fix morph animations
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@@ -790,7 +790,7 @@ void FilamentViewer::render(uint64_t frameTimeInNanos) {
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}
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if(_frameCount == 60) {
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// Log("1 sec average for asset animation update %f", _elapsed);
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Log("1 sec average for asset animation update %f", _elapsed);
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_elapsed = 0;
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_frameCount = 0;
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}
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