewer) {
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std::packaged_task<void()> lambda([=]() mutable {
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//std::packaged_task<void()> lambda([=]() mutable {
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((FilamentViewer*)viewer)->removeIbl();
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});
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auto fut = _tp->add_task(lambda);
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fut.wait();
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//});
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// auto fut = _tp->add_task(lambda);
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// fut.wait();
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}
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FLUTTER_PLUGIN_EXPORT EntityId add_light(void* viewer, uint8_t type, float colour, float intensity, float posX, float posY, float posZ, float dirX, float dirY, float dirZ, bool shadows) {
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std::packaged_task<EntityId()> lambda([=]() mutable {
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//std::packaged_task<EntityId()> lambda([=]() mutable {
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return ((FilamentViewer*)viewer)->addLight((LightManager::Type)type, colour, intensity, posX, posY, posZ, dirX, dirY, dirZ, shadows);
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});
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auto fut = _tp->add_task(lambda);
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fut.wait();
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return fut.get();
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//});
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// auto fut = _tp->add_task(lambda);
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// fut.wait();
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//return fut.get();
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}
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FLUTTER_PLUGIN_EXPORT void remove_light(void* viewer, int32_t entityId) {
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std::packaged_task<void()> lambda([=]() mutable {
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//std::packaged_task<void()> lambda([=]() mutable {
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((FilamentViewer*)viewer)->removeLight(entityId);
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});
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auto fut = _tp->add_task(lambda);
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fut.wait();
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//});
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// auto fut = _tp->add_task(lambda);
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// fut.wait();
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}
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FLUTTER_PLUGIN_EXPORT void clear_lights(void* viewer) {
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std::packaged_task<void()> lambda([=]() mutable {
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//std::packaged_task<void()> lambda([=]() mutable {
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((FilamentViewer*)viewer)->clearLights();
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});
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auto fut = _tp->add_task(lambda);
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fut.wait();
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//});
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// auto fut = _tp->add_task(lambda);
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// fut.wait();
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}
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FLUTTER_PLUGIN_EXPORT EntityId load_glb(void* assetManager, const char* assetPath, bool unlit) {
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std::packaged_task<EntityId()> lambda([=]() mutable {
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//std::packaged_task<EntityId()> lambda([=]() mutable {
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return ((AssetManager*)assetManager)->loadGlb(assetPath, unlit);
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});
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auto fut = _tp->add_task(lambda);
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fut.wait();
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return fut.get();
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//});
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// auto fut = _tp->add_task(lambda);
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// fut.wait();
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//return fut.get();
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}
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FLUTTER_PLUGIN_EXPORT EntityId load_gltf(void* assetManager, const char* assetPath, const char* relativePath) {
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std::packaged_task<EntityId()> lambda([=]() mutable {
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//std::packaged_task<EntityId()> lambda([=]() mutable {
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return ((AssetManager*)assetManager)->loadGltf(assetPath, relativePath);
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});
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auto fut = _tp->add_task(lambda);
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fut.wait();
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return fut.get();
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//});
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// auto fut = _tp->add_task(lambda);
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// fut.wait();
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//return fut.get();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT bool set_camera(void* viewer, EntityId asset, const char* nodeName) {
|
||||
std::packaged_task<bool()> lambda([=]() mutable {
|
||||
//std::packaged_task<bool()> lambda([=]() mutable {
|
||||
return ((FilamentViewer*)viewer)->setCamera(asset, nodeName);
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
return fut.get();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
//return fut.get();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void set_camera_exposure(void* viewer, float aperture, float shutterSpeed, float sensitivity) {
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
((FilamentViewer*)viewer)->setCameraExposure(aperture, shutterSpeed, sensitivity);
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void set_camera_position(void* viewer, float x, float y, float z) {
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
((FilamentViewer*)viewer)->setCameraPosition(x, y, z);
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void set_camera_rotation(void* viewer, float rads, float x, float y, float z) {
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
((FilamentViewer*)viewer)->setCameraRotation(rads, x, y, z);
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void set_camera_model_matrix(void* viewer, const float* const matrix) {
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
((FilamentViewer*)viewer)->setCameraModelMatrix(matrix);
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void set_camera_focal_length(void* viewer, float focalLength) {
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
((FilamentViewer*)viewer)->setCameraFocalLength(focalLength);
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void render(
|
||||
void* viewer,
|
||||
uint64_t frameTimeInNanos
|
||||
) {
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
((FilamentViewer*)viewer)->render(frameTimeInNanos);
|
||||
});
|
||||
_tp->add_task(lambda);
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void set_frame_interval(
|
||||
void* viewer,
|
||||
float frameInterval
|
||||
) {
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
((FilamentViewer*)viewer)->setFrameInterval(frameInterval);
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void destroy_swap_chain(void* viewer) {
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
((FilamentViewer*)viewer)->destroySwapChain();
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void create_swap_chain(void* viewer, void* surface=nullptr, uint32_t width=0, uint32_t height=0) {
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
((FilamentViewer*)viewer)->createSwapChain(surface, width, height);
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void* get_renderer(void* viewer) {
|
||||
std::packaged_task<void*()> lambda([=]() mutable {
|
||||
//std::packaged_task<void*()> lambda([=]() mutable {
|
||||
return ((FilamentViewer*)viewer)->getRenderer();
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
return fut.get();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
//return fut.get();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void update_viewport_and_camera_projection(void* viewer, int width, int height, float scaleFactor) {
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
return ((FilamentViewer*)viewer)->updateViewportAndCameraProjection(width, height, scaleFactor);
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void scroll_update(void* viewer, float x, float y, float delta) {
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
((FilamentViewer*)viewer)->scrollUpdate(x, y, delta);
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void scroll_begin(void* viewer) {
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
((FilamentViewer*)viewer)->scrollBegin();
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void scroll_end(void* viewer) {
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
((FilamentViewer*)viewer)->scrollEnd();
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void grab_begin(void* viewer, float x, float y, bool pan) {
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
((FilamentViewer*)viewer)->grabBegin(x, y, pan);
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void grab_update(void* viewer, float x, float y) {
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
((FilamentViewer*)viewer)->grabUpdate(x, y);
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void grab_end(void* viewer) {
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
((FilamentViewer*)viewer)->grabEnd();
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void* get_asset_manager(void* viewer) {
|
||||
std::packaged_task<void*()> lambda([=]() mutable {
|
||||
//std::packaged_task<void*()> lambda([=]() mutable {
|
||||
return (void*)((FilamentViewer*)viewer)->getAssetManager();
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
return fut.get();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
//return fut.get();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void apply_weights(
|
||||
@@ -332,14 +314,14 @@ extern "C" {
|
||||
const char* const entityName,
|
||||
float* const weights,
|
||||
int count) {
|
||||
// std::packaged_task<void()> lambda([=]() mutable {
|
||||
// //std::packaged_task<void()> lambda([=]() mutable {
|
||||
// ((AssetManager*)assetManager)->setMorphTargetWeights(asset, entityName, weights, count);
|
||||
// });
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void set_morph_animation(
|
||||
FLUTTER_PLUGIN_EXPORT bool set_morph_animation(
|
||||
void* assetManager,
|
||||
EntityId asset,
|
||||
const char* const entityName,
|
||||
@@ -348,8 +330,8 @@ extern "C" {
|
||||
int numFrames,
|
||||
float frameLengthInMs) {
|
||||
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
((AssetManager*)assetManager)->setMorphAnimationBuffer(
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
return ((AssetManager*)assetManager)->setMorphAnimationBuffer(
|
||||
asset,
|
||||
entityName,
|
||||
morphData,
|
||||
@@ -357,9 +339,9 @@ extern "C" {
|
||||
numFrames,
|
||||
frameLengthInMs
|
||||
);
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void set_bone_animation(
|
||||
@@ -371,7 +353,7 @@ extern "C" {
|
||||
const float* const frameData,
|
||||
int numFrames,
|
||||
float frameLengthInMs) {
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
((AssetManager*)assetManager)->setBoneAnimationBuffer(
|
||||
asset,
|
||||
length,
|
||||
@@ -381,9 +363,9 @@ extern "C" {
|
||||
numFrames,
|
||||
frameLengthInMs
|
||||
);
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
|
||||
@@ -423,12 +405,12 @@ extern "C" {
|
||||
bool loop,
|
||||
bool reverse) {
|
||||
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
std::cout << "Playing animation" << std::endl;
|
||||
((AssetManager*)assetManager)->playAnimation(asset, index, loop, reverse);
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void set_animation_frame(
|
||||
@@ -436,7 +418,7 @@ extern "C" {
|
||||
EntityId asset,
|
||||
int animationIndex,
|
||||
int animationFrame) {
|
||||
// std::packaged_task<void()> lambda([=]() mutable {
|
||||
// //std::packaged_task<void()> lambda([=]() mutable {
|
||||
// ((AssetManager*)assetManager)->setAnimationFrame(asset, animationIndex, animationFrame);
|
||||
// });
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
@@ -446,13 +428,13 @@ extern "C" {
|
||||
FLUTTER_PLUGIN_EXPORT int get_animation_count(
|
||||
void* assetManager,
|
||||
EntityId asset) {
|
||||
std::packaged_task<int()> lambda([=]() mutable {
|
||||
//std::packaged_task<int()> lambda([=]() mutable {
|
||||
auto names = ((AssetManager*)assetManager)->getAnimationNames(asset);
|
||||
return names->size();
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
return fut.get();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
//return fut.get();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void get_animation_name(
|
||||
@@ -461,49 +443,49 @@ extern "C" {
|
||||
char* const outPtr,
|
||||
int index
|
||||
) {
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
auto names = ((AssetManager*)assetManager)->getAnimationNames(asset);
|
||||
string name = names->at(index);
|
||||
strcpy(outPtr, name.c_str());
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT int get_morph_target_name_count(void* assetManager, EntityId asset, const char* meshName) {
|
||||
std::packaged_task<int()> lambda([=]() mutable {
|
||||
//std::packaged_task<int()> lambda([=]() mutable {
|
||||
unique_ptr<vector<string>> names = ((AssetManager*)assetManager)->getMorphTargetNames(asset, meshName);
|
||||
return names->size();
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
return fut.get();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
//return fut.get();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void get_morph_target_name(void* assetManager, EntityId asset, const char* meshName, char* const outPtr, int index ) {
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
unique_ptr<vector<string>> names = ((AssetManager*)assetManager)->getMorphTargetNames(asset, meshName);
|
||||
string name = names->at(index);
|
||||
strcpy(outPtr, name.c_str());
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void remove_asset(void* viewer, EntityId asset) {
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
((FilamentViewer*)viewer)->removeAsset(asset);
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void clear_assets(void* viewer) {
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
((FilamentViewer*)viewer)->clearAssets();
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void load_texture(void* assetManager, EntityId asset, const char* assetPath, int renderableIndex) {
|
||||
@@ -515,43 +497,43 @@ extern "C" {
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void transform_to_unit_cube(void* assetManager, EntityId asset) {
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
((AssetManager*)assetManager)->transformToUnitCube(asset);
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void set_position(void* assetManager, EntityId asset, float x, float y, float z) {
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
((AssetManager*)assetManager)->setPosition(asset, x, y, z);
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void set_rotation(void* assetManager, EntityId asset, float rads, float x, float y, float z) {
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
((AssetManager*)assetManager)->setRotation(asset, rads, x, y, z);
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void set_scale(void* assetManager, EntityId asset, float scale) {
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
((AssetManager*)assetManager)->setScale(asset, scale);
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void stop_animation(void* assetManager, EntityId asset, int index) {
|
||||
std::packaged_task<void()> lambda([=]() mutable {
|
||||
//std::packaged_task<void()> lambda([=]() mutable {
|
||||
((AssetManager*)assetManager)->stopAnimation(asset, index);
|
||||
});
|
||||
auto fut = _tp->add_task(lambda);
|
||||
fut.wait();
|
||||
//});
|
||||
// auto fut = _tp->add_task(lambda);
|
||||
// fut.wait();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user